Difference between revisions of "HPL3/SOMA/Scripting/Scripting Api"
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(Created page with "{{ScriptingStub}} Have some helpful descriptions to add to this class? Edit this page and add your insight to the Wiki! ==Constants== {| class="wikitable" ! Constant Name !...") |
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==Functions== | ==Functions== | ||
− | Billboard_SetBrightness | + | {| class="wikitable" |
− | Billboard_SetRangeMax | + | ! Return Type !! Function Name !! Parameters !! Description |
− | Billboard_SetRangeMin | + | |- |
− | Billboard_SetReflectionVisibility | + | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || Billboard_SetBrightness || [[../tString|<syntaxhighlight lang="c++" inline>const tString &in asBillboardName</syntaxhighlight>]],<br /><syntaxhighlight lang="c++" inline>float afBrightness</syntaxhighlight> || |
− | Billboard_SetVisible | + | |- |
− | Body_AddForce | + | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || Billboard_SetRangeMax || [[../tString|<syntaxhighlight lang="c++" inline>const tString &in asBillboardName</syntaxhighlight>]],<br /><syntaxhighlight lang="c++" inline>float afRangeStart</syntaxhighlight>,<br /><syntaxhighlight lang="c++" inline>float afRangeEnd</syntaxhighlight> || |
− | Body_AddImpulse | + | |- |
− | Body_GetEntityName | + | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || Billboard_SetRangeMin || [[../tString|<syntaxhighlight lang="c++" inline>const tString &in asBillboardName</syntaxhighlight>]],<br /><syntaxhighlight lang="c++" inline>float afRangeStart</syntaxhighlight>,<br /><syntaxhighlight lang="c++" inline>float afRangeEnd</syntaxhighlight> || |
− | Body_SetCollides | + | |- |
− | Button_Blink | + | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || Billboard_SetReflectionVisibility || [[../tString|<syntaxhighlight lang="c++" inline>const tString &in asBillboardName</syntaxhighlight>]],<br /><syntaxhighlight lang="c++" inline>bool abVisibleInReflection</syntaxhighlight>,<br /><syntaxhighlight lang="c++" inline>bool abVisibleInWorld</syntaxhighlight> || |
− | Button_IsDisabled | + | |- |
− | Button_IsLocked | + | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || Billboard_SetVisible || [[../tString|<syntaxhighlight lang="c++" inline>const tString &in asBillboardName</syntaxhighlight>]],<br /><syntaxhighlight lang="c++" inline>bool abVisible</syntaxhighlight> || |
− | Button_IsSwitchedOn | + | |- |
− | Button_SetCanBeSwitchedOff | + | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || Body_AddForce || [[../tString|<syntaxhighlight lang="c++" inline>const tString &in asBodyName</syntaxhighlight>]],<br />[[../cVector3f|<syntaxhighlight lang="c++" inline>const cVector3f &in avForce</syntaxhighlight>]],<br /><syntaxhighlight lang="c++" inline>bool abLocalSpace</syntaxhighlight> || |
− | Button_SetCanBeSwitchedOn | + | |- |
− | Button_SetDisabled | + | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || Body_AddImpulse || [[../tString|<syntaxhighlight lang="c++" inline>const tString &in asBodyName</syntaxhighlight>]],<br />[[../cVector3f|<syntaxhighlight lang="c++" inline>const cVector3f &in avImpulse</syntaxhighlight>]],<br /><syntaxhighlight lang="c++" inline>bool abLocalSpace</syntaxhighlight> || |
− | Button_SetLocked | + | |- |
− | Button_SetSwitchedOn | + | | [[../tString|<syntaxhighlight lang="c++" inline>tString</syntaxhighlight>]] || Body_GetEntityName || [[../tString|<syntaxhighlight lang="c++" inline>const tString &in asBodyName</syntaxhighlight>]] || |
− | cAI_CreateEventDatabase | + | |- |
− | cAI_DestroyEventDatabase | + | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || Body_SetCollides || [[../tString|<syntaxhighlight lang="c++" inline>const tString &in asBodyName</syntaxhighlight>]],<br /><syntaxhighlight lang="c++" inline>bool abCollides</syntaxhighlight> || |
− | cEngine_Exit | + | |- |
− | cEngine_GetAvgFrameTimeInMS | + | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || Button_Blink || [[../tString|<syntaxhighlight lang="c++" inline>const tString& asName</syntaxhighlight>]] || |
− | cEngine_GetAvgLogicFrameTimeMS | + | |- |
− | cEngine_GetAvgRenderFrameTimeMS | + | | <syntaxhighlight lang="c++" inline>bool</syntaxhighlight> || Button_IsDisabled || [[../tString|<syntaxhighlight lang="c++" inline>const tString& asName</syntaxhighlight>]] || |
− | cEngine_GetAvgVariableFrameTimeMS | + | |- |
− | cEngine_GetFPS | + | | <syntaxhighlight lang="c++" inline>bool</syntaxhighlight> || Button_IsLocked || [[../tString|<syntaxhighlight lang="c++" inline>const tString& asName</syntaxhighlight>]] || |
− | cEngine_GetFPSMinMax | + | |- |
− | cEngine_GetFPSUpdateRate | + | | <syntaxhighlight lang="c++" inline>bool</syntaxhighlight> || Button_IsSwitchedOn || [[../tString|<syntaxhighlight lang="c++" inline>const tString& asName</syntaxhighlight>]] || |
− | cEngine_GetFrameTime | + | |- |
− | cEngine_GetFrameTimeMinMax | + | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || Button_SetCanBeSwitchedOff || [[../tString|<syntaxhighlight lang="c++" inline>const tString& asName</syntaxhighlight>]],<br /><syntaxhighlight lang="c++" inline>bool abState</syntaxhighlight> || |
− | cEngine_GetGameTime | + | |- |
− | cEngine_GetLimitFPS | + | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || Button_SetCanBeSwitchedOn || [[../tString|<syntaxhighlight lang="c++" inline>const tString& asName</syntaxhighlight>]],<br /><syntaxhighlight lang="c++" inline>bool abState</syntaxhighlight> || |
− | cEngine_GetMaxMS | + | |- |
− | cEngine_GetMinMS | + | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || Button_SetDisabled || [[../tString|<syntaxhighlight lang="c++" inline>const tString& asName</syntaxhighlight>]],<br /><syntaxhighlight lang="c++" inline>bool abState</syntaxhighlight>,<br /><syntaxhighlight lang="c++" inline>bool abUseEffects = true</syntaxhighlight> || |
− | cEngine_GetPerFrameUpdateSteps | + | |- |
− | cEngine_GetSceneRenderFlags | + | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || Button_SetLocked || [[../tString|<syntaxhighlight lang="c++" inline>const tString& asName</syntaxhighlight>]],<br /><syntaxhighlight lang="c++" inline>bool abState</syntaxhighlight>,<br /><syntaxhighlight lang="c++" inline>bool abUseEffects = true</syntaxhighlight> || |
− | cEngine_GetStepSize | + | |- |
− | cEngine_GetUpdatesPerSec | + | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || Button_SetSwitchedOn || [[../tString|<syntaxhighlight lang="c++" inline>const tString& asName</syntaxhighlight>]],<br /><syntaxhighlight lang="c++" inline>bool abState</syntaxhighlight>,<br /><syntaxhighlight lang="c++" inline>bool abEffects</syntaxhighlight> || |
− | cEngine_GetWaitIfAppOutOfFocus | + | |- |
− | cEngine_ResetLogicTimer | + | | [[../cEventDatabase|<syntaxhighlight lang="c++" inline>cEventDatabase@</syntaxhighlight>]] || cAI_CreateEventDatabase || [[../tString|<syntaxhighlight lang="c++" inline>const tString &in asName</syntaxhighlight>]] || |
− | cEngine_SetAllGlobalUpdatersPaused | + | |- |
− | cEngine_SetAllUpdatersPaused | + | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || cAI_DestroyEventDatabase || [[../cEventDatabase|<syntaxhighlight lang="c++" inline>cEventDatabase @apDB</syntaxhighlight>]] || |
− | cEngine_SetFPSUpdateRate | + | |- |
− | cEngine_SetGlobalUpdaterPaused | + | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || cEngine_Exit || || |
− | cEngine_SetLimitFPS | + | |- |
− | cEngine_SetSceneRenderFlags | + | | <syntaxhighlight lang="c++" inline>float</syntaxhighlight> || cEngine_GetAvgFrameTimeInMS || || |
− | cEngine_SetUpdaterPaused | + | |- |
− | cEngine_SetUpdatesPerSec | + | | <syntaxhighlight lang="c++" inline>float</syntaxhighlight> || cEngine_GetAvgLogicFrameTimeMS || || |
− | cEngine_SetWaitIfAppOutOfFocus | + | |- |
− | cGenerate_FractalNoise1D | + | | <syntaxhighlight lang="c++" inline>float</syntaxhighlight> || cEngine_GetAvgRenderFrameTimeMS || || |
− | cGenerate_FractalNoise2D | + | |- |
− | cGenerate_FractalNoise3D | + | | <syntaxhighlight lang="c++" inline>float</syntaxhighlight> || cEngine_GetAvgVariableFrameTimeMS || || |
− | cGenerate_GetNoiseCosine1D | + | |- |
− | cGenerate_GetNoiseCosine2D | + | | <syntaxhighlight lang="c++" inline>float</syntaxhighlight> || cEngine_GetFPS || || |
− | cGenerate_GetNoiseCubic1D | + | |- |
− | cGenerate_GetNoiseCubic2D | + | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || cEngine_GetFPSMinMax || <syntaxhighlight lang="c++" inline>float &out afMin</syntaxhighlight>,<br /><syntaxhighlight lang="c++" inline>float &out afMax</syntaxhighlight> || |
− | cGenerate_GetNoisePerlin1D | + | |- |
− | cGenerate_GetNoisePerlin2D | + | | <syntaxhighlight lang="c++" inline>float</syntaxhighlight> || cEngine_GetFPSUpdateRate || || |
− | cGenerate_GetNoisePerlin3D | + | |- |
− | cGraphics_CreateDepthStencilBuffer | + | | <syntaxhighlight lang="c++" inline>float</syntaxhighlight> || cEngine_GetFrameTime || || |
− | cGraphics_CreateFrameBuffer | + | |- |
− | cGraphics_CreateGpuProgram | + | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || cEngine_GetFrameTimeMinMax || <syntaxhighlight lang="c++" inline>float &out afMin</syntaxhighlight>,<br /><syntaxhighlight lang="c++" inline>float &out afMax</syntaxhighlight> || |
− | cGraphics_CreateGpuProgramFromShaders | + | |- |
− | cGraphics_CreateHeightMap | + | | [[../double|<syntaxhighlight lang="c++" inline>double</syntaxhighlight>]] || cEngine_GetGameTime || || |
− | cGraphics_CreateHeightMapResizedCopy | + | |- |
− | cGraphics_CreatePostEffect_ChromaticAberration | + | | <syntaxhighlight lang="c++" inline>bool</syntaxhighlight> || cEngine_GetLimitFPS || || |
− | cGraphics_CreatePostEffect_ImageFadeFX | + | |- |
− | cGraphics_CreatePostEffect_ImageTrail | + | | <syntaxhighlight lang="c++" inline>float</syntaxhighlight> || cEngine_GetMaxMS || || |
− | cGraphics_CreatePostEffect_RadialBlur | + | |- |
− | cGraphics_CreatePostEffect_ToneMapping | + | | <syntaxhighlight lang="c++" inline>float</syntaxhighlight> || cEngine_GetMinMS || || |
− | cGraphics_CreatePostEffect_VideoDistortion | + | |- |
− | cGraphics_CreatePostEffectComposite | + | | <syntaxhighlight lang="c++" inline>uint</syntaxhighlight> || cEngine_GetPerFrameUpdateSteps || || |
− | cGraphics_CreateTexture | + | |- |
− | cGraphics_DestoroyDepthStencilBuffer | + | | <syntaxhighlight lang="c++" inline>uint</syntaxhighlight> || cEngine_GetSceneRenderFlags || || |
− | cGraphics_DestroyFrameBuffer | + | |- |
− | cGraphics_DestroyGpuProgram | + | | <syntaxhighlight lang="c++" inline>float</syntaxhighlight> || cEngine_GetStepSize || || |
− | cGraphics_DestroyHeightMap | + | |- |
− | cGraphics_DestroyPostEffect | + | | <syntaxhighlight lang="c++" inline>int</syntaxhighlight> || cEngine_GetUpdatesPerSec || || |
− | cGraphics_DestroyPostEffectComposite | + | |- |
− | cGraphics_DestroyTexture | + | | <syntaxhighlight lang="c++" inline>bool</syntaxhighlight> || cEngine_GetWaitIfAppOutOfFocus || || |
− | cGraphics_FindDepthStencilBuffer | + | |- |
− | cGraphics_GetLowLevel | + | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || cEngine_ResetLogicTimer || || |
− | cGraphics_GetMaterialType | + | |- |
− | cGraphics_GetRenderer | + | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || cEngine_SetAllGlobalUpdatersPaused || <syntaxhighlight lang="c++" inline>bool abPaused</syntaxhighlight> || |
− | cGraphics_GetTempFrameBuffer | + | |- |
− | cGraphics_LoadHeightMapPackedRGB | + | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || cEngine_SetAllUpdatersPaused || [[../tString|<syntaxhighlight lang="c++" inline>const tString &in asContainer</syntaxhighlight>]],<br /><syntaxhighlight lang="c++" inline>bool abPaused</syntaxhighlight> || |
− | cGraphics_LoadHeightMapRaw | + | |- |
− | cGraphics_ReloadMaterials | + | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || cEngine_SetFPSUpdateRate || <syntaxhighlight lang="c++" inline>float afSec</syntaxhighlight> || |
− | cGraphics_ReloadRendererData | + | |- |
− | cGui_CreateGfxFilledRect | + | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || cEngine_SetGlobalUpdaterPaused || [[../tString|<syntaxhighlight lang="c++" inline>const tString &in asUpdate</syntaxhighlight>]],<br /><syntaxhighlight lang="c++" inline>bool abPaused</syntaxhighlight> || |
− | cGui_CreateGfxImage | + | |- |
− | cGui_CreateGfxImageBuffer | + | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || cEngine_SetLimitFPS || <syntaxhighlight lang="c++" inline>bool abX</syntaxhighlight> || |
− | cGui_CreateGfxTexture | + | |- |
− | + | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || cEngine_SetSceneRenderFlags || <syntaxhighlight lang="c++" inline>uint alFlags</syntaxhighlight> || | |
− | cGui_CreateSet | + | |- |
− | cGui_CreateSkin | + | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || cEngine_SetUpdaterPaused || [[../tString|<syntaxhighlight lang="c++" inline>const tString &in asContainer</syntaxhighlight>]],<br />[[../tString|<syntaxhighlight lang="c++" inline>const tString &in asUpdate</syntaxhighlight>]],<br /><syntaxhighlight lang="c++" inline>bool abPaused</syntaxhighlight> || |
− | cGui_DestroyGfx | + | |- |
− | cGui_DestroyImGui | + | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || cEngine_SetUpdatesPerSec || <syntaxhighlight lang="c++" inline>int alUpdatesPerSec</syntaxhighlight> || |
− | cGui_DestroySet | + | |- |
− | cGui_GetFocusedSet | + | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || cEngine_SetWaitIfAppOutOfFocus || <syntaxhighlight lang="c++" inline>bool abX</syntaxhighlight> || |
− | cGui_GetImGuiIdFromName | + | |- |
− | cGui_GetImGuiStateVarString | + | | <syntaxhighlight lang="c++" inline>float</syntaxhighlight> || cGenerate_FractalNoise1D || <syntaxhighlight lang="c++" inline>float afX</syntaxhighlight>,<br />[[../cFractalNoiseParams|<syntaxhighlight lang="c++" inline>const cFractalNoiseParams &in aParams</syntaxhighlight>]] || |
− | cGui_GetSetFromName | + | |- |
− | cGui_SetFocus | + | | <syntaxhighlight lang="c++" inline>float</syntaxhighlight> || cGenerate_FractalNoise2D || [[../cVector2f|<syntaxhighlight lang="c++" inline>const cVector2f &in avPos</syntaxhighlight>]],<br />[[../cFractalNoiseParams|<syntaxhighlight lang="c++" inline>const cFractalNoiseParams &in aParams</syntaxhighlight>]] || |
− | cGui_SetFocusByName | + | |- |
− | cInput_BecameTriggered | + | | <syntaxhighlight lang="c++" inline>float</syntaxhighlight> || cGenerate_FractalNoise3D || [[../cVector3f|<syntaxhighlight lang="c++" inline>const cVector3f &in avPos</syntaxhighlight>]],<br />[[../cFractalNoiseParams|<syntaxhighlight lang="c++" inline>const cFractalNoiseParams &in aParams</syntaxhighlight>]] || |
− | cInput_CheckForInput | + | |- |
− | cInput_CreateAction | + | | <syntaxhighlight lang="c++" inline>float</syntaxhighlight> || cGenerate_GetNoiseCosine1D || <syntaxhighlight lang="c++" inline>float afX</syntaxhighlight> || |
− | cInput_DestroyAction | + | |- |
− | cInput_DoubleTriggered | + | | <syntaxhighlight lang="c++" inline>float</syntaxhighlight> || cGenerate_GetNoiseCosine2D || [[../cVector2f|<syntaxhighlight lang="c++" inline>const cVector2f &in avPos</syntaxhighlight>]] || |
− | + | |- | |
− | + | | <syntaxhighlight lang="c++" inline>float</syntaxhighlight> || cGenerate_GetNoiseCubic1D || <syntaxhighlight lang="c++" inline>float afX</syntaxhighlight> || | |
− | cInput_GetKeyboard | + | |- |
− | cInput_GetMouse | + | | <syntaxhighlight lang="c++" inline>float</syntaxhighlight> || cGenerate_GetNoiseCubic2D || [[../cVector2f|<syntaxhighlight lang="c++" inline>const cVector2f &in avPos</syntaxhighlight>]] || |
− | cInput_InputToSubAction | + | |- |
− | cInput_IsTriggered | + | | <syntaxhighlight lang="c++" inline>float</syntaxhighlight> || cGenerate_GetNoisePerlin1D || <syntaxhighlight lang="c++" inline>float afX</syntaxhighlight> || |
− | cInput_ResetActionsToCurrentState | + | |- |
− | cInput_Update | + | | <syntaxhighlight lang="c++" inline>float</syntaxhighlight> || cGenerate_GetNoisePerlin2D || [[../cVector2f|<syntaxhighlight lang="c++" inline>const cVector2f &in avPos</syntaxhighlight>]] || |
− | cInput_WasTriggered | + | |- |
− | cLux_AddAreaType | + | | <syntaxhighlight lang="c++" inline>float</syntaxhighlight> || cGenerate_GetNoisePerlin3D || [[../cVector3f|<syntaxhighlight lang="c++" inline>const cVector3f &in avPos</syntaxhighlight>]] || |
− | cLux_AddCritterType | + | |- |
− | cLux_AddDebugMessage | + | | [[../iDepthStencilBuffer|<syntaxhighlight lang="c++" inline>iDepthStencilBuffer@</syntaxhighlight>]] || cGraphics_CreateDepthStencilBuffer || [[../cVector2l|<syntaxhighlight lang="c++" inline>const cVector2l &in avSize</syntaxhighlight>]],<br /><syntaxhighlight lang="c++" inline>int alDepthBits</syntaxhighlight>,<br /><syntaxhighlight lang="c++" inline>int alStencilBits</syntaxhighlight>,<br /><syntaxhighlight lang="c++" inline>bool abLookForMatchingFirst</syntaxhighlight> || |
− | cLux_AddEntityToInteractionWhiteList | + | |- |
− | cLux_AddLiquidAreaType | + | | [[../iFrameBuffer|<syntaxhighlight lang="c++" inline>iFrameBuffer@</syntaxhighlight>]] || cGraphics_CreateFrameBuffer || [[../tString|<syntaxhighlight lang="c++" inline>const tString &in asName</syntaxhighlight>]] || |
− | cLux_AddModule | + | |- |
− | cLux_AddPropType | + | | [[../iGpuProgram|<syntaxhighlight lang="c++" inline>iGpuProgram@</syntaxhighlight>]] || cGraphics_CreateGpuProgram || [[../tString|<syntaxhighlight lang="c++" inline>const tString &in asName</syntaxhighlight>]] || |
− | cLux_AddTodoMessage | + | |- |
− | cLux_ApplyUserConfig | + | | [[../iGpuProgram|<syntaxhighlight lang="c++" inline>iGpuProgram@</syntaxhighlight>]] || cGraphics_CreateGpuProgramFromShaders || [[../tString|<syntaxhighlight lang="c++" inline>const tString &in asName</syntaxhighlight>]],<br />[[../tString|<syntaxhighlight lang="c++" inline>const tString &in asVtxShader</syntaxhighlight>]],<br />[[../tString|<syntaxhighlight lang="c++" inline>const tString &in asFragShader</syntaxhighlight>]],<br />[[../cPrepParserVarContainer|<syntaxhighlight lang="c++" inline>cPrepParserVarContainer @apVarContainer</syntaxhighlight>]] || |
− | cLux_CanContinue | + | |- |
− | cLux_ChangeMap | + | | [[../cHeightMap|<syntaxhighlight lang="c++" inline>cHeightMap@</syntaxhighlight>]] || cGraphics_CreateHeightMap || || |
− | cLux_CheckLineOfSight | + | |- |
− | cLux_CleanupData | + | | [[../cHeightMap|<syntaxhighlight lang="c++" inline>cHeightMap@</syntaxhighlight>]] || cGraphics_CreateHeightMapResizedCopy || [[../cHeightMap|<syntaxhighlight lang="c++" inline>cHeightMap @apHeightMap</syntaxhighlight>]],<br />[[../cVector2l|<syntaxhighlight lang="c++" inline>const cVector2l &in avSize</syntaxhighlight>]] || |
− | cLux_Continue | + | |- |
− | cLux_CreateEntityComponent_BackboneTail | + | | [[../cPostEffect_ChromaticAberration|<syntaxhighlight lang="c++" inline>cPostEffect_ChromaticAberration@</syntaxhighlight>]] || cGraphics_CreatePostEffect_ChromaticAberration || || |
− | cLux_CreateEntityComponent_BarkMachine | + | |- |
− | cLux_CreateEntityComponent_CharMover | + | | [[../cPostEffect_ImageFadeFX|<syntaxhighlight lang="c++" inline>cPostEffect_ImageFadeFX@</syntaxhighlight>]] || cGraphics_CreatePostEffect_ImageFadeFX || || |
− | cLux_CreateEntityComponent_EdgeGlow | + | |- |
− | cLux_CreateEntityComponent_ForceEmitter | + | | [[../cPostEffect_ImageTrail|<syntaxhighlight lang="c++" inline>cPostEffect_ImageTrail@</syntaxhighlight>]] || cGraphics_CreatePostEffect_ImageTrail || || |
− | cLux_CreateEntityComponent_HeadTracker | + | |- |
− | cLux_CreateEntityComponent_LightSensor | + | | [[../cPostEffect_RadialBlur|<syntaxhighlight lang="c++" inline>cPostEffect_RadialBlur@</syntaxhighlight>]] || cGraphics_CreatePostEffect_RadialBlur || || |
− | cLux_CreateEntityComponent_Pathfinder | + | |- |
− | cLux_CreateEntityComponent_SoundListener | + | | [[../cPostEffect_ToneMapping|<syntaxhighlight lang="c++" inline>cPostEffect_ToneMapping@</syntaxhighlight>]] || cGraphics_CreatePostEffect_ToneMapping || || |
− | cLux_CreateEntityComponent_StateMachine | + | |- |
− | cLux_CreateHTMLImage | + | | [[../cPostEffect_VideoDistortion|<syntaxhighlight lang="c++" inline>cPostEffect_VideoDistortion@</syntaxhighlight>]] || cGraphics_CreatePostEffect_VideoDistortion || || |
− | cLux_CreateHTMLParagraph | + | |- |
− | cLux_CreateHTMLTag | + | | [[../cPostEffectComposite|<syntaxhighlight lang="c++" inline>cPostEffectComposite@</syntaxhighlight>]] || cGraphics_CreatePostEffectComposite || || |
− | cLux_CreateScriptImGui | + | |- |
− | cLux_DebugModeOn | + | | [[../iTexture|<syntaxhighlight lang="c++" inline>iTexture@</syntaxhighlight>]] || cGraphics_CreateTexture || [[../tString|<syntaxhighlight lang="c++" inline>const tString &in asName</syntaxhighlight>]],<br />[[../eTextureType|<syntaxhighlight lang="c++" inline>eTextureType aType</syntaxhighlight>]],<br />[[../eTextureUsage|<syntaxhighlight lang="c++" inline>eTextureUsage aUsage</syntaxhighlight>]] || |
− | cLux_DecUnderwaterEffectUserCount | + | |- |
− | cLux_DeloadMap | + | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || cGraphics_DestoroyDepthStencilBuffer || [[../iDepthStencilBuffer|<syntaxhighlight lang="c++" inline>iDepthStencilBuffer@ apBuffer</syntaxhighlight>]] || |
− | cLux_DrawDebugText | + | |- |
− | cLux_DrawHint | + | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || cGraphics_DestroyFrameBuffer || [[../iFrameBuffer|<syntaxhighlight lang="c++" inline>iFrameBuffer@ apFrameBuffer</syntaxhighlight>]] || |
− | cLux_DrawScreenText | + | |- |
− | cLux_DrawSetToScreen | + | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || cGraphics_DestroyGpuProgram || [[../iGpuProgram|<syntaxhighlight lang="c++" inline>iGpuProgram@ apProgram</syntaxhighlight>]] || |
− | cLux_DropPageFocus | + | |- |
− | cLux_Exit | + | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || cGraphics_DestroyHeightMap || [[../cHeightMap|<syntaxhighlight lang="c++" inline>cHeightMap@ apHeightMap</syntaxhighlight>]] || |
− | cLux_GetAchievementHandler | + | |- |
− | cLux_GetBodyEntity | + | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || cGraphics_DestroyPostEffect || [[../iPostEffect|<syntaxhighlight lang="c++" inline>iPostEffect@ apPostEffect</syntaxhighlight>]] || |
− | cLux_GetClosestBody | + | |- |
− | cLux_GetClosestCharCollider | + | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || cGraphics_DestroyPostEffectComposite || [[../cPostEffectComposite|<syntaxhighlight lang="c++" inline>cPostEffectComposite@ apComposite</syntaxhighlight>]] || |
− | cLux_GetClosestEntity | + | |- |
− | cLux_GetCurrentImGui | + | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || cGraphics_DestroyTexture || [[../iTexture|<syntaxhighlight lang="c++" inline>iTexture@ apTexture</syntaxhighlight>]] || |
− | cLux_GetCurrentLanguage | + | |- |
− | cLux_GetCurrentMap | + | | [[../iDepthStencilBuffer|<syntaxhighlight lang="c++" inline>iDepthStencilBuffer@</syntaxhighlight>]] || cGraphics_FindDepthStencilBuffer || [[../cVector2l|<syntaxhighlight lang="c++" inline>const cVector2l &in avSize</syntaxhighlight>]],<br /><syntaxhighlight lang="c++" inline>int alMinDepthBits</syntaxhighlight>,<br /><syntaxhighlight lang="c++" inline>int alMinStencilBits</syntaxhighlight> || |
− | cLux_GetCurrentUserProfilePath | + | |- |
− | cLux_GetDefaultFont | + | | [[../iLowLevelGraphics|<syntaxhighlight lang="c++" inline>iLowLevelGraphics@</syntaxhighlight>]] || cGraphics_GetLowLevel || || |
− | cLux_GetDefaultGameLanguage | + | |- |
− | cLux_GetDialogHandler | + | | [[../iMaterialType|<syntaxhighlight lang="c++" inline>iMaterialType@</syntaxhighlight>]] || cGraphics_GetMaterialType || [[../tString|<syntaxhighlight lang="c++" inline>const tString &in asName</syntaxhighlight>]] || |
− | cLux_GetEffectHandler | + | |- |
− | cLux_GetEventDatabaseHandler | + | | [[../iRenderer|<syntaxhighlight lang="c++" inline>iRenderer@</syntaxhighlight>]] || cGraphics_GetRenderer || [[../eRenderer|<syntaxhighlight lang="c++" inline>eRenderer aType</syntaxhighlight>]] || |
− | cLux_GetExplorationModeActive | + | |- |
− | cLux_GetGameConfig | + | | [[../iFrameBuffer|<syntaxhighlight lang="c++" inline>iFrameBuffer@</syntaxhighlight>]] || cGraphics_GetTempFrameBuffer || [[../cVector2l|<syntaxhighlight lang="c++" inline>const cVector2l &in avSize</syntaxhighlight>]],<br />[[../ePixelFormat|<syntaxhighlight lang="c++" inline>ePixelFormat aPixelFormat</syntaxhighlight>]],<br /><syntaxhighlight lang="c++" inline>int alIndex</syntaxhighlight> || |
− | cLux_GetGameHudImGui | + | |- |
− | cLux_GetGameHudSet | + | | [[../cHeightMap|<syntaxhighlight lang="c++" inline>cHeightMap@</syntaxhighlight>]] || cGraphics_LoadHeightMapPackedRGB || [[../tString|<syntaxhighlight lang="c++" inline>const tString &in asFileName</syntaxhighlight>]] || |
− | cLux_GetGameLanguageFolder | + | |- |
− | cLux_GetGamePaused | + | | [[../cHeightMap|<syntaxhighlight lang="c++" inline>cHeightMap@</syntaxhighlight>]] || cGraphics_LoadHeightMapRaw || [[../tString|<syntaxhighlight lang="c++" inline>const tString &in asFileName</syntaxhighlight>]],<br />[[../cVector2l|<syntaxhighlight lang="c++" inline>const cVector2l &in avSize</syntaxhighlight>]] || |
− | cLux_GetGameTime | + | |- |
− | cLux_GetGodModeActivated | + | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || cGraphics_ReloadMaterials || || |
− | cLux_GetGuiHandler | + | |- |
− | cLux_GetHelpGuiSet | + | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || cGraphics_ReloadRendererData || || |
− | cLux_GetHudVirtualCenterScreenSize | + | |- |
− | cLux_GetHudVirtualCenterScreenStartPos | + | | [[../cGuiGfxElement|<syntaxhighlight lang="c++" inline>cGuiGfxElement@</syntaxhighlight>]] || cGui_CreateGfxFilledRect || [[../cColor|<syntaxhighlight lang="c++" inline>const cColor &in aColor</syntaxhighlight>]],<br />[[../eGuiMaterial|<syntaxhighlight lang="c++" inline>eGuiMaterial aMaterial</syntaxhighlight>]] || |
− | cLux_GetHudVirtualCenterSize | + | |- |
− | cLux_GetHudVirtualOffset | + | | [[../cGuiGfxElement|<syntaxhighlight lang="c++" inline>cGuiGfxElement@</syntaxhighlight>]] || cGui_CreateGfxImage || [[../tString|<syntaxhighlight lang="c++" inline>const tString &in asFile</syntaxhighlight>]],<br />[[../eGuiMaterial|<syntaxhighlight lang="c++" inline>eGuiMaterial aMaterial</syntaxhighlight>]] || |
− | cLux_GetHudVirtualSize | + | |- |
− | cLux_GetHudVirtualStartPos | + | | [[../cGuiGfxElement|<syntaxhighlight lang="c++" inline>cGuiGfxElement@</syntaxhighlight>]] || cGui_CreateGfxImage || [[../tString|<syntaxhighlight lang="c++" inline>const tString &in asFile</syntaxhighlight>]],<br />[[../eGuiMaterial|<syntaxhighlight lang="c++" inline>eGuiMaterial aMaterial</syntaxhighlight>]],<br />[[../cColor|<syntaxhighlight lang="c++" inline>const cColor &in aColor</syntaxhighlight>]] || |
− | cLux_GetInputFocusImGui | + | |- |
− | cLux_GetInputHandler | + | | [[../cGuiGfxElement|<syntaxhighlight lang="c++" inline>cGuiGfxElement@</syntaxhighlight>]] || cGui_CreateGfxImageBuffer || [[../tString|<syntaxhighlight lang="c++" inline>const tString &in asFile</syntaxhighlight>]],<br />[[../eGuiMaterial|<syntaxhighlight lang="c++" inline>eGuiMaterial aMaterial</syntaxhighlight>]],<br /><syntaxhighlight lang="c++" inline>bool abCreateAnimation</syntaxhighlight>,<br />[[../cColor|<syntaxhighlight lang="c++" inline>const cColor &in aColor</syntaxhighlight>]] || |
− | cLux_GetInteractionWhiteListActive | + | |- |
− | cLux_GetKeyConfig | + | | [[../cGuiGfxElement|<syntaxhighlight lang="c++" inline>cGuiGfxElement@</syntaxhighlight>]] || cGui_CreateGfxTexture || [[../tString|<syntaxhighlight lang="c++" inline>const tString &in asFile</syntaxhighlight>]],<br />[[../eGuiMaterial|<syntaxhighlight lang="c++" inline>eGuiMaterial aMaterial</syntaxhighlight>]],<br />[[../eTextureType|<syntaxhighlight lang="c++" inline>eTextureType aTextureType</syntaxhighlight>]] || |
− | cLux_GetLightLevelAtPos | + | |- |
− | cLux_GetMainMenuFile | + | | [[../cGuiGfxElement|<syntaxhighlight lang="c++" inline>cGuiGfxElement@</syntaxhighlight>]] || cGui_CreateGfxTexture || [[../tString|<syntaxhighlight lang="c++" inline>const tString &in asFile</syntaxhighlight>]],<br />[[../eGuiMaterial|<syntaxhighlight lang="c++" inline>eGuiMaterial aMaterial</syntaxhighlight>]],<br />[[../eTextureType|<syntaxhighlight lang="c++" inline>eTextureType aTextureType</syntaxhighlight>]],<br />[[../cColor|<syntaxhighlight lang="c++" inline>const cColor &in aColor</syntaxhighlight>]],<br /><syntaxhighlight lang="c++" inline>bool abMipMaps</syntaxhighlight> || |
− | cLux_GetMusicHandler | + | |- |
− | cLux_GetPlayer | + | | [[../cGuiGfxElement|<syntaxhighlight lang="c++" inline>cGuiGfxElement@</syntaxhighlight>]] || cGui_CreateGfxTexture || [[../iTexture|<syntaxhighlight lang="c++" inline>iTexture @apTexture</syntaxhighlight>]],<br /><syntaxhighlight lang="c++" inline>bool abAutoDestroyTexture</syntaxhighlight>,<br />[[../eGuiMaterial|<syntaxhighlight lang="c++" inline>eGuiMaterial aMaterial</syntaxhighlight>]] || |
− | cLux_GetPreloadMap | + | |- |
− | cLux_GetPrevInputFocusImGui | + | | [[../cGuiGfxElement|<syntaxhighlight lang="c++" inline>cGuiGfxElement@</syntaxhighlight>]] || cGui_CreateGfxTexture || [[../iTexture|<syntaxhighlight lang="c++" inline>iTexture @apTexture</syntaxhighlight>]],<br /><syntaxhighlight lang="c++" inline>bool abAutoDestroyTexture</syntaxhighlight>,<br />[[../eGuiMaterial|<syntaxhighlight lang="c++" inline>eGuiMaterial aMaterial</syntaxhighlight>]],<br />[[../cColor|<syntaxhighlight lang="c++" inline>const cColor &in aColor</syntaxhighlight>]],<br />[[../cVector2f|<syntaxhighlight lang="c++" inline>const cVector2f &in avStartUV</syntaxhighlight>]],<br />[[../cVector2f|<syntaxhighlight lang="c++" inline>const cVector2f &in avEndUV</syntaxhighlight>]] || |
− | cLux_GetSaveConfigAtExit | + | |- |
− | cLux_GetSaveHandler | + | | [[../cImGui|<syntaxhighlight lang="c++" inline>cImGui@</syntaxhighlight>]] || cGui_CreateImGui || [[../tString|<syntaxhighlight lang="c++" inline>const tString &in asName</syntaxhighlight>]],<br />[[../cGuiSet|<syntaxhighlight lang="c++" inline>cGuiSet @apSet</syntaxhighlight>]] || |
− | cLux_GetSoundscapeHandler | + | |- |
− | cLux_GetStringDuration | + | | [[../cGuiSet|<syntaxhighlight lang="c++" inline>cGuiSet@</syntaxhighlight>]] || cGui_CreateSet || [[../tString|<syntaxhighlight lang="c++" inline>const tString &in asName</syntaxhighlight>]],<br />[[../cGuiSkin|<syntaxhighlight lang="c++" inline>cGuiSkin @apSkin</syntaxhighlight>]] || |
− | cLux_GetStringWFromDate | + | |- |
− | cLux_GetSupportExplorationMode | + | | [[../cGuiSkin|<syntaxhighlight lang="c++" inline>cGuiSkin@</syntaxhighlight>]] || cGui_CreateSkin || [[../tString|<syntaxhighlight lang="c++" inline>const tString &in asFile</syntaxhighlight>]] || |
− | cLux_GetTextCatAndEntryFromString | + | |- |
− | cLux_GetUnderwaterEffectsActive | + | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || cGui_DestroyGfx || [[../cGuiGfxElement|<syntaxhighlight lang="c++" inline>cGuiGfxElement@ apGfx</syntaxhighlight>]] || |
− | cLux_GetUserConfig | + | |- |
− | cLux_GetUserModuleFromID | + | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || cGui_DestroyImGui || [[../cImGui|<syntaxhighlight lang="c++" inline>cImGui@ apImGui</syntaxhighlight>]] || |
− | cLux_GetUserModuleFromName | + | |- |
− | cLux_GetViewport | + | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || cGui_DestroySet || [[../cGuiSet|<syntaxhighlight lang="c++" inline>cGuiSet @apSet</syntaxhighlight>]] || |
− | cLux_GetVoiceHandler | + | |- |
− | cLux_HasConfigLoadError | + | | [[../cGuiSet|<syntaxhighlight lang="c++" inline>cGuiSet@</syntaxhighlight>]] || cGui_GetFocusedSet || || |
− | cLux_HasTranslation | + | |- |
− | cLux_HasUnderwaterEffectUsers | + | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || cGui_GetImGuiIdFromName || [[../tString|<syntaxhighlight lang="c++" inline>const tString& asName</syntaxhighlight>]] || |
− | cLux_ID_Agent | + | |- |
− | cLux_ID_Area | + | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || cGui_GetImGuiStateVarString || [[../eImGuiStateVar|<syntaxhighlight lang="c++" inline>eImGuiStateVar aVar</syntaxhighlight>]] || |
− | cLux_ID_Beam | + | |- |
− | cLux_ID_Billboard | + | | [[../cGuiSet|<syntaxhighlight lang="c++" inline>cGuiSet@</syntaxhighlight>]] || cGui_GetSetFromName || [[../tString|<syntaxhighlight lang="c++" inline>const tString &in asName</syntaxhighlight>]] || |
− | cLux_ID_BillboardGroup | + | |- |
− | cLux_ID_Body | + | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || cGui_SetFocus || [[../cGuiSet|<syntaxhighlight lang="c++" inline>cGuiSet@ apSet</syntaxhighlight>]] || |
− | cLux_ID_CharacterBody | + | |- |
− | cLux_ID_ClothEntity | + | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || cGui_SetFocusByName || [[../tString|<syntaxhighlight lang="c++" inline>const tString &in asSetName</syntaxhighlight>]] || |
− | cLux_ID_Critter | + | |- |
− | cLux_ID_Entity | + | | <syntaxhighlight lang="c++" inline>bool</syntaxhighlight> || cInput_BecameTriggered || [[../tString|<syntaxhighlight lang="c++" inline>const tString &in asName</syntaxhighlight>]] || |
− | cLux_ID_Entity3D | + | |- |
− | cLux_ID_ExposureArea | + | | <syntaxhighlight lang="c++" inline>bool</syntaxhighlight> || cInput_BecameTriggered || <syntaxhighlight lang="c++" inline>int alId</syntaxhighlight> || |
− | cLux_ID_FogArea | + | |- |
− | cLux_ID_ForceField | + | | <syntaxhighlight lang="c++" inline>bool</syntaxhighlight> || cInput_CheckForInput || || |
− | cLux_ID_GuiSetEntity | + | |- |
− | cLux_ID_Joint | + | | [[../cAction|<syntaxhighlight lang="c++" inline>cAction@</syntaxhighlight>]] || cInput_CreateAction || [[../tString|<syntaxhighlight lang="c++" inline>const tString &in asName</syntaxhighlight>]],<br /><syntaxhighlight lang="c++" inline>int alId</syntaxhighlight> || |
− | cLux_ID_LensFlare | + | |- |
− | cLux_ID_Light | + | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || cInput_DestroyAction || [[../cAction|<syntaxhighlight lang="c++" inline>cAction @apAction</syntaxhighlight>]] || |
− | cLux_ID_LightMaskBox | + | |- |
− | cLux_ID_LiquidArea | + | | <syntaxhighlight lang="c++" inline>bool</syntaxhighlight> || cInput_DoubleTriggered || [[../tString|<syntaxhighlight lang="c++" inline>const tString &in asName</syntaxhighlight>]],<br /><syntaxhighlight lang="c++" inline>float afLimit</syntaxhighlight> || |
− | cLux_ID_MeshEntity | + | |- |
− | cLux_ID_ParticleSystem | + | | <syntaxhighlight lang="c++" inline>bool</syntaxhighlight> || cInput_DoubleTriggered || <syntaxhighlight lang="c++" inline>int alId</syntaxhighlight>,<br /><syntaxhighlight lang="c++" inline>float afLimit</syntaxhighlight> || |
− | cLux_ID_Prop | + | |- |
− | cLux_ID_ReverbArea | + | | [[../cAction|<syntaxhighlight lang="c++" inline>cAction@</syntaxhighlight>]] || cInput_GetAction || [[../tString|<syntaxhighlight lang="c++" inline>const tString &in asName</syntaxhighlight>]] || |
− | cLux_ID_RopeEntity | + | |- |
− | cLux_ID_SoundEntity | + | | [[../cAction|<syntaxhighlight lang="c++" inline>cAction@</syntaxhighlight>]] || cInput_GetAction || <syntaxhighlight lang="c++" inline>int alId</syntaxhighlight> || |
− | cLux_ID_SubMeshEntity | + | |- |
− | cLux_IncUnderwaterEffectUserCount | + | | [[../iEyeTracker|<syntaxhighlight lang="c++" inline>iEyeTracker@</syntaxhighlight>]] || cInput_GetEyeTracker || || |
− | cLux_IsChangingMap | + | |- |
− | cLux_IsLoadingScreenVisible | + | | [[../iKeyboard|<syntaxhighlight lang="c++" inline>iKeyboard@</syntaxhighlight>]] || cInput_GetKeyboard || || |
− | cLux_IsPlayGoReady | + | |- |
− | cLux_IsReadyToChangeMap | + | | [[../iMouse|<syntaxhighlight lang="c++" inline>iMouse@</syntaxhighlight>]] || cInput_GetMouse || || |
− | cLux_IsStreamingMap | + | |- |
− | cLux_LoadScreenSetBarPosAndSize | + | | [[../iSubAction|<syntaxhighlight lang="c++" inline>iSubAction@</syntaxhighlight>]] || cInput_InputToSubAction || || |
− | cLux_LoadScreenSetForceBackground | + | |- |
− | cLux_LoadScreenSetUseSmallIcon | + | | <syntaxhighlight lang="c++" inline>bool</syntaxhighlight> || cInput_IsTriggered || [[../tString|<syntaxhighlight lang="c++" inline>const tString &in asName</syntaxhighlight>]] || |
− | cLux_LoadScreenShowLoadingIcon | + | |- |
− | cLux_MapChangeIsTransfer | + | | <syntaxhighlight lang="c++" inline>bool</syntaxhighlight> || cInput_IsTriggered || <syntaxhighlight lang="c++" inline>int alId</syntaxhighlight> || |
− | cLux_MapIsLoaded | + | |- |
− | cLux_OutputTextToFile | + | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || cInput_ResetActionsToCurrentState || || |
− | cLux_ParseString | + | |- |
− | cLux_ParseStringIntoScreenText | + | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || cInput_Update || <syntaxhighlight lang="c++" inline>float afX</syntaxhighlight> || |
− | cLux_PlayGuiSoundData | + | |- |
− | cLux_PlayGuiSoundDataEx | + | | <syntaxhighlight lang="c++" inline>bool</syntaxhighlight> || cInput_WasTriggered || [[../tString|<syntaxhighlight lang="c++" inline>const tString &in asName</syntaxhighlight>]] || |
− | cLux_PreloadEntity | + | |- |
− | cLux_PreloadGuiGfx | + | | <syntaxhighlight lang="c++" inline>bool</syntaxhighlight> || cInput_WasTriggered || <syntaxhighlight lang="c++" inline>int alId</syntaxhighlight> || |
− | cLux_PreloadMap | + | |- |
− | cLux_PreloadMaterial | + | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || cLux_AddAreaType || [[../tString|<syntaxhighlight lang="c++" inline>const tString &in asName</syntaxhighlight>]],<br />[[../tString|<syntaxhighlight lang="c++" inline>const tString &in asScriptFile</syntaxhighlight>]],<br />[[../tString|<syntaxhighlight lang="c++" inline>const tString &in asScriptClass</syntaxhighlight>]],<br /><syntaxhighlight lang="c++" inline>bool abForceFullGameSave</syntaxhighlight> || |
− | cLux_PreloadParticleSystem | + | |- |
− | cLux_PreloadSound | + | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || cLux_AddCritterType || [[../tString|<syntaxhighlight lang="c++" inline>const tString &in asName</syntaxhighlight>]],<br />[[../tString|<syntaxhighlight lang="c++" inline>const tString &in asScriptFile</syntaxhighlight>]],<br />[[../tString|<syntaxhighlight lang="c++" inline>const tString &in asScriptClass</syntaxhighlight>]],<br /><syntaxhighlight lang="c++" inline>bool abForceFullGameSave</syntaxhighlight> || |
− | cLux_PreloadWebpage | + | |- |
− | cLux_RegisterCollisionRadius | + | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || cLux_AddDebugMessage || [[../tString|<syntaxhighlight lang="c++" inline>const tString &in asText</syntaxhighlight>]],<br /><syntaxhighlight lang="c++" inline>bool abCheckForDuplicates</syntaxhighlight> || |
− | cLux_RegisterEventListenerUserModule_AgentSetActive | + | |- |
− | cLux_RenderBackgroundScreen | + | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || cLux_AddDebugMessage || [[../tString|<syntaxhighlight lang="c++" inline>const tString &in asText</syntaxhighlight>]] || |
− | cLux_ResetShudderEffects | + | |- |
− | cLux_SaveScreenshotToFile | + | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || cLux_AddEntityToInteractionWhiteList || [[../iLuxEntity|<syntaxhighlight lang="c++" inline>iLuxEntity@ apEntity</syntaxhighlight>]] || |
− | cLux_ScriptDebugOn | + | |- |
− | cLux_SendInputToGui | + | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || cLux_AddLiquidAreaType || [[../tString|<syntaxhighlight lang="c++" inline>const tString &in asName</syntaxhighlight>]],<br />[[../tString|<syntaxhighlight lang="c++" inline>const tString &in asScriptFile</syntaxhighlight>]],<br />[[../tString|<syntaxhighlight lang="c++" inline>const tString &in asScriptClass</syntaxhighlight>]],<br /><syntaxhighlight lang="c++" inline>bool abForceFullGameSave</syntaxhighlight> || |
− | cLux_SetAreaOffline | + | |- |
− | cLux_SetDebugInfoWindowText | + | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || cLux_AddModule || [[../tString|<syntaxhighlight lang="c++" inline>const tString &in asName</syntaxhighlight>]],<br />[[../tString|<syntaxhighlight lang="c++" inline>const tString &in asScriptFile</syntaxhighlight>]],<br />[[../tString|<syntaxhighlight lang="c++" inline>const tString &in asScriptClass</syntaxhighlight>]],<br /><syntaxhighlight lang="c++" inline>int alId</syntaxhighlight>,<br /><syntaxhighlight lang="c++" inline>bool abIsGlobal</syntaxhighlight>,<br />[[../tString|<syntaxhighlight lang="c++" inline>const tString &in sContainer</syntaxhighlight>]],<br /><syntaxhighlight lang="c++" inline>bool abUseInputCallbacks</syntaxhighlight> || |
− | cLux_SetExplorationModeActive | + | |- |
− | cLux_SetGamePaused | + | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || cLux_AddPropType || [[../tString|<syntaxhighlight lang="c++" inline>const tString &in asName</syntaxhighlight>]],<br />[[../tString|<syntaxhighlight lang="c++" inline>const tString &in asScriptFile</syntaxhighlight>]],<br />[[../tString|<syntaxhighlight lang="c++" inline>const tString &in asScriptClass</syntaxhighlight>]],<br /><syntaxhighlight lang="c++" inline>bool abForceFullGameSave</syntaxhighlight> || |
− | cLux_SetImGuiInputFocus | + | |- |
− | cLux_SetInteractionWhiteListActive | + | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || cLux_AddTodoMessage || [[../tString|<syntaxhighlight lang="c++" inline>const tString &in asText</syntaxhighlight>]],<br /><syntaxhighlight lang="c++" inline>bool abCheckForDuplicates</syntaxhighlight> || |
− | cLux_SetMapPreloadPriority | + | |- |
− | cLux_SetUnderwaterEffectsActive | + | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || cLux_AddTodoMessage || [[../tString|<syntaxhighlight lang="c++" inline>const tString &in asText</syntaxhighlight>]] || |
− | cLux_SetupDefaultGlobalReverb | + | |- |
− | cLux_ShapeDamage | + | | <syntaxhighlight lang="c++" inline>bool</syntaxhighlight> || cLux_ApplyUserConfig || || |
− | cLux_StartMap | + | |- |
− | cLux_StartNewGame | + | | <syntaxhighlight lang="c++" inline>bool</syntaxhighlight> || cLux_CanContinue || || |
− | cLux_TestModeOn | + | |- |
− | cLux_ToAgent | + | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || cLux_ChangeMap || [[../tString|<syntaxhighlight lang="c++" inline>const tString &in asMapName</syntaxhighlight>]],<br />[[../tString|<syntaxhighlight lang="c++" inline>const tString &in asStartPos</syntaxhighlight>]],<br />[[../tString|<syntaxhighlight lang="c++" inline>const tString &in asTransferArea</syntaxhighlight>]],<br />[[../tString|<syntaxhighlight lang="c++" inline>const tString &in asStartSound</syntaxhighlight>]],<br />[[../tString|<syntaxhighlight lang="c++" inline>const tString &in asEndSound</syntaxhighlight>]] || |
− | cLux_ToArea | + | |- |
− | cLux_ToCritter | + | | <syntaxhighlight lang="c++" inline>bool</syntaxhighlight> || cLux_CheckLineOfSight || [[../cVector3f|<syntaxhighlight lang="c++" inline>const cVector3f &in avStart</syntaxhighlight>]],<br />[[../cVector3f|<syntaxhighlight lang="c++" inline>const cVector3f &in avEnd</syntaxhighlight>]],<br /><syntaxhighlight lang="c++" inline>bool abCheckOnlyShadowCasters</syntaxhighlight>,<br /><syntaxhighlight lang="c++" inline>bool abCheckOnlyStatic</syntaxhighlight>,<br />[[../iLuxEntity|<syntaxhighlight lang="c++" inline>iLuxEntity@ apSkipEntity = null</syntaxhighlight>]] || |
− | cLux_ToLiquidArea | + | |- |
− | cLux_ToProp | + | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || cLux_CleanupData || || |
− | cLux_Translate | + | |- |
− | cLux_TruncateTextFile | + | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || cLux_Continue || || |
− | cMath_Abs | + | |- |
− | cMath_ACos | + | | [[../cLuxBackboneTail|<syntaxhighlight lang="c++" inline>cLuxBackboneTail@</syntaxhighlight>]] || cLux_CreateEntityComponent_BackboneTail || [[../iLuxEntity|<syntaxhighlight lang="c++" inline>iLuxEntity @apEntity</syntaxhighlight>]] || |
− | cMath_ASin | + | |- |
− | cMath_ATan | + | | [[../cLuxBarkMachine|<syntaxhighlight lang="c++" inline>cLuxBarkMachine@</syntaxhighlight>]] || cLux_CreateEntityComponent_BarkMachine || [[../iLuxEntity|<syntaxhighlight lang="c++" inline>iLuxEntity @apEntity</syntaxhighlight>]] || |
− | cMath_ATan2 | + | |- |
− | cMath_CheckAABBInside | + | | [[../cLuxCharMover|<syntaxhighlight lang="c++" inline>cLuxCharMover@</syntaxhighlight>]] || cLux_CreateEntityComponent_CharMover || [[../iLuxEntity|<syntaxhighlight lang="c++" inline>iLuxEntity @apEntity</syntaxhighlight>]],<br />[[../iCharacterBody|<syntaxhighlight lang="c++" inline>iCharacterBody @apCharBody</syntaxhighlight>]] || |
− | cMath_CheckAABBIntersection | + | |- |
− | cMath_CheckAABBLineIntersection | + | | [[../cLuxEdgeGlow|<syntaxhighlight lang="c++" inline>cLuxEdgeGlow@</syntaxhighlight>]] || cLux_CreateEntityComponent_EdgeGlow || [[../iLuxEntity|<syntaxhighlight lang="c++" inline>iLuxEntity @apEntity</syntaxhighlight>]] || |
− | cMath_CheckAABBSphereCollision | + | |- |
− | cMath_CheckBVIntersection | + | | [[../cLuxForceEmitter|<syntaxhighlight lang="c++" inline>cLuxForceEmitter@</syntaxhighlight>]] || cLux_CreateEntityComponent_ForceEmitter || [[../iLuxEntity|<syntaxhighlight lang="c++" inline>iLuxEntity @apEntity</syntaxhighlight>]] || |
− | cMath_CheckPlaneAABBCollision | + | |- |
− | cMath_CheckPlaneBVCollision | + | | [[../cLuxHeadTracker|<syntaxhighlight lang="c++" inline>cLuxHeadTracker@</syntaxhighlight>]] || cLux_CreateEntityComponent_HeadTracker || [[../iLuxEntity|<syntaxhighlight lang="c++" inline>iLuxEntity @apEntity</syntaxhighlight>]] || |
− | cMath_CheckPlaneLineIntersection | + | |- |
− | cMath_CheckPlaneSphereCollision | + | | [[../cLuxLightSensor|<syntaxhighlight lang="c++" inline>cLuxLightSensor@</syntaxhighlight>]] || cLux_CreateEntityComponent_LightSensor || [[../iLuxEntity|<syntaxhighlight lang="c++" inline>iLuxEntity @apEntity</syntaxhighlight>]] || |
− | cMath_CheckPointInAABBIntersection | + | |- |
− | cMath_CheckPointInBVIntersection | + | | [[../cLuxPathfinder|<syntaxhighlight lang="c++" inline>cLuxPathfinder@</syntaxhighlight>]] || cLux_CreateEntityComponent_Pathfinder || [[../iLuxEntity|<syntaxhighlight lang="c++" inline>iLuxEntity @apEntity</syntaxhighlight>]] || |
− | cMath_CheckPointInRectIntersection | + | |- |
− | cMath_CheckPointInSphereIntersection | + | | [[../cLuxSoundListener|<syntaxhighlight lang="c++" inline>cLuxSoundListener@</syntaxhighlight>]] || cLux_CreateEntityComponent_SoundListener || [[../iLuxEntity|<syntaxhighlight lang="c++" inline>iLuxEntity @apEntity</syntaxhighlight>]] || |
− | cMath_CheckRectFit | + | |- |
− | + | | [[../cLuxStateMachine|<syntaxhighlight lang="c++" inline>cLuxStateMachine@</syntaxhighlight>]] || cLux_CreateEntityComponent_StateMachine || [[../iLuxEntity|<syntaxhighlight lang="c++" inline>iLuxEntity @apEntity</syntaxhighlight>]] || | |
− | + | |- | |
− | + | | [[../tString|<syntaxhighlight lang="c++" inline>tString</syntaxhighlight>]] || cLux_CreateHTMLImage || [[../tString|<syntaxhighlight lang="c++" inline>const tString &in asSrc</syntaxhighlight>]],<br />[[../tString|<syntaxhighlight lang="c++" inline>const tString &in asTitle = ""</syntaxhighlight>]],<br />[[../cVector2l|<syntaxhighlight lang="c++" inline>const cVector2l &in avSize = cVector2l_MinusOne</syntaxhighlight>]] || | |
− | cMath_Clamp | + | |- |
− | cMath_Cos | + | | [[../tString|<syntaxhighlight lang="c++" inline>tString</syntaxhighlight>]] || cLux_CreateHTMLParagraph || [[../tString|<syntaxhighlight lang="c++" inline>const tString &in asContent</syntaxhighlight>]] || |
− | cMath_Easing | + | |- |
− | cMath_ExpandAABBMax | + | | [[../tString|<syntaxhighlight lang="c++" inline>tString</syntaxhighlight>]] || cLux_CreateHTMLTag || [[../tString|<syntaxhighlight lang="c++" inline>const tString &in asTag</syntaxhighlight>]],<br />[[../tString|<syntaxhighlight lang="c++" inline>const tString &in asContent = ""</syntaxhighlight>]],<br />[[../tString|<syntaxhighlight lang="c++" inline>const tString &in asParams = ""</syntaxhighlight>]] || |
− | cMath_ExpandAABBMin | + | |- |
− | cMath_FastRandomFloat | + | | [[../cLuxScriptImGui|<syntaxhighlight lang="c++" inline>cLuxScriptImGui@</syntaxhighlight>]] || cLux_CreateScriptImGui || [[../tString|<syntaxhighlight lang="c++" inline>const tString &in asName</syntaxhighlight>]],<br /><syntaxhighlight lang="c++" inline>bool abRegisterForDrawing</syntaxhighlight>,<br /><syntaxhighlight lang="c++" inline>bool abSkipResetOnRegistration = true</syntaxhighlight> || |
− | cMath_GetAngleDistance | + | |- |
− | cMath_GetAngleDistanceDeg | + | | <syntaxhighlight lang="c++" inline>bool</syntaxhighlight> || cLux_DebugModeOn || || |
− | cMath_GetAngleDistanceRad | + | |- |
− | cMath_GetAngleDistanceVector2f | + | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || cLux_DecUnderwaterEffectUserCount || || |
− | cMath_GetAngleDistanceVector2fDeg | + | |- |
− | cMath_GetAngleDistanceVector2fRad | + | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || cLux_DeloadMap || [[../tString|<syntaxhighlight lang="c++" inline>const tString &in asTransferArea</syntaxhighlight>]] || |
− | cMath_GetAngleDistanceVector3f | + | |- |
− | cMath_GetAngleDistanceVector3fDeg | + | | <syntaxhighlight lang="c++" inline>float</syntaxhighlight> || cLux_DrawDebugText || [[../tString|<syntaxhighlight lang="c++" inline>const tString &in asText</syntaxhighlight>]],<br /><syntaxhighlight lang="c++" inline>float afY</syntaxhighlight>,<br /><syntaxhighlight lang="c++" inline>float afSize = 14</syntaxhighlight>,<br />[[../cColor|<syntaxhighlight lang="c++" inline>cColor aColor = cColor</syntaxhighlight>]],<br /><syntaxhighlight lang="c++" inline>bool abAddNewLine = true</syntaxhighlight> || |
− | cMath_GetAngleDistanceVector3fRad | + | |- |
− | cMath_GetAngleFromPoints2D | + | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || cLux_DrawHint || [[../cImGui|<syntaxhighlight lang="c++" inline>cImGui @apImGui</syntaxhighlight>]],<br /><syntaxhighlight lang="c++" inline>float afTimeStep</syntaxhighlight>,<br />[[../cImGuiLabelData|<syntaxhighlight lang="c++" inline>const cImGuiLabelData &in aLabel</syntaxhighlight>]],<br />[[../cVector3f|<syntaxhighlight lang="c++" inline>const cVector3f &in avPosition</syntaxhighlight>]],<br /><syntaxhighlight lang="c++" inline>float afLineWidth</syntaxhighlight>,<br /><syntaxhighlight lang="c++" inline>float afLineSpacing</syntaxhighlight> || |
− | cMath_GetAngleFromPoints3D | + | |- |
− | cMath_GetAngleFromVector | + | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || cLux_DrawScreenText || [[../cImGui|<syntaxhighlight lang="c++" inline>cImGui @apImGui</syntaxhighlight>]],<br /><syntaxhighlight lang="c++" inline>float afTimeStep</syntaxhighlight>,<br />[[../cImGuiLabelData|<syntaxhighlight lang="c++" inline>const cImGuiLabelData &in aLabel</syntaxhighlight>]],<br />[[../cVector3f|<syntaxhighlight lang="c++" inline>const cVector3f &in avPosition</syntaxhighlight>]],<br /><syntaxhighlight lang="c++" inline>float afLineWidth</syntaxhighlight>,<br /><syntaxhighlight lang="c++" inline>float afLineSpacing</syntaxhighlight> || |
− | cMath_GetBit | + | |- |
− | cMath_GetBitFlag | + | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || cLux_DrawSetToScreen || <syntaxhighlight lang="c++" inline>bool abClearScreen</syntaxhighlight>,<br />[[../cColor|<syntaxhighlight lang="c++" inline>const cColor &in aCol</syntaxhighlight>]],<br />[[../cGuiSet|<syntaxhighlight lang="c++" inline>cGuiSet@ apSet</syntaxhighlight>]] || |
− | cMath_GetClipRect | + | |- |
− | cMath_GetClipRectFromBV | + | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || cLux_DropPageFocus || [[../tString|<syntaxhighlight lang="c++" inline>const tString &in asX</syntaxhighlight>]] || |
− | cMath_GetClipRectFromNormalizedMinMax | + | |- |
− | cMath_GetClipRectFromSphere | + | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || cLux_Exit || || |
− | cMath_GetCorrectSignOfSpeed | + | |- |
− | cMath_GetFraction | + | | [[../iLuxAchievementHandler|<syntaxhighlight lang="c++" inline>iLuxAchievementHandler@</syntaxhighlight>]] || cLux_GetAchievementHandler || || |
− | cMath_GetNormalizedClipRectFromBV | + | |- |
− | cMath_GetPoint3DFromSphericalCoords | + | | [[../iLuxEntity|<syntaxhighlight lang="c++" inline>iLuxEntity@</syntaxhighlight>]] || cLux_GetBodyEntity || [[../iPhysicsBody|<syntaxhighlight lang="c++" inline>iPhysicsBody @apBody</syntaxhighlight>]] || |
− | cMath_GetSphericalCoordsFromPoint3D | + | |- |
− | cMath_GetVectorFromAngle2D | + | | [[../iPhysicsBody|<syntaxhighlight lang="c++" inline>iPhysicsBody@</syntaxhighlight>]] || cLux_GetClosestBody || [[../cVector3f|<syntaxhighlight lang="c++" inline>const cVector3f &in avStart</syntaxhighlight>]],<br />[[../cVector3f|<syntaxhighlight lang="c++" inline>const cVector3f &in avDir</syntaxhighlight>]],<br /><syntaxhighlight lang="c++" inline>float afRayLength</syntaxhighlight>,<br /><syntaxhighlight lang="c++" inline>float &out afDistance</syntaxhighlight>,<br />[[../cVector3f|<syntaxhighlight lang="c++" inline>cVector3f &out avSurfaceNormal</syntaxhighlight>]] || |
− | cMath_HexToRGB | + | |- |
− | cMath_HexWToRGB | + | | <syntaxhighlight lang="c++" inline>bool</syntaxhighlight> || cLux_GetClosestCharCollider || [[../cVector3f|<syntaxhighlight lang="c++" inline>const cVector3f &in avStart</syntaxhighlight>]],<br />[[../cVector3f|<syntaxhighlight lang="c++" inline>const cVector3f &in avDir</syntaxhighlight>]],<br /><syntaxhighlight lang="c++" inline>float afRayLength</syntaxhighlight>,<br /><syntaxhighlight lang="c++" inline>bool abCheckDynamic</syntaxhighlight>,<br />[[../cLuxClosestCharCollider|<syntaxhighlight lang="c++" inline>cLuxClosestCharCollider @apOutput</syntaxhighlight>]] || |
− | cMath_HSBToRGB | + | |- |
− | cMath_IncreaseTo | + | | <syntaxhighlight lang="c++" inline>bool</syntaxhighlight> || cLux_GetClosestEntity || [[../cVector3f|<syntaxhighlight lang="c++" inline>const cVector3f &in avStart</syntaxhighlight>]],<br />[[../cVector3f|<syntaxhighlight lang="c++" inline>const cVector3f &in avDir</syntaxhighlight>]],<br /><syntaxhighlight lang="c++" inline>float afRayLength</syntaxhighlight>,<br /><syntaxhighlight lang="c++" inline>int alIteractType</syntaxhighlight>,<br /><syntaxhighlight lang="c++" inline>bool abCheckLineOfSight</syntaxhighlight>,<br />[[../cLuxClosestEntityData|<syntaxhighlight lang="c++" inline>cLuxClosestEntityData @apOutput</syntaxhighlight>]] || |
− | cMath_InterpolateCosine | + | |- |
− | cMath_InterpolateCubic | + | | [[../cImGui|<syntaxhighlight lang="c++" inline>cImGui@</syntaxhighlight>]] || cLux_GetCurrentImGui || || |
− | cMath_InterpolateHermite | + | |- |
− | cMath_InterpolateLinear | + | | [[../tString|<syntaxhighlight lang="c++" inline>const tString&</syntaxhighlight>]] || cLux_GetCurrentLanguage || || |
− | cMath_InterpolateSigmoid | + | |- |
− | cMath_IsPow2 | + | | [[../cLuxMap|<syntaxhighlight lang="c++" inline>cLuxMap@</syntaxhighlight>]] || cLux_GetCurrentMap || || |
− | cMath_Log | + | |- |
− | cMath_Log2ToInt | + | | [[../tWString|<syntaxhighlight lang="c++" inline>tWString</syntaxhighlight>]] || cLux_GetCurrentUserProfilePath || || |
− | cMath_MatrixEulerAngleDistance | + | |- |
− | cMath_MatrixInverse | + | | [[../iFontData|<syntaxhighlight lang="c++" inline>iFontData@</syntaxhighlight>]] || cLux_GetDefaultFont || || |
− | cMath_MatrixMul | + | |- |
− | + | | [[../tString|<syntaxhighlight lang="c++" inline>tString</syntaxhighlight>]] || cLux_GetDefaultGameLanguage || || | |
− | cMath_MatrixMulDivideW | + | |- |
− | cMath_MatrixMulScalar | + | | [[../cLuxDialogHandler|<syntaxhighlight lang="c++" inline>cLuxDialogHandler@</syntaxhighlight>]] || cLux_GetDialogHandler || || |
− | cMath_MatrixOrthographicProjection | + | |- |
− | cMath_MatrixPerspectiveProjection | + | | [[../cLuxEffectHandler|<syntaxhighlight lang="c++" inline>cLuxEffectHandler@</syntaxhighlight>]] || cLux_GetEffectHandler || || |
− | cMath_MatrixPlaneMirror | + | |- |
− | cMath_MatrixQuaternion | + | | [[../cLuxEventDatabaseHandler|<syntaxhighlight lang="c++" inline>cLuxEventDatabaseHandler@</syntaxhighlight>]] || cLux_GetEventDatabaseHandler || || |
− | cMath_MatrixRotateX | + | |- |
− | cMath_MatrixRotateXYZ | + | | <syntaxhighlight lang="c++" inline>bool</syntaxhighlight> || cLux_GetExplorationModeActive || || |
− | cMath_MatrixRotateXZY | + | |- |
− | cMath_MatrixRotateY | + | | [[../cConfigFile|<syntaxhighlight lang="c++" inline>cConfigFile@</syntaxhighlight>]] || cLux_GetGameConfig || || |
− | cMath_MatrixRotateYXZ | + | |- |
− | cMath_MatrixRotateYZX | + | | [[../cImGui|<syntaxhighlight lang="c++" inline>cImGui@</syntaxhighlight>]] || cLux_GetGameHudImGui || || |
− | cMath_MatrixRotateZ | + | |- |
− | cMath_MatrixRotateZXY | + | | [[../cGuiSet|<syntaxhighlight lang="c++" inline>cGuiSet@</syntaxhighlight>]] || cLux_GetGameHudSet || || |
− | cMath_MatrixRotateZYX | + | |- |
− | cMath_MatrixScale | + | | [[../tString|<syntaxhighlight lang="c++" inline>tString</syntaxhighlight>]] || cLux_GetGameLanguageFolder || || |
− | cMath_MatrixSlerp | + | |- |
− | cMath_MatrixToEulerAngles | + | | <syntaxhighlight lang="c++" inline>bool</syntaxhighlight> || cLux_GetGamePaused || || |
− | cMath_MatrixToEulerAnglesMultiSolution | + | |- |
− | cMath_MatrixTranslate | + | | [[../double|<syntaxhighlight lang="c++" inline>double</syntaxhighlight>]] || cLux_GetGameTime || || |
− | cMath_MatrixUnitVectors | + | |- |
− | cMath_Max | + | | <syntaxhighlight lang="c++" inline>bool</syntaxhighlight> || cLux_GetGodModeActivated || || |
− | + | |- | |
− | + | | [[../cLuxGuiHandler|<syntaxhighlight lang="c++" inline>cLuxGuiHandler@</syntaxhighlight>]] || cLux_GetGuiHandler || || | |
− | + | |- | |
− | + | | [[../cGuiSet|<syntaxhighlight lang="c++" inline>cGuiSet@</syntaxhighlight>]] || cLux_GetHelpGuiSet || || | |
− | cMath_PlaneParallel | + | |- |
− | cMath_PlaneToPointDist | + | | [[../cVector2f|<syntaxhighlight lang="c++" inline>const cVector2f&</syntaxhighlight>]] || cLux_GetHudVirtualCenterScreenSize || || |
− | cMath_Pow | + | |- |
− | cMath_Pow2 | + | | [[../cVector3f|<syntaxhighlight lang="c++" inline>const cVector3f&</syntaxhighlight>]] || cLux_GetHudVirtualCenterScreenStartPos || || |
− | cMath_ProjectionMatrixObliqueNearClipPlane | + | |- |
− | cMath_ProjectVector2D | + | | [[../cVector2f|<syntaxhighlight lang="c++" inline>const cVector2f&</syntaxhighlight>]] || cLux_GetHudVirtualCenterSize || || |
− | cMath_QuaternionConjugate | + | |- |
− | cMath_QuaternionDot | + | | [[../cVector2f|<syntaxhighlight lang="c++" inline>const cVector2f&</syntaxhighlight>]] || cLux_GetHudVirtualOffset || || |
− | cMath_QuaternionEuler | + | |- |
− | cMath_QuaternionInverse | + | | [[../cVector2f|<syntaxhighlight lang="c++" inline>const cVector2f&</syntaxhighlight>]] || cLux_GetHudVirtualSize || || |
− | cMath_QuaternionLerp | + | |- |
− | cMath_QuaternionMatrix | + | | [[../cVector3f|<syntaxhighlight lang="c++" inline>const cVector3f&</syntaxhighlight>]] || cLux_GetHudVirtualStartPos || || |
− | cMath_QuaternionMul | + | |- |
− | cMath_QuaternionNlerp | + | | [[../cImGui|<syntaxhighlight lang="c++" inline>cImGui@</syntaxhighlight>]] || cLux_GetInputFocusImGui || || |
− | cMath_QuaternionNormalize | + | |- |
− | cMath_QuaternionSlerp | + | | [[../cLuxInputHandler|<syntaxhighlight lang="c++" inline>cLuxInputHandler@</syntaxhighlight>]] || cLux_GetInputHandler || || |
− | cMath_RandomCircleEdgePoint | + | |- |
− | cMath_Randomize | + | | <syntaxhighlight lang="c++" inline>bool</syntaxhighlight> || cLux_GetInteractionWhiteListActive || || |
− | cMath_RandRectColor | + | |- |
− | cMath_RandRectf | + | | [[../cConfigFile|<syntaxhighlight lang="c++" inline>cConfigFile@</syntaxhighlight>]] || cLux_GetKeyConfig || || |
− | cMath_RandRectl | + | |- |
− | cMath_RandRectVector2f | + | | <syntaxhighlight lang="c++" inline>float</syntaxhighlight> || cLux_GetLightLevelAtPos || [[../cVector3f|<syntaxhighlight lang="c++" inline>const cVector3f &in avPos</syntaxhighlight>]],<br />[[../iLight|<syntaxhighlight lang="c++" inline>iLight @apSkipLight</syntaxhighlight>]],<br /><syntaxhighlight lang="c++" inline>float afRadiusAdd</syntaxhighlight> || |
− | cMath_RandRectVector3f | + | |- |
− | cMath_RGBToHex | + | | [[../tString|<syntaxhighlight lang="c++" inline>const tString&</syntaxhighlight>]] || cLux_GetMainMenuFile || || |
− | cMath_RGBToHexW | + | |- |
− | cMath_RGBToHSB | + | | [[../cLuxMusicHandler|<syntaxhighlight lang="c++" inline>cLuxMusicHandler@</syntaxhighlight>]] || cLux_GetMusicHandler || || |
− | cMath_Round | + | |- |
− | cMath_RoundFloatToDecimals | + | | [[../cLuxPlayer|<syntaxhighlight lang="c++" inline>cLuxPlayer@</syntaxhighlight>]] || cLux_GetPlayer || || |
− | cMath_RoundToInt | + | |- |
− | cMath_SetBitFlag | + | | [[../cLuxMap|<syntaxhighlight lang="c++" inline>cLuxMap@</syntaxhighlight>]] || cLux_GetPreloadMap || || |
− | cMath_SigmoidCurve | + | |- |
− | cMath_Sign | + | | [[../cImGui|<syntaxhighlight lang="c++" inline>cImGui@</syntaxhighlight>]] || cLux_GetPrevInputFocusImGui || || |
− | cMath_Sin | + | |- |
− | cMath_Sqrt | + | | <syntaxhighlight lang="c++" inline>bool</syntaxhighlight> || cLux_GetSaveConfigAtExit || || |
− | cMath_Tan | + | |- |
− | cMath_ToDeg | + | | [[../cLuxSaveHandler|<syntaxhighlight lang="c++" inline>cLuxSaveHandler@</syntaxhighlight>]] || cLux_GetSaveHandler || || |
− | cMath_ToRad | + | |- |
− | cMath_TransformPlane | + | | [[../cLuxSoundscapeHandler|<syntaxhighlight lang="c++" inline>cLuxSoundscapeHandler@</syntaxhighlight>]] || cLux_GetSoundscapeHandler || || |
− | cMath_TurnAngle | + | |- |
− | cMath_TurnAngleDeg | + | | <syntaxhighlight lang="c++" inline>float</syntaxhighlight> || cLux_GetStringDuration || [[../tWString|<syntaxhighlight lang="c++" inline>const tWString &in asStr</syntaxhighlight>]] || |
− | cMath_TurnAngleRad | + | |- |
− | cMath_Vector2Abs | + | | [[../tWString|<syntaxhighlight lang="c++" inline>tWString</syntaxhighlight>]] || cLux_GetStringWFromDate || [[../cDate|<syntaxhighlight lang="c++" inline>const cDate &in aDate</syntaxhighlight>]] || |
− | cMath_Vector2CatmullRom | + | |- |
− | cMath_Vector2Ceil | + | | <syntaxhighlight lang="c++" inline>bool</syntaxhighlight> || cLux_GetSupportExplorationMode || || |
− | cMath_Vector2Dist | + | |- |
− | cMath_Vector2DistSqr | + | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || cLux_GetTextCatAndEntryFromString || [[../tString|<syntaxhighlight lang="c++" inline>const tString &in asData</syntaxhighlight>]],<br />[[../tString|<syntaxhighlight lang="c++" inline>tString &out asOutCat</syntaxhighlight>]],<br />[[../tString|<syntaxhighlight lang="c++" inline>tString &out asOutEntry</syntaxhighlight>]] || |
− | cMath_Vector2DistSqrXY | + | |- |
− | cMath_Vector2DistSqrXZ | + | | <syntaxhighlight lang="c++" inline>bool</syntaxhighlight> || cLux_GetUnderwaterEffectsActive || || |
− | cMath_Vector2DistSqrYZ | + | |- |
− | cMath_Vector2DistXY | + | | [[../cConfigFile|<syntaxhighlight lang="c++" inline>cConfigFile@</syntaxhighlight>]] || cLux_GetUserConfig || || |
− | cMath_Vector2DistXZ | + | |- |
− | cMath_Vector2DistYZ | + | | [[../iScrUserModule_Interface|<syntaxhighlight lang="c++" inline>iScrUserModule_Interface@</syntaxhighlight>]] || cLux_GetUserModuleFromID || <syntaxhighlight lang="c++" inline>int alID</syntaxhighlight> || |
− | cMath_Vector2Dot | + | |- |
− | cMath_Vector2Floor | + | | [[../iScrUserModule_Interface|<syntaxhighlight lang="c++" inline>iScrUserModule_Interface@</syntaxhighlight>]] || cLux_GetUserModuleFromName || [[../tString|<syntaxhighlight lang="c++" inline>const tString &in asName</syntaxhighlight>]] || |
− | cMath_Vector2IncreaseTo | + | |- |
− | cMath_Vector2Max | + | | [[../cViewport|<syntaxhighlight lang="c++" inline>cViewport@</syntaxhighlight>]] || cLux_GetViewport || || |
− | cMath_Vector2MaxElement | + | |- |
− | cMath_Vector2Min | + | | [[../cLuxVoiceHandler|<syntaxhighlight lang="c++" inline>cLuxVoiceHandler@</syntaxhighlight>]] || cLux_GetVoiceHandler || || |
− | cMath_Vector2MinElement | + | |- |
− | cMath_Vector2Normalize | + | | <syntaxhighlight lang="c++" inline>bool</syntaxhighlight> || cLux_HasConfigLoadError || [[../tString|<syntaxhighlight lang="c++" inline>tString &out asError</syntaxhighlight>]] || |
− | cMath_Vector2Rotate | + | |- |
− | cMath_Vector2ToDeg | + | | <syntaxhighlight lang="c++" inline>bool</syntaxhighlight> || cLux_HasTranslation || [[../tString|<syntaxhighlight lang="c++" inline>const tString &in asCat</syntaxhighlight>]],<br />[[../tString|<syntaxhighlight lang="c++" inline>const tString &in asEntry</syntaxhighlight>]] || |
− | cMath_Vector2ToRad | + | |- |
− | cMath_Vector3Abs | + | | <syntaxhighlight lang="c++" inline>bool</syntaxhighlight> || cLux_HasUnderwaterEffectUsers || || |
− | cMath_Vector3Angle | + | |- |
− | cMath_Vector3AngleDistance | + | | [[../cLuxAgent|<syntaxhighlight lang="c++" inline>cLuxAgent@</syntaxhighlight>]] || cLux_ID_Agent || [[../tID|<syntaxhighlight lang="c++" inline>tID aID</syntaxhighlight>]] || |
− | cMath_Vector3AngleDistanceDeg | + | |- |
− | cMath_Vector3AngleDistanceRad | + | | [[../cLuxArea|<syntaxhighlight lang="c++" inline>cLuxArea@</syntaxhighlight>]] || cLux_ID_Area || [[../tID|<syntaxhighlight lang="c++" inline>tID aID</syntaxhighlight>]] || |
− | cMath_Vector3CatmullRom | + | |- |
− | cMath_Vector3Ceil | + | | [[../cBeam|<syntaxhighlight lang="c++" inline>cBeam@</syntaxhighlight>]] || cLux_ID_Beam || [[../tID|<syntaxhighlight lang="c++" inline>tID aID</syntaxhighlight>]] || |
− | cMath_Vector3ClampLength | + | |- |
− | cMath_Vector3ClampToLength | + | | [[../cBillboard|<syntaxhighlight lang="c++" inline>cBillboard@</syntaxhighlight>]] || cLux_ID_Billboard || [[../tID|<syntaxhighlight lang="c++" inline>tID aID</syntaxhighlight>]] || |
− | cMath_Vector3Cross | + | |- |
− | cMath_Vector3Dist | + | | [[../cBillboardGroup|<syntaxhighlight lang="c++" inline>cBillboardGroup@</syntaxhighlight>]] || cLux_ID_BillboardGroup || [[../tID|<syntaxhighlight lang="c++" inline>tID aID</syntaxhighlight>]] || |
− | cMath_Vector3DistSqr | + | |- |
− | cMath_Vector3Dot | + | | [[../iPhysicsBody|<syntaxhighlight lang="c++" inline>iPhysicsBody@</syntaxhighlight>]] || cLux_ID_Body || [[../tID|<syntaxhighlight lang="c++" inline>tID aID</syntaxhighlight>]] || |
− | cMath_Vector3Floor | + | |- |
− | cMath_Vector3IncreaseTo | + | | [[../iCharacterBody|<syntaxhighlight lang="c++" inline>iCharacterBody@</syntaxhighlight>]] || cLux_ID_CharacterBody || [[../tID|<syntaxhighlight lang="c++" inline>tID aID</syntaxhighlight>]] || |
− | cMath_Vector3Max | + | |- |
− | cMath_Vector3MaxElement | + | | [[../cClothEntity|<syntaxhighlight lang="c++" inline>cClothEntity@</syntaxhighlight>]] || cLux_ID_ClothEntity || [[../tID|<syntaxhighlight lang="c++" inline>tID aID</syntaxhighlight>]] || |
− | cMath_Vector3MaxLength | + | |- |
− | cMath_Vector3Min | + | | [[../cLuxCritter|<syntaxhighlight lang="c++" inline>cLuxCritter@</syntaxhighlight>]] || cLux_ID_Critter || [[../tID|<syntaxhighlight lang="c++" inline>tID aID</syntaxhighlight>]] || |
− | cMath_Vector3MinElement | + | |- |
− | cMath_Vector3MinLength | + | | [[../iLuxEntity|<syntaxhighlight lang="c++" inline>iLuxEntity@</syntaxhighlight>]] || cLux_ID_Entity || [[../tID|<syntaxhighlight lang="c++" inline>tID aID</syntaxhighlight>]] || |
− | cMath_Vector3Normalize | + | |- |
− | cMath_Vector3OrthonormalizeBasis | + | | [[../iEntity3D|<syntaxhighlight lang="c++" inline>iEntity3D@</syntaxhighlight>]] || cLux_ID_Entity3D || [[../tID|<syntaxhighlight lang="c++" inline>tID aID</syntaxhighlight>]] || |
− | cMath_Vector3Project | + | |- |
− | cMath_Vector3ProjectOnPlane | + | | [[../cExposureArea|<syntaxhighlight lang="c++" inline>cExposureArea@</syntaxhighlight>]] || cLux_ID_ExposureArea || [[../tID|<syntaxhighlight lang="c++" inline>tID aID</syntaxhighlight>]] || |
− | cMath_Vector3Reflect | + | |- |
− | cMath_Vector3SphereSurfacePoint | + | | [[../cFogArea|<syntaxhighlight lang="c++" inline>cFogArea@</syntaxhighlight>]] || cLux_ID_FogArea || [[../tID|<syntaxhighlight lang="c++" inline>tID aID</syntaxhighlight>]] || |
− | cMath_Vector3ToDeg | + | |- |
− | cMath_Vector3ToRad | + | | [[../cForceField|<syntaxhighlight lang="c++" inline>cForceField@</syntaxhighlight>]] || cLux_ID_ForceField || [[../tID|<syntaxhighlight lang="c++" inline>tID aID</syntaxhighlight>]] || |
− | cMath_Vector3UnProject | + | |- |
− | cMath_Wrap | + | | [[../cGuiSetEntity|<syntaxhighlight lang="c++" inline>cGuiSetEntity@</syntaxhighlight>]] || cLux_ID_GuiSetEntity || [[../tID|<syntaxhighlight lang="c++" inline>tID aID</syntaxhighlight>]] || |
− | cPhysics_CreateWorld | + | |- |
− | cPhysics_DestroyWorld | + | | [[../iPhysicsJoint|<syntaxhighlight lang="c++" inline>iPhysicsJoint@</syntaxhighlight>]] || cLux_ID_Joint || [[../tID|<syntaxhighlight lang="c++" inline>tID aID</syntaxhighlight>]] || |
− | cPhysics_GetImpactDuration | + | |- |
− | cPhysics_GetMaxImpacts | + | | [[../cLensFlare|<syntaxhighlight lang="c++" inline>cLensFlare@</syntaxhighlight>]] || cLux_ID_LensFlare || [[../tID|<syntaxhighlight lang="c++" inline>tID aID</syntaxhighlight>]] || |
− | cPhysics_SetImpactDuration | + | |- |
− | cPhysics_SetMaxImpacts | + | | [[../iLight|<syntaxhighlight lang="c++" inline>iLight@</syntaxhighlight>]] || cLux_ID_Light || [[../tID|<syntaxhighlight lang="c++" inline>tID aID</syntaxhighlight>]] || |
− | cPhysics_ToBody | + | |- |
− | cPhysics_ToJointBall | + | | [[../cLightMaskBox|<syntaxhighlight lang="c++" inline>cLightMaskBox@</syntaxhighlight>]] || cLux_ID_LightMaskBox || [[../tID|<syntaxhighlight lang="c++" inline>tID aID</syntaxhighlight>]] || |
− | cPhysics_ToJointHinge | + | |- |
− | cPhysics_ToJointSlider | + | | [[../cLuxLiquidArea|<syntaxhighlight lang="c++" inline>cLuxLiquidArea@</syntaxhighlight>]] || cLux_ID_LiquidArea || [[../tID|<syntaxhighlight lang="c++" inline>tID aID</syntaxhighlight>]] || |
− | cResources_AddLanguageFile | + | |- |
− | cResources_AddResourceDir | + | | [[../cMeshEntity|<syntaxhighlight lang="c++" inline>cMeshEntity@</syntaxhighlight>]] || cLux_ID_MeshEntity || [[../tID|<syntaxhighlight lang="c++" inline>tID aID</syntaxhighlight>]] || |
− | cResources_ClearResourceDirs | + | |- |
− | cResources_ClearTranslations | + | | [[../cParticleSystem|<syntaxhighlight lang="c++" inline>cParticleSystem@</syntaxhighlight>]] || cLux_ID_ParticleSystem || [[../tID|<syntaxhighlight lang="c++" inline>tID aID</syntaxhighlight>]] || |
− | cResources_CreateFontData | + | |- |
− | cResources_CreateGpuShader | + | | [[../cLuxProp|<syntaxhighlight lang="c++" inline>cLuxProp@</syntaxhighlight>]] || cLux_ID_Prop || [[../tID|<syntaxhighlight lang="c++" inline>tID aID</syntaxhighlight>]] || |
− | + | |- | |
− | cResources_CreateMaterial | + | | [[../cLuxSoundscapeArea|<syntaxhighlight lang="c++" inline>cLuxSoundscapeArea@</syntaxhighlight>]] || cLux_ID_ReverbArea || [[../tID|<syntaxhighlight lang="c++" inline>tID aID</syntaxhighlight>]] || |
− | cResources_CreateMesh | + | |- |
− | cResources_CreateSoundData | + | | [[../iRopeEntity|<syntaxhighlight lang="c++" inline>iRopeEntity@</syntaxhighlight>]] || cLux_ID_RopeEntity || [[../tID|<syntaxhighlight lang="c++" inline>tID aID</syntaxhighlight>]] || |
− | cResources_CreateSoundEntityData | + | |- |
− | cResources_CreateTexture1D | + | | [[../cSoundEntity|<syntaxhighlight lang="c++" inline>cSoundEntity@</syntaxhighlight>]] || cLux_ID_SoundEntity || [[../tID|<syntaxhighlight lang="c++" inline>tID aID</syntaxhighlight>]] || |
− | cResources_CreateTexture2D | + | |- |
− | cResources_CreateTexture3D | + | | [[../cSubMeshEntity|<syntaxhighlight lang="c++" inline>cSubMeshEntity@</syntaxhighlight>]] || cLux_ID_SubMeshEntity || [[../tID|<syntaxhighlight lang="c++" inline>tID aID</syntaxhighlight>]] || |
− | cResources_CreateTextureCubeMap | + | |- |
− | cResources_CreateVideo | + | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || cLux_IncUnderwaterEffectUserCount || || |
− | cResources_DestroyFontData | + | |- |
− | cResources_DestroyGpuShader | + | | <syntaxhighlight lang="c++" inline>bool</syntaxhighlight> || cLux_IsChangingMap || || |
− | cResources_DestroyImage | + | |- |
− | cResources_DestroyMaterial | + | | <syntaxhighlight lang="c++" inline>bool</syntaxhighlight> || cLux_IsLoadingScreenVisible || || |
− | cResources_DestroyMesh | + | |- |
− | cResources_DestroySoundData | + | | <syntaxhighlight lang="c++" inline>bool</syntaxhighlight> || cLux_IsPlayGoReady || <syntaxhighlight lang="c++" inline>int &out alETA</syntaxhighlight> || |
− | cResources_DestroySoundEntityData | + | |- |
− | cResources_DestroyTexture | + | | <syntaxhighlight lang="c++" inline>bool</syntaxhighlight> || cLux_IsReadyToChangeMap || || |
− | cResources_DestroyUnusedParticleSystems | + | |- |
− | cResources_DestroyUnusedSoundData | + | | <syntaxhighlight lang="c++" inline>bool</syntaxhighlight> || cLux_IsStreamingMap || || |
− | cResources_DestroyVideo | + | |- |
− | cResources_DestroyXmlDocument | + | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || cLux_LoadScreenSetBarPosAndSize || [[../cVector2f|<syntaxhighlight lang="c++" inline>const cVector2f &in avPos</syntaxhighlight>]],<br />[[../cVector2f|<syntaxhighlight lang="c++" inline>const cVector2f &in avSize</syntaxhighlight>]] || |
− | cResources_GetMaterialPhysicsName | + | |- |
− | cResources_GetMaterialTextureAnisotropy | + | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || cLux_LoadScreenSetForceBackground || <syntaxhighlight lang="c++" inline>bool abX</syntaxhighlight> || |
− | cResources_GetMaterialTextureFilter | + | |- |
− | cResources_GetMaterialTextureSizeDownScaleLevel | + | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || cLux_LoadScreenSetUseSmallIcon || <syntaxhighlight lang="c++" inline>bool abX</syntaxhighlight> || |
− | cResources_LoadResourceDirsFile | + | |- |
− | cResources_LoadXmlDocument | + | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || cLux_LoadScreenShowLoadingIcon || <syntaxhighlight lang="c++" inline>float afTime</syntaxhighlight> || |
− | cResources_PreloadParticleSystem | + | |- |
− | cResources_PreloadSoundEntityData | + | | <syntaxhighlight lang="c++" inline>bool</syntaxhighlight> || cLux_MapChangeIsTransfer || || |
− | cResources_SetMaterialTextureAnisotropy | + | |- |
− | cResources_SetMaterialTextureFilter | + | | <syntaxhighlight lang="c++" inline>bool</syntaxhighlight> || cLux_MapIsLoaded || || |
− | cResources_SetMaterialTextureSizeDownScaleLevel | + | |- |
− | cResources_Translate | + | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || cLux_OutputTextToFile || [[../tWString|<syntaxhighlight lang="c++" inline>const tWString &in asPath</syntaxhighlight>]],<br />[[../tString|<syntaxhighlight lang="c++" inline>const tString &in asText</syntaxhighlight>]] || |
− | cScene_CreateCamera | + | |- |
− | cScene_CreateViewport | + | | [[../tWString|<syntaxhighlight lang="c++" inline>tWString</syntaxhighlight>]] || cLux_ParseString || [[../tWString|<syntaxhighlight lang="c++" inline>const tWString &in asInput</syntaxhighlight>]] || |
− | cScene_CreateWorld | + | |- |
− | cScene_DestroyCamera | + | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || cLux_ParseStringIntoScreenText || [[../tWString|<syntaxhighlight lang="c++" inline>const tWString &in asInput</syntaxhighlight>]],<br />[[../cImGui|<syntaxhighlight lang="c++" inline>cImGui @apImGui</syntaxhighlight>]],<br />[[../cLuxScreenTextFormatParameters|<syntaxhighlight lang="c++" inline>const cLuxScreenTextFormatParameters &aFormatParams</syntaxhighlight>]],<br /><syntaxhighlight lang="c++" inline>float &out afMaxLineHeight</syntaxhighlight>,<br /><syntaxhighlight lang="c++" inline>float &out afDisplayTime</syntaxhighlight>,<br /><syntaxhighlight lang="c++" inline>bool abTriggeredByGamepad</syntaxhighlight> || |
− | cScene_DestroyViewport | + | |- |
− | cScene_DestroyWorld | + | | <syntaxhighlight lang="c++" inline>bool</syntaxhighlight> || cLux_PlayGuiSoundData || [[../tString|<syntaxhighlight lang="c++" inline>tString &in asName</syntaxhighlight>]],<br />[[../eSoundEntryType|<syntaxhighlight lang="c++" inline>eSoundEntryType aDestType</syntaxhighlight>]],<br /><syntaxhighlight lang="c++" inline>float afVolMul</syntaxhighlight>,<br /><syntaxhighlight lang="c++" inline>bool abSkipPreviousRandom</syntaxhighlight> || |
− | cScene_FadeGradingTexture | + | |- |
− | cScene_LoadWorld | + | | <syntaxhighlight lang="c++" inline>bool</syntaxhighlight> || cLux_PlayGuiSoundDataEx || [[../tString|<syntaxhighlight lang="c++" inline>const tString &in asName</syntaxhighlight>]],<br />[[../eSoundEntryType|<syntaxhighlight lang="c++" inline>eSoundEntryType aDestType</syntaxhighlight>]],<br /><syntaxhighlight lang="c++" inline>float afVolMul</syntaxhighlight>,<br /><syntaxhighlight lang="c++" inline>bool abSkipPreviousRandom</syntaxhighlight>,<br />[[../cLuxSoundExtraData|<syntaxhighlight lang="c++" inline>cLuxSoundExtraData @apExtraData</syntaxhighlight>]] || |
− | cScene_Reset | + | |- |
− | cScene_SetCurrentListener | + | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || cLux_PreloadEntity || [[../tString|<syntaxhighlight lang="c++" inline>const tString &in asFile</syntaxhighlight>]] || |
− | cScene_ToBeam | + | |- |
− | cScene_ToBillboard | + | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || cLux_PreloadGuiGfx || [[../tString|<syntaxhighlight lang="c++" inline>const tString &in asFile</syntaxhighlight>]],<br />[[../eImGuiGfx|<syntaxhighlight lang="c++" inline>eImGuiGfx aType</syntaxhighlight>]] || |
− | cScene_ToForceField | + | |- |
− | cScene_ToLensFlare | + | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || cLux_PreloadMap || [[../tString|<syntaxhighlight lang="c++" inline>const tString &in asMapName</syntaxhighlight>]],<br />[[../eWorldStreamPriority|<syntaxhighlight lang="c++" inline>eWorldStreamPriority aPrio = eWorldStreamPriority_Normal</syntaxhighlight>]] || |
− | cScene_ToLightBox | + | |- |
− | cScene_ToLightDirectional | + | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || cLux_PreloadMaterial || [[../tString|<syntaxhighlight lang="c++" inline>const tString &in asFile</syntaxhighlight>]] || |
− | cScene_ToLightPoint | + | |- |
− | cScene_ToLightSpot | + | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || cLux_PreloadParticleSystem || [[../tString|<syntaxhighlight lang="c++" inline>const tString &in asFile</syntaxhighlight>]] || |
− | cScene_ToMeshEntity | + | |- |
− | cScene_ToRopeEntity | + | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || cLux_PreloadSound || [[../tString|<syntaxhighlight lang="c++" inline>const tString &in asFile</syntaxhighlight>]] || |
− | cScene_ToRopeEntity3D | + | |- |
− | cScene_ToRopeEntityBillboard | + | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || cLux_PreloadWebpage || [[../tString|<syntaxhighlight lang="c++" inline>const tString &in asX</syntaxhighlight>]] || |
− | cScene_ToSoundEntity | + | |- |
− | cScene_ToSubMeshEntity | + | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || cLux_RegisterCollisionRadius || <syntaxhighlight lang="c++" inline>int alX</syntaxhighlight> || |
− | cScene_ViewportExists | + | |- |
− | cScene_WorldExists | + | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || cLux_RegisterEventListenerUserModule_AgentSetActive || [[../tString|<syntaxhighlight lang="c++" inline>const tString &in asModuleName</syntaxhighlight>]] || |
− | cScript_GetGlobalArgBool | + | |- |
− | cScript_GetGlobalArgColor | + | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || cLux_RenderBackgroundScreen || <syntaxhighlight lang="c++" inline>bool abDrawFullHUD</syntaxhighlight> || |
− | cScript_GetGlobalArgFloat | + | |- |
− | cScript_GetGlobalArgID | + | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || cLux_ResetShudderEffects || <syntaxhighlight lang="c++" inline>int alX</syntaxhighlight> || |
− | cScript_GetGlobalArgInt | + | |- |
− | cScript_GetGlobalArgMatrix | + | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || cLux_SaveScreenshotToFile || [[../tWString|<syntaxhighlight lang="c++" inline>const tWString &in asPath</syntaxhighlight>]],<br />[[../cVector2l|<syntaxhighlight lang="c++" inline>const cVector2l &in avSize = cVector2l_MinusOne</syntaxhighlight>]],<br /><syntaxhighlight lang="c++" inline>bool abKeepAspect = true</syntaxhighlight>,<br /><syntaxhighlight lang="c++" inline>float afBrightness = 1.0f</syntaxhighlight> || |
− | cScript_GetGlobalArgString | + | |- |
− | cScript_GetGlobalArgVector2f | + | | <syntaxhighlight lang="c++" inline>bool</syntaxhighlight> || cLux_ScriptDebugOn || || |
− | cScript_GetGlobalArgVector3f | + | |- |
− | cScript_GetGlobalArgVector4f | + | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || cLux_SendInputToGui || <syntaxhighlight lang="c++" inline>bool abX</syntaxhighlight> || |
− | cScript_GetGlobalReturnBool | + | |- |
− | cScript_GetGlobalReturnColor | + | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || cLux_SetAreaOffline || <syntaxhighlight lang="c++" inline>int alX</syntaxhighlight> || |
− | cScript_GetGlobalReturnFloat | + | |- |
− | cScript_GetGlobalReturnID | + | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || cLux_SetDebugInfoWindowText || [[../tString|<syntaxhighlight lang="c++" inline>const tString &in asText</syntaxhighlight>]] || |
− | cScript_GetGlobalReturnInt | + | |- |
− | cScript_GetGlobalReturnMatrix | + | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || cLux_SetExplorationModeActive || <syntaxhighlight lang="c++" inline>bool abX</syntaxhighlight> || |
− | cScript_GetGlobalReturnString | + | |- |
− | cScript_GetGlobalReturnVector2f | + | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || cLux_SetGamePaused || <syntaxhighlight lang="c++" inline>bool abX</syntaxhighlight> || |
− | cScript_GetGlobalReturnVector3f | + | |- |
− | cScript_GetGlobalReturnVector4f | + | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || cLux_SetImGuiInputFocus || [[../cImGui|<syntaxhighlight lang="c++" inline>cImGui@ apImGui</syntaxhighlight>]],<br /><syntaxhighlight lang="c++" inline>bool abShowMouse</syntaxhighlight> || |
− | cScript_GetGlobalVarBool | + | |- |
− | cScript_GetGlobalVarColor | + | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || cLux_SetInteractionWhiteListActive || <syntaxhighlight lang="c++" inline>bool abX</syntaxhighlight>,<br /><syntaxhighlight lang="c++" inline>bool abClearList</syntaxhighlight> || |
− | cScript_GetGlobalVarFloat | + | |- |
− | cScript_GetGlobalVarID | + | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || cLux_SetMapPreloadPriority || [[../eWorldStreamPriority|<syntaxhighlight lang="c++" inline>eWorldStreamPriority aPrio</syntaxhighlight>]] || |
− | cScript_GetGlobalVarInt | + | |- |
− | cScript_GetGlobalVarMatrix | + | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || cLux_SetUnderwaterEffectsActive || <syntaxhighlight lang="c++" inline>bool abX</syntaxhighlight>,<br /><syntaxhighlight lang="c++" inline>bool abUseStartAndEndEffects</syntaxhighlight> || |
− | cScript_GetGlobalVarString | + | |- |
− | cScript_GetGlobalVarVector2f | + | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || cLux_SetupDefaultGlobalReverb || [[../eSoundReverbPreset|<syntaxhighlight lang="c++" inline>eSoundReverbPreset aType</syntaxhighlight>]],<br /><syntaxhighlight lang="c++" inline>float afFadeTime</syntaxhighlight> || |
− | cScript_GetGlobalVarVector3f | + | |- |
− | cScript_GetGlobalVarVector4f | + | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || cLux_ShapeDamage || <syntaxhighlight lang="c++" inline>int aShape</syntaxhighlight>,<br />[[../cMatrixf|<syntaxhighlight lang="c++" inline>const cMatrixf &in a_mtxTransform</syntaxhighlight>]],<br />[[../cVector3f|<syntaxhighlight lang="c++" inline>const cVector3f &in avOrigin</syntaxhighlight>]],<br /><syntaxhighlight lang="c++" inline>float afMinDamage</syntaxhighlight>,<br /><syntaxhighlight lang="c++" inline>float afMaxDamage</syntaxhighlight>,<br /><syntaxhighlight lang="c++" inline>float afForce</syntaxhighlight>,<br /><syntaxhighlight lang="c++" inline>float afMaxImpulse</syntaxhighlight>,<br /><syntaxhighlight lang="c++" inline>int alStrength</syntaxhighlight>,<br /><syntaxhighlight lang="c++" inline>float afHitSpeed</syntaxhighlight>,<br /><syntaxhighlight lang="c++" inline>int aDamageType</syntaxhighlight>,<br /><syntaxhighlight lang="c++" inline>bool abCheckEnemies</syntaxhighlight>,<br /><syntaxhighlight lang="c++" inline>bool abCheckPlayer</syntaxhighlight>,<br /><syntaxhighlight lang="c++" inline>bool abCheckProps</syntaxhighlight>,<br /><syntaxhighlight lang="c++" inline>bool abLethalForPlayer</syntaxhighlight>,<br />[[../tString|<syntaxhighlight lang="c++" inline>const tString &in asSource</syntaxhighlight>]] || |
− | cScript_RunGlobalFunc | + | |- |
− | cScript_SetGlobalArgBool | + | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || cLux_ShapeDamage || [[../iCollideShape|<syntaxhighlight lang="c++" inline>iCollideShape@ aShape</syntaxhighlight>]],<br />[[../cMatrixf|<syntaxhighlight lang="c++" inline>const cMatrixf &in a_mtxTransform</syntaxhighlight>]],<br />[[../cVector3f|<syntaxhighlight lang="c++" inline>const cVector3f &in avOrigin</syntaxhighlight>]],<br /><syntaxhighlight lang="c++" inline>float afMinDamage</syntaxhighlight>,<br /><syntaxhighlight lang="c++" inline>float afMaxDamage</syntaxhighlight>,<br /><syntaxhighlight lang="c++" inline>float afForce</syntaxhighlight>,<br /><syntaxhighlight lang="c++" inline>float afMaxImpulse</syntaxhighlight>,<br /><syntaxhighlight lang="c++" inline>int alStrength</syntaxhighlight>,<br /><syntaxhighlight lang="c++" inline>float afHitSpeed</syntaxhighlight>,<br /><syntaxhighlight lang="c++" inline>int aDamageType</syntaxhighlight>,<br /><syntaxhighlight lang="c++" inline>bool abCheckEnemies</syntaxhighlight>,<br /><syntaxhighlight lang="c++" inline>bool abCheckPlayer</syntaxhighlight>,<br /><syntaxhighlight lang="c++" inline>bool abCheckProps</syntaxhighlight>,<br /><syntaxhighlight lang="c++" inline>bool abLethalForPlayer</syntaxhighlight>,<br />[[../tString|<syntaxhighlight lang="c++" inline>const tString &in asSource</syntaxhighlight>]] || |
− | cScript_SetGlobalArgColor | + | |- |
− | cScript_SetGlobalArgFloat | + | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || cLux_StartMap || [[../tString|<syntaxhighlight lang="c++" inline>const tString &in asMapName</syntaxhighlight>]] || |
− | cScript_SetGlobalArgID | + | |- |
− | cScript_SetGlobalArgInt | + | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || cLux_StartNewGame || || |
− | cScript_SetGlobalArgMatrix | + | |- |
− | cScript_SetGlobalArgString | + | | <syntaxhighlight lang="c++" inline>bool</syntaxhighlight> || cLux_TestModeOn || || |
− | cScript_SetGlobalArgVector2f | + | |- |
− | cScript_SetGlobalArgVector3f | + | | [[../cLuxAgent|<syntaxhighlight lang="c++" inline>cLuxAgent@</syntaxhighlight>]] || cLux_ToAgent || [[../iLuxEntity|<syntaxhighlight lang="c++" inline>iLuxEntity @apEntity</syntaxhighlight>]] || |
− | cScript_SetGlobalArgVector4f | + | |- |
− | cScript_SetGlobalReturnBool | + | | [[../cLuxArea|<syntaxhighlight lang="c++" inline>cLuxArea@</syntaxhighlight>]] || cLux_ToArea || [[../iLuxEntity|<syntaxhighlight lang="c++" inline>iLuxEntity @apEntity</syntaxhighlight>]] || |
− | cScript_SetGlobalReturnColor | + | |- |
− | cScript_SetGlobalReturnFloat | + | | [[../cLuxCritter|<syntaxhighlight lang="c++" inline>cLuxCritter@</syntaxhighlight>]] || cLux_ToCritter || [[../iLuxEntity|<syntaxhighlight lang="c++" inline>iLuxEntity @apEntity</syntaxhighlight>]] || |
− | cScript_SetGlobalReturnID | + | |- |
− | cScript_SetGlobalReturnInt | + | | [[../cLuxLiquidArea|<syntaxhighlight lang="c++" inline>cLuxLiquidArea@</syntaxhighlight>]] || cLux_ToLiquidArea || [[../iLuxEntity|<syntaxhighlight lang="c++" inline>iLuxEntity @apEntity</syntaxhighlight>]] || |
− | cScript_SetGlobalReturnMatrix | + | |- |
− | cScript_SetGlobalReturnString | + | | [[../cLuxProp|<syntaxhighlight lang="c++" inline>cLuxProp@</syntaxhighlight>]] || cLux_ToProp || [[../iLuxEntity|<syntaxhighlight lang="c++" inline>iLuxEntity @apEntity</syntaxhighlight>]] || |
− | cScript_SetGlobalReturnVector2f | + | |- |
− | cScript_SetGlobalReturnVector3f | + | | [[../tWString|<syntaxhighlight lang="c++" inline>const tWString&</syntaxhighlight>]] || cLux_Translate || [[../tString|<syntaxhighlight lang="c++" inline>const tString &in asCat</syntaxhighlight>]],<br />[[../tString|<syntaxhighlight lang="c++" inline>const tString &in asEntry</syntaxhighlight>]] || |
− | cScript_SetGlobalReturnVector4f | + | |- |
− | cScript_SetGlobalVarBool | + | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || cLux_TruncateTextFile || [[../tWString|<syntaxhighlight lang="c++" inline>const tWString &in asPath</syntaxhighlight>]],<br />[[../tString|<syntaxhighlight lang="c++" inline>const tString &in asPattern</syntaxhighlight>]],<br /><syntaxhighlight lang="c++" inline>int alTimes</syntaxhighlight> || |
− | cScript_SetGlobalVarColor | + | |- |
− | cScript_SetGlobalVarFloat | + | | <syntaxhighlight lang="c++" inline>float</syntaxhighlight> || cMath_Abs || <syntaxhighlight lang="c++" inline>float afX</syntaxhighlight> || |
− | cScript_SetGlobalVarID | + | |- |
− | cScript_SetGlobalVarInt | + | | <syntaxhighlight lang="c++" inline>int</syntaxhighlight> || cMath_Abs || <syntaxhighlight lang="c++" inline>int alX</syntaxhighlight> || |
− | cScript_SetGlobalVarMatrix | + | |- |
− | cScript_SetGlobalVarString | + | | <syntaxhighlight lang="c++" inline>float</syntaxhighlight> || cMath_ACos || <syntaxhighlight lang="c++" inline>float afX</syntaxhighlight> || |
− | cScript_SetGlobalVarVector2f | + | |- |
− | cScript_SetGlobalVarVector3f | + | | <syntaxhighlight lang="c++" inline>float</syntaxhighlight> || cMath_ASin || <syntaxhighlight lang="c++" inline>float afX</syntaxhighlight> || |
− | cScript_SetGlobalVarVector4f | + | |- |
− | cSound_CheckSoundIsBlocked | + | | <syntaxhighlight lang="c++" inline>float</syntaxhighlight> || cMath_ATan || <syntaxhighlight lang="c++" inline>float afX</syntaxhighlight> || |
− | cSound_CreateEvent | + | |- |
− | cSound_DestroyEvent | + | | <syntaxhighlight lang="c++" inline>float</syntaxhighlight> || cMath_ATan2 || <syntaxhighlight lang="c++" inline>float afY</syntaxhighlight>,<br /><syntaxhighlight lang="c++" inline>float afX</syntaxhighlight> || |
− | cSound_DestroyUnusedData | + | |- |
− | cSound_FadeGlobalSpeed | + | | <syntaxhighlight lang="c++" inline>bool</syntaxhighlight> || cMath_CheckAABBInside || [[../cVector3f|<syntaxhighlight lang="c++" inline>const cVector3f &in avInsideMin</syntaxhighlight>]],<br />[[../cVector3f|<syntaxhighlight lang="c++" inline>const cVector3f &in avInsideMax</syntaxhighlight>]],<br />[[../cVector3f|<syntaxhighlight lang="c++" inline>const cVector3f &in avOutsideMin</syntaxhighlight>]],<br />[[../cVector3f|<syntaxhighlight lang="c++" inline>const cVector3f &in avOutsideMax</syntaxhighlight>]] || |
− | cSound_FadeGlobalVolume | + | |- |
− | cSound_FadeHighPassFilter | + | | <syntaxhighlight lang="c++" inline>bool</syntaxhighlight> || cMath_CheckAABBIntersection || [[../cVector3f|<syntaxhighlight lang="c++" inline>cVector3f &in avMin1</syntaxhighlight>]],<br />[[../cVector3f|<syntaxhighlight lang="c++" inline>const cVector3f &in avMax1</syntaxhighlight>]],<br />[[../cVector3f|<syntaxhighlight lang="c++" inline>const cVector3f &in avMin2</syntaxhighlight>]],<br />[[../cVector3f|<syntaxhighlight lang="c++" inline>const cVector3f &in avMax2</syntaxhighlight>]] || |
− | cSound_FadeLowPassFilter | + | |- |
− | cSound_FadeMusicVolumeMul | + | | <syntaxhighlight lang="c++" inline>bool</syntaxhighlight> || cMath_CheckAABBLineIntersection || [[../cVector3f|<syntaxhighlight lang="c++" inline>cVector3f &in avMin</syntaxhighlight>]],<br />[[../cVector3f|<syntaxhighlight lang="c++" inline>const cVector3f &in avMax</syntaxhighlight>]],<br />[[../cVector3f|<syntaxhighlight lang="c++" inline>const cVector3f &in avLineStart</syntaxhighlight>]],<br />[[../cVector3f|<syntaxhighlight lang="c++" inline>const cVector3f &in avLineEnd</syntaxhighlight>]],<br />[[../cVector3f|<syntaxhighlight lang="c++" inline>cVector3f &out avIntersectionPos</syntaxhighlight>]],<br /><syntaxhighlight lang="c++" inline>float &out afT</syntaxhighlight> || |
− | cSound_FadeOutAll | + | |- |
− | cSound_GetEntry | + | | <syntaxhighlight lang="c++" inline>bool</syntaxhighlight> || cMath_CheckAABBSphereCollision || [[../cVector3f|<syntaxhighlight lang="c++" inline>const cVector3f &in avMin</syntaxhighlight>]],<br />[[../cVector3f|<syntaxhighlight lang="c++" inline>const cVector3f &in avMax</syntaxhighlight>]],<br />[[../cVector3f|<syntaxhighlight lang="c++" inline>const cVector3f &in avCenter</syntaxhighlight>]],<br /><syntaxhighlight lang="c++" inline>float afRadius</syntaxhighlight> || |
− | cSound_GetEventCategory_Gui | + | |- |
− | cSound_GetEventCategory_World | + | | <syntaxhighlight lang="c++" inline>bool</syntaxhighlight> || cMath_CheckBVIntersection || [[../cBoundingVolume|<syntaxhighlight lang="c++" inline>cBoundingVolume@+ aBV1</syntaxhighlight>]],<br />[[../cBoundingVolume|<syntaxhighlight lang="c++" inline>cBoundingVolume@+ aBV2</syntaxhighlight>]] || |
− | cSound_GetEventCategory_WorldClean | + | |- |
− | cSound_GetEventData | + | | <syntaxhighlight lang="c++" inline>bool</syntaxhighlight> || cMath_CheckPlaneAABBCollision || [[../cPlanef|<syntaxhighlight lang="c++" inline>const cPlanef &in aPlane</syntaxhighlight>]],<br />[[../cVector3f|<syntaxhighlight lang="c++" inline>const cVector3f &in avMin</syntaxhighlight>]],<br />[[../cVector3f|<syntaxhighlight lang="c++" inline>const cVector3f &in avMax</syntaxhighlight>]],<br />[[../cVector3f|<syntaxhighlight lang="c++" inline>const cVector3f &in avSphereCenter</syntaxhighlight>]],<br /><syntaxhighlight lang="c++" inline>float afSphereRadius</syntaxhighlight> || |
− | cSound_GetEventProject | + | |- |
− | cSound_GetEventSystemMemoryUsed | + | | <syntaxhighlight lang="c++" inline>bool</syntaxhighlight> || cMath_CheckPlaneAABBCollision || [[../cPlanef|<syntaxhighlight lang="c++" inline>const cPlanef &in aPlane</syntaxhighlight>]],<br />[[../cVector3f|<syntaxhighlight lang="c++" inline>const cVector3f &in avMin</syntaxhighlight>]],<br />[[../cVector3f|<syntaxhighlight lang="c++" inline>const cVector3f &in avMax</syntaxhighlight>]] || |
− | cSound_GetGlobalSpeed | + | |- |
− | cSound_GetGlobalSpeedFromId | + | | <syntaxhighlight lang="c++" inline>bool</syntaxhighlight> || cMath_CheckPlaneBVCollision || [[../cPlanef|<syntaxhighlight lang="c++" inline>const cPlanef &in aPlane</syntaxhighlight>]],<br />[[../cBoundingVolume|<syntaxhighlight lang="c++" inline>cBoundingVolume@+ aBV</syntaxhighlight>]] || |
− | cSound_GetGlobalVolume | + | |- |
− | cSound_GetGlobalVolumeFromId | + | | <syntaxhighlight lang="c++" inline>bool</syntaxhighlight> || cMath_CheckPlaneLineIntersection || [[../cPlanef|<syntaxhighlight lang="c++" inline>const cPlanef &in aPlane</syntaxhighlight>]],<br />[[../cVector3f|<syntaxhighlight lang="c++" inline>const cVector3f &in avLineStart</syntaxhighlight>]],<br />[[../cVector3f|<syntaxhighlight lang="c++" inline>const cVector3f &in avLineEnd</syntaxhighlight>]],<br />[[../cVector3f|<syntaxhighlight lang="c++" inline>cVector3f &out avIntersectionPos</syntaxhighlight>]],<br /><syntaxhighlight lang="c++" inline>float &out afT</syntaxhighlight> || |
− | cSound_GetMusicVolumeMul | + | |- |
− | cSound_GetSilent | + | | <syntaxhighlight lang="c++" inline>bool</syntaxhighlight> || cMath_CheckPlaneSphereCollision || [[../cPlanef|<syntaxhighlight lang="c++" inline>const cPlanef &in aPlane</syntaxhighlight>]],<br />[[../cVector3f|<syntaxhighlight lang="c++" inline>const cVector3f &in avCenter</syntaxhighlight>]],<br /><syntaxhighlight lang="c++" inline>float afRadius</syntaxhighlight> || |
− | cSound_IsPlaying | + | |- |
− | cSound_IsValid | + | | <syntaxhighlight lang="c++" inline>bool</syntaxhighlight> || cMath_CheckPointInAABBIntersection || [[../cVector3f|<syntaxhighlight lang="c++" inline>const cVector3f &in avPoint</syntaxhighlight>]],<br />[[../cVector3f|<syntaxhighlight lang="c++" inline>const cVector3f &in avMin</syntaxhighlight>]],<br />[[../cVector3f|<syntaxhighlight lang="c++" inline>const cVector3f &in avMax</syntaxhighlight>]] || |
− | cSound_PauseAll | + | |- |
− | cSound_PauseMusic | + | | <syntaxhighlight lang="c++" inline>bool</syntaxhighlight> || cMath_CheckPointInBVIntersection || [[../cVector3f|<syntaxhighlight lang="c++" inline>const cVector3f &in avPoint</syntaxhighlight>]],<br />[[../cBoundingVolume|<syntaxhighlight lang="c++" inline>cBoundingVolume@+ aBV</syntaxhighlight>]] || |
− | cSound_Play | + | |- |
− | cSound_Play3D | + | | <syntaxhighlight lang="c++" inline>bool</syntaxhighlight> || cMath_CheckPointInRectIntersection || [[../cVector2f|<syntaxhighlight lang="c++" inline>const cVector2f &in avPoint</syntaxhighlight>]],<br />[[../cRect2f|<syntaxhighlight lang="c++" inline>const cRect2f &in aRect</syntaxhighlight>]] || |
− | cSound_PlayGui | + | |- |
− | cSound_PlayGuiStream | + | | <syntaxhighlight lang="c++" inline>bool</syntaxhighlight> || cMath_CheckPointInSphereIntersection || [[../cVector3f|<syntaxhighlight lang="c++" inline>const cVector3f &in avPoint</syntaxhighlight>]],<br />[[../cVector3f|<syntaxhighlight lang="c++" inline>const cVector3f &in avSpherePos</syntaxhighlight>]],<br /><syntaxhighlight lang="c++" inline>float afSphereRadius</syntaxhighlight> || |
− | cSound_PlayMusic | + | |- |
− | cSound_PlaySoundEntityGui | + | | <syntaxhighlight lang="c++" inline>bool</syntaxhighlight> || cMath_CheckRectFit || [[../cRect2l|<syntaxhighlight lang="c++" inline>const cRect2l &in aRectSrc</syntaxhighlight>]],<br />[[../cRect2l|<syntaxhighlight lang="c++" inline>const cRect2l &in aRectDest</syntaxhighlight>]] || |
− | cSound_PlaySoundEvent | + | |- |
− | cSound_PreloadGroup | + | | <syntaxhighlight lang="c++" inline>bool</syntaxhighlight> || cMath_CheckRectFit || [[../cRect2f|<syntaxhighlight lang="c++" inline>const cRect2f &in aRectSrc</syntaxhighlight>]],<br />[[../cRect2f|<syntaxhighlight lang="c++" inline>const cRect2f &in aRectDest</syntaxhighlight>]] || |
− | cSound_PreloadProject | + | |- |
− | cSound_ResumeAll | + | | <syntaxhighlight lang="c++" inline>bool</syntaxhighlight> || cMath_CheckRectIntersection || [[../cRect2l|<syntaxhighlight lang="c++" inline>const cRect2l &in aRect1</syntaxhighlight>]],<br />[[../cRect2l|<syntaxhighlight lang="c++" inline>const cRect2l &in aRect2</syntaxhighlight>]] || |
− | cSound_ResumeMusic | + | |- |
− | cSound_SetEventCategory_Gui | + | | <syntaxhighlight lang="c++" inline>bool</syntaxhighlight> || cMath_CheckRectIntersection || [[../cRect2f|<syntaxhighlight lang="c++" inline>const cRect2f &in aRect1</syntaxhighlight>]],<br />[[../cRect2f|<syntaxhighlight lang="c++" inline>const cRect2f &in aRect2</syntaxhighlight>]] || |
− | cSound_SetEventCategory_World | + | |- |
− | cSound_SetEventCategory_WorldClean | + | | <syntaxhighlight lang="c++" inline>bool</syntaxhighlight> || cMath_CheckRectIntersection || [[../cVector2l|<syntaxhighlight lang="c++" inline>const cVector2l &in avMin1</syntaxhighlight>]],<br />[[../cVector2l|<syntaxhighlight lang="c++" inline>const cVector2l &in avMax1</syntaxhighlight>]],<br />[[../cVector2l|<syntaxhighlight lang="c++" inline>const cVector2l &in avMin2</syntaxhighlight>]],<br />[[../cVector2l|<syntaxhighlight lang="c++" inline>const cVector2l &in avMax2</syntaxhighlight>]] || |
− | cSound_SetGlobalSpeed | + | |- |
− | cSound_SetGlobalVolume | + | | <syntaxhighlight lang="c++" inline>bool</syntaxhighlight> || cMath_CheckRectIntersection || [[../cVector2f|<syntaxhighlight lang="c++" inline>const cVector2f &in avMin1</syntaxhighlight>]],<br />[[../cVector2f|<syntaxhighlight lang="c++" inline>const cVector2f &in avMax1</syntaxhighlight>]],<br />[[../cVector2f|<syntaxhighlight lang="c++" inline>const cVector2f &in avMin2</syntaxhighlight>]],<br />[[../cVector2f|<syntaxhighlight lang="c++" inline>const cVector2f &in avMax2</syntaxhighlight>]] || |
− | cSound_SetMusicVolumeMul | + | |- |
− | cSound_SetSilent | + | | <syntaxhighlight lang="c++" inline>bool</syntaxhighlight> || cMath_CheckSphereIntersection || [[../cVector3f|<syntaxhighlight lang="c++" inline>const cVector3f &in avPosA</syntaxhighlight>]],<br /><syntaxhighlight lang="c++" inline>float afRadiusA</syntaxhighlight>,<br />[[../cVector3f|<syntaxhighlight lang="c++" inline>const cVector3f &in avPosB</syntaxhighlight>]],<br /><syntaxhighlight lang="c++" inline>float afRadiusB</syntaxhighlight> || |
− | cSound_Stop | + | |- |
− | cSound_StopAll | + | | <syntaxhighlight lang="c++" inline>bool</syntaxhighlight> || cMath_CheckSphereLineIntersection || [[../cVector3f|<syntaxhighlight lang="c++" inline>const cVector3f &in avSpherePos</syntaxhighlight>]],<br /><syntaxhighlight lang="c++" inline>float afSphereRadius</syntaxhighlight>,<br />[[../cVector3f|<syntaxhighlight lang="c++" inline>const cVector3f &in avLineStart</syntaxhighlight>]],<br />[[../cVector3f|<syntaxhighlight lang="c++" inline>const cVector3f &in avLineEnd</syntaxhighlight>]],<br /><syntaxhighlight lang="c++" inline>float &out afT1</syntaxhighlight>,<br />[[../cVector3f|<syntaxhighlight lang="c++" inline>cVector3f &out afIntersection1</syntaxhighlight>]],<br /><syntaxhighlight lang="c++" inline>float &out afT2</syntaxhighlight>,<br />[[../cVector3f|<syntaxhighlight lang="c++" inline>cVector3f &out avIntersection2</syntaxhighlight>]] || |
− | cSound_StopMusic | + | |- |
− | cString_AddSlashAtEnd | + | | <syntaxhighlight lang="c++" inline>float</syntaxhighlight> || cMath_Clamp || <syntaxhighlight lang="c++" inline>float afX</syntaxhighlight>,<br /><syntaxhighlight lang="c++" inline>float afMin</syntaxhighlight>,<br /><syntaxhighlight lang="c++" inline>float afMax</syntaxhighlight> || |
− | cString_AddSlashAtEndW | + | |- |
− | cString_CheckWildcardStrings | + | | <syntaxhighlight lang="c++" inline>int</syntaxhighlight> || cMath_Clamp || <syntaxhighlight lang="c++" inline>int alX</syntaxhighlight>,<br /><syntaxhighlight lang="c++" inline>int alMin</syntaxhighlight>,<br /><syntaxhighlight lang="c++" inline>int alMax</syntaxhighlight> || |
− | cString_CountCharsInString | + | |- |
− | cString_CountCharsInStringW | + | | <syntaxhighlight lang="c++" inline>float</syntaxhighlight> || cMath_Cos || <syntaxhighlight lang="c++" inline>float afX</syntaxhighlight> || |
− | cString_Get16BitFromArray | + | |- |
− | cString_GetFileExt | + | | <syntaxhighlight lang="c++" inline>float</syntaxhighlight> || cMath_Easing || [[../eEasing|<syntaxhighlight lang="c++" inline>eEasing aType</syntaxhighlight>]],<br /><syntaxhighlight lang="c++" inline>float afT</syntaxhighlight>,<br /><syntaxhighlight lang="c++" inline>float afMin = 0</syntaxhighlight>,<br /><syntaxhighlight lang="c++" inline>float afMax = 1</syntaxhighlight> || |
− | cString_GetFileExtW | + | |- |
− | cString_GetFileName | + | | [[../cVector3f|<syntaxhighlight lang="c++" inline>cVector3f</syntaxhighlight>]] || cMath_ExpandAABBMax || [[../cVector3f|<syntaxhighlight lang="c++" inline>const cVector3f &in avBaseMax</syntaxhighlight>]],<br />[[../cVector3f|<syntaxhighlight lang="c++" inline>const cVector3f &in avAddMax</syntaxhighlight>]] || |
− | cString_GetFileNameW | + | |- |
− | cString_GetFilePath | + | | [[../cVector3f|<syntaxhighlight lang="c++" inline>cVector3f</syntaxhighlight>]] || cMath_ExpandAABBMin || [[../cVector3f|<syntaxhighlight lang="c++" inline>const cVector3f &in avBaseMin</syntaxhighlight>]],<br />[[../cVector3f|<syntaxhighlight lang="c++" inline>const cVector3f &in avAddMin</syntaxhighlight>]] || |
− | cString_GetFilePathTopFolder | + | |- |
− | cString_GetFilePathTopFolderW | + | | <syntaxhighlight lang="c++" inline>float</syntaxhighlight> || cMath_FastRandomFloat || <syntaxhighlight lang="c++" inline>int alSeed</syntaxhighlight> || |
− | cString_GetFilePathW | + | |- |
− | cString_GetFirstCharPos | + | | <syntaxhighlight lang="c++" inline>float</syntaxhighlight> || cMath_GetAngleDistance || <syntaxhighlight lang="c++" inline>float afAngle1</syntaxhighlight>,<br /><syntaxhighlight lang="c++" inline>float afAngle2</syntaxhighlight>,<br /><syntaxhighlight lang="c++" inline>float afMaxAngle</syntaxhighlight> || |
− | cString_GetFirstStringPos | + | |- |
− | cString_GetFirstStringPosW | + | | <syntaxhighlight lang="c++" inline>float</syntaxhighlight> || cMath_GetAngleDistanceDeg || <syntaxhighlight lang="c++" inline>float afAngle1</syntaxhighlight>,<br /><syntaxhighlight lang="c++" inline>float afAngle2</syntaxhighlight> || |
− | cString_GetFloatVec | + | |- |
− | cString_GetHash | + | | <syntaxhighlight lang="c++" inline>float</syntaxhighlight> || cMath_GetAngleDistanceRad || <syntaxhighlight lang="c++" inline>float afAngle1</syntaxhighlight>,<br /><syntaxhighlight lang="c++" inline>float afAngle2</syntaxhighlight> || |
− | cString_GetHash64 | + | |- |
− | cString_GetHash64W | + | | [[../cVector2f|<syntaxhighlight lang="c++" inline>cVector2f</syntaxhighlight>]] || cMath_GetAngleDistanceVector2f || [[../cVector2f|<syntaxhighlight lang="c++" inline>const cVector2f &in avAngle1</syntaxhighlight>]],<br />[[../cVector2f|<syntaxhighlight lang="c++" inline>const cVector2f &in avAngle2</syntaxhighlight>]],<br /><syntaxhighlight lang="c++" inline>float afMaxAngle</syntaxhighlight> || |
− | cString_GetHashW | + | |- |
− | cString_GetIntVec | + | | [[../cVector2f|<syntaxhighlight lang="c++" inline>cVector2f</syntaxhighlight>]] || cMath_GetAngleDistanceVector2fDeg || [[../cVector2f|<syntaxhighlight lang="c++" inline>const cVector2f &in avAngle1</syntaxhighlight>]],<br />[[../cVector2f|<syntaxhighlight lang="c++" inline>const cVector2f &in avAngle2</syntaxhighlight>]] || |
− | cString_GetLastChar | + | |- |
− | cString_GetLastCharPos | + | | [[../cVector2f|<syntaxhighlight lang="c++" inline>cVector2f</syntaxhighlight>]] || cMath_GetAngleDistanceVector2fRad || [[../cVector2f|<syntaxhighlight lang="c++" inline>const cVector2f &in avAngle1</syntaxhighlight>]],<br />[[../cVector2f|<syntaxhighlight lang="c++" inline>const cVector2f &in avAngle2</syntaxhighlight>]] || |
− | cString_GetLastCharW | + | |- |
− | cString_GetLastStringPos | + | | [[../cVector3f|<syntaxhighlight lang="c++" inline>cVector3f</syntaxhighlight>]] || cMath_GetAngleDistanceVector3f || [[../cVector3f|<syntaxhighlight lang="c++" inline>const cVector3f &in avAngle1</syntaxhighlight>]],<br />[[../cVector3f|<syntaxhighlight lang="c++" inline>const cVector3f &in avAngle2</syntaxhighlight>]],<br /><syntaxhighlight lang="c++" inline>float afMaxAngle</syntaxhighlight> || |
− | cString_GetLastStringPosW | + | |- |
− | cString_GetNumericSuffix | + | | [[../cVector3f|<syntaxhighlight lang="c++" inline>cVector3f</syntaxhighlight>]] || cMath_GetAngleDistanceVector3fDeg || [[../cVector3f|<syntaxhighlight lang="c++" inline>const cVector3f &in avAngle1</syntaxhighlight>]],<br />[[../cVector3f|<syntaxhighlight lang="c++" inline>const cVector3f &in avAngle2</syntaxhighlight>]] || |
− | cString_GetNumericSuffixFloat | + | |- |
− | cString_GetNumericSuffixFloatW | + | | [[../cVector3f|<syntaxhighlight lang="c++" inline>cVector3f</syntaxhighlight>]] || cMath_GetAngleDistanceVector3fRad || [[../cVector3f|<syntaxhighlight lang="c++" inline>const cVector3f &in avAngle1</syntaxhighlight>]],<br />[[../cVector3f|<syntaxhighlight lang="c++" inline>const cVector3f &in avAngle2</syntaxhighlight>]] || |
− | cString_GetNumericSuffixInt | + | |- |
− | cString_GetNumericSuffixIntW | + | | <syntaxhighlight lang="c++" inline>float</syntaxhighlight> || cMath_GetAngleFromPoints2D || [[../cVector2f|<syntaxhighlight lang="c++" inline>const cVector2f &in aStartPos</syntaxhighlight>]],<br />[[../cVector2f|<syntaxhighlight lang="c++" inline>const cVector2f &in avGoalPos</syntaxhighlight>]] || |
− | cString_GetNumericSuffixW | + | |- |
− | cString_GetStringVec | + | | [[../cVector3f|<syntaxhighlight lang="c++" inline>cVector3f</syntaxhighlight>]] || cMath_GetAngleFromPoints3D || [[../cVector3f|<syntaxhighlight lang="c++" inline>const cVector3f &in avStartPos</syntaxhighlight>]],<br />[[../cVector3f|<syntaxhighlight lang="c++" inline>const cVector3f &in avGoalPos</syntaxhighlight>]] || |
− | cString_RemoveSlashAtEnd | + | |- |
− | cString_RemoveSlashAtEndW | + | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || cMath_GetAngleFromVector || [[../cVector2f|<syntaxhighlight lang="c++" inline>const cVector2f &in avVec</syntaxhighlight>]],<br /><syntaxhighlight lang="c++" inline>float &out afAngle</syntaxhighlight>,<br /><syntaxhighlight lang="c++" inline>float &out afLength</syntaxhighlight> || |
− | cString_ReplaceCharTo | + | |- |
− | cString_ReplaceCharToW | + | | <syntaxhighlight lang="c++" inline>int</syntaxhighlight> || cMath_GetBit || <syntaxhighlight lang="c++" inline>int alBitNum</syntaxhighlight> || |
− | cString_ReplaceStringTo | + | |- |
− | cString_ReplaceStringToW | + | | <syntaxhighlight lang="c++" inline>bool</syntaxhighlight> || cMath_GetBitFlag || <syntaxhighlight lang="c++" inline>int alFlagNum</syntaxhighlight>,<br /><syntaxhighlight lang="c++" inline>int alBit</syntaxhighlight> || |
− | cString_S16BitToUTF8 | + | |- |
− | cString_SetFileExt | + | | [[../cRect2f|<syntaxhighlight lang="c++" inline>cRect2f</syntaxhighlight>]] || cMath_GetClipRect || [[../cRect2f|<syntaxhighlight lang="c++" inline>const cRect2f &in aRectSrc</syntaxhighlight>]],<br />[[../cRect2f|<syntaxhighlight lang="c++" inline>const cRect2f &in aRectDest</syntaxhighlight>]] || |
− | cString_SetFileExtW | + | |- |
− | cString_SetFilePath | + | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || cMath_GetClipRectFromBV || ,<br />[[../cBoundingVolume|<syntaxhighlight lang="c++" inline>cBoundingVolume@+ aBV</syntaxhighlight>]],<br />[[../cFrustum|<syntaxhighlight lang="c++" inline>cFrustum@+ apFrustum</syntaxhighlight>]],<br />[[../cVector2l|<syntaxhighlight lang="c++" inline>const cVector2l &in avScreenSize</syntaxhighlight>]] || |
− | cString_SetFilePathW | + | |- |
− | cString_Sub | + | | [[../cRect2l|<syntaxhighlight lang="c++" inline>cRect2l</syntaxhighlight>]] || cMath_GetClipRectFromNormalizedMinMax || [[../cVector3f|<syntaxhighlight lang="c++" inline>const cVector3f &in avMin</syntaxhighlight>]],<br />[[../cVector3f|<syntaxhighlight lang="c++" inline>const cVector3f &in avMax</syntaxhighlight>]],<br />[[../cVector2l|<syntaxhighlight lang="c++" inline>const cVector2l &in avScreenSize</syntaxhighlight>]] || |
− | cString_SubW | + | |- |
− | cString_To16Char | + | | [[../cRect2l|<syntaxhighlight lang="c++" inline>cRect2l</syntaxhighlight>]] || cMath_GetClipRectFromSphere || [[../cVector3f|<syntaxhighlight lang="c++" inline>const cVector3f &in avPosition</syntaxhighlight>]],<br /><syntaxhighlight lang="c++" inline>float afRadius</syntaxhighlight>,<br />[[../cFrustum|<syntaxhighlight lang="c++" inline>cFrustum@+ apFrustum</syntaxhighlight>]],<br />[[../cVector2l|<syntaxhighlight lang="c++" inline>const cVector2l &in avScreenSize</syntaxhighlight>]],<br /><syntaxhighlight lang="c++" inline>bool abPositionIsScreenSpace</syntaxhighlight> || |
− | cString_To8Char | + | |- |
− | cString_ToBool | + | | <syntaxhighlight lang="c++" inline>float</syntaxhighlight> || cMath_GetCorrectSignOfSpeed || <syntaxhighlight lang="c++" inline>float afCurrent</syntaxhighlight>,<br /><syntaxhighlight lang="c++" inline>float afDest</syntaxhighlight>,<br /><syntaxhighlight lang="c++" inline>float afSpeed</syntaxhighlight> || |
− | cString_ToColor | + | |- |
− | cString_ToFloat | + | | <syntaxhighlight lang="c++" inline>float</syntaxhighlight> || cMath_GetFraction || <syntaxhighlight lang="c++" inline>float afVal</syntaxhighlight> || |
− | cString_ToInt | + | |- |
− | cString_ToLowerCase | + | | <syntaxhighlight lang="c++" inline>bool</syntaxhighlight> || cMath_GetNormalizedClipRectFromBV || ,<br />[[../cVector3f|<syntaxhighlight lang="c++" inline>cVector3f &out avDestMax</syntaxhighlight>]],<br />[[../cBoundingVolume|<syntaxhighlight lang="c++" inline>cBoundingVolume@+ aBV</syntaxhighlight>]],<br />[[../cFrustum|<syntaxhighlight lang="c++" inline>cFrustum@+ aFrustum</syntaxhighlight>]] || |
− | cString_ToLowerCaseW | + | |- |
− | cString_ToMatrixf | + | | [[../cVector3f|<syntaxhighlight lang="c++" inline>cVector3f</syntaxhighlight>]] || cMath_GetPoint3DFromSphericalCoords || [[../cVector3f|<syntaxhighlight lang="c++" inline>const cVector3f &in avSphCenter</syntaxhighlight>]],<br /><syntaxhighlight lang="c++" inline>float afSphRadius</syntaxhighlight>,<br />[[../cVector2f|<syntaxhighlight lang="c++" inline>const cVector2f &in avSphCoords</syntaxhighlight>]] || |
− | cString_ToString | + | |- |
− | cString_ToStringW | + | | [[../cVector2f|<syntaxhighlight lang="c++" inline>cVector2f</syntaxhighlight>]] || cMath_GetSphericalCoordsFromPoint3D || [[../cVector3f|<syntaxhighlight lang="c++" inline>const cVector3f &in avSphCenter</syntaxhighlight>]],<br />[[../cVector3f|<syntaxhighlight lang="c++" inline>const cVector3f &in avPoint</syntaxhighlight>]] || |
− | cString_ToUpperCase | + | |- |
− | cString_ToUpperCaseW | + | | [[../cVector2f|<syntaxhighlight lang="c++" inline>cVector2f</syntaxhighlight>]] || cMath_GetVectorFromAngle2D || <syntaxhighlight lang="c++" inline>float afAngle</syntaxhighlight>,<br /><syntaxhighlight lang="c++" inline>float afLength</syntaxhighlight> || |
− | cString_ToVector2f | + | |- |
− | cString_ToVector2l | + | | [[../cColor|<syntaxhighlight lang="c++" inline>cColor</syntaxhighlight>]] || cMath_HexToRGB || [[../tString|<syntaxhighlight lang="c++" inline>const tString &in asHex</syntaxhighlight>]] || |
− | cString_ToVector3f | + | |- |
− | cString_ToVector3l | + | | [[../cColor|<syntaxhighlight lang="c++" inline>cColor</syntaxhighlight>]] || cMath_HexWToRGB || [[../tWString|<syntaxhighlight lang="c++" inline>const tWString &in asHex</syntaxhighlight>]] || |
− | cString_ToVector4f | + | |- |
− | cSystem_CloneFile | + | | [[../cColor|<syntaxhighlight lang="c++" inline>cColor</syntaxhighlight>]] || cMath_HSBToRGB || [[../cVector3f|<syntaxhighlight lang="c++" inline>const cVector3f &in avHSB</syntaxhighlight>]] || |
− | cSystem_CopyTextToClipboard | + | |- |
− | cSystem_CreateFolder | + | | <syntaxhighlight lang="c++" inline>float</syntaxhighlight> || cMath_IncreaseTo || <syntaxhighlight lang="c++" inline>float afX</syntaxhighlight>,<br /><syntaxhighlight lang="c++" inline>float afAdd</syntaxhighlight>,<br /><syntaxhighlight lang="c++" inline>float afDest</syntaxhighlight> || |
− | cSystem_FileCreationDate | + | |- |
− | cSystem_FileExists | + | | <syntaxhighlight lang="c++" inline>float</syntaxhighlight> || cMath_InterpolateCosine || <syntaxhighlight lang="c++" inline>float afA</syntaxhighlight>,<br /><syntaxhighlight lang="c++" inline>float afB</syntaxhighlight>,<br /><syntaxhighlight lang="c++" inline>float afT</syntaxhighlight> || |
− | cSystem_FileModifiedDate | + | |- |
− | cSystem_FindFilesInDir | + | | <syntaxhighlight lang="c++" inline>float</syntaxhighlight> || cMath_InterpolateCubic || <syntaxhighlight lang="c++" inline>float afX0</syntaxhighlight>,<br /><syntaxhighlight lang="c++" inline>float afX1</syntaxhighlight>,<br /><syntaxhighlight lang="c++" inline>float afX2</syntaxhighlight>,<br /><syntaxhighlight lang="c++" inline>float afX3</syntaxhighlight>,<br /><syntaxhighlight lang="c++" inline>float afT</syntaxhighlight> || |
− | cSystem_FindFoldersInDir | + | |- |
− | cSystem_FolderExists | + | | <syntaxhighlight lang="c++" inline>float</syntaxhighlight> || cMath_InterpolateHermite || <syntaxhighlight lang="c++" inline>float afX0</syntaxhighlight>,<br /><syntaxhighlight lang="c++" inline>float afX1</syntaxhighlight>,<br /><syntaxhighlight lang="c++" inline>float afX2</syntaxhighlight>,<br /><syntaxhighlight lang="c++" inline>float afX3</syntaxhighlight>,<br /><syntaxhighlight lang="c++" inline>float afT</syntaxhighlight>,<br /><syntaxhighlight lang="c++" inline>float afTension</syntaxhighlight>,<br /><syntaxhighlight lang="c++" inline>float afBias</syntaxhighlight> || |
− | cSystem_GetApplicationTime | + | |- |
− | cSystem_GetAvailableVideoDrivers | + | | <syntaxhighlight lang="c++" inline>float</syntaxhighlight> || cMath_InterpolateLinear || <syntaxhighlight lang="c++" inline>float afA</syntaxhighlight>,<br /><syntaxhighlight lang="c++" inline>float afB</syntaxhighlight>,<br /><syntaxhighlight lang="c++" inline>float afT</syntaxhighlight> || |
− | cSystem_GetAvailableVideoModes | + | |- |
− | cSystem_GetDate | + | | <syntaxhighlight lang="c++" inline>float</syntaxhighlight> || cMath_InterpolateSigmoid || <syntaxhighlight lang="c++" inline>float afA</syntaxhighlight>,<br /><syntaxhighlight lang="c++" inline>float afB</syntaxhighlight>,<br /><syntaxhighlight lang="c++" inline>float afT</syntaxhighlight> || |
− | cSystem_GetFileSize | + | |- |
− | cSystem_GetFullFilePath | + | | <syntaxhighlight lang="c++" inline>bool</syntaxhighlight> || cMath_IsPow2 || <syntaxhighlight lang="c++" inline>int alX</syntaxhighlight> || |
− | cSystem_GetPlatformName | + | |- |
− | cSystem_GetSystemAvailableDrives | + | | <syntaxhighlight lang="c++" inline>float</syntaxhighlight> || cMath_Log || <syntaxhighlight lang="c++" inline>float afX</syntaxhighlight> || |
− | cSystem_GetSystemSpecialPath | + | |- |
− | cSystem_GetWorkingDir | + | | <syntaxhighlight lang="c++" inline>int</syntaxhighlight> || cMath_Log2ToInt || <syntaxhighlight lang="c++" inline>int alX</syntaxhighlight> || |
− | cSystem_HasWindowFocus | + | |- |
− | cSystem_LoadTextFromClipboard | + | | [[../cVector3f|<syntaxhighlight lang="c++" inline>cVector3f</syntaxhighlight>]] || cMath_MatrixEulerAngleDistance || [[../cMatrixf|<syntaxhighlight lang="c++" inline>const cMatrixf &in a_mtxA</syntaxhighlight>]],<br />[[../cMatrixf|<syntaxhighlight lang="c++" inline>const cMatrixf &in a_mtxB</syntaxhighlight>]] || |
− | cSystem_ProfileEnd | + | |- |
− | cSystem_ProfileStart | + | | [[../cMatrixf|<syntaxhighlight lang="c++" inline>cMatrixf</syntaxhighlight>]] || cMath_MatrixInverse || [[../cMatrixf|<syntaxhighlight lang="c++" inline>const cMatrixf &in a_mtxA</syntaxhighlight>]] || |
− | cSystem_RemoveFile | + | |- |
− | cSystem_RemoveFolder | + | | [[../cMatrixf|<syntaxhighlight lang="c++" inline>cMatrixf</syntaxhighlight>]] || cMath_MatrixMul || [[../cMatrixf|<syntaxhighlight lang="c++" inline>const cMatrixf &in a_mtxA</syntaxhighlight>]],<br />[[../cMatrixf|<syntaxhighlight lang="c++" inline>const cMatrixf &in a_mtxB</syntaxhighlight>]] || |
− | cSystem_Sleep | + | |- |
− | cSystem_Wrapper_CreateMessageBox | + | | [[../cVector3f|<syntaxhighlight lang="c++" inline>cVector3f</syntaxhighlight>]] || cMath_MatrixMul || [[../cMatrixf|<syntaxhighlight lang="c++" inline>const cMatrixf &in a_mtxA</syntaxhighlight>]],<br />[[../cVector3f|<syntaxhighlight lang="c++" inline>const cVector3f &in avB</syntaxhighlight>]] || |
− | EnergySource_SetEnergy | + | |- |
− | Entity_AddCollideCallback | + | | [[../cVector3f|<syntaxhighlight lang="c++" inline>cVector3f</syntaxhighlight>]] || cMath_MatrixMul3x3 || [[../cMatrixf|<syntaxhighlight lang="c++" inline>const cMatrixf &in a_mtxA</syntaxhighlight>]],<br />[[../cVector3f|<syntaxhighlight lang="c++" inline>const cVector3f &in avB</syntaxhighlight>]] || |
− | Entity_AddForce | + | |- |
− | Entity_AddForceFromEntity | + | | [[../cVector3f|<syntaxhighlight lang="c++" inline>cVector3f</syntaxhighlight>]] || cMath_MatrixMulDivideW || [[../cMatrixf|<syntaxhighlight lang="c++" inline>const cMatrixf &in a_mtxA</syntaxhighlight>]],<br />[[../cVector3f|<syntaxhighlight lang="c++" inline>const cVector3f &in avB</syntaxhighlight>]] || |
− | Entity_AddImpulse | + | |- |
− | Entity_AddImpulseFromEntity | + | | [[../cMatrixf|<syntaxhighlight lang="c++" inline>cMatrixf</syntaxhighlight>]] || cMath_MatrixMulScalar || [[../cMatrixf|<syntaxhighlight lang="c++" inline>const cMatrixf &in a_mtxA</syntaxhighlight>]],<br /><syntaxhighlight lang="c++" inline>float afB</syntaxhighlight> || |
− | Entity_AddTorque | + | |- |
− | Entity_AttachToEntity | + | | [[../cMatrixf|<syntaxhighlight lang="c++" inline>cMatrixf</syntaxhighlight>]] || cMath_MatrixOrthographicProjection || <syntaxhighlight lang="c++" inline>float afNearClipPlane</syntaxhighlight>,<br /><syntaxhighlight lang="c++" inline>float afFarClipPlane</syntaxhighlight>,<br />[[../cVector2f|<syntaxhighlight lang="c++" inline>const cVector2f &in avViewSize</syntaxhighlight>]] || |
− | Entity_AttachToSocket | + | |- |
− | Entity_CallEntityInteract | + | | [[../cMatrixf|<syntaxhighlight lang="c++" inline>cMatrixf</syntaxhighlight>]] || cMath_MatrixPerspectiveProjection || <syntaxhighlight lang="c++" inline>float afNearClipPlane</syntaxhighlight>,<br /><syntaxhighlight lang="c++" inline>float afFarClipPlane</syntaxhighlight>,<br /><syntaxhighlight lang="c++" inline>float afFOV</syntaxhighlight>,<br /><syntaxhighlight lang="c++" inline>float afAspect</syntaxhighlight>,<br /><syntaxhighlight lang="c++" inline>bool abInfFarPlane</syntaxhighlight> || |
− | Entity_Connect | + | |- |
− | Entity_CreateAtEntity | + | | [[../cMatrixf|<syntaxhighlight lang="c++" inline>cMatrixf</syntaxhighlight>]] || cMath_MatrixPlaneMirror || [[../cPlanef|<syntaxhighlight lang="c++" inline>const cPlanef &in aPlane</syntaxhighlight>]] || |
− | Entity_CreateAtEntityExt | + | |- |
− | Entity_Destroy | + | | [[../cMatrixf|<syntaxhighlight lang="c++" inline>cMatrixf</syntaxhighlight>]] || cMath_MatrixQuaternion || [[../cQuaternion|<syntaxhighlight lang="c++" inline>const cQuaternion &in aqRot</syntaxhighlight>]] || |
− | Entity_EntityIsInFront | + | |- |
− | Entity_Exists | + | | [[../cMatrixf|<syntaxhighlight lang="c++" inline>cMatrixf</syntaxhighlight>]] || cMath_MatrixRotateX || <syntaxhighlight lang="c++" inline>float afAngle</syntaxhighlight> || |
− | Entity_FadeEffectBaseColor | + | |- |
− | Entity_FadeProcAnimationSpeed | + | | [[../cMatrixf|<syntaxhighlight lang="c++" inline>cMatrixf</syntaxhighlight>]] || cMath_MatrixRotateXYZ || [[../cVector3f|<syntaxhighlight lang="c++" inline>const cVector3f &in avRot</syntaxhighlight>]] || |
− | Entity_GetAutoSleep | + | |- |
− | Entity_GetBodyOffset | + | | [[../cMatrixf|<syntaxhighlight lang="c++" inline>cMatrixf</syntaxhighlight>]] || cMath_MatrixRotateXZY || [[../cVector3f|<syntaxhighlight lang="c++" inline>const cVector3f &in avRot</syntaxhighlight>]] || |
− | Entity_GetCollide | + | |- |
− | Entity_GetDeltaToEntity | + | | [[../cMatrixf|<syntaxhighlight lang="c++" inline>cMatrixf</syntaxhighlight>]] || cMath_MatrixRotateY || <syntaxhighlight lang="c++" inline>float afAngle</syntaxhighlight> || |
− | Entity_GetVarBool | + | |- |
− | Entity_GetVarColor | + | | [[../cMatrixf|<syntaxhighlight lang="c++" inline>cMatrixf</syntaxhighlight>]] || cMath_MatrixRotateYXZ || [[../cVector3f|<syntaxhighlight lang="c++" inline>const cVector3f &in avRot</syntaxhighlight>]] || |
− | Entity_GetVarFloat | + | |- |
− | Entity_GetVarInt | + | | [[../cMatrixf|<syntaxhighlight lang="c++" inline>cMatrixf</syntaxhighlight>]] || cMath_MatrixRotateYZX || [[../cVector3f|<syntaxhighlight lang="c++" inline>const cVector3f &in avRot</syntaxhighlight>]] || |
− | Entity_GetVarString | + | |- |
− | Entity_GetVarVector2f | + | | [[../cMatrixf|<syntaxhighlight lang="c++" inline>cMatrixf</syntaxhighlight>]] || cMath_MatrixRotateZ || <syntaxhighlight lang="c++" inline>float afAngle</syntaxhighlight> || |
− | Entity_GetVarVector3f | + | |- |
− | Entity_IncVarFloat | + | | [[../cMatrixf|<syntaxhighlight lang="c++" inline>cMatrixf</syntaxhighlight>]] || cMath_MatrixRotateZXY || [[../cVector3f|<syntaxhighlight lang="c++" inline>const cVector3f &in avRot</syntaxhighlight>]] || |
− | Entity_IncVarInt | + | |- |
− | Entity_IncVarVector2f | + | | [[../cMatrixf|<syntaxhighlight lang="c++" inline>cMatrixf</syntaxhighlight>]] || cMath_MatrixRotateZYX || [[../cVector3f|<syntaxhighlight lang="c++" inline>const cVector3f &in avRot</syntaxhighlight>]] || |
− | Entity_IncVarVector3f | + | |- |
− | Entity_IsActive | + | | [[../cMatrixf|<syntaxhighlight lang="c++" inline>cMatrixf</syntaxhighlight>]] || cMath_MatrixScale || [[../cVector3f|<syntaxhighlight lang="c++" inline>const cVector3f &in avScale</syntaxhighlight>]] || |
− | Entity_IsInPlayerFOV | + | |- |
− | Entity_IsInteractedWith | + | | [[../cMatrixf|<syntaxhighlight lang="c++" inline>cMatrixf</syntaxhighlight>]] || cMath_MatrixSlerp || <syntaxhighlight lang="c++" inline>float afT</syntaxhighlight>,<br />[[../cMatrixf|<syntaxhighlight lang="c++" inline>const cMatrixf &in a_mtxA</syntaxhighlight>]],<br />[[../cMatrixf|<syntaxhighlight lang="c++" inline>const cMatrixf &in a_mtxB</syntaxhighlight>]],<br /><syntaxhighlight lang="c++" inline>bool abShortestPath</syntaxhighlight> || |
− | Entity_IsOccluder | + | |- |
− | Entity_IsSleeping | + | | [[../cVector3f|<syntaxhighlight lang="c++" inline>cVector3f</syntaxhighlight>]] || cMath_MatrixToEulerAngles || [[../cMatrixf|<syntaxhighlight lang="c++" inline>const cMatrixf &in a_mtxA</syntaxhighlight>]] || |
− | Entity_PlaceAtEntity | + | |- |
− | Entity_PlayAnimation | + | | [[../cVector3f|<syntaxhighlight lang="c++" inline>cVector3f</syntaxhighlight>]] || cMath_MatrixToEulerAnglesMultiSolution || [[../cMatrixf|<syntaxhighlight lang="c++" inline>const cMatrixf &in a_mtxA</syntaxhighlight>]],<br />[[../cVector3f|<syntaxhighlight lang="c++" inline>cVector3f &out avSolution1</syntaxhighlight>]],<br />[[../cVector3f|<syntaxhighlight lang="c++" inline>cVector3f &out avSolution2</syntaxhighlight>]] || |
− | Entity_PlayerIsInFront | + | |- |
− | Entity_PlayProcAnimation | + | | [[../cMatrixf|<syntaxhighlight lang="c++" inline>cMatrixf</syntaxhighlight>]] || cMath_MatrixTranslate || [[../cVector3f|<syntaxhighlight lang="c++" inline>const cVector3f &in avTrans</syntaxhighlight>]] || |
− | Entity_Preload | + | |- |
− | Entity_RemoveAllConnections | + | | [[../cMatrixf|<syntaxhighlight lang="c++" inline>cMatrixf</syntaxhighlight>]] || cMath_MatrixUnitVectors || [[../cVector3f|<syntaxhighlight lang="c++" inline>const cVector3f &in avRight</syntaxhighlight>]],<br />[[../cVector3f|<syntaxhighlight lang="c++" inline>const cVector3f &in avUp</syntaxhighlight>]],<br />[[../cVector3f|<syntaxhighlight lang="c++" inline>const cVector3f &in avForward</syntaxhighlight>]],<br />[[../cVector3f|<syntaxhighlight lang="c++" inline>const cVector3f &in avTranslate</syntaxhighlight>]] || |
− | Entity_RemoveCollideCallback | + | |- |
− | Entity_RemoveConnection | + | | <syntaxhighlight lang="c++" inline>float</syntaxhighlight> || cMath_Max || <syntaxhighlight lang="c++" inline>float afX</syntaxhighlight>,<br /><syntaxhighlight lang="c++" inline>float afY</syntaxhighlight> || |
− | Entity_RemoveEntityAttachment | + | |- |
− | Entity_SetActive | + | | <syntaxhighlight lang="c++" inline>int</syntaxhighlight> || cMath_Max || <syntaxhighlight lang="c++" inline>int alX</syntaxhighlight>,<br /><syntaxhighlight lang="c++" inline>int alY</syntaxhighlight> || |
− | Entity_SetAnimationMessageEventCallback | + | |- |
− | Entity_SetAnimationPaused | + | | <syntaxhighlight lang="c++" inline>float</syntaxhighlight> || cMath_Min || <syntaxhighlight lang="c++" inline>float afX</syntaxhighlight>,<br /><syntaxhighlight lang="c++" inline>float afY</syntaxhighlight> || |
− | Entity_SetAnimationRelativeTimePosition | + | |- |
− | Entity_SetAutoSleep | + | | <syntaxhighlight lang="c++" inline>int</syntaxhighlight> || cMath_Min || <syntaxhighlight lang="c++" inline>int alX</syntaxhighlight>,<br /><syntaxhighlight lang="c++" inline>int alY</syntaxhighlight> || |
− | Entity_SetCollide | + | |- |
− | Entity_SetCollideCharacter | + | | <syntaxhighlight lang="c++" inline>float</syntaxhighlight> || cMath_Modulus || <syntaxhighlight lang="c++" inline>float afDividend</syntaxhighlight>,<br /><syntaxhighlight lang="c++" inline>float afDivisor</syntaxhighlight> || |
− | Entity_SetColorMul | + | |- |
− | Entity_SetConnectionStateChangeCallback | + | | <syntaxhighlight lang="c++" inline>float</syntaxhighlight> || cMath_PlaneDot || [[../cPlanef|<syntaxhighlight lang="c++" inline>const cPlanef &in aPlaneA</syntaxhighlight>]],<br />[[../cPlanef|<syntaxhighlight lang="c++" inline>const cPlanef &in aPlaneB</syntaxhighlight>]] || |
− | Entity_SetEffectBaseColor | + | |- |
− | Entity_SetEffectsActive | + | | <syntaxhighlight lang="c++" inline>bool</syntaxhighlight> || cMath_PlaneIntersectionPoint || [[../cPlanef|<syntaxhighlight lang="c++" inline>const cPlanef &in aP1</syntaxhighlight>]],<br />[[../cPlanef|<syntaxhighlight lang="c++" inline>const cPlanef &in aP2</syntaxhighlight>]],<br />[[../cPlanef|<syntaxhighlight lang="c++" inline>const cPlanef &in aP3</syntaxhighlight>]],<br />[[../cVector3f|<syntaxhighlight lang="c++" inline>cVector3f &in avPoint</syntaxhighlight>]] || |
− | Entity_SetInteractionDisabled | + | |- |
− | Entity_SetIsOccluder | + | | <syntaxhighlight lang="c++" inline>bool</syntaxhighlight> || cMath_PlaneParallel || [[../cPlanef|<syntaxhighlight lang="c++" inline>const cPlanef &in aPlaneA</syntaxhighlight>]],<br />[[../cPlanef|<syntaxhighlight lang="c++" inline>const cPlanef &in aPlaneB</syntaxhighlight>]] || |
− | Entity_SetMaxInteractionDistance | + | |- |
− | Entity_SetPlayerInteractCallback | + | | <syntaxhighlight lang="c++" inline>float</syntaxhighlight> || cMath_PlaneToPointDist || [[../cPlanef|<syntaxhighlight lang="c++" inline>const cPlanef &in aPlane</syntaxhighlight>]],<br />[[../cVector3f|<syntaxhighlight lang="c++" inline>const cVector3f &in avVec</syntaxhighlight>]] || |
− | Entity_SetPlayerLookAtCallback | + | |- |
− | Entity_SetProcAnimationPaused | + | | <syntaxhighlight lang="c++" inline>float</syntaxhighlight> || cMath_Pow || <syntaxhighlight lang="c++" inline>float afX</syntaxhighlight>,<br /><syntaxhighlight lang="c++" inline>float afExp</syntaxhighlight> || |
− | Entity_SetProcAnimationSpeed | + | |- |
− | Entity_SetReflectionVisibility | + | | <syntaxhighlight lang="c++" inline>int</syntaxhighlight> || cMath_Pow2 || <syntaxhighlight lang="c++" inline>int alX</syntaxhighlight> || |
− | Entity_SetVarBool | + | |- |
− | Entity_SetVarColor | + | | [[../cMatrixf|<syntaxhighlight lang="c++" inline>cMatrixf</syntaxhighlight>]] || cMath_ProjectionMatrixObliqueNearClipPlane || [[../cMatrixf|<syntaxhighlight lang="c++" inline>const cMatrixf &in a_mtxProjMatrix</syntaxhighlight>]],<br />[[../cPlanef|<syntaxhighlight lang="c++" inline>const cPlanef &in aClipPlane</syntaxhighlight>]] || |
− | Entity_SetVarFloat | + | |- |
− | Entity_SetVarInt | + | | [[../cVector2f|<syntaxhighlight lang="c++" inline>cVector2f</syntaxhighlight>]] || cMath_ProjectVector2D || [[../cVector2f|<syntaxhighlight lang="c++" inline>const cVector2f &in avSrcVec</syntaxhighlight>]],<br />[[../cVector2f|<syntaxhighlight lang="c++" inline>const cVector2f &in avDestVec</syntaxhighlight>]] || |
− | Entity_SetVarString | + | |- |
− | Entity_SetVarVector2f | + | | [[../cQuaternion|<syntaxhighlight lang="c++" inline>cQuaternion</syntaxhighlight>]] || cMath_QuaternionConjugate || [[../cQuaternion|<syntaxhighlight lang="c++" inline>const cQuaternion &in aqA</syntaxhighlight>]] || |
− | Entity_SetVarVector3f | + | |- |
− | Entity_Sleep | + | | <syntaxhighlight lang="c++" inline>float</syntaxhighlight> || cMath_QuaternionDot || [[../cQuaternion|<syntaxhighlight lang="c++" inline>const cQuaternion &in aqA</syntaxhighlight>]],<br />[[../cQuaternion|<syntaxhighlight lang="c++" inline>const cQuaternion &in aqB</syntaxhighlight>]] || |
− | Entity_StopAnimation | + | |- |
− | Entity_StopProcAnimation | + | | [[../cQuaternion|<syntaxhighlight lang="c++" inline>cQuaternion</syntaxhighlight>]] || cMath_QuaternionEuler || [[../cVector3f|<syntaxhighlight lang="c++" inline>const cVector3f &in avEuler</syntaxhighlight>]],<br />[[../eEulerRotationOrder|<syntaxhighlight lang="c++" inline>eEulerRotationOrder aOrder</syntaxhighlight>]] || |
− | Entity_WakeUp | + | |- |
− | Error | + | | [[../cQuaternion|<syntaxhighlight lang="c++" inline>cQuaternion</syntaxhighlight>]] || cMath_QuaternionInverse || [[../cQuaternion|<syntaxhighlight lang="c++" inline>const cQuaternion &in aqA</syntaxhighlight>]] || |
− | FatalError | + | |- |
− | FogArea_SetVisible | + | | [[../cQuaternion|<syntaxhighlight lang="c++" inline>cQuaternion</syntaxhighlight>]] || cMath_QuaternionLerp || <syntaxhighlight lang="c++" inline>float afT</syntaxhighlight>,<br />[[../cQuaternion|<syntaxhighlight lang="c++" inline>const cQuaternion &in aqA</syntaxhighlight>]],<br />[[../cQuaternion|<syntaxhighlight lang="c++" inline>const cQuaternion &in aqB</syntaxhighlight>]] || |
− | FogArea_SetVisibleInReflection | + | |- |
− | Grab_SetForceMul | + | | [[../cQuaternion|<syntaxhighlight lang="c++" inline>cQuaternion</syntaxhighlight>]] || cMath_QuaternionMatrix || [[../cMatrixf|<syntaxhighlight lang="c++" inline>const cMatrixf &in a_mtxA</syntaxhighlight>]] || |
− | H32 | + | |- |
− | H64 | + | | [[../cQuaternion|<syntaxhighlight lang="c++" inline>cQuaternion</syntaxhighlight>]] || cMath_QuaternionMul || [[../cQuaternion|<syntaxhighlight lang="c++" inline>const cQuaternion &in aqA</syntaxhighlight>]],<br />[[../cQuaternion|<syntaxhighlight lang="c++" inline>const cQuaternion &in aqB</syntaxhighlight>]] || |
− | IrradianceSet_FadeIn | + | |- |
− | IrradianceSet_FadeInSingleProbe | + | | [[../cQuaternion|<syntaxhighlight lang="c++" inline>cQuaternion</syntaxhighlight>]] || cMath_QuaternionNlerp || <syntaxhighlight lang="c++" inline>float afT</syntaxhighlight>,<br />[[../cQuaternion|<syntaxhighlight lang="c++" inline>const cQuaternion &in aqA</syntaxhighlight>]],<br />[[../cQuaternion|<syntaxhighlight lang="c++" inline>const cQuaternion &in aqB</syntaxhighlight>]] || |
− | Joint_Break | + | |- |
− | Joint_GetForceSize | + | | [[../cQuaternion|<syntaxhighlight lang="c++" inline>cQuaternion</syntaxhighlight>]] || cMath_QuaternionNormalize || [[../cQuaternion|<syntaxhighlight lang="c++" inline>const cQuaternion &in aqA</syntaxhighlight>]] || |
− | Joint_IsBroken | + | |- |
− | Joint_SetBreakable | + | | [[../cQuaternion|<syntaxhighlight lang="c++" inline>cQuaternion</syntaxhighlight>]] || cMath_QuaternionSlerp || <syntaxhighlight lang="c++" inline>float afT</syntaxhighlight>,<br />[[../cQuaternion|<syntaxhighlight lang="c++" inline>const cQuaternion &in aqA</syntaxhighlight>]],<br />[[../cQuaternion|<syntaxhighlight lang="c++" inline>const cQuaternion &in aqB</syntaxhighlight>]],<br /><syntaxhighlight lang="c++" inline>bool abShortestPath</syntaxhighlight> || |
− | Lamp_GetLit | + | |- |
− | Lamp_SetFlickerActive | + | | [[../cVector2f|<syntaxhighlight lang="c++" inline>cVector2f</syntaxhighlight>]] || cMath_RandomCircleEdgePoint || <syntaxhighlight lang="c++" inline>float afRadius</syntaxhighlight> || |
− | Lamp_SetLit | + | |- |
− | Lamp_SetupFlicker | + | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || cMath_Randomize || <syntaxhighlight lang="c++" inline>int alSeed</syntaxhighlight> || |
− | LensFlare_SetVisible | + | |- |
− | LevelDoor_GetLocked | + | | [[../cColor|<syntaxhighlight lang="c++" inline>cColor</syntaxhighlight>]] || cMath_RandRectColor || [[../cColor|<syntaxhighlight lang="c++" inline>const cColor &in aMin</syntaxhighlight>]],<br />[[../cColor|<syntaxhighlight lang="c++" inline>const cColor &in aMax</syntaxhighlight>]] || |
− | LevelDoor_SetLocked | + | |- |
− | Lever_GetState | + | | <syntaxhighlight lang="c++" inline>float</syntaxhighlight> || cMath_RandRectf || <syntaxhighlight lang="c++" inline>float alMin</syntaxhighlight>,<br /><syntaxhighlight lang="c++" inline>float alMax</syntaxhighlight> || |
− | Lever_SetAutoMoveEnabled | + | |- |
− | Lever_SetAutoMoveTarget | + | | <syntaxhighlight lang="c++" inline>int</syntaxhighlight> || cMath_RandRectl || <syntaxhighlight lang="c++" inline>int alMin</syntaxhighlight>,<br /><syntaxhighlight lang="c++" inline>int alMax</syntaxhighlight> || |
− | Lever_SetInteractionDisablesStuck | + | |- |
− | Lever_SetStuckState | + | | [[../cVector2f|<syntaxhighlight lang="c++" inline>cVector2f</syntaxhighlight>]] || cMath_RandRectVector2f || [[../cVector2f|<syntaxhighlight lang="c++" inline>const cVector2f &in avMin</syntaxhighlight>]],<br />[[../cVector2f|<syntaxhighlight lang="c++" inline>const cVector2f &in avMax</syntaxhighlight>]] || |
− | Light_FadeTo | + | |- |
− | Light_GetBrightness | + | | [[../cVector3f|<syntaxhighlight lang="c++" inline>cVector3f</syntaxhighlight>]] || cMath_RandRectVector3f || [[../cVector3f|<syntaxhighlight lang="c++" inline>const cVector3f &in avMin</syntaxhighlight>]],<br />[[../cVector3f|<syntaxhighlight lang="c++" inline>const cVector3f &in avMax</syntaxhighlight>]] || |
− | Light_SetBrightness | + | |- |
− | Light_SetCastShadows | + | | [[../tString|<syntaxhighlight lang="c++" inline>tString</syntaxhighlight>]] || cMath_RGBToHex || [[../cColor|<syntaxhighlight lang="c++" inline>const cColor &in aRGB</syntaxhighlight>]] || |
− | Light_SetCheapGobo | + | |- |
− | Light_SetFlickerActive | + | | [[../tWString|<syntaxhighlight lang="c++" inline>tWString</syntaxhighlight>]] || cMath_RGBToHexW || [[../cColor|<syntaxhighlight lang="c++" inline>const cColor &in aRGB</syntaxhighlight>]] || |
− | Light_SetShadowBiasMul | + | |- |
− | Light_SetVisible | + | | [[../cVector3f|<syntaxhighlight lang="c++" inline>cVector3f</syntaxhighlight>]] || cMath_RGBToHSB || [[../cColor|<syntaxhighlight lang="c++" inline>const cColor &in aX</syntaxhighlight>]] || |
− | Log | + | |- |
− | + | | <syntaxhighlight lang="c++" inline>float</syntaxhighlight> || cMath_Round || <syntaxhighlight lang="c++" inline>float afVal</syntaxhighlight> || | |
− | + | |- | |
− | + | | <syntaxhighlight lang="c++" inline>float</syntaxhighlight> || cMath_RoundFloatToDecimals || <syntaxhighlight lang="c++" inline>float afVal</syntaxhighlight>,<br /><syntaxhighlight lang="c++" inline>int alPrecision</syntaxhighlight> || | |
− | Map_GetLensFlareArray | + | |- |
− | Map_GetLightArray | + | | <syntaxhighlight lang="c++" inline>int</syntaxhighlight> || cMath_RoundToInt || <syntaxhighlight lang="c++" inline>float afVal</syntaxhighlight> || |
− | Map_GetParticleSystemArray | + | |- |
− | Material_Preload | + | | [[../cVector2l|<syntaxhighlight lang="c++" inline>cVector2l</syntaxhighlight>]] || cMath_RoundToInt || [[../cVector2f|<syntaxhighlight lang="c++" inline>const cVector2f &in avX</syntaxhighlight>]] || |
− | Math_CatmullRom | + | |- |
− | Meter_SetShakeMul | + | | [[../cVector3l|<syntaxhighlight lang="c++" inline>cVector3l</syntaxhighlight>]] || cMath_RoundToInt || [[../cVector3f|<syntaxhighlight lang="c++" inline>const cVector3f &in avX</syntaxhighlight>]] || |
− | Meter_SetSpeedMul | + | |- |
− | Meter_SetState | + | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || cMath_SetBitFlag || <syntaxhighlight lang="c++" inline>int &out alFlagNum</syntaxhighlight>,<br /><syntaxhighlight lang="c++" inline>int alBit</syntaxhighlight>,<br /><syntaxhighlight lang="c++" inline>bool abSet</syntaxhighlight> || |
− | MoveObject_SetState | + | |- |
− | MoveObject_SetStateExt | + | | <syntaxhighlight lang="c++" inline>float</syntaxhighlight> || cMath_SigmoidCurve || <syntaxhighlight lang="c++" inline>float afX</syntaxhighlight> || |
− | MovingButton_Blink | + | |- |
− | MovingButton_GetStateAmount | + | | <syntaxhighlight lang="c++" inline>float</syntaxhighlight> || cMath_Sign || <syntaxhighlight lang="c++" inline>float afX</syntaxhighlight> || |
− | MovingButton_IsDisabled | + | |- |
− | MovingButton_IsLocked | + | | <syntaxhighlight lang="c++" inline>int</syntaxhighlight> || cMath_Sign || <syntaxhighlight lang="c++" inline>int alX</syntaxhighlight> || |
− | MovingButton_IsSwitchedOn | + | |- |
− | MovingButton_SetCanBeSwitchedOff | + | | <syntaxhighlight lang="c++" inline>float</syntaxhighlight> || cMath_Sin || <syntaxhighlight lang="c++" inline>float afX</syntaxhighlight> || |
− | MovingButton_SetCanBeSwitchedOn | + | |- |
− | MovingButton_SetDisabled | + | | <syntaxhighlight lang="c++" inline>float</syntaxhighlight> || cMath_Sqrt || <syntaxhighlight lang="c++" inline>float afX</syntaxhighlight> || |
− | MovingButton_SetLocked | + | |- |
− | MovingButton_SetReturnToOffTime | + | | <syntaxhighlight lang="c++" inline>float</syntaxhighlight> || cMath_Tan || <syntaxhighlight lang="c++" inline>float afX</syntaxhighlight> || |
− | MovingButton_SetSwitchedOn | + | |- |
− | ParticleSystem_AttachToEntity | + | | <syntaxhighlight lang="c++" inline>float</syntaxhighlight> || cMath_ToDeg || <syntaxhighlight lang="c++" inline>float afAngle</syntaxhighlight> || |
− | ParticleSystem_CreateAtEntity | + | |- |
− | ParticleSystem_CreateAtEntityExt | + | | <syntaxhighlight lang="c++" inline>float</syntaxhighlight> || cMath_ToRad || <syntaxhighlight lang="c++" inline>float afAngle</syntaxhighlight> || |
− | ParticleSystem_Destroy | + | |- |
− | ParticleSystem_Exists | + | | [[../cPlanef|<syntaxhighlight lang="c++" inline>cPlanef</syntaxhighlight>]] || cMath_TransformPlane || [[../cMatrixf|<syntaxhighlight lang="c++" inline>const cMatrixf &in a_mtxTransform</syntaxhighlight>]],<br />[[../cPlanef|<syntaxhighlight lang="c++" inline>const cPlanef &in aPlane</syntaxhighlight>]] || |
− | ParticleSystem_Preload | + | |- |
− | ParticleSystem_SetActive | + | | <syntaxhighlight lang="c++" inline>float</syntaxhighlight> || cMath_TurnAngle || <syntaxhighlight lang="c++" inline>float afAngle</syntaxhighlight>,<br /><syntaxhighlight lang="c++" inline>float afFinalAngle</syntaxhighlight>,<br /><syntaxhighlight lang="c++" inline>float afSpeed</syntaxhighlight>,<br /><syntaxhighlight lang="c++" inline>float afMaxAngle</syntaxhighlight> || |
− | ParticleSystem_SetBrightness | + | |- |
− | ParticleSystem_SetColor | + | | <syntaxhighlight lang="c++" inline>float</syntaxhighlight> || cMath_TurnAngleDeg || <syntaxhighlight lang="c++" inline>float afAngle</syntaxhighlight>,<br /><syntaxhighlight lang="c++" inline>float afFinalAngle</syntaxhighlight>,<br /><syntaxhighlight lang="c++" inline>float afSpeed</syntaxhighlight> || |
− | ParticleSystem_SetVisible | + | |- |
− | PhysicsSlideDoor_AutoMoveToState | + | | <syntaxhighlight lang="c++" inline>float</syntaxhighlight> || cMath_TurnAngleRad || <syntaxhighlight lang="c++" inline>float afAngle</syntaxhighlight>,<br /><syntaxhighlight lang="c++" inline>float afFinalAngle</syntaxhighlight>,<br /><syntaxhighlight lang="c++" inline>float afSpeed</syntaxhighlight> || |
− | PhysicsSlideDoor_GetClosed | + | |- |
− | PhysicsSlideDoor_GetOpenAmount | + | | [[../cVector2f|<syntaxhighlight lang="c++" inline>cVector2f</syntaxhighlight>]] || cMath_Vector2Abs || [[../cVector2f|<syntaxhighlight lang="c++" inline>const cVector2f &in avVec</syntaxhighlight>]] || |
− | PhysicsSlideDoor_SetLocked | + | |- |
− | Prop_AddAttachedProp | + | | [[../cVector2f|<syntaxhighlight lang="c++" inline>cVector2f</syntaxhighlight>]] || cMath_Vector2CatmullRom || [[../cVector2f|<syntaxhighlight lang="c++" inline>const cVector2f &in avP0</syntaxhighlight>]],<br />[[../cVector2f|<syntaxhighlight lang="c++" inline>const cVector2f &in avP1</syntaxhighlight>]],<br />[[../cVector2f|<syntaxhighlight lang="c++" inline>const cVector2f &in avP2</syntaxhighlight>]],<br />[[../cVector2f|<syntaxhighlight lang="c++" inline>const cVector2f &in avP3</syntaxhighlight>]],<br /><syntaxhighlight lang="c++" inline>float afFract</syntaxhighlight> || |
− | Prop_AddHealth | + | |- |
− | Prop_AlignRotation | + | | [[../cVector2f|<syntaxhighlight lang="c++" inline>cVector2f</syntaxhighlight>]] || cMath_Vector2Ceil || [[../cVector2f|<syntaxhighlight lang="c++" inline>const cVector2f &in avVec</syntaxhighlight>]] || |
− | Prop_ClearVelocity | + | |- |
− | Prop_DisableCollisionUntilOutsidePlayer | + | | <syntaxhighlight lang="c++" inline>float</syntaxhighlight> || cMath_Vector2Dist || [[../cVector2f|<syntaxhighlight lang="c++" inline>const cVector2f &in avPosA</syntaxhighlight>]],<br />[[../cVector2f|<syntaxhighlight lang="c++" inline>const cVector2f &in avPosB</syntaxhighlight>]] || |
− | Prop_GetHealth | + | |- |
− | Prop_MoveLinearTo | + | | <syntaxhighlight lang="c++" inline>float</syntaxhighlight> || cMath_Vector2DistSqr || [[../cVector2f|<syntaxhighlight lang="c++" inline>const cVector2f &in avPosA</syntaxhighlight>]],<br />[[../cVector2f|<syntaxhighlight lang="c++" inline>const cVector2f &in avPosB</syntaxhighlight>]] || |
− | Prop_RemoveAttachedProp | + | |- |
− | Prop_RotateToSpeed | + | | <syntaxhighlight lang="c++" inline>float</syntaxhighlight> || cMath_Vector2DistSqrXY || [[../cVector3f|<syntaxhighlight lang="c++" inline>const cVector3f &in avPosA</syntaxhighlight>]],<br />[[../cVector3f|<syntaxhighlight lang="c++" inline>const cVector3f &in avPosB</syntaxhighlight>]] || |
− | Prop_SetActiveAndFade | + | |- |
− | Prop_SetAllowMapTransfer | + | | <syntaxhighlight lang="c++" inline>float</syntaxhighlight> || cMath_Vector2DistSqrXZ || [[../cVector3f|<syntaxhighlight lang="c++" inline>const cVector3f &in avPosA</syntaxhighlight>]],<br />[[../cVector3f|<syntaxhighlight lang="c++" inline>const cVector3f &in avPosB</syntaxhighlight>]] || |
− | Prop_SetHealth | + | |- |
− | Prop_SetStaticPhysics | + | | <syntaxhighlight lang="c++" inline>float</syntaxhighlight> || cMath_Vector2DistSqrYZ || [[../cVector3f|<syntaxhighlight lang="c++" inline>const cVector3f &in avPosA</syntaxhighlight>]],<br />[[../cVector3f|<syntaxhighlight lang="c++" inline>const cVector3f &in avPosB</syntaxhighlight>]] || |
− | Prop_StopMovement | + | |- |
− | Readable_SetCloseCallback | + | | <syntaxhighlight lang="c++" inline>float</syntaxhighlight> || cMath_Vector2DistXY || [[../cVector3f|<syntaxhighlight lang="c++" inline>const cVector3f &in avPosA</syntaxhighlight>]],<br />[[../cVector3f|<syntaxhighlight lang="c++" inline>const cVector3f &in avPosB</syntaxhighlight>]] || |
− | Readable_SetOpenEntityFile | + | |- |
− | Slide_AutoMoveTo | + | | <syntaxhighlight lang="c++" inline>float</syntaxhighlight> || cMath_Vector2DistXZ || [[../cVector3f|<syntaxhighlight lang="c++" inline>const cVector3f &in avPosA</syntaxhighlight>]],<br />[[../cVector3f|<syntaxhighlight lang="c++" inline>const cVector3f &in avPosB</syntaxhighlight>]] || |
− | Slide_GetLocked | + | |- |
− | Slide_GetSlideAmount | + | | <syntaxhighlight lang="c++" inline>float</syntaxhighlight> || cMath_Vector2DistYZ || [[../cVector3f|<syntaxhighlight lang="c++" inline>const cVector3f &in avPosA</syntaxhighlight>]],<br />[[../cVector3f|<syntaxhighlight lang="c++" inline>const cVector3f &in avPosB</syntaxhighlight>]] || |
− | Slide_GetSlideVel | + | |- |
− | Slide_SetLocked | + | | <syntaxhighlight lang="c++" inline>float</syntaxhighlight> || cMath_Vector2Dot || [[../cVector2f|<syntaxhighlight lang="c++" inline>const cVector2f &in avPosA</syntaxhighlight>]],<br />[[../cVector2f|<syntaxhighlight lang="c++" inline>const cVector2f &in avPosB</syntaxhighlight>]] || |
− | Slide_SetSlideAmount | + | |- |
− | SlideDoor_GetOpenAmount | + | | [[../cVector2f|<syntaxhighlight lang="c++" inline>cVector2f</syntaxhighlight>]] || cMath_Vector2Floor || [[../cVector2f|<syntaxhighlight lang="c++" inline>const cVector2f &in avVec</syntaxhighlight>]] || |
− | SlideDoor_SetClosed | + | |- |
− | SlideDoor_SetOpenableByAgent | + | | [[../cVector2f|<syntaxhighlight lang="c++" inline>cVector2f</syntaxhighlight>]] || cMath_Vector2IncreaseTo || [[../cVector2f|<syntaxhighlight lang="c++" inline>const cVector2f &in avX</syntaxhighlight>]],<br />[[../cVector2f|<syntaxhighlight lang="c++" inline>const cVector2f &in avAdd</syntaxhighlight>]],<br />[[../cVector2f|<syntaxhighlight lang="c++" inline>const cVector2f &in avDest</syntaxhighlight>]] || |
− | SlideDoor_SetOpenAmount | + | |- |
− | String_SecondsToClockDisplay | + | | [[../cVector2f|<syntaxhighlight lang="c++" inline>cVector2f</syntaxhighlight>]] || cMath_Vector2Max || [[../cVector2f|<syntaxhighlight lang="c++" inline>const cVector2f &in avVecA</syntaxhighlight>]],<br />[[../cVector2f|<syntaxhighlight lang="c++" inline>const cVector2f &in avVecB</syntaxhighlight>]] || |
− | SwingDoor_AddDoorBodyImpulse | + | |- |
− | SwingDoor_GetBlocked | + | | <syntaxhighlight lang="c++" inline>float</syntaxhighlight> || cMath_Vector2MaxElement || [[../cVector2f|<syntaxhighlight lang="c++" inline>const cVector2f &in avVec</syntaxhighlight>]] || |
− | SwingDoor_GetClosed | + | |- |
− | SwingDoor_GetLocked | + | | [[../cVector2f|<syntaxhighlight lang="c++" inline>cVector2f</syntaxhighlight>]] || cMath_Vector2Min || [[../cVector2f|<syntaxhighlight lang="c++" inline>const cVector2f &in avVecA</syntaxhighlight>]],<br />[[../cVector2f|<syntaxhighlight lang="c++" inline>const cVector2f &in avVecB</syntaxhighlight>]] || |
− | SwingDoor_GetOpenAmount | + | |- |
− | SwingDoor_GetState | + | | <syntaxhighlight lang="c++" inline>float</syntaxhighlight> || cMath_Vector2MinElement || [[../cVector2f|<syntaxhighlight lang="c++" inline>const cVector2f &in avVec</syntaxhighlight>]] || |
− | SwingDoor_SetBlocked | + | |- |
− | SwingDoor_SetClosed | + | | [[../cVector2f|<syntaxhighlight lang="c++" inline>cVector2f</syntaxhighlight>]] || cMath_Vector2Normalize || [[../cVector2f|<syntaxhighlight lang="c++" inline>const cVector2f &in avVec</syntaxhighlight>]] || |
− | SwingDoor_SetDisableAutoClose | + | |- |
− | SwingDoor_SetLocked | + | | [[../cVector2f|<syntaxhighlight lang="c++" inline>cVector2f</syntaxhighlight>]] || cMath_Vector2Rotate || [[../cVector2f|<syntaxhighlight lang="c++" inline>const cVector2f &in avVec</syntaxhighlight>]],<br /><syntaxhighlight lang="c++" inline>float afAngle</syntaxhighlight> || |
− | SwingDoor_SetOpenAmount | + | |- |
− | Terminal_FadeImGuiStateColor | + | | [[../cVector2f|<syntaxhighlight lang="c++" inline>cVector2f</syntaxhighlight>]] || cMath_Vector2ToDeg || [[../cVector2f|<syntaxhighlight lang="c++" inline>const cVector2f &in avVec</syntaxhighlight>]] || |
− | Terminal_FadeImGuiStateFloat | + | |- |
− | Terminal_FadeImGuiStateVector3f | + | | [[../cVector2f|<syntaxhighlight lang="c++" inline>cVector2f</syntaxhighlight>]] || cMath_Vector2ToRad || [[../cVector2f|<syntaxhighlight lang="c++" inline>const cVector2f &in avVec</syntaxhighlight>]] || |
− | Terminal_ForceCacheUpdate | + | |- |
− | Terminal_GetImGuiStateBool | + | | [[../cVector3f|<syntaxhighlight lang="c++" inline>cVector3f</syntaxhighlight>]] || cMath_Vector3Abs || [[../cVector3f|<syntaxhighlight lang="c++" inline>const cVector3f &in avVec</syntaxhighlight>]] || |
− | Terminal_GetImGuiStateColor | + | |- |
− | Terminal_GetImGuiStateFloat | + | | <syntaxhighlight lang="c++" inline>float</syntaxhighlight> || cMath_Vector3Angle || [[../cVector3f|<syntaxhighlight lang="c++" inline>const cVector3f &in avVecA</syntaxhighlight>]],<br />[[../cVector3f|<syntaxhighlight lang="c++" inline>const cVector3f &in avVecB</syntaxhighlight>]] || |
− | Terminal_GetImGuiStateInt | + | |- |
− | Terminal_GetImGuiStateVector3f | + | | [[../cVector3f|<syntaxhighlight lang="c++" inline>cVector3f</syntaxhighlight>]] || cMath_Vector3AngleDistance || [[../cVector3f|<syntaxhighlight lang="c++" inline>const cVector3f &in avAngles1</syntaxhighlight>]],<br />[[../cVector3f|<syntaxhighlight lang="c++" inline>const cVector3f &in avAngles2</syntaxhighlight>]],<br /><syntaxhighlight lang="c++" inline>float afMaxAngle</syntaxhighlight> || |
− | Terminal_IncImGuiStateColor | + | |- |
− | Terminal_IncImGuiStateFloat | + | | [[../cVector3f|<syntaxhighlight lang="c++" inline>cVector3f</syntaxhighlight>]] || cMath_Vector3AngleDistanceDeg || [[../cVector3f|<syntaxhighlight lang="c++" inline>const cVector3f &in avAngles1</syntaxhighlight>]],<br />[[../cVector3f|<syntaxhighlight lang="c++" inline>const cVector3f &in avAngles2</syntaxhighlight>]] || |
− | Terminal_IncImGuiStateInt | + | |- |
− | Terminal_IncImGuiStateVector3f | + | | [[../cVector3f|<syntaxhighlight lang="c++" inline>cVector3f</syntaxhighlight>]] || cMath_Vector3AngleDistanceRad || [[../cVector3f|<syntaxhighlight lang="c++" inline>const cVector3f &in avAngles1</syntaxhighlight>]],<br />[[../cVector3f|<syntaxhighlight lang="c++" inline>const cVector3f &in avAngles2</syntaxhighlight>]] || |
− | Terminal_IsGuiActive | + | |- |
− | Terminal_SetAllowInteraction | + | | [[../cVector3f|<syntaxhighlight lang="c++" inline>cVector3f</syntaxhighlight>]] || cMath_Vector3CatmullRom || [[../cVector3f|<syntaxhighlight lang="c++" inline>const cVector3f &in avP0</syntaxhighlight>]],<br />[[../cVector3f|<syntaxhighlight lang="c++" inline>const cVector3f &in avP1</syntaxhighlight>]],<br />[[../cVector3f|<syntaxhighlight lang="c++" inline>const cVector3f &in avP2</syntaxhighlight>]],<br />[[../cVector3f|<syntaxhighlight lang="c++" inline>const cVector3f &in avP3</syntaxhighlight>]],<br /><syntaxhighlight lang="c++" inline>float afFract</syntaxhighlight> || |
− | Terminal_SetEnterCallback | + | |- |
− | Terminal_SetFPSWhenIdle | + | | [[../cVector3f|<syntaxhighlight lang="c++" inline>cVector3f</syntaxhighlight>]] || cMath_Vector3Ceil || [[../cVector3f|<syntaxhighlight lang="c++" inline>const cVector3f &in avVec</syntaxhighlight>]] || |
− | Terminal_SetGuiActive | + | |- |
− | Terminal_SetImGuiStateBool | + | | [[../cVector3f|<syntaxhighlight lang="c++" inline>cVector3f</syntaxhighlight>]] || cMath_Vector3ClampLength || [[../cVector3f|<syntaxhighlight lang="c++" inline>const cVector3f &in avVec</syntaxhighlight>]],<br /><syntaxhighlight lang="c++" inline>float afMinLength</syntaxhighlight>,<br /><syntaxhighlight lang="c++" inline>float afMaxLength</syntaxhighlight> || |
− | Terminal_SetImGuiStateColor | + | |- |
− | Terminal_SetImGuiStateFloat | + | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || cMath_Vector3ClampToLength || [[../cVector3f|<syntaxhighlight lang="c++" inline>cVector3f &in avVec</syntaxhighlight>]],<br /><syntaxhighlight lang="c++" inline>float afMaxLength</syntaxhighlight> || |
− | Terminal_SetImGuiStateInt | + | |- |
− | Terminal_SetImGuiStateVector3f | + | | [[../cVector3f|<syntaxhighlight lang="c++" inline>cVector3f</syntaxhighlight>]] || cMath_Vector3Cross || [[../cVector3f|<syntaxhighlight lang="c++" inline>const cVector3f &in avVecA</syntaxhighlight>]],<br />[[../cVector3f|<syntaxhighlight lang="c++" inline>const cVector3f &in avVecB</syntaxhighlight>]] || |
− | Terminal_SetLeaveCallback | + | |- |
− | Terminal_SetOnGuiFunction | + | | <syntaxhighlight lang="c++" inline>float</syntaxhighlight> || cMath_Vector3Dist || [[../cVector3f|<syntaxhighlight lang="c++" inline>const cVector3f &in avStartPos</syntaxhighlight>]],<br />[[../cVector3f|<syntaxhighlight lang="c++" inline>const cVector3f &in avEndPos</syntaxhighlight>]] || |
− | Terminal_SetShowMouse | + | |- |
− | Terminal_SetUpdateWhenOutOfView | + | | <syntaxhighlight lang="c++" inline>float</syntaxhighlight> || cMath_Vector3DistSqr || [[../cVector3f|<syntaxhighlight lang="c++" inline>const cVector3f &in avStartPos</syntaxhighlight>]],<br />[[../cVector3f|<syntaxhighlight lang="c++" inline>const cVector3f &in avEndPos</syntaxhighlight>]] || |
− | Terminal_StopImGuiFade | + | |- |
− | Tool_GetHandAnimationSuffix | + | | <syntaxhighlight lang="c++" inline>float</syntaxhighlight> || cMath_Vector3Dot || [[../cVector3f|<syntaxhighlight lang="c++" inline>const cVector3f &in avVecA</syntaxhighlight>]],<br />[[../cVector3f|<syntaxhighlight lang="c++" inline>const cVector3f &in avVecB</syntaxhighlight>]] || |
− | Tool_PickUp | + | |- |
− | Tool_SetAutoHideAfterPickup | + | | [[../cVector3f|<syntaxhighlight lang="c++" inline>cVector3f</syntaxhighlight>]] || cMath_Vector3Floor || [[../cVector3f|<syntaxhighlight lang="c++" inline>const cVector3f &in avVec</syntaxhighlight>]] || |
− | Tool_SetHighlightActive | + | |- |
− | Warning | + | | [[../cVector3f|<syntaxhighlight lang="c++" inline>cVector3f</syntaxhighlight>]] || cMath_Vector3IncreaseTo || [[../cVector3f|<syntaxhighlight lang="c++" inline>const cVector3f &in avX</syntaxhighlight>]],<br />[[../cVector3f|<syntaxhighlight lang="c++" inline>const cVector3f &in avAdd</syntaxhighlight>]],<br />[[../cVector3f|<syntaxhighlight lang="c++" inline>const cVector3f &in avDest</syntaxhighlight>]] || |
− | Wheel_GetCurrentAngle | + | |- |
− | Wheel_GetState | + | | [[../cVector3f|<syntaxhighlight lang="c++" inline>cVector3f</syntaxhighlight>]] || cMath_Vector3Max || [[../cVector3f|<syntaxhighlight lang="c++" inline>const cVector3f &in avVecA</syntaxhighlight>]],<br />[[../cVector3f|<syntaxhighlight lang="c++" inline>const cVector3f &in avVecB</syntaxhighlight>]] || |
− | Wheel_SetAngle | + | |- |
− | Wheel_SetInteractionDisablesStuck | + | | <syntaxhighlight lang="c++" inline>float</syntaxhighlight> || cMath_Vector3MaxElement || [[../cVector3f|<syntaxhighlight lang="c++" inline>const cVector3f &in avVec</syntaxhighlight>]] || |
− | Wheel_SetStuckState | + | |- |
+ | | [[../cVector3f|<syntaxhighlight lang="c++" inline>cVector3f</syntaxhighlight>]] || cMath_Vector3MaxLength || [[../cVector3f|<syntaxhighlight lang="c++" inline>const cVector3f &in avVec</syntaxhighlight>]],<br /><syntaxhighlight lang="c++" inline>float afMaxLength</syntaxhighlight> || | ||
+ | |- | ||
+ | | [[../cVector3f|<syntaxhighlight lang="c++" inline>cVector3f</syntaxhighlight>]] || cMath_Vector3Min || [[../cVector3f|<syntaxhighlight lang="c++" inline>const cVector3f &in avVecA</syntaxhighlight>]],<br />[[../cVector3f|<syntaxhighlight lang="c++" inline>const cVector3f &in avVecB</syntaxhighlight>]] || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>float</syntaxhighlight> || cMath_Vector3MinElement || [[../cVector3f|<syntaxhighlight lang="c++" inline>const cVector3f &in avVec</syntaxhighlight>]] || | ||
+ | |- | ||
+ | | [[../cVector3f|<syntaxhighlight lang="c++" inline>cVector3f</syntaxhighlight>]] || cMath_Vector3MinLength || [[../cVector3f|<syntaxhighlight lang="c++" inline>const cVector3f &in avVec</syntaxhighlight>]],<br /><syntaxhighlight lang="c++" inline>float afMinLength</syntaxhighlight> || | ||
+ | |- | ||
+ | | [[../cVector3f|<syntaxhighlight lang="c++" inline>cVector3f</syntaxhighlight>]] || cMath_Vector3Normalize || [[../cVector3f|<syntaxhighlight lang="c++" inline>const cVector3f &in avVec</syntaxhighlight>]] || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || cMath_Vector3OrthonormalizeBasis || [[../cVector3f|<syntaxhighlight lang="c++" inline>const cVector3f &in avSrcRight</syntaxhighlight>]],<br />[[../cVector3f|<syntaxhighlight lang="c++" inline>const cVector3f &in avSrcUp</syntaxhighlight>]],<br />[[../cVector3f|<syntaxhighlight lang="c++" inline>const cVector3f &in avSrcForward</syntaxhighlight>]],<br />[[../cVector3f|<syntaxhighlight lang="c++" inline>cVector3f &out avDstRight</syntaxhighlight>]],<br />[[../cVector3f|<syntaxhighlight lang="c++" inline>cVector3f &out avDstUp</syntaxhighlight>]],<br />[[../cVector3f|<syntaxhighlight lang="c++" inline>cVector3f &out avDstForward</syntaxhighlight>]] || | ||
+ | |- | ||
+ | | [[../cVector3f|<syntaxhighlight lang="c++" inline>cVector3f</syntaxhighlight>]] || cMath_Vector3Project || [[../cVector3f|<syntaxhighlight lang="c++" inline>const cVector3f &in avSrcVec</syntaxhighlight>]],<br />[[../cVector3f|<syntaxhighlight lang="c++" inline>const cVector3f &in avDestVec</syntaxhighlight>]] || | ||
+ | |- | ||
+ | | [[../cVector3f|<syntaxhighlight lang="c++" inline>cVector3f</syntaxhighlight>]] || cMath_Vector3ProjectOnPlane || [[../cVector3f|<syntaxhighlight lang="c++" inline>const cVector3f &in avSrcVec</syntaxhighlight>]],<br />[[../cVector3f|<syntaxhighlight lang="c++" inline>const cVector3f &in avPlaneNormal</syntaxhighlight>]] || | ||
+ | |- | ||
+ | | [[../cVector3f|<syntaxhighlight lang="c++" inline>cVector3f</syntaxhighlight>]] || cMath_Vector3Reflect || [[../cVector3f|<syntaxhighlight lang="c++" inline>const cVector3f &in avVec</syntaxhighlight>]],<br />[[../cVector3f|<syntaxhighlight lang="c++" inline>const cVector3f &in avNormal</syntaxhighlight>]] || | ||
+ | |- | ||
+ | | [[../cVector3f|<syntaxhighlight lang="c++" inline>cVector3f</syntaxhighlight>]] || cMath_Vector3SphereSurfacePoint || [[../cVector2f|<syntaxhighlight lang="c++" inline>const cVector2f &in avSeed</syntaxhighlight>]],<br /><syntaxhighlight lang="c++" inline>float afRadius</syntaxhighlight> || | ||
+ | |- | ||
+ | | [[../cVector3f|<syntaxhighlight lang="c++" inline>cVector3f</syntaxhighlight>]] || cMath_Vector3ToDeg || [[../cVector3f|<syntaxhighlight lang="c++" inline>const cVector3f &in avVec</syntaxhighlight>]] || | ||
+ | |- | ||
+ | | [[../cVector3f|<syntaxhighlight lang="c++" inline>cVector3f</syntaxhighlight>]] || cMath_Vector3ToRad || [[../cVector3f|<syntaxhighlight lang="c++" inline>const cVector3f &in avVec</syntaxhighlight>]] || | ||
+ | |- | ||
+ | | [[../cVector3f|<syntaxhighlight lang="c++" inline>cVector3f</syntaxhighlight>]] || cMath_Vector3UnProject || [[../cVector3f|<syntaxhighlight lang="c++" inline>const cVector3f &in avVec</syntaxhighlight>]],<br />[[../cRect2f|<syntaxhighlight lang="c++" inline>const cRect2f &in aScreenRect</syntaxhighlight>]],<br />[[../cMatrixf|<syntaxhighlight lang="c++" inline>const cMatrixf &in a_mtxViewProj</syntaxhighlight>]] || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>float</syntaxhighlight> || cMath_Wrap || <syntaxhighlight lang="c++" inline>float afX</syntaxhighlight>,<br /><syntaxhighlight lang="c++" inline>float afMin</syntaxhighlight>,<br /><syntaxhighlight lang="c++" inline>float afMax</syntaxhighlight> || | ||
+ | |- | ||
+ | | [[../iPhysicsWorld|<syntaxhighlight lang="c++" inline>iPhysicsWorld@</syntaxhighlight>]] || cPhysics_CreateWorld || <syntaxhighlight lang="c++" inline>bool abAddSurfaceData</syntaxhighlight> || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || cPhysics_DestroyWorld || [[../iPhysicsWorld|<syntaxhighlight lang="c++" inline>iPhysicsWorld@ apWorld</syntaxhighlight>]] || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>float</syntaxhighlight> || cPhysics_GetImpactDuration || || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>int</syntaxhighlight> || cPhysics_GetMaxImpacts || || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || cPhysics_SetImpactDuration || <syntaxhighlight lang="c++" inline>float afX</syntaxhighlight> || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || cPhysics_SetMaxImpacts || <syntaxhighlight lang="c++" inline>int alX</syntaxhighlight> || | ||
+ | |- | ||
+ | | [[../iPhysicsBody|<syntaxhighlight lang="c++" inline>iPhysicsBody@</syntaxhighlight>]] || cPhysics_ToBody || [[../iEntity3D|<syntaxhighlight lang="c++" inline>iEntity3D@ apEntity</syntaxhighlight>]] || | ||
+ | |- | ||
+ | | [[../iPhysicsJointBall|<syntaxhighlight lang="c++" inline>iPhysicsJointBall@</syntaxhighlight>]] || cPhysics_ToJointBall || [[../iPhysicsJoint|<syntaxhighlight lang="c++" inline>iPhysicsJoint@ apJoint</syntaxhighlight>]] || | ||
+ | |- | ||
+ | | [[../iPhysicsJointHinge|<syntaxhighlight lang="c++" inline>iPhysicsJointHinge@</syntaxhighlight>]] || cPhysics_ToJointHinge || [[../iPhysicsJoint|<syntaxhighlight lang="c++" inline>iPhysicsJoint@ apJoint</syntaxhighlight>]] || | ||
+ | |- | ||
+ | | [[../iPhysicsJointSlider|<syntaxhighlight lang="c++" inline>iPhysicsJointSlider@</syntaxhighlight>]] || cPhysics_ToJointSlider || [[../iPhysicsJoint|<syntaxhighlight lang="c++" inline>iPhysicsJoint@ apJoint</syntaxhighlight>]] || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>bool</syntaxhighlight> || cResources_AddLanguageFile || [[../tString|<syntaxhighlight lang="c++" inline>const tString &in asFilePath</syntaxhighlight>]],<br /><syntaxhighlight lang="c++" inline>bool abAddResourceDirs</syntaxhighlight> || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>bool</syntaxhighlight> || cResources_AddResourceDir || [[../tWString|<syntaxhighlight lang="c++" inline>const tWString &in asDir</syntaxhighlight>]],<br /><syntaxhighlight lang="c++" inline>bool abAddSubDirectories</syntaxhighlight>,<br />[[../tString|<syntaxhighlight lang="c++" inline>const tString &in asMask</syntaxhighlight>]] || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || cResources_ClearResourceDirs || || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || cResources_ClearTranslations || || | ||
+ | |- | ||
+ | | [[../iFontData|<syntaxhighlight lang="c++" inline>iFontData@</syntaxhighlight>]] || cResources_CreateFontData || [[../tString|<syntaxhighlight lang="c++" inline>const tString &in asName</syntaxhighlight>]] || | ||
+ | |- | ||
+ | | [[../iGpuShader|<syntaxhighlight lang="c++" inline>iGpuShader@</syntaxhighlight>]] || cResources_CreateGpuShader || [[../tString|<syntaxhighlight lang="c++" inline>const tString &in asName</syntaxhighlight>]],<br /><syntaxhighlight lang="c++" inline>int alType</syntaxhighlight>,<br />[[../cPrepParserVarContainer|<syntaxhighlight lang="c++" inline>cPrepParserVarContainer @apVarCont</syntaxhighlight>]] || | ||
+ | |- | ||
+ | | [[../iGpuShader|<syntaxhighlight lang="c++" inline>iGpuShader@</syntaxhighlight>]] || cResources_CreateGpuShader || [[../tString|<syntaxhighlight lang="c++" inline>const tString &in asName</syntaxhighlight>]],<br /><syntaxhighlight lang="c++" inline>int alType</syntaxhighlight> || | ||
+ | |- | ||
+ | | [[../cFrameSubImage|<syntaxhighlight lang="c++" inline>cFrameSubImage@</syntaxhighlight>]] || cResources_CreateImage || [[../tString|<syntaxhighlight lang="c++" inline>const tString &in asName</syntaxhighlight>]] || | ||
+ | |- | ||
+ | | [[../cMaterial|<syntaxhighlight lang="c++" inline>cMaterial@</syntaxhighlight>]] || cResources_CreateMaterial || [[../tString|<syntaxhighlight lang="c++" inline>const tString &in asName</syntaxhighlight>]] || | ||
+ | |- | ||
+ | | [[../cMesh|<syntaxhighlight lang="c++" inline>cMesh@</syntaxhighlight>]] || cResources_CreateMesh || [[../tString|<syntaxhighlight lang="c++" inline>const tString &in asName</syntaxhighlight>]] || | ||
+ | |- | ||
+ | | [[../iSoundData|<syntaxhighlight lang="c++" inline>iSoundData@</syntaxhighlight>]] || cResources_CreateSoundData || [[../tString|<syntaxhighlight lang="c++" inline>const tString &in asName</syntaxhighlight>]],<br /><syntaxhighlight lang="c++" inline>bool abStream</syntaxhighlight>,<br /><syntaxhighlight lang="c++" inline>bool abLooping</syntaxhighlight>,<br /><syntaxhighlight lang="c++" inline>bool ab3</syntaxhighlight>,<br /><syntaxhighlight lang="c++" inline>bool abNonBlockingLoad</syntaxhighlight> || | ||
+ | |- | ||
+ | | [[../cSoundEntityData|<syntaxhighlight lang="c++" inline>cSoundEntityData@</syntaxhighlight>]] || cResources_CreateSoundEntityData || [[../tString|<syntaxhighlight lang="c++" inline>const tString &in asName</syntaxhighlight>]] || | ||
+ | |- | ||
+ | | [[../iTexture|<syntaxhighlight lang="c++" inline>iTexture@</syntaxhighlight>]] || cResources_CreateTexture1D || [[../tString|<syntaxhighlight lang="c++" inline>const tString &in asName</syntaxhighlight>]],<br /><syntaxhighlight lang="c++" inline>bool abUseMipMaps</syntaxhighlight> || | ||
+ | |- | ||
+ | | [[../iTexture|<syntaxhighlight lang="c++" inline>iTexture@</syntaxhighlight>]] || cResources_CreateTexture2D || [[../tString|<syntaxhighlight lang="c++" inline>const tString &in asName</syntaxhighlight>]],<br /><syntaxhighlight lang="c++" inline>bool abUseMipMaps</syntaxhighlight> || | ||
+ | |- | ||
+ | | [[../iTexture|<syntaxhighlight lang="c++" inline>iTexture@</syntaxhighlight>]] || cResources_CreateTexture3D || [[../tString|<syntaxhighlight lang="c++" inline>const tString &in asName</syntaxhighlight>]],<br /><syntaxhighlight lang="c++" inline>bool abUseMipMaps</syntaxhighlight> || | ||
+ | |- | ||
+ | | [[../iTexture|<syntaxhighlight lang="c++" inline>iTexture@</syntaxhighlight>]] || cResources_CreateTextureCubeMap || [[../tString|<syntaxhighlight lang="c++" inline>const tString &in asName</syntaxhighlight>]],<br /><syntaxhighlight lang="c++" inline>bool abUseMipMaps</syntaxhighlight> || | ||
+ | |- | ||
+ | | [[../iVideoStream|<syntaxhighlight lang="c++" inline>iVideoStream@</syntaxhighlight>]] || cResources_CreateVideo || [[../tString|<syntaxhighlight lang="c++" inline>const tString &in asName</syntaxhighlight>]] || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || cResources_DestroyFontData || [[../iFontData|<syntaxhighlight lang="c++" inline>iFontData @apData</syntaxhighlight>]] || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || cResources_DestroyGpuShader || [[../iGpuShader|<syntaxhighlight lang="c++" inline>iGpuShader @apShader</syntaxhighlight>]] || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || cResources_DestroyImage || [[../cFrameSubImage|<syntaxhighlight lang="c++" inline>cFrameSubImage @apData</syntaxhighlight>]] || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || cResources_DestroyMaterial || [[../cMaterial|<syntaxhighlight lang="c++" inline>cMaterial @apMaterial</syntaxhighlight>]] || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || cResources_DestroyMesh || [[../cMesh|<syntaxhighlight lang="c++" inline>cMesh@ apMesh</syntaxhighlight>]] || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || cResources_DestroySoundData || [[../iSoundData|<syntaxhighlight lang="c++" inline>iSoundData@ apData</syntaxhighlight>]] || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || cResources_DestroySoundEntityData || [[../cSoundEntityData|<syntaxhighlight lang="c++" inline>cSoundEntityData @apData</syntaxhighlight>]] || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || cResources_DestroyTexture || [[../iTexture|<syntaxhighlight lang="c++" inline>iTexture @apTexture</syntaxhighlight>]] || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || cResources_DestroyUnusedParticleSystems || <syntaxhighlight lang="c++" inline>int alMaxToKeep</syntaxhighlight> || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || cResources_DestroyUnusedSoundData || <syntaxhighlight lang="c++" inline>int alMaxToKeep</syntaxhighlight> || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || cResources_DestroyVideo || [[../iVideoStream|<syntaxhighlight lang="c++" inline>iVideoStream @apVideo</syntaxhighlight>]] || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || cResources_DestroyXmlDocument || [[../iXmlDocument|<syntaxhighlight lang="c++" inline>iXmlDocument@ apDoc</syntaxhighlight>]] || | ||
+ | |- | ||
+ | | [[../tString|<syntaxhighlight lang="c++" inline>tString</syntaxhighlight>]] || cResources_GetMaterialPhysicsName || [[../tString|<syntaxhighlight lang="c++" inline>const tString &in asName</syntaxhighlight>]] || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>float</syntaxhighlight> || cResources_GetMaterialTextureAnisotropy || || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>int</syntaxhighlight> || cResources_GetMaterialTextureFilter || || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>int</syntaxhighlight> || cResources_GetMaterialTextureSizeDownScaleLevel || || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>bool</syntaxhighlight> || cResources_LoadResourceDirsFile || [[../tString|<syntaxhighlight lang="c++" inline>const tString &in asFile</syntaxhighlight>]] || | ||
+ | |- | ||
+ | | [[../iXmlDocument|<syntaxhighlight lang="c++" inline>iXmlDocument@</syntaxhighlight>]] || cResources_LoadXmlDocument || [[../tString|<syntaxhighlight lang="c++" inline>const tString &in asFile</syntaxhighlight>]] || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || cResources_PreloadParticleSystem || [[../tString|<syntaxhighlight lang="c++" inline>const tString &in asDataName</syntaxhighlight>]] || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || cResources_PreloadSoundEntityData || [[../tString|<syntaxhighlight lang="c++" inline>const tString &in asName</syntaxhighlight>]],<br /><syntaxhighlight lang="c++" inline>bool abNonBlockingLoad</syntaxhighlight> || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || cResources_SetMaterialTextureAnisotropy || <syntaxhighlight lang="c++" inline>float afX</syntaxhighlight> || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || cResources_SetMaterialTextureFilter || <syntaxhighlight lang="c++" inline>int alFilter</syntaxhighlight> || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || cResources_SetMaterialTextureSizeDownScaleLevel || <syntaxhighlight lang="c++" inline>int alLevel</syntaxhighlight> || | ||
+ | |- | ||
+ | | [[../tWString|<syntaxhighlight lang="c++" inline>const tWString&</syntaxhighlight>]] || cResources_Translate || [[../tString|<syntaxhighlight lang="c++" inline>const tString &in asCat</syntaxhighlight>]],<br />[[../tString|<syntaxhighlight lang="c++" inline>const tString &in asName</syntaxhighlight>]] || | ||
+ | |- | ||
+ | | [[../cCamera|<syntaxhighlight lang="c++" inline>cCamera@</syntaxhighlight>]] || cScene_CreateCamera || [[../eCameraMoveMode|<syntaxhighlight lang="c++" inline>eCameraMoveMode aMoveMode</syntaxhighlight>]] || | ||
+ | |- | ||
+ | | [[../cViewport|<syntaxhighlight lang="c++" inline>cViewport@</syntaxhighlight>]] || cScene_CreateViewport || [[../cCamera|<syntaxhighlight lang="c++" inline>cCamera @apCamera</syntaxhighlight>]],<br />[[../cWorld|<syntaxhighlight lang="c++" inline>cWorld @apWorld</syntaxhighlight>]],<br /><syntaxhighlight lang="c++" inline>bool abAddLast</syntaxhighlight> || | ||
+ | |- | ||
+ | | [[../cWorld|<syntaxhighlight lang="c++" inline>cWorld@</syntaxhighlight>]] || cScene_CreateWorld || [[../tString|<syntaxhighlight lang="c++" inline>const tString &in asName</syntaxhighlight>]] || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || cScene_DestroyCamera || [[../cCamera|<syntaxhighlight lang="c++" inline>cCamera@ apCam</syntaxhighlight>]] || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || cScene_DestroyViewport || [[../cViewport|<syntaxhighlight lang="c++" inline>cViewport@ apViewPort</syntaxhighlight>]] || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || cScene_DestroyWorld || [[../cWorld|<syntaxhighlight lang="c++" inline>cWorld@ apWorld</syntaxhighlight>]] || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || cScene_FadeGradingTexture || [[../cWorld|<syntaxhighlight lang="c++" inline>cWorld@ apWorld</syntaxhighlight>]],<br />[[../iTexture|<syntaxhighlight lang="c++" inline>iTexture@ apGrading</syntaxhighlight>]],<br /><syntaxhighlight lang="c++" inline>float afTime</syntaxhighlight> || | ||
+ | |- | ||
+ | | [[../cWorld|<syntaxhighlight lang="c++" inline>cWorld@</syntaxhighlight>]] || cScene_LoadWorld || [[../tString|<syntaxhighlight lang="c++" inline>const tString &in asFile</syntaxhighlight>]],<br /><syntaxhighlight lang="c++" inline>int aFlags</syntaxhighlight> || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || cScene_Reset || || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || cScene_SetCurrentListener || [[../cViewport|<syntaxhighlight lang="c++" inline>cViewport@ apViewPort</syntaxhighlight>]] || | ||
+ | |- | ||
+ | | [[../cBeam|<syntaxhighlight lang="c++" inline>cBeam@</syntaxhighlight>]] || cScene_ToBeam || [[../iEntity3D|<syntaxhighlight lang="c++" inline>iEntity3D@ apEntity</syntaxhighlight>]] || | ||
+ | |- | ||
+ | | [[../cBillboard|<syntaxhighlight lang="c++" inline>cBillboard@</syntaxhighlight>]] || cScene_ToBillboard || [[../iEntity3D|<syntaxhighlight lang="c++" inline>iEntity3D@ apEntity</syntaxhighlight>]] || | ||
+ | |- | ||
+ | | [[../cForceField|<syntaxhighlight lang="c++" inline>cForceField@</syntaxhighlight>]] || cScene_ToForceField || [[../iEntity3D|<syntaxhighlight lang="c++" inline>iEntity3D@ apEntity</syntaxhighlight>]] || | ||
+ | |- | ||
+ | | [[../cLensFlare|<syntaxhighlight lang="c++" inline>cLensFlare@</syntaxhighlight>]] || cScene_ToLensFlare || [[../iEntity3D|<syntaxhighlight lang="c++" inline>iEntity3D@ apEntity</syntaxhighlight>]] || | ||
+ | |- | ||
+ | | [[../cLightBox|<syntaxhighlight lang="c++" inline>cLightBox@</syntaxhighlight>]] || cScene_ToLightBox || [[../iLight|<syntaxhighlight lang="c++" inline>iLight@ apLight</syntaxhighlight>]] || | ||
+ | |- | ||
+ | | [[../cLightDirectional|<syntaxhighlight lang="c++" inline>cLightDirectional@</syntaxhighlight>]] || cScene_ToLightDirectional || [[../iLight|<syntaxhighlight lang="c++" inline>iLight@ apLight</syntaxhighlight>]] || | ||
+ | |- | ||
+ | | [[../cLightPoint|<syntaxhighlight lang="c++" inline>cLightPoint@</syntaxhighlight>]] || cScene_ToLightPoint || [[../iLight|<syntaxhighlight lang="c++" inline>iLight@ apLight</syntaxhighlight>]] || | ||
+ | |- | ||
+ | | [[../cLightSpot|<syntaxhighlight lang="c++" inline>cLightSpot@</syntaxhighlight>]] || cScene_ToLightSpot || [[../iLight|<syntaxhighlight lang="c++" inline>iLight@ apLight</syntaxhighlight>]] || | ||
+ | |- | ||
+ | | [[../cMeshEntity|<syntaxhighlight lang="c++" inline>cMeshEntity@</syntaxhighlight>]] || cScene_ToMeshEntity || [[../iEntity3D|<syntaxhighlight lang="c++" inline>iEntity3D@ apEntity</syntaxhighlight>]] || | ||
+ | |- | ||
+ | | [[../iRopeEntity|<syntaxhighlight lang="c++" inline>iRopeEntity@</syntaxhighlight>]] || cScene_ToRopeEntity || [[../iEntity3D|<syntaxhighlight lang="c++" inline>iEntity3D@ apEntity</syntaxhighlight>]] || | ||
+ | |- | ||
+ | | [[../cRopeEntity3D|<syntaxhighlight lang="c++" inline>cRopeEntity3D@</syntaxhighlight>]] || cScene_ToRopeEntity3D || [[../iEntity3D|<syntaxhighlight lang="c++" inline>iEntity3D@ apEntity</syntaxhighlight>]] || | ||
+ | |- | ||
+ | | [[../cRopeEntityBillboard|<syntaxhighlight lang="c++" inline>cRopeEntityBillboard@</syntaxhighlight>]] || cScene_ToRopeEntityBillboard || [[../iEntity3D|<syntaxhighlight lang="c++" inline>iEntity3D@ apEntity</syntaxhighlight>]] || | ||
+ | |- | ||
+ | | [[../cSoundEntity|<syntaxhighlight lang="c++" inline>cSoundEntity@</syntaxhighlight>]] || cScene_ToSoundEntity || [[../iEntity3D|<syntaxhighlight lang="c++" inline>iEntity3D@ apEntity</syntaxhighlight>]] || | ||
+ | |- | ||
+ | | [[../cSubMeshEntity|<syntaxhighlight lang="c++" inline>cSubMeshEntity@</syntaxhighlight>]] || cScene_ToSubMeshEntity || [[../iEntity3D|<syntaxhighlight lang="c++" inline>iEntity3D@ apEntity</syntaxhighlight>]] || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>bool</syntaxhighlight> || cScene_ViewportExists || [[../cViewport|<syntaxhighlight lang="c++" inline>cViewport@ apViewPort</syntaxhighlight>]] || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || cScene_WorldExists || [[../cWorld|<syntaxhighlight lang="c++" inline>cWorld@ apWorld</syntaxhighlight>]] || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>bool</syntaxhighlight> || cScript_GetGlobalArgBool || <syntaxhighlight lang="c++" inline>int alIdx</syntaxhighlight> || | ||
+ | |- | ||
+ | | [[../cColor|<syntaxhighlight lang="c++" inline>cColor</syntaxhighlight>]] || cScript_GetGlobalArgColor || <syntaxhighlight lang="c++" inline>int alIdx</syntaxhighlight> || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>float</syntaxhighlight> || cScript_GetGlobalArgFloat || <syntaxhighlight lang="c++" inline>int alIdx</syntaxhighlight> || | ||
+ | |- | ||
+ | | [[../tID|<syntaxhighlight lang="c++" inline>tID</syntaxhighlight>]] || cScript_GetGlobalArgID || <syntaxhighlight lang="c++" inline>int alIdx</syntaxhighlight> || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>int</syntaxhighlight> || cScript_GetGlobalArgInt || <syntaxhighlight lang="c++" inline>int alIdx</syntaxhighlight> || | ||
+ | |- | ||
+ | | [[../cMatrixf|<syntaxhighlight lang="c++" inline>cMatrixf</syntaxhighlight>]] || cScript_GetGlobalArgMatrix || <syntaxhighlight lang="c++" inline>int alIdx</syntaxhighlight> || | ||
+ | |- | ||
+ | | [[../tString|<syntaxhighlight lang="c++" inline>tString</syntaxhighlight>]] || cScript_GetGlobalArgString || <syntaxhighlight lang="c++" inline>int alIdx</syntaxhighlight> || | ||
+ | |- | ||
+ | | [[../cVector2f|<syntaxhighlight lang="c++" inline>cVector2f</syntaxhighlight>]] || cScript_GetGlobalArgVector2f || <syntaxhighlight lang="c++" inline>int alIdx</syntaxhighlight> || | ||
+ | |- | ||
+ | | [[../cVector3f|<syntaxhighlight lang="c++" inline>cVector3f</syntaxhighlight>]] || cScript_GetGlobalArgVector3f || <syntaxhighlight lang="c++" inline>int alIdx</syntaxhighlight> || | ||
+ | |- | ||
+ | | [[../cVector4f|<syntaxhighlight lang="c++" inline>cVector4f</syntaxhighlight>]] || cScript_GetGlobalArgVector4f || <syntaxhighlight lang="c++" inline>int alIdx</syntaxhighlight> || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>bool</syntaxhighlight> || cScript_GetGlobalReturnBool || || | ||
+ | |- | ||
+ | | [[../cColor|<syntaxhighlight lang="c++" inline>cColor</syntaxhighlight>]] || cScript_GetGlobalReturnColor || || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>float</syntaxhighlight> || cScript_GetGlobalReturnFloat || || | ||
+ | |- | ||
+ | | [[../tID|<syntaxhighlight lang="c++" inline>tID</syntaxhighlight>]] || cScript_GetGlobalReturnID || || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>int</syntaxhighlight> || cScript_GetGlobalReturnInt || || | ||
+ | |- | ||
+ | | [[../cMatrixf|<syntaxhighlight lang="c++" inline>cMatrixf</syntaxhighlight>]] || cScript_GetGlobalReturnMatrix || || | ||
+ | |- | ||
+ | | [[../tString|<syntaxhighlight lang="c++" inline>const tString&</syntaxhighlight>]] || cScript_GetGlobalReturnString || || | ||
+ | |- | ||
+ | | [[../cVector2f|<syntaxhighlight lang="c++" inline>cVector2f</syntaxhighlight>]] || cScript_GetGlobalReturnVector2f || || | ||
+ | |- | ||
+ | | [[../cVector3f|<syntaxhighlight lang="c++" inline>cVector3f</syntaxhighlight>]] || cScript_GetGlobalReturnVector3f || || | ||
+ | |- | ||
+ | | [[../cVector4f|<syntaxhighlight lang="c++" inline>cVector4f</syntaxhighlight>]] || cScript_GetGlobalReturnVector4f || || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>bool</syntaxhighlight> || cScript_GetGlobalVarBool || [[../tString|<syntaxhighlight lang="c++" inline>const tString &in asName</syntaxhighlight>]] || | ||
+ | |- | ||
+ | | [[../cColor|<syntaxhighlight lang="c++" inline>cColor</syntaxhighlight>]] || cScript_GetGlobalVarColor || [[../tString|<syntaxhighlight lang="c++" inline>const tString &in asName</syntaxhighlight>]] || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>float</syntaxhighlight> || cScript_GetGlobalVarFloat || [[../tString|<syntaxhighlight lang="c++" inline>const tString &in asName</syntaxhighlight>]] || | ||
+ | |- | ||
+ | | [[../tID|<syntaxhighlight lang="c++" inline>tID</syntaxhighlight>]] || cScript_GetGlobalVarID || [[../tString|<syntaxhighlight lang="c++" inline>const tString &in asName</syntaxhighlight>]] || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>int</syntaxhighlight> || cScript_GetGlobalVarInt || [[../tString|<syntaxhighlight lang="c++" inline>const tString &in asName</syntaxhighlight>]] || | ||
+ | |- | ||
+ | | [[../cMatrixf|<syntaxhighlight lang="c++" inline>cMatrixf</syntaxhighlight>]] || cScript_GetGlobalVarMatrix || [[../tString|<syntaxhighlight lang="c++" inline>const tString &in asName</syntaxhighlight>]] || | ||
+ | |- | ||
+ | | [[../tString|<syntaxhighlight lang="c++" inline>tString</syntaxhighlight>]] || cScript_GetGlobalVarString || [[../tString|<syntaxhighlight lang="c++" inline>const tString &in asName</syntaxhighlight>]] || | ||
+ | |- | ||
+ | | [[../cVector2f|<syntaxhighlight lang="c++" inline>cVector2f</syntaxhighlight>]] || cScript_GetGlobalVarVector2f || [[../tString|<syntaxhighlight lang="c++" inline>const tString &in asName</syntaxhighlight>]] || | ||
+ | |- | ||
+ | | [[../cVector3f|<syntaxhighlight lang="c++" inline>cVector3f</syntaxhighlight>]] || cScript_GetGlobalVarVector3f || [[../tString|<syntaxhighlight lang="c++" inline>const tString &in asName</syntaxhighlight>]] || | ||
+ | |- | ||
+ | | [[../cVector4f|<syntaxhighlight lang="c++" inline>cVector4f</syntaxhighlight>]] || cScript_GetGlobalVarVector4f || [[../tString|<syntaxhighlight lang="c++" inline>const tString &in asName</syntaxhighlight>]] || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>bool</syntaxhighlight> || cScript_RunGlobalFunc || [[../tString|<syntaxhighlight lang="c++" inline>const tString &in asObjName</syntaxhighlight>]],<br />[[../tString|<syntaxhighlight lang="c++" inline>const tString &in asClassName</syntaxhighlight>]],<br />[[../tString|<syntaxhighlight lang="c++" inline>const tString &in asFuncName</syntaxhighlight>]] || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || cScript_SetGlobalArgBool || <syntaxhighlight lang="c++" inline>int alIdx</syntaxhighlight>,<br /><syntaxhighlight lang="c++" inline>bool abX</syntaxhighlight> || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || cScript_SetGlobalArgColor || <syntaxhighlight lang="c++" inline>int alIdx</syntaxhighlight>,<br />[[../cColor|<syntaxhighlight lang="c++" inline>const cColor &in aX</syntaxhighlight>]] || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || cScript_SetGlobalArgFloat || <syntaxhighlight lang="c++" inline>int alIdx</syntaxhighlight>,<br /><syntaxhighlight lang="c++" inline>float afX</syntaxhighlight> || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || cScript_SetGlobalArgID || <syntaxhighlight lang="c++" inline>int alIdx</syntaxhighlight>,<br />[[../tID|<syntaxhighlight lang="c++" inline>tID alX</syntaxhighlight>]] || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || cScript_SetGlobalArgInt || <syntaxhighlight lang="c++" inline>int alIdx</syntaxhighlight>,<br /><syntaxhighlight lang="c++" inline>int alX</syntaxhighlight> || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || cScript_SetGlobalArgMatrix || <syntaxhighlight lang="c++" inline>int alIdx</syntaxhighlight>,<br />[[../cMatrixf|<syntaxhighlight lang="c++" inline>const cMatrixf &in a_mtxX</syntaxhighlight>]] || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || cScript_SetGlobalArgString || <syntaxhighlight lang="c++" inline>int alIdx</syntaxhighlight>,<br />[[../tString|<syntaxhighlight lang="c++" inline>const tString &in asVar</syntaxhighlight>]] || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || cScript_SetGlobalArgVector2f || <syntaxhighlight lang="c++" inline>int alIdx</syntaxhighlight>,<br />[[../cVector2f|<syntaxhighlight lang="c++" inline>const cVector2f &in avX</syntaxhighlight>]] || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || cScript_SetGlobalArgVector3f || <syntaxhighlight lang="c++" inline>int alIdx</syntaxhighlight>,<br />[[../cVector3f|<syntaxhighlight lang="c++" inline>const cVector3f &in avX</syntaxhighlight>]] || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || cScript_SetGlobalArgVector4f || <syntaxhighlight lang="c++" inline>int alIdx</syntaxhighlight>,<br />[[../cVector4f|<syntaxhighlight lang="c++" inline>const cVector4f &in avX</syntaxhighlight>]] || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || cScript_SetGlobalReturnBool || <syntaxhighlight lang="c++" inline>bool abX</syntaxhighlight> || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || cScript_SetGlobalReturnColor || [[../cColor|<syntaxhighlight lang="c++" inline>const cColor &in aX</syntaxhighlight>]] || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || cScript_SetGlobalReturnFloat || <syntaxhighlight lang="c++" inline>float afX</syntaxhighlight> || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || cScript_SetGlobalReturnID || [[../tID|<syntaxhighlight lang="c++" inline>tID alX</syntaxhighlight>]] || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || cScript_SetGlobalReturnInt || <syntaxhighlight lang="c++" inline>int alX</syntaxhighlight> || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || cScript_SetGlobalReturnMatrix || [[../cMatrixf|<syntaxhighlight lang="c++" inline>const cMatrixf &in a_mtxX</syntaxhighlight>]] || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || cScript_SetGlobalReturnString || [[../tString|<syntaxhighlight lang="c++" inline>const tString &in asVar</syntaxhighlight>]] || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || cScript_SetGlobalReturnVector2f || [[../cVector2f|<syntaxhighlight lang="c++" inline>const cVector2f &in avX</syntaxhighlight>]] || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || cScript_SetGlobalReturnVector3f || [[../cVector3f|<syntaxhighlight lang="c++" inline>const cVector3f &in avX</syntaxhighlight>]] || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || cScript_SetGlobalReturnVector4f || [[../cVector4f|<syntaxhighlight lang="c++" inline>const cVector4f &in avX</syntaxhighlight>]] || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || cScript_SetGlobalVarBool || [[../tString|<syntaxhighlight lang="c++" inline>const tString &in asName</syntaxhighlight>]],<br /><syntaxhighlight lang="c++" inline>bool abX</syntaxhighlight> || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || cScript_SetGlobalVarColor || [[../tString|<syntaxhighlight lang="c++" inline>const tString &in asName</syntaxhighlight>]],<br />[[../cColor|<syntaxhighlight lang="c++" inline>const cColor &in aX</syntaxhighlight>]] || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || cScript_SetGlobalVarFloat || [[../tString|<syntaxhighlight lang="c++" inline>const tString &in asName</syntaxhighlight>]],<br /><syntaxhighlight lang="c++" inline>float afX</syntaxhighlight> || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || cScript_SetGlobalVarID || [[../tString|<syntaxhighlight lang="c++" inline>const tString &in asName</syntaxhighlight>]],<br />[[../tID|<syntaxhighlight lang="c++" inline>tID alX</syntaxhighlight>]] || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || cScript_SetGlobalVarInt || [[../tString|<syntaxhighlight lang="c++" inline>const tString &in asName</syntaxhighlight>]],<br /><syntaxhighlight lang="c++" inline>int alX</syntaxhighlight> || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || cScript_SetGlobalVarMatrix || [[../tString|<syntaxhighlight lang="c++" inline>const tString &in asName</syntaxhighlight>]],<br />[[../cMatrixf|<syntaxhighlight lang="c++" inline>const cMatrixf &in a_mtxX</syntaxhighlight>]] || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || cScript_SetGlobalVarString || [[../tString|<syntaxhighlight lang="c++" inline>const tString &in asName</syntaxhighlight>]],<br />[[../tString|<syntaxhighlight lang="c++" inline>const tString &in asVar</syntaxhighlight>]] || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || cScript_SetGlobalVarVector2f || [[../tString|<syntaxhighlight lang="c++" inline>const tString &in asName</syntaxhighlight>]],<br />[[../cVector2f|<syntaxhighlight lang="c++" inline>const cVector2f &in avX</syntaxhighlight>]] || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || cScript_SetGlobalVarVector3f || [[../tString|<syntaxhighlight lang="c++" inline>const tString &in asName</syntaxhighlight>]],<br />[[../cVector3f|<syntaxhighlight lang="c++" inline>const cVector3f &in avX</syntaxhighlight>]] || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || cScript_SetGlobalVarVector4f || [[../tString|<syntaxhighlight lang="c++" inline>const tString &in asName</syntaxhighlight>]],<br />[[../cVector4f|<syntaxhighlight lang="c++" inline>const cVector4f &in avX</syntaxhighlight>]] || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>bool</syntaxhighlight> || cSound_CheckSoundIsBlocked || [[../cVector3f|<syntaxhighlight lang="c++" inline>const cVector3f &in avSoundPosition</syntaxhighlight>]] || | ||
+ | |- | ||
+ | | [[../iSoundEvent|<syntaxhighlight lang="c++" inline>iSoundEvent@</syntaxhighlight>]] || cSound_CreateEvent || [[../iSoundEventData|<syntaxhighlight lang="c++" inline>iSoundEventData@ apData</syntaxhighlight>]],<br /><syntaxhighlight lang="c++" inline>bool abNonBlockingLoad</syntaxhighlight> || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || cSound_DestroyEvent || [[../iSoundEvent|<syntaxhighlight lang="c++" inline>iSoundEvent@ apEvent</syntaxhighlight>]] || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || cSound_DestroyUnusedData || <syntaxhighlight lang="c++" inline>int alMaxAmount</syntaxhighlight>,<br /><syntaxhighlight lang="c++" inline>int alMaxAge</syntaxhighlight>,<br /><syntaxhighlight lang="c++" inline>bool abRemoveUnusedProjects</syntaxhighlight>,<br /><syntaxhighlight lang="c++" inline>bool abRemovePreloaded</syntaxhighlight> || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>int</syntaxhighlight> || cSound_FadeGlobalSpeed || <syntaxhighlight lang="c++" inline>float afDestSpeed</syntaxhighlight>,<br /><syntaxhighlight lang="c++" inline>float afSpeed</syntaxhighlight>,<br /><syntaxhighlight lang="c++" inline>uint mAffectedTypes</syntaxhighlight>,<br /><syntaxhighlight lang="c++" inline>int alId</syntaxhighlight>,<br /><syntaxhighlight lang="c++" inline>bool abDestroyIdAtDest</syntaxhighlight> || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>int</syntaxhighlight> || cSound_FadeGlobalVolume || <syntaxhighlight lang="c++" inline>float afDestVolume</syntaxhighlight>,<br /><syntaxhighlight lang="c++" inline>float afSpeed</syntaxhighlight>,<br /><syntaxhighlight lang="c++" inline>uint mAffectedTypes</syntaxhighlight>,<br /><syntaxhighlight lang="c++" inline>int alId</syntaxhighlight>,<br /><syntaxhighlight lang="c++" inline>bool abDestroyIdAtDest</syntaxhighlight> || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || cSound_FadeHighPassFilter || <syntaxhighlight lang="c++" inline>float afDestCutOff</syntaxhighlight>,<br /><syntaxhighlight lang="c++" inline>float afDestResonance</syntaxhighlight>,<br /><syntaxhighlight lang="c++" inline>float afTime</syntaxhighlight>,<br /><syntaxhighlight lang="c++" inline>uint mAffectedTypes</syntaxhighlight> || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || cSound_FadeLowPassFilter || <syntaxhighlight lang="c++" inline>float afDestCutOff</syntaxhighlight>,<br /><syntaxhighlight lang="c++" inline>float afDestResonance</syntaxhighlight>,<br /><syntaxhighlight lang="c++" inline>float afTime</syntaxhighlight>,<br /><syntaxhighlight lang="c++" inline>uint mAffectedTypes</syntaxhighlight> || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || cSound_FadeMusicVolumeMul || <syntaxhighlight lang="c++" inline>float afDest</syntaxhighlight>,<br /><syntaxhighlight lang="c++" inline>float afSpeed</syntaxhighlight> || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || cSound_FadeOutAll || <syntaxhighlight lang="c++" inline>uint mTypes</syntaxhighlight>,<br /><syntaxhighlight lang="c++" inline>float afFadeSpeed</syntaxhighlight>,<br /><syntaxhighlight lang="c++" inline>bool abDisableStop</syntaxhighlight> || | ||
+ | |- | ||
+ | | [[../cSoundEntry|<syntaxhighlight lang="c++" inline>cSoundEntry@</syntaxhighlight>]] || cSound_GetEntry || [[../tString|<syntaxhighlight lang="c++" inline>const tString &in asName</syntaxhighlight>]] || | ||
+ | |- | ||
+ | | [[../tString|<syntaxhighlight lang="c++" inline>const tString&</syntaxhighlight>]] || cSound_GetEventCategory_Gui || || | ||
+ | |- | ||
+ | | [[../tString|<syntaxhighlight lang="c++" inline>const tString&</syntaxhighlight>]] || cSound_GetEventCategory_World || || | ||
+ | |- | ||
+ | | [[../tString|<syntaxhighlight lang="c++" inline>const tString&</syntaxhighlight>]] || cSound_GetEventCategory_WorldClean || || | ||
+ | |- | ||
+ | | [[../iSoundEventData|<syntaxhighlight lang="c++" inline>iSoundEventData@</syntaxhighlight>]] || cSound_GetEventData || [[../tString|<syntaxhighlight lang="c++" inline>const tString &in asInternalPath</syntaxhighlight>]],<br /><syntaxhighlight lang="c++" inline>bool abLoadData</syntaxhighlight>,<br /><syntaxhighlight lang="c++" inline>bool abNonBlockingLoad</syntaxhighlight> || | ||
+ | |- | ||
+ | | [[../iSoundEventProject|<syntaxhighlight lang="c++" inline>iSoundEventProject@</syntaxhighlight>]] || cSound_GetEventProject || [[../tString|<syntaxhighlight lang="c++" inline>const tString &in asName</syntaxhighlight>]] || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>uint</syntaxhighlight> || cSound_GetEventSystemMemoryUsed || || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>float</syntaxhighlight> || cSound_GetGlobalSpeed || [[../eSoundEntryType|<syntaxhighlight lang="c++" inline>eSoundEntryType aType</syntaxhighlight>]] || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>float</syntaxhighlight> || cSound_GetGlobalSpeedFromId || <syntaxhighlight lang="c++" inline>int alId</syntaxhighlight> || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>float</syntaxhighlight> || cSound_GetGlobalVolume || [[../eSoundEntryType|<syntaxhighlight lang="c++" inline>eSoundEntryType aType</syntaxhighlight>]] || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>float</syntaxhighlight> || cSound_GetGlobalVolumeFromId || <syntaxhighlight lang="c++" inline>int alId</syntaxhighlight> || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>float</syntaxhighlight> || cSound_GetMusicVolumeMul || || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>bool</syntaxhighlight> || cSound_GetSilent || || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>bool</syntaxhighlight> || cSound_IsPlaying || [[../tString|<syntaxhighlight lang="c++" inline>const tString &in asName</syntaxhighlight>]] || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>bool</syntaxhighlight> || cSound_IsValid || [[../cSoundEntry|<syntaxhighlight lang="c++" inline>cSoundEntry @apEntry</syntaxhighlight>]],<br /><syntaxhighlight lang="c++" inline>int alID</syntaxhighlight> || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || cSound_PauseAll || <syntaxhighlight lang="c++" inline>uint mTypes</syntaxhighlight> || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || cSound_PauseMusic || || | ||
+ | |- | ||
+ | | [[../cSoundEntry|<syntaxhighlight lang="c++" inline>cSoundEntry@</syntaxhighlight>]] || cSound_Play || [[../tString|<syntaxhighlight lang="c++" inline>tString &in asName</syntaxhighlight>]],<br /><syntaxhighlight lang="c++" inline>bool abLoop</syntaxhighlight>,<br /><syntaxhighlight lang="c++" inline>float afVolume</syntaxhighlight>,<br />[[../cVector3f|<syntaxhighlight lang="c++" inline>const cVector3f &in avPos</syntaxhighlight>]],<br /><syntaxhighlight lang="c++" inline>float afMinDist</syntaxhighlight>,<br /><syntaxhighlight lang="c++" inline>float afMaxDist</syntaxhighlight>,<br />[[../eSoundEntryType|<syntaxhighlight lang="c++" inline>eSoundEntryType aEntryType</syntaxhighlight>]],<br /><syntaxhighlight lang="c++" inline>bool abRelative</syntaxhighlight>,<br /><syntaxhighlight lang="c++" inline>bool ab3D</syntaxhighlight>,<br /><syntaxhighlight lang="c++" inline>int alPriorityModifier</syntaxhighlight>,<br /><syntaxhighlight lang="c++" inline>bool abStream</syntaxhighlight>,<br /><syntaxhighlight lang="c++" inline>bool abNonBlockedLoad</syntaxhighlight> || | ||
+ | |- | ||
+ | | [[../cSoundEntry|<syntaxhighlight lang="c++" inline>cSoundEntry@</syntaxhighlight>]] || cSound_Play3D || [[../tString|<syntaxhighlight lang="c++" inline>const tString &in asName</syntaxhighlight>]],<br /><syntaxhighlight lang="c++" inline>bool abLoop</syntaxhighlight>,<br /><syntaxhighlight lang="c++" inline>float afVolume</syntaxhighlight>,<br />[[../cVector3f|<syntaxhighlight lang="c++" inline>const cVector3f &in avPos</syntaxhighlight>]],<br /><syntaxhighlight lang="c++" inline>float afMinDist</syntaxhighlight>,<br /><syntaxhighlight lang="c++" inline>float afMaxDist</syntaxhighlight>,<br />[[../eSoundEntryType|<syntaxhighlight lang="c++" inline>eSoundEntryType aEntryType</syntaxhighlight>]],<br /><syntaxhighlight lang="c++" inline>bool abRelative</syntaxhighlight>,<br /><syntaxhighlight lang="c++" inline>int alPriorityModifier</syntaxhighlight>,<br /><syntaxhighlight lang="c++" inline>bool abStream</syntaxhighlight>,<br /><syntaxhighlight lang="c++" inline>bool abNonBlockedLoad</syntaxhighlight> || | ||
+ | |- | ||
+ | | [[../cSoundEntry|<syntaxhighlight lang="c++" inline>cSoundEntry@</syntaxhighlight>]] || cSound_PlayGui || [[../tString|<syntaxhighlight lang="c++" inline>const tString &in asName</syntaxhighlight>]],<br /><syntaxhighlight lang="c++" inline>bool abLoop</syntaxhighlight>,<br /><syntaxhighlight lang="c++" inline>float afVolume</syntaxhighlight>,<br />[[../cVector3f|<syntaxhighlight lang="c++" inline>const cVector3f &in avPos</syntaxhighlight>]],<br />[[../eSoundEntryType|<syntaxhighlight lang="c++" inline>eSoundEntryType aEntryType</syntaxhighlight>]] || | ||
+ | |- | ||
+ | | [[../cSoundEntry|<syntaxhighlight lang="c++" inline>cSoundEntry@</syntaxhighlight>]] || cSound_PlayGuiStream || [[../tString|<syntaxhighlight lang="c++" inline>tString &in asFileName</syntaxhighlight>]],<br /><syntaxhighlight lang="c++" inline>bool abLoop</syntaxhighlight>,<br /><syntaxhighlight lang="c++" inline>float afVolume</syntaxhighlight>,<br />[[../cVector3f|<syntaxhighlight lang="c++" inline>const cVector3f &in avPos</syntaxhighlight>]],<br />[[../eSoundEntryType|<syntaxhighlight lang="c++" inline>eSoundEntryType aEntryType</syntaxhighlight>]] || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>bool</syntaxhighlight> || cSound_PlayMusic || [[../tString|<syntaxhighlight lang="c++" inline>const tString &in asFileName</syntaxhighlight>]],<br /><syntaxhighlight lang="c++" inline>float afVolume</syntaxhighlight>,<br /><syntaxhighlight lang="c++" inline>float afVolumeFadeStepSize</syntaxhighlight>,<br /><syntaxhighlight lang="c++" inline>float afFreq</syntaxhighlight>,<br /><syntaxhighlight lang="c++" inline>float afFreqFadeStepSize</syntaxhighlight>,<br /><syntaxhighlight lang="c++" inline>bool abLoop</syntaxhighlight>,<br /><syntaxhighlight lang="c++" inline>bool abResume</syntaxhighlight> || | ||
+ | |- | ||
+ | | [[../cSoundEntry|<syntaxhighlight lang="c++" inline>cSoundEntry@</syntaxhighlight>]] || cSound_PlaySoundEntityGui || [[../tString|<syntaxhighlight lang="c++" inline>const tString &in asName</syntaxhighlight>]],<br /><syntaxhighlight lang="c++" inline>bool abLoop</syntaxhighlight>,<br /><syntaxhighlight lang="c++" inline>float afVolume</syntaxhighlight>,<br />[[../eSoundEntryType|<syntaxhighlight lang="c++" inline>eSoundEntryType aEntryType</syntaxhighlight>]],<br />[[../cVector3f|<syntaxhighlight lang="c++" inline>const cVector3f &in avPos</syntaxhighlight>]] || | ||
+ | |- | ||
+ | | [[../cSoundEntry|<syntaxhighlight lang="c++" inline>cSoundEntry@</syntaxhighlight>]] || cSound_PlaySoundEvent || [[../tString|<syntaxhighlight lang="c++" inline>const tString &in asInternalPath</syntaxhighlight>]],<br /><syntaxhighlight lang="c++" inline>float afVolume</syntaxhighlight>,<br />[[../cVector3f|<syntaxhighlight lang="c++" inline>const cVector3f &in avPos</syntaxhighlight>]],<br />[[../cVector3f|<syntaxhighlight lang="c++" inline>const cVector3f &in avOrientation</syntaxhighlight>]],<br /><syntaxhighlight lang="c++" inline>bool abNonBlockLoad</syntaxhighlight> || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || cSound_PreloadGroup || [[../tString|<syntaxhighlight lang="c++" inline>const tString &in asInternalPath</syntaxhighlight>]],<br /><syntaxhighlight lang="c++" inline>bool abNonBlockingLoad</syntaxhighlight>,<br /><syntaxhighlight lang="c++" inline>bool abSubGroups</syntaxhighlight> || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || cSound_PreloadProject || [[../tString|<syntaxhighlight lang="c++" inline>const tString &in asName</syntaxhighlight>]],<br /><syntaxhighlight lang="c++" inline>bool abNonBlockingLoad</syntaxhighlight> || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || cSound_ResumeAll || <syntaxhighlight lang="c++" inline>uint mTypes</syntaxhighlight> || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || cSound_ResumeMusic || || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || cSound_SetEventCategory_Gui || [[../tString|<syntaxhighlight lang="c++" inline>const tString &in asCat</syntaxhighlight>]] || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || cSound_SetEventCategory_World || [[../tString|<syntaxhighlight lang="c++" inline>const tString &in asCat</syntaxhighlight>]] || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || cSound_SetEventCategory_WorldClean || [[../tString|<syntaxhighlight lang="c++" inline>const tString &in asCat</syntaxhighlight>]] || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>int</syntaxhighlight> || cSound_SetGlobalSpeed || <syntaxhighlight lang="c++" inline>float afSpeed</syntaxhighlight>,<br /><syntaxhighlight lang="c++" inline>uint mAffectedTypes</syntaxhighlight>,<br /><syntaxhighlight lang="c++" inline>int alId</syntaxhighlight> || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>int</syntaxhighlight> || cSound_SetGlobalVolume || <syntaxhighlight lang="c++" inline>float afVolume</syntaxhighlight>,<br /><syntaxhighlight lang="c++" inline>uint mAffectedTypes</syntaxhighlight>,<br /><syntaxhighlight lang="c++" inline>int alId</syntaxhighlight> || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || cSound_SetMusicVolumeMul || <syntaxhighlight lang="c++" inline>float afMul</syntaxhighlight> || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || cSound_SetSilent || <syntaxhighlight lang="c++" inline>bool abX</syntaxhighlight> || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>bool</syntaxhighlight> || cSound_Stop || [[../tString|<syntaxhighlight lang="c++" inline>const tString &in asName</syntaxhighlight>]],<br /><syntaxhighlight lang="c++" inline>bool abPlayEnd</syntaxhighlight> || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || cSound_StopAll || <syntaxhighlight lang="c++" inline>uint mTypes</syntaxhighlight>,<br /><syntaxhighlight lang="c++" inline>bool abPlayEnd</syntaxhighlight> || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || cSound_StopMusic || <syntaxhighlight lang="c++" inline>float afFadeStepSize</syntaxhighlight> || | ||
+ | |- | ||
+ | | [[../tString|<syntaxhighlight lang="c++" inline>tString</syntaxhighlight>]] || cString_AddSlashAtEnd || [[../tString|<syntaxhighlight lang="c++" inline>const tString &in asPath</syntaxhighlight>]] || | ||
+ | |- | ||
+ | | [[../tWString|<syntaxhighlight lang="c++" inline>tWString</syntaxhighlight>]] || cString_AddSlashAtEndW || [[../tWString|<syntaxhighlight lang="c++" inline>const tWString &in asPath</syntaxhighlight>]] || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>bool</syntaxhighlight> || cString_CheckWildcardStrings || [[../tString|<syntaxhighlight lang="c++" inline>const tString &in asStr</syntaxhighlight>]],<br />[[../tString|<syntaxhighlight lang="c++" inline>const tString &in asWildcardStr</syntaxhighlight>]] || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>int</syntaxhighlight> || cString_CountCharsInString || [[../tString|<syntaxhighlight lang="c++" inline>const tString &in aString</syntaxhighlight>]],<br />[[../tString|<syntaxhighlight lang="c++" inline>const tString &in aChar</syntaxhighlight>]] || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>int</syntaxhighlight> || cString_CountCharsInStringW || [[../tWString|<syntaxhighlight lang="c++" inline>const tWString &in aString</syntaxhighlight>]],<br />[[../tWString|<syntaxhighlight lang="c++" inline>const tWString &in aChar</syntaxhighlight>]] || | ||
+ | |- | ||
+ | | [[../tWString|<syntaxhighlight lang="c++" inline>tWString</syntaxhighlight>]] || cString_Get16BitFromArray || [[../tString|<syntaxhighlight lang="c++" inline>const tString &in asArray</syntaxhighlight>]] || | ||
+ | |- | ||
+ | | [[../tString|<syntaxhighlight lang="c++" inline>tString</syntaxhighlight>]] || cString_GetFileExt || [[../tString|<syntaxhighlight lang="c++" inline>const tString &in aString</syntaxhighlight>]] || | ||
+ | |- | ||
+ | | [[../tWString|<syntaxhighlight lang="c++" inline>tWString</syntaxhighlight>]] || cString_GetFileExtW || [[../tWString|<syntaxhighlight lang="c++" inline>const tWString &in aString</syntaxhighlight>]] || | ||
+ | |- | ||
+ | | [[../tString|<syntaxhighlight lang="c++" inline>tString</syntaxhighlight>]] || cString_GetFileName || [[../tString|<syntaxhighlight lang="c++" inline>const tString &in aString</syntaxhighlight>]] || | ||
+ | |- | ||
+ | | [[../tWString|<syntaxhighlight lang="c++" inline>tWString</syntaxhighlight>]] || cString_GetFileNameW || [[../tWString|<syntaxhighlight lang="c++" inline>const tWString &in aString</syntaxhighlight>]] || | ||
+ | |- | ||
+ | | [[../tString|<syntaxhighlight lang="c++" inline>tString</syntaxhighlight>]] || cString_GetFilePath || [[../tString|<syntaxhighlight lang="c++" inline>const tString &in aString</syntaxhighlight>]] || | ||
+ | |- | ||
+ | | [[../tString|<syntaxhighlight lang="c++" inline>tString</syntaxhighlight>]] || cString_GetFilePathTopFolder || [[../tString|<syntaxhighlight lang="c++" inline>const tString &in aString</syntaxhighlight>]] || | ||
+ | |- | ||
+ | | [[../tWString|<syntaxhighlight lang="c++" inline>tWString</syntaxhighlight>]] || cString_GetFilePathTopFolderW || [[../tWString|<syntaxhighlight lang="c++" inline>const tWString &in aString</syntaxhighlight>]] || | ||
+ | |- | ||
+ | | [[../tWString|<syntaxhighlight lang="c++" inline>tWString</syntaxhighlight>]] || cString_GetFilePathW || [[../tWString|<syntaxhighlight lang="c++" inline>const tWString &in aString</syntaxhighlight>]] || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>int</syntaxhighlight> || cString_GetFirstCharPos || [[../tString|<syntaxhighlight lang="c++" inline>const tString &in aString</syntaxhighlight>]] || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>int</syntaxhighlight> || cString_GetFirstStringPos || [[../tString|<syntaxhighlight lang="c++" inline>const tString &in aString</syntaxhighlight>]],<br />[[../tString|<syntaxhighlight lang="c++" inline>const tString &in aChar</syntaxhighlight>]] || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>int</syntaxhighlight> || cString_GetFirstStringPosW || [[../tWString|<syntaxhighlight lang="c++" inline>const tWString &in aString</syntaxhighlight>]],<br />[[../tWString|<syntaxhighlight lang="c++" inline>const tWString &in aChar</syntaxhighlight>]] || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || cString_GetFloatVec || [[../tString|<syntaxhighlight lang="c++" inline>const tString &in asData</syntaxhighlight>]],<br />[[../tString|<syntaxhighlight lang="c++" inline>const tString &in asSepp</syntaxhighlight>]] || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>uint</syntaxhighlight> || cString_GetHash || [[../tString|<syntaxhighlight lang="c++" inline>const tString &in asStr</syntaxhighlight>]] || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>uint64</syntaxhighlight> || cString_GetHash64 || [[../tString|<syntaxhighlight lang="c++" inline>const tString &in asStr</syntaxhighlight>]] || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>uint64</syntaxhighlight> || cString_GetHash64W || [[../tWString|<syntaxhighlight lang="c++" inline>const tWString &in asStr</syntaxhighlight>]] || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>uint</syntaxhighlight> || cString_GetHashW || [[../tWString|<syntaxhighlight lang="c++" inline>const tWString &in asStr</syntaxhighlight>]] || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || cString_GetIntVec || [[../tString|<syntaxhighlight lang="c++" inline>const tString &in asData</syntaxhighlight>]],<br />[[../tString|<syntaxhighlight lang="c++" inline>const tString &in asSepp</syntaxhighlight>]] || | ||
+ | |- | ||
+ | | [[../tString|<syntaxhighlight lang="c++" inline>tString</syntaxhighlight>]] || cString_GetLastChar || [[../tString|<syntaxhighlight lang="c++" inline>const tString &in aString</syntaxhighlight>]] || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>int</syntaxhighlight> || cString_GetLastCharPos || [[../tString|<syntaxhighlight lang="c++" inline>const tString &in aString</syntaxhighlight>]] || | ||
+ | |- | ||
+ | | [[../tWString|<syntaxhighlight lang="c++" inline>tWString</syntaxhighlight>]] || cString_GetLastCharW || [[../tWString|<syntaxhighlight lang="c++" inline>const tWString &in aString</syntaxhighlight>]] || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>int</syntaxhighlight> || cString_GetLastStringPos || [[../tString|<syntaxhighlight lang="c++" inline>const tString &in aString</syntaxhighlight>]],<br />[[../tString|<syntaxhighlight lang="c++" inline>const tString &in aChar</syntaxhighlight>]] || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>int</syntaxhighlight> || cString_GetLastStringPosW || [[../tWString|<syntaxhighlight lang="c++" inline>const tWString &in aString</syntaxhighlight>]],<br />[[../tWString|<syntaxhighlight lang="c++" inline>const tWString &in aChar</syntaxhighlight>]] || | ||
+ | |- | ||
+ | | [[../tString|<syntaxhighlight lang="c++" inline>tString</syntaxhighlight>]] || cString_GetNumericSuffix || [[../tString|<syntaxhighlight lang="c++" inline>const tString &in asStr</syntaxhighlight>]] || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>float</syntaxhighlight> || cString_GetNumericSuffixFloat || [[../tString|<syntaxhighlight lang="c++" inline>const tString &in aString</syntaxhighlight>]],<br /><syntaxhighlight lang="c++" inline>float afDefault = 0</syntaxhighlight> || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>float</syntaxhighlight> || cString_GetNumericSuffixFloatW || [[../tWString|<syntaxhighlight lang="c++" inline>const tWString &in aString</syntaxhighlight>]],<br /><syntaxhighlight lang="c++" inline>float afDefault = 0</syntaxhighlight> || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>int</syntaxhighlight> || cString_GetNumericSuffixInt || [[../tString|<syntaxhighlight lang="c++" inline>const tString &in aString</syntaxhighlight>]],<br /><syntaxhighlight lang="c++" inline>int alDefault = 0</syntaxhighlight> || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>int</syntaxhighlight> || cString_GetNumericSuffixIntW || [[../tWString|<syntaxhighlight lang="c++" inline>const tWString &in aString</syntaxhighlight>]],<br /><syntaxhighlight lang="c++" inline>int alDefault = 0</syntaxhighlight> || | ||
+ | |- | ||
+ | | [[../tWString|<syntaxhighlight lang="c++" inline>tWString</syntaxhighlight>]] || cString_GetNumericSuffixW || [[../tWString|<syntaxhighlight lang="c++" inline>const tWString &in asStr</syntaxhighlight>]] || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || cString_GetStringVec || [[../tString|<syntaxhighlight lang="c++" inline>const tString &in asData</syntaxhighlight>]],<br />[[../tString|<syntaxhighlight lang="c++" inline>const tString &in asSepp</syntaxhighlight>]] || | ||
+ | |- | ||
+ | | [[../tString|<syntaxhighlight lang="c++" inline>tString</syntaxhighlight>]] || cString_RemoveSlashAtEnd || [[../tString|<syntaxhighlight lang="c++" inline>const tString &in asPath</syntaxhighlight>]] || | ||
+ | |- | ||
+ | | [[../tWString|<syntaxhighlight lang="c++" inline>tWString</syntaxhighlight>]] || cString_RemoveSlashAtEndW || [[../tWString|<syntaxhighlight lang="c++" inline>const tWString &in asPath</syntaxhighlight>]] || | ||
+ | |- | ||
+ | | [[../tString|<syntaxhighlight lang="c++" inline>tString</syntaxhighlight>]] || cString_ReplaceCharTo || [[../tString|<syntaxhighlight lang="c++" inline>const tString &in aString</syntaxhighlight>]],<br />[[../tString|<syntaxhighlight lang="c++" inline>const tString &in asOldChar</syntaxhighlight>]],<br />[[../tString|<syntaxhighlight lang="c++" inline>const tString &in asNewChar</syntaxhighlight>]] || | ||
+ | |- | ||
+ | | [[../tWString|<syntaxhighlight lang="c++" inline>tWString</syntaxhighlight>]] || cString_ReplaceCharToW || [[../tWString|<syntaxhighlight lang="c++" inline>const tWString &in aString</syntaxhighlight>]],<br />[[../tWString|<syntaxhighlight lang="c++" inline>const tWString &in asOldChar</syntaxhighlight>]],<br />[[../tWString|<syntaxhighlight lang="c++" inline>const tWString &in asNewChar</syntaxhighlight>]] || | ||
+ | |- | ||
+ | | [[../tString|<syntaxhighlight lang="c++" inline>tString</syntaxhighlight>]] || cString_ReplaceStringTo || [[../tString|<syntaxhighlight lang="c++" inline>const tString &in aString</syntaxhighlight>]],<br />[[../tString|<syntaxhighlight lang="c++" inline>const tString &in asOldString</syntaxhighlight>]],<br />[[../tString|<syntaxhighlight lang="c++" inline>const tString &in asNewString</syntaxhighlight>]] || | ||
+ | |- | ||
+ | | [[../tWString|<syntaxhighlight lang="c++" inline>tWString</syntaxhighlight>]] || cString_ReplaceStringToW || [[../tWString|<syntaxhighlight lang="c++" inline>const tWString &in aString</syntaxhighlight>]],<br />[[../tWString|<syntaxhighlight lang="c++" inline>const tWString &in asOldString</syntaxhighlight>]],<br />[[../tWString|<syntaxhighlight lang="c++" inline>const tWString &in asNewString</syntaxhighlight>]] || | ||
+ | |- | ||
+ | | [[../tString|<syntaxhighlight lang="c++" inline>tString</syntaxhighlight>]] || cString_S16BitToUTF8 || [[../tWString|<syntaxhighlight lang="c++" inline>const tWString &in awsString</syntaxhighlight>]] || | ||
+ | |- | ||
+ | | [[../tString|<syntaxhighlight lang="c++" inline>tString</syntaxhighlight>]] || cString_SetFileExt || [[../tString|<syntaxhighlight lang="c++" inline>const tString &in aString</syntaxhighlight>]],<br />[[../tString|<syntaxhighlight lang="c++" inline>const tString &in aExt</syntaxhighlight>]] || | ||
+ | |- | ||
+ | | [[../tWString|<syntaxhighlight lang="c++" inline>tWString</syntaxhighlight>]] || cString_SetFileExtW || [[../tWString|<syntaxhighlight lang="c++" inline>const tWString &in aString</syntaxhighlight>]],<br />[[../tWString|<syntaxhighlight lang="c++" inline>const tWString &in aExt</syntaxhighlight>]] || | ||
+ | |- | ||
+ | | [[../tString|<syntaxhighlight lang="c++" inline>tString</syntaxhighlight>]] || cString_SetFilePath || [[../tString|<syntaxhighlight lang="c++" inline>const tString &in aString</syntaxhighlight>]],<br />[[../tString|<syntaxhighlight lang="c++" inline>const tString &in aPath</syntaxhighlight>]] || | ||
+ | |- | ||
+ | | [[../tWString|<syntaxhighlight lang="c++" inline>tWString</syntaxhighlight>]] || cString_SetFilePathW || [[../tWString|<syntaxhighlight lang="c++" inline>const tWString &in aString</syntaxhighlight>]],<br />[[../tWString|<syntaxhighlight lang="c++" inline>const tWString &in aPath</syntaxhighlight>]] || | ||
+ | |- | ||
+ | | [[../tString|<syntaxhighlight lang="c++" inline>tString</syntaxhighlight>]] || cString_Sub || [[../tString|<syntaxhighlight lang="c++" inline>const tString &in asString</syntaxhighlight>]],<br /><syntaxhighlight lang="c++" inline>int alStart</syntaxhighlight>,<br /><syntaxhighlight lang="c++" inline>int alCount = -1</syntaxhighlight> || | ||
+ | |- | ||
+ | | [[../tWString|<syntaxhighlight lang="c++" inline>tWString</syntaxhighlight>]] || cString_SubW || [[../tWString|<syntaxhighlight lang="c++" inline>const tWString &in asString</syntaxhighlight>]],<br /><syntaxhighlight lang="c++" inline>int alStart</syntaxhighlight>,<br /><syntaxhighlight lang="c++" inline>int alCount = -1</syntaxhighlight> || | ||
+ | |- | ||
+ | | [[../tWString|<syntaxhighlight lang="c++" inline>tWString</syntaxhighlight>]] || cString_To16Char || [[../tString|<syntaxhighlight lang="c++" inline>const tString &in asString</syntaxhighlight>]] || | ||
+ | |- | ||
+ | | [[../tString|<syntaxhighlight lang="c++" inline>tString</syntaxhighlight>]] || cString_To8Char || [[../tWString|<syntaxhighlight lang="c++" inline>const tWString &in awsString</syntaxhighlight>]] || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>bool</syntaxhighlight> || cString_ToBool || [[../tString|<syntaxhighlight lang="c++" inline>const tString &in asStr</syntaxhighlight>]],<br /><syntaxhighlight lang="c++" inline>bool abDefault</syntaxhighlight> || | ||
+ | |- | ||
+ | | [[../cColor|<syntaxhighlight lang="c++" inline>cColor</syntaxhighlight>]] || cString_ToColor || [[../tString|<syntaxhighlight lang="c++" inline>const tString &in asStr</syntaxhighlight>]],<br />[[../cColor|<syntaxhighlight lang="c++" inline>const cColor &in aDefault</syntaxhighlight>]] || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>float</syntaxhighlight> || cString_ToFloat || [[../tString|<syntaxhighlight lang="c++" inline>const tString &in asStr</syntaxhighlight>]],<br /><syntaxhighlight lang="c++" inline>float afDefault</syntaxhighlight> || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>int</syntaxhighlight> || cString_ToInt || [[../tString|<syntaxhighlight lang="c++" inline>const tString &in asStr</syntaxhighlight>]],<br /><syntaxhighlight lang="c++" inline>int alDefault</syntaxhighlight> || | ||
+ | |- | ||
+ | | [[../tString|<syntaxhighlight lang="c++" inline>tString</syntaxhighlight>]] || cString_ToLowerCase || [[../tString|<syntaxhighlight lang="c++" inline>const tString &in aString</syntaxhighlight>]] || | ||
+ | |- | ||
+ | | [[../tWString|<syntaxhighlight lang="c++" inline>tWString</syntaxhighlight>]] || cString_ToLowerCaseW || [[../tWString|<syntaxhighlight lang="c++" inline>const tWString &in aString</syntaxhighlight>]] || | ||
+ | |- | ||
+ | | [[../cMatrixf|<syntaxhighlight lang="c++" inline>cMatrixf</syntaxhighlight>]] || cString_ToMatrixf || [[../tString|<syntaxhighlight lang="c++" inline>const tString &in asStr</syntaxhighlight>]],<br />[[../cMatrixf|<syntaxhighlight lang="c++" inline>const cMatrixf &in a_mtxDefault</syntaxhighlight>]] || | ||
+ | |- | ||
+ | | [[../tString|<syntaxhighlight lang="c++" inline>tString</syntaxhighlight>]] || cString_ToString || <syntaxhighlight lang="c++" inline>float afX</syntaxhighlight>,<br /><syntaxhighlight lang="c++" inline>int alNumOfDecimals = -1</syntaxhighlight>,<br /><syntaxhighlight lang="c++" inline>bool abRemoveZeros = false</syntaxhighlight> || | ||
+ | |- | ||
+ | | [[../tString|<syntaxhighlight lang="c++" inline>tString</syntaxhighlight>]] || cString_ToString || <syntaxhighlight lang="c++" inline>int alX</syntaxhighlight>,<br /><syntaxhighlight lang="c++" inline>int alPaddingZeros</syntaxhighlight> || | ||
+ | |- | ||
+ | | [[../tWString|<syntaxhighlight lang="c++" inline>tWString</syntaxhighlight>]] || cString_ToStringW || <syntaxhighlight lang="c++" inline>float afX</syntaxhighlight>,<br /><syntaxhighlight lang="c++" inline>int alNumOfDecimals = -1</syntaxhighlight>,<br /><syntaxhighlight lang="c++" inline>bool abRemoveZeros = false</syntaxhighlight> || | ||
+ | |- | ||
+ | | [[../tWString|<syntaxhighlight lang="c++" inline>tWString</syntaxhighlight>]] || cString_ToStringW || <syntaxhighlight lang="c++" inline>int alX</syntaxhighlight>,<br /><syntaxhighlight lang="c++" inline>int alPaddingZeros</syntaxhighlight> || | ||
+ | |- | ||
+ | | [[../tString|<syntaxhighlight lang="c++" inline>tString</syntaxhighlight>]] || cString_ToUpperCase || [[../tString|<syntaxhighlight lang="c++" inline>const tString &in aString</syntaxhighlight>]] || | ||
+ | |- | ||
+ | | [[../tWString|<syntaxhighlight lang="c++" inline>tWString</syntaxhighlight>]] || cString_ToUpperCaseW || [[../tWString|<syntaxhighlight lang="c++" inline>const tWString &in aString</syntaxhighlight>]] || | ||
+ | |- | ||
+ | | [[../cVector2f|<syntaxhighlight lang="c++" inline>cVector2f</syntaxhighlight>]] || cString_ToVector2f || [[../tString|<syntaxhighlight lang="c++" inline>const tString &in asStr</syntaxhighlight>]],<br />[[../cVector2f|<syntaxhighlight lang="c++" inline>const cVector2f &in avDefault</syntaxhighlight>]] || | ||
+ | |- | ||
+ | | [[../cVector2l|<syntaxhighlight lang="c++" inline>cVector2l</syntaxhighlight>]] || cString_ToVector2l || [[../tString|<syntaxhighlight lang="c++" inline>const tString &in asStr</syntaxhighlight>]],<br />[[../cVector2l|<syntaxhighlight lang="c++" inline>const cVector2l &in avDefault</syntaxhighlight>]] || | ||
+ | |- | ||
+ | | [[../cVector3f|<syntaxhighlight lang="c++" inline>cVector3f</syntaxhighlight>]] || cString_ToVector3f || [[../tString|<syntaxhighlight lang="c++" inline>const tString &in asStr</syntaxhighlight>]],<br />[[../cVector3f|<syntaxhighlight lang="c++" inline>const cVector3f &in avDefault</syntaxhighlight>]] || | ||
+ | |- | ||
+ | | [[../cVector3l|<syntaxhighlight lang="c++" inline>cVector3l</syntaxhighlight>]] || cString_ToVector3l || [[../tString|<syntaxhighlight lang="c++" inline>const tString &in asStr</syntaxhighlight>]],<br />[[../cVector3l|<syntaxhighlight lang="c++" inline>const cVector3l &in avDefault</syntaxhighlight>]] || | ||
+ | |- | ||
+ | | [[../cVector4f|<syntaxhighlight lang="c++" inline>cVector4f</syntaxhighlight>]] || cString_ToVector4f || [[../tString|<syntaxhighlight lang="c++" inline>const tString &in asStr</syntaxhighlight>]],<br />[[../cVector4f|<syntaxhighlight lang="c++" inline>const cVector4f &in avDefault</syntaxhighlight>]] || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>bool</syntaxhighlight> || cSystem_CloneFile || [[../tWString|<syntaxhighlight lang="c++" inline>const tWString &in asSrcFileName</syntaxhighlight>]],<br />[[../tWString|<syntaxhighlight lang="c++" inline>const tWString &in asDestFileName</syntaxhighlight>]] || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || cSystem_CopyTextToClipboard || [[../tWString|<syntaxhighlight lang="c++" inline>const tWString &in asText</syntaxhighlight>]] || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>bool</syntaxhighlight> || cSystem_CreateFolder || [[../tWString|<syntaxhighlight lang="c++" inline>const tWString &in asPath</syntaxhighlight>]] || | ||
+ | |- | ||
+ | | [[../cDate|<syntaxhighlight lang="c++" inline>cDate</syntaxhighlight>]] || cSystem_FileCreationDate || [[../tWString|<syntaxhighlight lang="c++" inline>const tWString &in asFilePath</syntaxhighlight>]] || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>bool</syntaxhighlight> || cSystem_FileExists || [[../tWString|<syntaxhighlight lang="c++" inline>const tWString &in asFileName</syntaxhighlight>]] || | ||
+ | |- | ||
+ | | [[../cDate|<syntaxhighlight lang="c++" inline>cDate</syntaxhighlight>]] || cSystem_FileModifiedDate || [[../tWString|<syntaxhighlight lang="c++" inline>const tWString &in asFilePath</syntaxhighlight>]] || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || cSystem_FindFilesInDir || ,<br />[[../tWString|<syntaxhighlight lang="c++" inline>const tWString &in asDir</syntaxhighlight>]],<br />[[../tWString|<syntaxhighlight lang="c++" inline>const tWString &in asMask</syntaxhighlight>]],<br /><syntaxhighlight lang="c++" inline>bool abAddHidden</syntaxhighlight> || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || cSystem_FindFoldersInDir || ,<br />[[../tWString|<syntaxhighlight lang="c++" inline>const tWString &in asDir</syntaxhighlight>]],<br /><syntaxhighlight lang="c++" inline>bool abAddHidden</syntaxhighlight>,<br /><syntaxhighlight lang="c++" inline>bool abAddUpFolder</syntaxhighlight> || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>bool</syntaxhighlight> || cSystem_FolderExists || [[../tWString|<syntaxhighlight lang="c++" inline>const tWString &in asPath</syntaxhighlight>]] || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>uint</syntaxhighlight> || cSystem_GetApplicationTime || || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || cSystem_GetAvailableVideoDrivers || || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || cSystem_GetAvailableVideoModes || ,<br /><syntaxhighlight lang="c++" inline>int alMinBpp</syntaxhighlight>,<br /><syntaxhighlight lang="c++" inline>int alMinRefreshRate</syntaxhighlight>,<br /><syntaxhighlight lang="c++" inline>bool abRemoveDuplicates</syntaxhighlight> || | ||
+ | |- | ||
+ | | [[../cDate|<syntaxhighlight lang="c++" inline>cDate</syntaxhighlight>]] || cSystem_GetDate || || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>uint</syntaxhighlight> || cSystem_GetFileSize || [[../tWString|<syntaxhighlight lang="c++" inline>const tWString &in asFileName</syntaxhighlight>]] || | ||
+ | |- | ||
+ | | [[../tWString|<syntaxhighlight lang="c++" inline>tWString</syntaxhighlight>]] || cSystem_GetFullFilePath || [[../tWString|<syntaxhighlight lang="c++" inline>const tWString &in asFilePath</syntaxhighlight>]] || | ||
+ | |- | ||
+ | | [[../tString|<syntaxhighlight lang="c++" inline>const tString&</syntaxhighlight>]] || cSystem_GetPlatformName || || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>uint</syntaxhighlight> || cSystem_GetSystemAvailableDrives || || | ||
+ | |- | ||
+ | | [[../tWString|<syntaxhighlight lang="c++" inline>tWString</syntaxhighlight>]] || cSystem_GetSystemSpecialPath || [[../eSystemPath|<syntaxhighlight lang="c++" inline>eSystemPath aPathType</syntaxhighlight>]] || | ||
+ | |- | ||
+ | | [[../tWString|<syntaxhighlight lang="c++" inline>tWString</syntaxhighlight>]] || cSystem_GetWorkingDir || || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>bool</syntaxhighlight> || cSystem_HasWindowFocus || [[../tWString|<syntaxhighlight lang="c++" inline>const tWString &in asWindowCaption</syntaxhighlight>]] || | ||
+ | |- | ||
+ | | [[../tWString|<syntaxhighlight lang="c++" inline>tWString</syntaxhighlight>]] || cSystem_LoadTextFromClipboard || || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || cSystem_ProfileEnd || [[../tString|<syntaxhighlight lang="c++" inline>const tString &in asName</syntaxhighlight>]] || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || cSystem_ProfileStart || [[../tString|<syntaxhighlight lang="c++" inline>const tString &in asName</syntaxhighlight>]] || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || cSystem_RemoveFile || [[../tWString|<syntaxhighlight lang="c++" inline>const tWString &in asFileName</syntaxhighlight>]] || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>bool</syntaxhighlight> || cSystem_RemoveFolder || [[../tWString|<syntaxhighlight lang="c++" inline>const tWString &in asPath</syntaxhighlight>]],<br /><syntaxhighlight lang="c++" inline>bool abDeleteAllFiles</syntaxhighlight>,<br /><syntaxhighlight lang="c++" inline>bool abDeleteAllSubFolders</syntaxhighlight> || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || cSystem_Sleep || <syntaxhighlight lang="c++" inline>uint alMilliSecs</syntaxhighlight> || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || cSystem_Wrapper_CreateMessageBox || [[../eMsgBoxType|<syntaxhighlight lang="c++" inline>eMsgBoxType aType</syntaxhighlight>]],<br />[[../tWString|<syntaxhighlight lang="c++" inline>const tWString &in asCaption</syntaxhighlight>]],<br />[[../tWString|<syntaxhighlight lang="c++" inline>const tWString &in asMessage</syntaxhighlight>]] || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || EnergySource_SetEnergy || [[../tString|<syntaxhighlight lang="c++" inline>const tString &in asName</syntaxhighlight>]],<br /><syntaxhighlight lang="c++" inline>float afX</syntaxhighlight> || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>bool</syntaxhighlight> || Entity_AddCollideCallback || [[../tString|<syntaxhighlight lang="c++" inline>const tString &in asParentName</syntaxhighlight>]],<br />[[../tString|<syntaxhighlight lang="c++" inline>const tString &in asChildName</syntaxhighlight>]],<br />[[../tString|<syntaxhighlight lang="c++" inline>const tString &in asFunction</syntaxhighlight>]] || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || Entity_AddForce || [[../tString|<syntaxhighlight lang="c++" inline>const tString &in asEntityName</syntaxhighlight>]],<br />[[../cVector3f|<syntaxhighlight lang="c++" inline>const cVector3f &in avForce</syntaxhighlight>]],<br /><syntaxhighlight lang="c++" inline>bool abLocalSpace</syntaxhighlight>,<br /><syntaxhighlight lang="c++" inline>bool abOnlyMainBody</syntaxhighlight> || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || Entity_AddForceFromEntity || [[../tString|<syntaxhighlight lang="c++" inline>const tString &in asEntityName</syntaxhighlight>]],<br />[[../tString|<syntaxhighlight lang="c++" inline>const tString &in asForceEntityName</syntaxhighlight>]],<br /><syntaxhighlight lang="c++" inline>float afForce</syntaxhighlight>,<br /><syntaxhighlight lang="c++" inline>bool abOnlyMainBody</syntaxhighlight> || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || Entity_AddImpulse || [[../tString|<syntaxhighlight lang="c++" inline>const tString &in asEntityName</syntaxhighlight>]],<br />[[../cVector3f|<syntaxhighlight lang="c++" inline>const cVector3f &in avImpulse</syntaxhighlight>]],<br /><syntaxhighlight lang="c++" inline>bool abLocalSpace</syntaxhighlight>,<br /><syntaxhighlight lang="c++" inline>bool abOnlyMainBody</syntaxhighlight> || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || Entity_AddImpulseFromEntity || [[../tString|<syntaxhighlight lang="c++" inline>const tString &in asEntityName</syntaxhighlight>]],<br />[[../tString|<syntaxhighlight lang="c++" inline>const tString &in asImpulseEntityName</syntaxhighlight>]],<br /><syntaxhighlight lang="c++" inline>float afImpulse</syntaxhighlight>,<br /><syntaxhighlight lang="c++" inline>bool abOnlyMainBody</syntaxhighlight> || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || Entity_AddTorque || [[../tString|<syntaxhighlight lang="c++" inline>const tString &in asEntityName</syntaxhighlight>]],<br />[[../cVector3f|<syntaxhighlight lang="c++" inline>const cVector3f &in avTorque</syntaxhighlight>]],<br /><syntaxhighlight lang="c++" inline>bool abLocalSpace</syntaxhighlight>,<br /><syntaxhighlight lang="c++" inline>bool abOnlyMainBody</syntaxhighlight> || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>bool</syntaxhighlight> || Entity_AttachToEntity || [[../tString|<syntaxhighlight lang="c++" inline>const tString &in asName</syntaxhighlight>]],<br />[[../tString|<syntaxhighlight lang="c++" inline>const tString &in asParentName</syntaxhighlight>]],<br />[[../tString|<syntaxhighlight lang="c++" inline>const tString &in asParentBodyName</syntaxhighlight>]],<br /><syntaxhighlight lang="c++" inline>bool abUseRotation</syntaxhighlight>,<br /><syntaxhighlight lang="c++" inline>bool abSnapToParent = false</syntaxhighlight>,<br /><syntaxhighlight lang="c++" inline>bool abLocked = false</syntaxhighlight> || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>bool</syntaxhighlight> || Entity_AttachToSocket || [[../tString|<syntaxhighlight lang="c++" inline>const tString &in asName</syntaxhighlight>]],<br />[[../tString|<syntaxhighlight lang="c++" inline>const tString &in asParentName</syntaxhighlight>]],<br />[[../tString|<syntaxhighlight lang="c++" inline>const tString &in asParentSocketName</syntaxhighlight>]],<br /><syntaxhighlight lang="c++" inline>bool abUseRotation</syntaxhighlight>,<br /><syntaxhighlight lang="c++" inline>bool abSnapToParent = true</syntaxhighlight> || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || Entity_CallEntityInteract || [[../tString|<syntaxhighlight lang="c++" inline>const tString &in asName</syntaxhighlight>]],<br />[[../tString|<syntaxhighlight lang="c++" inline>const tString &in asBodyName = ""</syntaxhighlight>]],<br />[[../cVector3f|<syntaxhighlight lang="c++" inline>const cVector3f &in avFocusBodyOffset = cVector3f_Zero</syntaxhighlight>]],<br />[[../tString|<syntaxhighlight lang="c++" inline>const tString &in asData = ""</syntaxhighlight>]] || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || Entity_Connect || [[../tString|<syntaxhighlight lang="c++" inline>const tString &in asName</syntaxhighlight>]],<br />[[../tString|<syntaxhighlight lang="c++" inline>const tString &in asMainEntity</syntaxhighlight>]],<br />[[../tString|<syntaxhighlight lang="c++" inline>const tString &in asConnectEntity</syntaxhighlight>]],<br /><syntaxhighlight lang="c++" inline>bool abInvertStateSent</syntaxhighlight>,<br /><syntaxhighlight lang="c++" inline>int alStatesUsed</syntaxhighlight> || | ||
+ | |- | ||
+ | | [[../iLuxEntity|<syntaxhighlight lang="c++" inline>iLuxEntity@</syntaxhighlight>]] || Entity_CreateAtEntity || [[../tString|<syntaxhighlight lang="c++" inline>const tString &in asNewEntityName</syntaxhighlight>]],<br />[[../tString|<syntaxhighlight lang="c++" inline>const tString &in asEntityFile</syntaxhighlight>]],<br />[[../tString|<syntaxhighlight lang="c++" inline>const tString &in asTargetEntityName</syntaxhighlight>]],<br /><syntaxhighlight lang="c++" inline>bool abFullGameSave</syntaxhighlight> || | ||
+ | |- | ||
+ | | [[../iLuxEntity|<syntaxhighlight lang="c++" inline>iLuxEntity@</syntaxhighlight>]] || Entity_CreateAtEntityExt || [[../tString|<syntaxhighlight lang="c++" inline>const tString &in asNewEntityName</syntaxhighlight>]],<br />[[../tString|<syntaxhighlight lang="c++" inline>const tString &in asEntityFile</syntaxhighlight>]],<br />[[../tString|<syntaxhighlight lang="c++" inline>const tString &in asTargetEntityName</syntaxhighlight>]],<br /><syntaxhighlight lang="c++" inline>bool abFullGameSave</syntaxhighlight>,<br />[[../cVector3f|<syntaxhighlight lang="c++" inline>const cVector3f &in avScale</syntaxhighlight>]],<br />[[../cVector3f|<syntaxhighlight lang="c++" inline>const cVector3f &in avOffsetPosition</syntaxhighlight>]],<br />[[../cVector3f|<syntaxhighlight lang="c++" inline>const cVector3f &in avOffsetRotation</syntaxhighlight>]],<br /><syntaxhighlight lang="c++" inline>bool abLocalOffset</syntaxhighlight> || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || Entity_Destroy || [[../tString|<syntaxhighlight lang="c++" inline>const tString &in asName</syntaxhighlight>]] || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>bool</syntaxhighlight> || Entity_EntityIsInFront || [[../tString|<syntaxhighlight lang="c++" inline>const tString &in asTargetEntity</syntaxhighlight>]],<br />[[../tString|<syntaxhighlight lang="c++" inline>const tString &in asForwardEntity</syntaxhighlight>]] || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>bool</syntaxhighlight> || Entity_Exists || [[../tString|<syntaxhighlight lang="c++" inline>const tString &in asName</syntaxhighlight>]] || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>bool</syntaxhighlight> || Entity_Exists || [[../tID|<syntaxhighlight lang="c++" inline>tID aID</syntaxhighlight>]] || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || Entity_FadeEffectBaseColor || [[../tString|<syntaxhighlight lang="c++" inline>const tString &in asEntityName</syntaxhighlight>]],<br />[[../cColor|<syntaxhighlight lang="c++" inline>const cColor &in aColor</syntaxhighlight>]],<br /><syntaxhighlight lang="c++" inline>float afTime</syntaxhighlight> || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || Entity_FadeProcAnimationSpeed || [[../tString|<syntaxhighlight lang="c++" inline>const tString &in asEntityName</syntaxhighlight>]],<br />[[../tString|<syntaxhighlight lang="c++" inline>const tString &in asAnimationName</syntaxhighlight>]],<br /><syntaxhighlight lang="c++" inline>float afSpeed</syntaxhighlight>,<br /><syntaxhighlight lang="c++" inline>float afTime</syntaxhighlight> || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>bool</syntaxhighlight> || Entity_GetAutoSleep || [[../tString|<syntaxhighlight lang="c++" inline>const tString &in asName</syntaxhighlight>]] || | ||
+ | |- | ||
+ | | [[../cVector3f|<syntaxhighlight lang="c++" inline>cVector3f</syntaxhighlight>]] || Entity_GetBodyOffset || [[../tString|<syntaxhighlight lang="c++" inline>const tString &in asEntityName</syntaxhighlight>]] || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>bool</syntaxhighlight> || Entity_GetCollide || [[../tString|<syntaxhighlight lang="c++" inline>const tString &in asEntityA</syntaxhighlight>]],<br />[[../tString|<syntaxhighlight lang="c++" inline>const tString &in asEntityB</syntaxhighlight>]] || | ||
+ | |- | ||
+ | | [[../cVector3f|<syntaxhighlight lang="c++" inline>cVector3f</syntaxhighlight>]] || Entity_GetDeltaToEntity || [[../tString|<syntaxhighlight lang="c++" inline>const tString &in asEntityA</syntaxhighlight>]],<br />[[../tString|<syntaxhighlight lang="c++" inline>const tString &in asEntityB</syntaxhighlight>]] || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>bool</syntaxhighlight> || Entity_GetVarBool || [[../tString|<syntaxhighlight lang="c++" inline>const tString &in asEntityName</syntaxhighlight>]],<br />[[../tString|<syntaxhighlight lang="c++" inline>const tString &in asVarName</syntaxhighlight>]] || | ||
+ | |- | ||
+ | | [[../cColor|<syntaxhighlight lang="c++" inline>cColor</syntaxhighlight>]] || Entity_GetVarColor || [[../tString|<syntaxhighlight lang="c++" inline>const tString &in asEntityName</syntaxhighlight>]],<br />[[../tString|<syntaxhighlight lang="c++" inline>const tString &in asVarName</syntaxhighlight>]] || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>float</syntaxhighlight> || Entity_GetVarFloat || [[../tString|<syntaxhighlight lang="c++" inline>const tString &in asEntityName</syntaxhighlight>]],<br />[[../tString|<syntaxhighlight lang="c++" inline>const tString &in asVarName</syntaxhighlight>]] || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>int</syntaxhighlight> || Entity_GetVarInt || [[../tString|<syntaxhighlight lang="c++" inline>const tString &in asEntityName</syntaxhighlight>]],<br />[[../tString|<syntaxhighlight lang="c++" inline>const tString &in asVarName</syntaxhighlight>]] || | ||
+ | |- | ||
+ | | [[../tString|<syntaxhighlight lang="c++" inline>tString</syntaxhighlight>]] || Entity_GetVarString || [[../tString|<syntaxhighlight lang="c++" inline>const tString &in asEntityName</syntaxhighlight>]],<br />[[../tString|<syntaxhighlight lang="c++" inline>const tString &in asVarName</syntaxhighlight>]] || | ||
+ | |- | ||
+ | | [[../cVector2f|<syntaxhighlight lang="c++" inline>cVector2f</syntaxhighlight>]] || Entity_GetVarVector2f || [[../tString|<syntaxhighlight lang="c++" inline>const tString &in asEntityName</syntaxhighlight>]],<br />[[../tString|<syntaxhighlight lang="c++" inline>const tString &in asVarName</syntaxhighlight>]] || | ||
+ | |- | ||
+ | | [[../cVector3f|<syntaxhighlight lang="c++" inline>cVector3f</syntaxhighlight>]] || Entity_GetVarVector3f || [[../tString|<syntaxhighlight lang="c++" inline>const tString &in asEntityName</syntaxhighlight>]],<br />[[../tString|<syntaxhighlight lang="c++" inline>const tString &in asVarName</syntaxhighlight>]] || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || Entity_IncVarFloat || [[../tString|<syntaxhighlight lang="c++" inline>const tString &in asEntityName</syntaxhighlight>]],<br />[[../tString|<syntaxhighlight lang="c++" inline>const tString &in asVarName</syntaxhighlight>]],<br /><syntaxhighlight lang="c++" inline>float afX</syntaxhighlight> || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || Entity_IncVarInt || [[../tString|<syntaxhighlight lang="c++" inline>const tString &in asEntityName</syntaxhighlight>]],<br />[[../tString|<syntaxhighlight lang="c++" inline>const tString &in asVarName</syntaxhighlight>]],<br /><syntaxhighlight lang="c++" inline>int alX</syntaxhighlight> || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || Entity_IncVarVector2f || [[../tString|<syntaxhighlight lang="c++" inline>const tString &in asEntityName</syntaxhighlight>]],<br />[[../tString|<syntaxhighlight lang="c++" inline>const tString &in asVarName</syntaxhighlight>]],<br />[[../cVector2f|<syntaxhighlight lang="c++" inline>const cVector2f &in avX</syntaxhighlight>]] || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || Entity_IncVarVector3f || [[../tString|<syntaxhighlight lang="c++" inline>const tString &in asEntityName</syntaxhighlight>]],<br />[[../tString|<syntaxhighlight lang="c++" inline>const tString &in asVarName</syntaxhighlight>]],<br />[[../cVector3f|<syntaxhighlight lang="c++" inline>const cVector3f &in avX</syntaxhighlight>]] || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>bool</syntaxhighlight> || Entity_IsActive || [[../tString|<syntaxhighlight lang="c++" inline>const tString &in asName</syntaxhighlight>]] || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>bool</syntaxhighlight> || Entity_IsInPlayerFOV || [[../tString|<syntaxhighlight lang="c++" inline>const tString &in asEntity</syntaxhighlight>]] || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>bool</syntaxhighlight> || Entity_IsInteractedWith || [[../tString|<syntaxhighlight lang="c++" inline>const tString &in asName</syntaxhighlight>]] || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>bool</syntaxhighlight> || Entity_IsOccluder || [[../tString|<syntaxhighlight lang="c++" inline>const tString &in asName</syntaxhighlight>]] || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>bool</syntaxhighlight> || Entity_IsSleeping || [[../tString|<syntaxhighlight lang="c++" inline>const tString &in asName</syntaxhighlight>]] || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || Entity_PlaceAtEntity || [[../tString|<syntaxhighlight lang="c++" inline>const tString &in asEntityName</syntaxhighlight>]],<br />[[../tString|<syntaxhighlight lang="c++" inline>const tString &in asTargetEntity</syntaxhighlight>]],<br />[[../cVector3f|<syntaxhighlight lang="c++" inline>const cVector3f &in avOffset = cVector3f_Zero</syntaxhighlight>]],<br /><syntaxhighlight lang="c++" inline>bool abAlignRotation = false</syntaxhighlight>,<br /><syntaxhighlight lang="c++" inline>bool abUseEntFileCenter = false</syntaxhighlight> || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || Entity_PlayAnimation || [[../tString|<syntaxhighlight lang="c++" inline>const tString &in asEntityName</syntaxhighlight>]],<br />[[../tString|<syntaxhighlight lang="c++" inline>const tString &in asAnimation</syntaxhighlight>]],<br /><syntaxhighlight lang="c++" inline>float afFadeTime = 0.1f</syntaxhighlight>,<br /><syntaxhighlight lang="c++" inline>bool abLoop = false</syntaxhighlight>,<br /><syntaxhighlight lang="c++" inline>bool abPlayTransition = true</syntaxhighlight>,<br />[[../tString|<syntaxhighlight lang="c++" inline>const tString &in asCallback = ""</syntaxhighlight>]] || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>bool</syntaxhighlight> || Entity_PlayerIsInFront || [[../tString|<syntaxhighlight lang="c++" inline>const tString &in asName</syntaxhighlight>]] || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || Entity_PlayProcAnimation || [[../tString|<syntaxhighlight lang="c++" inline>const tString &in asEntityName</syntaxhighlight>]],<br />[[../tString|<syntaxhighlight lang="c++" inline>const tString &in asAnimation</syntaxhighlight>]],<br /><syntaxhighlight lang="c++" inline>float afLength</syntaxhighlight>,<br /><syntaxhighlight lang="c++" inline>bool abLoop = false</syntaxhighlight>,<br /><syntaxhighlight lang="c++" inline>float afAmountFadeTime = 0.1</syntaxhighlight>,<br /><syntaxhighlight lang="c++" inline>float afSpeedFadeTime = -1.0f</syntaxhighlight> || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || Entity_Preload || [[../tString|<syntaxhighlight lang="c++" inline>const tString &in asEntityFile</syntaxhighlight>]] || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || Entity_RemoveAllConnections || [[../tString|<syntaxhighlight lang="c++" inline>const tString &in asMainEntity</syntaxhighlight>]] || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>bool</syntaxhighlight> || Entity_RemoveCollideCallback || [[../tString|<syntaxhighlight lang="c++" inline>const tString &in asParentName</syntaxhighlight>]],<br />[[../tString|<syntaxhighlight lang="c++" inline>const tString &in asChildName</syntaxhighlight>]] || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || Entity_RemoveConnection || [[../tString|<syntaxhighlight lang="c++" inline>const tString &in asName</syntaxhighlight>]],<br />[[../tString|<syntaxhighlight lang="c++" inline>const tString &in asMainEntity</syntaxhighlight>]] || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>bool</syntaxhighlight> || Entity_RemoveEntityAttachment || [[../tString|<syntaxhighlight lang="c++" inline>const tString &in asName</syntaxhighlight>]] || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || Entity_SetActive || [[../tString|<syntaxhighlight lang="c++" inline>const tString &in asName</syntaxhighlight>]],<br /><syntaxhighlight lang="c++" inline>bool abActive</syntaxhighlight> || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || Entity_SetAnimationMessageEventCallback || [[../tString|<syntaxhighlight lang="c++" inline>const tString &in asEntityName</syntaxhighlight>]],<br />[[../tString|<syntaxhighlight lang="c++" inline>const tString &in asCallbackFunc</syntaxhighlight>]],<br /><syntaxhighlight lang="c++" inline>bool abAutoRemove</syntaxhighlight> || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || Entity_SetAnimationPaused || [[../tString|<syntaxhighlight lang="c++" inline>const tString &in asEntityName</syntaxhighlight>]],<br />[[../tString|<syntaxhighlight lang="c++" inline>const tString &in asAnimationName</syntaxhighlight>]],<br /><syntaxhighlight lang="c++" inline>bool abPaused = true</syntaxhighlight> || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || Entity_SetAnimationRelativeTimePosition || [[../tString|<syntaxhighlight lang="c++" inline>const tString &in asEntityName</syntaxhighlight>]],<br />[[../tString|<syntaxhighlight lang="c++" inline>const tString &in asAnimationName</syntaxhighlight>]],<br /><syntaxhighlight lang="c++" inline>float afTimePos</syntaxhighlight> || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || Entity_SetAutoSleep || [[../tString|<syntaxhighlight lang="c++" inline>const tString &in asName</syntaxhighlight>]],<br /><syntaxhighlight lang="c++" inline>bool abX</syntaxhighlight> || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || Entity_SetCollide || [[../tString|<syntaxhighlight lang="c++" inline>const tString &in asEntityName</syntaxhighlight>]],<br /><syntaxhighlight lang="c++" inline>bool abActive</syntaxhighlight> || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || Entity_SetCollideCharacter || [[../tString|<syntaxhighlight lang="c++" inline>const tString &in asEntityName</syntaxhighlight>]],<br /><syntaxhighlight lang="c++" inline>bool abActive</syntaxhighlight> || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || Entity_SetColorMul || [[../tString|<syntaxhighlight lang="c++" inline>const tString &in asEntityName</syntaxhighlight>]],<br />[[../cColor|<syntaxhighlight lang="c++" inline>const cColor &in aColor</syntaxhighlight>]] || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || Entity_SetConnectionStateChangeCallback || [[../tString|<syntaxhighlight lang="c++" inline>const tString &in asEntityName</syntaxhighlight>]],<br />[[../tString|<syntaxhighlight lang="c++" inline>const tString &in asCallback</syntaxhighlight>]] || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || Entity_SetEffectBaseColor || [[../tString|<syntaxhighlight lang="c++" inline>const tString &in asEntityName</syntaxhighlight>]],<br />[[../cColor|<syntaxhighlight lang="c++" inline>const cColor &in aColor</syntaxhighlight>]] || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || Entity_SetEffectsActive || [[../tString|<syntaxhighlight lang="c++" inline>const tString &in asEntityName</syntaxhighlight>]],<br /><syntaxhighlight lang="c++" inline>bool abActive</syntaxhighlight>,<br /><syntaxhighlight lang="c++" inline>bool abFadeAndPlaySounds</syntaxhighlight> || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || Entity_SetInteractionDisabled || [[../tString|<syntaxhighlight lang="c++" inline>const tString &in asEntityName</syntaxhighlight>]],<br /><syntaxhighlight lang="c++" inline>bool abX</syntaxhighlight> || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || Entity_SetIsOccluder || [[../tString|<syntaxhighlight lang="c++" inline>const tString &in asName</syntaxhighlight>]],<br /><syntaxhighlight lang="c++" inline>bool abOccluder</syntaxhighlight> || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || Entity_SetMaxInteractionDistance || [[../tString|<syntaxhighlight lang="c++" inline>const tString &in asEntityName</syntaxhighlight>]],<br /><syntaxhighlight lang="c++" inline>float afDistance</syntaxhighlight> || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || Entity_SetPlayerInteractCallback || [[../tString|<syntaxhighlight lang="c++" inline>const tString &in asEntityName</syntaxhighlight>]],<br />[[../tString|<syntaxhighlight lang="c++" inline>const tString &in asCallback</syntaxhighlight>]],<br /><syntaxhighlight lang="c++" inline>bool abRemoveWhenInteracted</syntaxhighlight> || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || Entity_SetPlayerLookAtCallback || [[../tString|<syntaxhighlight lang="c++" inline>const tString &in asEntityName</syntaxhighlight>]],<br />[[../tString|<syntaxhighlight lang="c++" inline>const tString &in asCallback</syntaxhighlight>]],<br /><syntaxhighlight lang="c++" inline>bool abRemoveWhenLookedAt = true</syntaxhighlight>,<br /><syntaxhighlight lang="c++" inline>bool abCheckRayIntersection = true</syntaxhighlight>,<br /><syntaxhighlight lang="c++" inline>float afMaxDistance = -1</syntaxhighlight>,<br /><syntaxhighlight lang="c++" inline>float afCallbackDelay = 0</syntaxhighlight> || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || Entity_SetProcAnimationPaused || [[../tString|<syntaxhighlight lang="c++" inline>const tString &in asEntityName</syntaxhighlight>]],<br />[[../tString|<syntaxhighlight lang="c++" inline>const tString &in asAnimationName</syntaxhighlight>]],<br /><syntaxhighlight lang="c++" inline>bool abPaused = true</syntaxhighlight> || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || Entity_SetProcAnimationSpeed || [[../tString|<syntaxhighlight lang="c++" inline>const tString &in asEntityName</syntaxhighlight>]],<br />[[../tString|<syntaxhighlight lang="c++" inline>const tString &in asAnimationName</syntaxhighlight>]],<br /><syntaxhighlight lang="c++" inline>float afSpeed</syntaxhighlight> || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || Entity_SetReflectionVisibility || [[../tString|<syntaxhighlight lang="c++" inline>const tString &in asEntityName</syntaxhighlight>]],<br /><syntaxhighlight lang="c++" inline>bool abVisibleInReflection</syntaxhighlight>,<br /><syntaxhighlight lang="c++" inline>bool abVisibleInWorld</syntaxhighlight> || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || Entity_SetVarBool || [[../tString|<syntaxhighlight lang="c++" inline>const tString &in asEntityName</syntaxhighlight>]],<br />[[../tString|<syntaxhighlight lang="c++" inline>const tString &in asVarName</syntaxhighlight>]],<br /><syntaxhighlight lang="c++" inline>bool abX</syntaxhighlight> || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || Entity_SetVarColor || [[../tString|<syntaxhighlight lang="c++" inline>const tString &in asEntityName</syntaxhighlight>]],<br />[[../tString|<syntaxhighlight lang="c++" inline>const tString &in asVarName</syntaxhighlight>]],<br />[[../cColor|<syntaxhighlight lang="c++" inline>const cColor &in aX</syntaxhighlight>]] || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || Entity_SetVarFloat || [[../tString|<syntaxhighlight lang="c++" inline>const tString &in asEntityName</syntaxhighlight>]],<br />[[../tString|<syntaxhighlight lang="c++" inline>const tString &in asVarName</syntaxhighlight>]],<br /><syntaxhighlight lang="c++" inline>float afX</syntaxhighlight> || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || Entity_SetVarInt || [[../tString|<syntaxhighlight lang="c++" inline>const tString &in asEntityName</syntaxhighlight>]],<br />[[../tString|<syntaxhighlight lang="c++" inline>const tString &in asVarName</syntaxhighlight>]],<br /><syntaxhighlight lang="c++" inline>int alX</syntaxhighlight> || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || Entity_SetVarString || [[../tString|<syntaxhighlight lang="c++" inline>const tString &in asEntityName</syntaxhighlight>]],<br />[[../tString|<syntaxhighlight lang="c++" inline>const tString &in asVarName</syntaxhighlight>]],<br />[[../tString|<syntaxhighlight lang="c++" inline>const tString &in asX</syntaxhighlight>]] || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || Entity_SetVarVector2f || [[../tString|<syntaxhighlight lang="c++" inline>const tString &in asEntityName</syntaxhighlight>]],<br />[[../tString|<syntaxhighlight lang="c++" inline>const tString &in asVarName</syntaxhighlight>]],<br />[[../cVector2f|<syntaxhighlight lang="c++" inline>const cVector2f &in avX</syntaxhighlight>]] || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || Entity_SetVarVector3f || [[../tString|<syntaxhighlight lang="c++" inline>const tString &in asEntityName</syntaxhighlight>]],<br />[[../tString|<syntaxhighlight lang="c++" inline>const tString &in asVarName</syntaxhighlight>]],<br />[[../cVector3f|<syntaxhighlight lang="c++" inline>const cVector3f &in avX</syntaxhighlight>]] || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || Entity_Sleep || [[../tString|<syntaxhighlight lang="c++" inline>const tString &in asName</syntaxhighlight>]] || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || Entity_StopAnimation || [[../tString|<syntaxhighlight lang="c++" inline>const tString &in asEntityName</syntaxhighlight>]] || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || Entity_StopProcAnimation || [[../tString|<syntaxhighlight lang="c++" inline>const tString &in asEntityName</syntaxhighlight>]],<br />[[../tString|<syntaxhighlight lang="c++" inline>const tString &in asAnimation</syntaxhighlight>]],<br /><syntaxhighlight lang="c++" inline>float afFadeTime = 0.1f</syntaxhighlight> || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || Entity_WakeUp || [[../tString|<syntaxhighlight lang="c++" inline>const tString &in asName</syntaxhighlight>]] || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || Error || [[../tString|<syntaxhighlight lang="c++" inline>const tString &in asString</syntaxhighlight>]] || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || Error || <syntaxhighlight lang="c++" inline>uint aLabel</syntaxhighlight>,<br />[[../tString|<syntaxhighlight lang="c++" inline>const tString &in asString</syntaxhighlight>]] || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || Error || [[../tString|<syntaxhighlight lang="c++" inline>const tString &in asString</syntaxhighlight>]],<br /><syntaxhighlight lang="c++" inline>uint aLabel</syntaxhighlight> || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || FatalError || [[../tString|<syntaxhighlight lang="c++" inline>const tString &in asString</syntaxhighlight>]] || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || FogArea_SetVisible || [[../tString|<syntaxhighlight lang="c++" inline>const tString &in asFogAreaName</syntaxhighlight>]],<br /><syntaxhighlight lang="c++" inline>bool abActive</syntaxhighlight> || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || FogArea_SetVisibleInReflection || [[../tString|<syntaxhighlight lang="c++" inline>const tString &in asFogAreaName</syntaxhighlight>]],<br /><syntaxhighlight lang="c++" inline>bool abActive</syntaxhighlight> || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || Grab_SetForceMul || [[../tString|<syntaxhighlight lang="c++" inline>const tString& asName</syntaxhighlight>]],<br /><syntaxhighlight lang="c++" inline>float afForceMul</syntaxhighlight> || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>uint</syntaxhighlight> || H32 || [[../tString|<syntaxhighlight lang="c++" inline>const tString &in asStr</syntaxhighlight>]] || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>uint64</syntaxhighlight> || H64 || [[../tString|<syntaxhighlight lang="c++" inline>const tString &in asStr</syntaxhighlight>]] || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || IrradianceSet_FadeIn || [[../tString|<syntaxhighlight lang="c++" inline>const tString &in asSet</syntaxhighlight>]],<br /><syntaxhighlight lang="c++" inline>float afTime</syntaxhighlight> || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || IrradianceSet_FadeInSingleProbe || [[../tString|<syntaxhighlight lang="c++" inline>const tString &in asProbe</syntaxhighlight>]],<br />[[../tString|<syntaxhighlight lang="c++" inline>const tString &in asSet</syntaxhighlight>]],<br /><syntaxhighlight lang="c++" inline>float afTime</syntaxhighlight> || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || Joint_Break || [[../tString|<syntaxhighlight lang="c++" inline>const tString &in asJointName</syntaxhighlight>]] || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>float</syntaxhighlight> || Joint_GetForceSize || [[../tString|<syntaxhighlight lang="c++" inline>const tString &in asJointName</syntaxhighlight>]] || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>bool</syntaxhighlight> || Joint_IsBroken || [[../tString|<syntaxhighlight lang="c++" inline>const tString &in asJointName</syntaxhighlight>]] || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || Joint_SetBreakable || [[../tString|<syntaxhighlight lang="c++" inline>const tString &in asJointName</syntaxhighlight>]],<br /><syntaxhighlight lang="c++" inline>bool abBreakable</syntaxhighlight> || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>bool</syntaxhighlight> || Lamp_GetLit || [[../tString|<syntaxhighlight lang="c++" inline>const tString& asName</syntaxhighlight>]] || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || Lamp_SetFlickerActive || [[../tString|<syntaxhighlight lang="c++" inline>const tString& asName</syntaxhighlight>]],<br /><syntaxhighlight lang="c++" inline>bool abActive</syntaxhighlight> || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || Lamp_SetLit || [[../tString|<syntaxhighlight lang="c++" inline>const tString& asName</syntaxhighlight>]],<br /><syntaxhighlight lang="c++" inline>bool abLit</syntaxhighlight>,<br /><syntaxhighlight lang="c++" inline>bool abEffects</syntaxhighlight> || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || Lamp_SetupFlicker || [[../tString|<syntaxhighlight lang="c++" inline>const tString& asName</syntaxhighlight>]],<br /><syntaxhighlight lang="c++" inline>float afMinOnTime</syntaxhighlight>,<br /><syntaxhighlight lang="c++" inline>float afMaxOnTime</syntaxhighlight>,<br /><syntaxhighlight lang="c++" inline>float afMinOffTime</syntaxhighlight>,<br /><syntaxhighlight lang="c++" inline>float afMaxOffTime</syntaxhighlight>,<br /><syntaxhighlight lang="c++" inline>bool abFade = false</syntaxhighlight>,<br />[[../tString|<syntaxhighlight lang="c++" inline>const tString &in asOnSound = ""</syntaxhighlight>]],<br />[[../tString|<syntaxhighlight lang="c++" inline>const tString &in asOffSound = ""</syntaxhighlight>]],<br />[[../tString|<syntaxhighlight lang="c++" inline>const tString &in asOnPS = ""</syntaxhighlight>]],<br />[[../tString|<syntaxhighlight lang="c++" inline>const tString &in asOffPS = ""</syntaxhighlight>]] || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || LensFlare_SetVisible || [[../tString|<syntaxhighlight lang="c++" inline>const tString &in asLensFlareName</syntaxhighlight>]],<br /><syntaxhighlight lang="c++" inline>bool abVisible</syntaxhighlight> || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>bool</syntaxhighlight> || LevelDoor_GetLocked || [[../tString|<syntaxhighlight lang="c++" inline>const tString& asName</syntaxhighlight>]] || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || LevelDoor_SetLocked || [[../tString|<syntaxhighlight lang="c++" inline>const tString& asName</syntaxhighlight>]],<br /><syntaxhighlight lang="c++" inline>bool abState</syntaxhighlight> || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>int</syntaxhighlight> || Lever_GetState || [[../tString|<syntaxhighlight lang="c++" inline>const tString& asName</syntaxhighlight>]] || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || Lever_SetAutoMoveEnabled || [[../tString|<syntaxhighlight lang="c++" inline>const tString& asName</syntaxhighlight>]],<br /><syntaxhighlight lang="c++" inline>bool abAutoMove</syntaxhighlight> || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || Lever_SetAutoMoveTarget || [[../tString|<syntaxhighlight lang="c++" inline>const tString& asName</syntaxhighlight>]],<br /><syntaxhighlight lang="c++" inline>int alTarget</syntaxhighlight> || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || Lever_SetInteractionDisablesStuck || [[../tString|<syntaxhighlight lang="c++" inline>const tString& asName</syntaxhighlight>]],<br /><syntaxhighlight lang="c++" inline>bool abX</syntaxhighlight> || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || Lever_SetStuckState || [[../tString|<syntaxhighlight lang="c++" inline>const tString& asName</syntaxhighlight>]],<br /><syntaxhighlight lang="c++" inline>int alState</syntaxhighlight>,<br /><syntaxhighlight lang="c++" inline>bool abEffects</syntaxhighlight> || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || Light_FadeTo || [[../tString|<syntaxhighlight lang="c++" inline>const tString &in asLightName</syntaxhighlight>]],<br />[[../cColor|<syntaxhighlight lang="c++" inline>const cColor &in acColor</syntaxhighlight>]],<br /><syntaxhighlight lang="c++" inline>float afRadius</syntaxhighlight>,<br /><syntaxhighlight lang="c++" inline>float afTime</syntaxhighlight> || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>float</syntaxhighlight> || Light_GetBrightness || [[../tString|<syntaxhighlight lang="c++" inline>const tString &in asLightName</syntaxhighlight>]] || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || Light_SetBrightness || [[../tString|<syntaxhighlight lang="c++" inline>const tString &in asLightName</syntaxhighlight>]],<br /><syntaxhighlight lang="c++" inline>float afBrightness</syntaxhighlight> || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || Light_SetCastShadows || [[../tString|<syntaxhighlight lang="c++" inline>const tString &in asLightName</syntaxhighlight>]],<br /><syntaxhighlight lang="c++" inline>bool abX</syntaxhighlight> || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || Light_SetCheapGobo || [[../tString|<syntaxhighlight lang="c++" inline>const tString &in asLightName</syntaxhighlight>]],<br /><syntaxhighlight lang="c++" inline>bool abX</syntaxhighlight> || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || Light_SetFlickerActive || [[../tString|<syntaxhighlight lang="c++" inline>const tString &in asLightName</syntaxhighlight>]],<br /><syntaxhighlight lang="c++" inline>bool abX</syntaxhighlight> || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || Light_SetShadowBiasMul || [[../tString|<syntaxhighlight lang="c++" inline>const tString &in asLightName</syntaxhighlight>]],<br /><syntaxhighlight lang="c++" inline>float afBias</syntaxhighlight>,<br /><syntaxhighlight lang="c++" inline>float afSlopeBias</syntaxhighlight> || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || Light_SetVisible || [[../tString|<syntaxhighlight lang="c++" inline>const tString &in asLightName</syntaxhighlight>]],<br /><syntaxhighlight lang="c++" inline>bool abVisible</syntaxhighlight> || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || Log || [[../tString|<syntaxhighlight lang="c++" inline>const tString &in asString</syntaxhighlight>]] || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || Log || <syntaxhighlight lang="c++" inline>uint aLabel</syntaxhighlight>,<br />[[../tString|<syntaxhighlight lang="c++" inline>const tString &in asString</syntaxhighlight>]] || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || Log || [[../tString|<syntaxhighlight lang="c++" inline>const tString &in asString</syntaxhighlight>]],<br /><syntaxhighlight lang="c++" inline>uint aLabel</syntaxhighlight> || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || LogNewLine || [[../tString|<syntaxhighlight lang="c++" inline>const tString &in asString</syntaxhighlight>]] || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>bool</syntaxhighlight> || Map_GetBillboardArray || [[../tString|<syntaxhighlight lang="c++" inline>const tString &in asName</syntaxhighlight>]] || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>bool</syntaxhighlight> || Map_GetFogAreaArray || [[../tString|<syntaxhighlight lang="c++" inline>const tString &in asName</syntaxhighlight>]] || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>bool</syntaxhighlight> || Map_GetLensFlareArray || [[../tString|<syntaxhighlight lang="c++" inline>const tString &in asName</syntaxhighlight>]] || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>bool</syntaxhighlight> || Map_GetLightArray || [[../tString|<syntaxhighlight lang="c++" inline>const tString &in asName</syntaxhighlight>]] || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>bool</syntaxhighlight> || Map_GetParticleSystemArray || [[../tString|<syntaxhighlight lang="c++" inline>const tString &in asName</syntaxhighlight>]] || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || Material_Preload || [[../tString|<syntaxhighlight lang="c++" inline>const tString &in asFile</syntaxhighlight>]] || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || Math_CatmullRom || [[../cVector3f|<syntaxhighlight lang="c++" inline>cVector3f &out avResult</syntaxhighlight>]],<br />[[../cVector3f|<syntaxhighlight lang="c++" inline>const cVector3f &in avP0</syntaxhighlight>]],<br />[[../cVector3f|<syntaxhighlight lang="c++" inline>const cVector3f &in avP1</syntaxhighlight>]],<br />[[../cVector3f|<syntaxhighlight lang="c++" inline>cVector3f &in avP2</syntaxhighlight>]],<br />[[../cVector3f|<syntaxhighlight lang="c++" inline>const cVector3f &in avP3</syntaxhighlight>]],<br /><syntaxhighlight lang="c++" inline>float afFract</syntaxhighlight> || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || Meter_SetShakeMul || [[../tString|<syntaxhighlight lang="c++" inline>const tString& asName</syntaxhighlight>]],<br /><syntaxhighlight lang="c++" inline>float afShakeMul</syntaxhighlight> || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || Meter_SetSpeedMul || [[../tString|<syntaxhighlight lang="c++" inline>const tString& asName</syntaxhighlight>]],<br /><syntaxhighlight lang="c++" inline>float afSpeedMul</syntaxhighlight> || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || Meter_SetState || [[../tString|<syntaxhighlight lang="c++" inline>const tString& asName</syntaxhighlight>]],<br /><syntaxhighlight lang="c++" inline>float afState</syntaxhighlight>,<br /><syntaxhighlight lang="c++" inline>bool abFadeToState = true</syntaxhighlight> || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || MoveObject_SetState || [[../tString|<syntaxhighlight lang="c++" inline>const tString& asName</syntaxhighlight>]],<br /><syntaxhighlight lang="c++" inline>float afState</syntaxhighlight> || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || MoveObject_SetStateExt || [[../tString|<syntaxhighlight lang="c++" inline>const tString& asName</syntaxhighlight>]],<br /><syntaxhighlight lang="c++" inline>float afState</syntaxhighlight>,<br /><syntaxhighlight lang="c++" inline>float afAcc</syntaxhighlight>,<br /><syntaxhighlight lang="c++" inline>float afMaxSpeed</syntaxhighlight>,<br /><syntaxhighlight lang="c++" inline>float afSlowdownDist</syntaxhighlight>,<br /><syntaxhighlight lang="c++" inline>bool abResetSpeed</syntaxhighlight> || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || MovingButton_Blink || [[../tString|<syntaxhighlight lang="c++" inline>const tString& asName</syntaxhighlight>]] || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>float</syntaxhighlight> || MovingButton_GetStateAmount || [[../tString|<syntaxhighlight lang="c++" inline>const tString& asName</syntaxhighlight>]] || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>bool</syntaxhighlight> || MovingButton_IsDisabled || [[../tString|<syntaxhighlight lang="c++" inline>const tString& asName</syntaxhighlight>]] || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>bool</syntaxhighlight> || MovingButton_IsLocked || [[../tString|<syntaxhighlight lang="c++" inline>const tString& asName</syntaxhighlight>]] || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>bool</syntaxhighlight> || MovingButton_IsSwitchedOn || [[../tString|<syntaxhighlight lang="c++" inline>const tString& asName</syntaxhighlight>]] || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || MovingButton_SetCanBeSwitchedOff || [[../tString|<syntaxhighlight lang="c++" inline>const tString& asName</syntaxhighlight>]],<br /><syntaxhighlight lang="c++" inline>bool abState</syntaxhighlight> || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || MovingButton_SetCanBeSwitchedOn || [[../tString|<syntaxhighlight lang="c++" inline>const tString& asName</syntaxhighlight>]],<br /><syntaxhighlight lang="c++" inline>bool abState</syntaxhighlight> || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || MovingButton_SetDisabled || [[../tString|<syntaxhighlight lang="c++" inline>const tString& asName</syntaxhighlight>]],<br /><syntaxhighlight lang="c++" inline>bool abState</syntaxhighlight>,<br /><syntaxhighlight lang="c++" inline>bool abUseEffects = true</syntaxhighlight> || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || MovingButton_SetLocked || [[../tString|<syntaxhighlight lang="c++" inline>const tString& asName</syntaxhighlight>]],<br /><syntaxhighlight lang="c++" inline>bool abState</syntaxhighlight>,<br /><syntaxhighlight lang="c++" inline>bool abUseEffects = true</syntaxhighlight> || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || MovingButton_SetReturnToOffTime || [[../tString|<syntaxhighlight lang="c++" inline>const tString& asName</syntaxhighlight>]],<br /><syntaxhighlight lang="c++" inline>float afTime</syntaxhighlight> || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || MovingButton_SetSwitchedOn || [[../tString|<syntaxhighlight lang="c++" inline>const tString& asName</syntaxhighlight>]],<br /><syntaxhighlight lang="c++" inline>bool abState</syntaxhighlight>,<br /><syntaxhighlight lang="c++" inline>bool abEffects</syntaxhighlight> || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || ParticleSystem_AttachToEntity || [[../tString|<syntaxhighlight lang="c++" inline>const tString &in asPSName</syntaxhighlight>]],<br />[[../tString|<syntaxhighlight lang="c++" inline>const tString &in asEntityName</syntaxhighlight>]] || | ||
+ | |- | ||
+ | | [[../cParticleSystem|<syntaxhighlight lang="c++" inline>cParticleSystem@</syntaxhighlight>]] || ParticleSystem_CreateAtEntity || [[../tString|<syntaxhighlight lang="c++" inline>const tString &in asPSName</syntaxhighlight>]],<br />[[../tString|<syntaxhighlight lang="c++" inline>const tString &in asPSFile</syntaxhighlight>]],<br />[[../tString|<syntaxhighlight lang="c++" inline>const tString &in asEntity</syntaxhighlight>]],<br /><syntaxhighlight lang="c++" inline>bool abAttach</syntaxhighlight> || | ||
+ | |- | ||
+ | | [[../cParticleSystem|<syntaxhighlight lang="c++" inline>cParticleSystem@</syntaxhighlight>]] || ParticleSystem_CreateAtEntityExt || [[../tString|<syntaxhighlight lang="c++" inline>const tString &in asPSName</syntaxhighlight>]],<br />[[../tString|<syntaxhighlight lang="c++" inline>const tString &in asPSFile</syntaxhighlight>]],<br />[[../tString|<syntaxhighlight lang="c++" inline>const tString &in asEntity</syntaxhighlight>]],<br /><syntaxhighlight lang="c++" inline>bool abAttach</syntaxhighlight>,<br />[[../cColor|<syntaxhighlight lang="c++" inline>const cColor &in acColor</syntaxhighlight>]],<br /><syntaxhighlight lang="c++" inline>float afBrightness = 1.0f</syntaxhighlight>,<br /><syntaxhighlight lang="c++" inline>bool abFadeAtDistance = false</syntaxhighlight>,<br /><syntaxhighlight lang="c++" inline>float afFadeMinEnd = 1.0f</syntaxhighlight>,<br /><syntaxhighlight lang="c++" inline>float afFadeMinStart = 2.0f</syntaxhighlight>,<br /><syntaxhighlight lang="c++" inline>float afFadeMaxStart = 100.0f</syntaxhighlight>,<br /><syntaxhighlight lang="c++" inline>float afFadeMaxEnd = 110.0f</syntaxhighlight> || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || ParticleSystem_Destroy || [[../tString|<syntaxhighlight lang="c++" inline>const tString &in asPSName</syntaxhighlight>]] || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>bool</syntaxhighlight> || ParticleSystem_Exists || [[../tString|<syntaxhighlight lang="c++" inline>const tString &in asPSName</syntaxhighlight>]] || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || ParticleSystem_Preload || [[../tString|<syntaxhighlight lang="c++" inline>const tString &in asFile</syntaxhighlight>]] || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || ParticleSystem_SetActive || [[../tString|<syntaxhighlight lang="c++" inline>const tString &in asPSName</syntaxhighlight>]],<br /><syntaxhighlight lang="c++" inline>bool abActive</syntaxhighlight> || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || ParticleSystem_SetBrightness || [[../tString|<syntaxhighlight lang="c++" inline>const tString &in asPSName</syntaxhighlight>]],<br /><syntaxhighlight lang="c++" inline>float afBrightness</syntaxhighlight> || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || ParticleSystem_SetColor || [[../tString|<syntaxhighlight lang="c++" inline>const tString &in asPSName</syntaxhighlight>]],<br />[[../cColor|<syntaxhighlight lang="c++" inline>const cColor &in acColor</syntaxhighlight>]] || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || ParticleSystem_SetVisible || [[../tString|<syntaxhighlight lang="c++" inline>const tString &in asPSName</syntaxhighlight>]],<br /><syntaxhighlight lang="c++" inline>bool abVisible</syntaxhighlight> || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || PhysicsSlideDoor_AutoMoveToState || [[../tString|<syntaxhighlight lang="c++" inline>const tString& asName</syntaxhighlight>]],<br /><syntaxhighlight lang="c++" inline>int alState</syntaxhighlight> || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>bool</syntaxhighlight> || PhysicsSlideDoor_GetClosed || [[../tString|<syntaxhighlight lang="c++" inline>const tString& asName</syntaxhighlight>]] || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>float</syntaxhighlight> || PhysicsSlideDoor_GetOpenAmount || [[../tString|<syntaxhighlight lang="c++" inline>const tString& asName</syntaxhighlight>]] || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || PhysicsSlideDoor_SetLocked || [[../tString|<syntaxhighlight lang="c++" inline>const tString& asName</syntaxhighlight>]],<br /><syntaxhighlight lang="c++" inline>bool abLocked</syntaxhighlight>,<br /><syntaxhighlight lang="c++" inline>bool abEffects</syntaxhighlight> || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || Prop_AddAttachedProp || [[../tString|<syntaxhighlight lang="c++" inline>tString &in asPropName</syntaxhighlight>]],<br />[[../tString|<syntaxhighlight lang="c++" inline>tString &in asAttachName</syntaxhighlight>]],<br />[[../tString|<syntaxhighlight lang="c++" inline>tString &in asAttachFile</syntaxhighlight>]],<br />[[../cVector3f|<syntaxhighlight lang="c++" inline>cVector3f &in avPosOffset</syntaxhighlight>]],<br />[[../cVector3f|<syntaxhighlight lang="c++" inline>cVector3f &in avRotOffset</syntaxhighlight>]] || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || Prop_AddHealth || [[../tString|<syntaxhighlight lang="c++" inline>const tString &in asPropName</syntaxhighlight>]],<br /><syntaxhighlight lang="c++" inline>float afHealth</syntaxhighlight> || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || Prop_AlignRotation || [[../tString|<syntaxhighlight lang="c++" inline>const tString &in asName</syntaxhighlight>]],<br />[[../tString|<syntaxhighlight lang="c++" inline>const tString &in asTargetEntity</syntaxhighlight>]],<br /><syntaxhighlight lang="c++" inline>float afAcceleration</syntaxhighlight>,<br /><syntaxhighlight lang="c++" inline>float afMaxSpeed</syntaxhighlight>,<br /><syntaxhighlight lang="c++" inline>float afSlowDownDist</syntaxhighlight>,<br /><syntaxhighlight lang="c++" inline>bool abResetSpeed</syntaxhighlight>,<br />[[../tString|<syntaxhighlight lang="c++" inline>const tString &in asCallback = ""</syntaxhighlight>]] || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || Prop_ClearVelocity || [[../tString|<syntaxhighlight lang="c++" inline>const tString &in asPropName</syntaxhighlight>]] || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || Prop_DisableCollisionUntilOutsidePlayer || [[../tString|<syntaxhighlight lang="c++" inline>const tString &in asPropName</syntaxhighlight>]] || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>float</syntaxhighlight> || Prop_GetHealth || [[../tString|<syntaxhighlight lang="c++" inline>const tString &in asPropName</syntaxhighlight>]] || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || Prop_MoveLinearTo || [[../tString|<syntaxhighlight lang="c++" inline>const tString &in asName</syntaxhighlight>]],<br />[[../tString|<syntaxhighlight lang="c++" inline>const tString &in asTargetEntity</syntaxhighlight>]],<br /><syntaxhighlight lang="c++" inline>float afAcceleration</syntaxhighlight>,<br /><syntaxhighlight lang="c++" inline>float afMaxSpeed</syntaxhighlight>,<br /><syntaxhighlight lang="c++" inline>float afSlowDownDist</syntaxhighlight>,<br /><syntaxhighlight lang="c++" inline>bool abResetSpeed</syntaxhighlight>,<br />[[../tString|<syntaxhighlight lang="c++" inline>const tString &in asCallback = ""</syntaxhighlight>]] || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || Prop_RemoveAttachedProp || [[../tString|<syntaxhighlight lang="c++" inline>tString &in asPropName</syntaxhighlight>]],<br />[[../tString|<syntaxhighlight lang="c++" inline>tString &in asAttachName</syntaxhighlight>]] || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || Prop_RotateToSpeed || [[../tString|<syntaxhighlight lang="c++" inline>const tString &in asPropName</syntaxhighlight>]],<br /><syntaxhighlight lang="c++" inline>float afAcc</syntaxhighlight>,<br /><syntaxhighlight lang="c++" inline>float afGoalSpeed</syntaxhighlight>,<br />[[../cVector3f|<syntaxhighlight lang="c++" inline>const cVector3f &in avAxis</syntaxhighlight>]],<br />[[../tString|<syntaxhighlight lang="c++" inline>const tString &in asOffsetEntity</syntaxhighlight>]] || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || Prop_RotateToSpeed || [[../tString|<syntaxhighlight lang="c++" inline>const tString &in asPropName</syntaxhighlight>]],<br /><syntaxhighlight lang="c++" inline>float afAcc</syntaxhighlight>,<br /><syntaxhighlight lang="c++" inline>float afGoalSpeed</syntaxhighlight>,<br /><syntaxhighlight lang="c++" inline>bool abResetSpeed</syntaxhighlight>,<br />[[../tString|<syntaxhighlight lang="c++" inline>const tString &in asOffsetEntity</syntaxhighlight>]] || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || Prop_SetActiveAndFade || [[../tString|<syntaxhighlight lang="c++" inline>const tString &in asPropName</syntaxhighlight>]],<br /><syntaxhighlight lang="c++" inline>bool abActive</syntaxhighlight>,<br /><syntaxhighlight lang="c++" inline>float afFadeTime</syntaxhighlight> || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || Prop_SetAllowMapTransfer || [[../tString|<syntaxhighlight lang="c++" inline>const tString &in asPropName</syntaxhighlight>]],<br /><syntaxhighlight lang="c++" inline>bool abX</syntaxhighlight> || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || Prop_SetHealth || [[../tString|<syntaxhighlight lang="c++" inline>const tString &in asPropName</syntaxhighlight>]],<br /><syntaxhighlight lang="c++" inline>float afHealth</syntaxhighlight> || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || Prop_SetStaticPhysics || [[../tString|<syntaxhighlight lang="c++" inline>const tString &in asPropName</syntaxhighlight>]],<br /><syntaxhighlight lang="c++" inline>bool abX</syntaxhighlight> || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || Prop_StopMovement || [[../tString|<syntaxhighlight lang="c++" inline>const tString &in asPropName</syntaxhighlight>]] || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || Readable_SetCloseCallback || [[../tString|<syntaxhighlight lang="c++" inline>const tString &in asName</syntaxhighlight>]],<br />[[../tString|<syntaxhighlight lang="c++" inline>const tString &in asCallback</syntaxhighlight>]] || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || Readable_SetOpenEntityFile || [[../tString|<syntaxhighlight lang="c++" inline>const tString &in asName</syntaxhighlight>]],<br />[[../tString|<syntaxhighlight lang="c++" inline>const tString &in asEntityFile</syntaxhighlight>]] || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || Slide_AutoMoveTo || [[../tString|<syntaxhighlight lang="c++" inline>const tString& asName</syntaxhighlight>]],<br /><syntaxhighlight lang="c++" inline>float afAmount</syntaxhighlight> || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>bool</syntaxhighlight> || Slide_GetLocked || [[../tString|<syntaxhighlight lang="c++" inline>const tString& asName</syntaxhighlight>]] || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>float</syntaxhighlight> || Slide_GetSlideAmount || [[../tString|<syntaxhighlight lang="c++" inline>const tString& asName</syntaxhighlight>]] || | ||
+ | |- | ||
+ | | [[../cVector3f|<syntaxhighlight lang="c++" inline>cVector3f</syntaxhighlight>]] || Slide_GetSlideVel || [[../tString|<syntaxhighlight lang="c++" inline>const tString& asName</syntaxhighlight>]] || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || Slide_SetLocked || [[../tString|<syntaxhighlight lang="c++" inline>const tString& asName</syntaxhighlight>]],<br /><syntaxhighlight lang="c++" inline>bool abLocked</syntaxhighlight>,<br /><syntaxhighlight lang="c++" inline>bool abEffects</syntaxhighlight> || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || Slide_SetSlideAmount || [[../tString|<syntaxhighlight lang="c++" inline>const tString& asName</syntaxhighlight>]],<br /><syntaxhighlight lang="c++" inline>float afAmount</syntaxhighlight> || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>float</syntaxhighlight> || SlideDoor_GetOpenAmount || [[../tString|<syntaxhighlight lang="c++" inline>const tString& asName</syntaxhighlight>]] || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || SlideDoor_SetClosed || [[../tString|<syntaxhighlight lang="c++" inline>const tString& asName</syntaxhighlight>]],<br /><syntaxhighlight lang="c++" inline>bool abClosed</syntaxhighlight>,<br /><syntaxhighlight lang="c++" inline>bool abInstant = false</syntaxhighlight> || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || SlideDoor_SetOpenableByAgent || [[../tString|<syntaxhighlight lang="c++" inline>const tString& asName</syntaxhighlight>]],<br /><syntaxhighlight lang="c++" inline>bool abX</syntaxhighlight> || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || SlideDoor_SetOpenAmount || [[../tString|<syntaxhighlight lang="c++" inline>const tString& asName</syntaxhighlight>]],<br /><syntaxhighlight lang="c++" inline>float afOpenAmount</syntaxhighlight>,<br /><syntaxhighlight lang="c++" inline>bool abInstant = false</syntaxhighlight> || | ||
+ | |- | ||
+ | | [[../tString|<syntaxhighlight lang="c++" inline>tString</syntaxhighlight>]] || String_SecondsToClockDisplay || <syntaxhighlight lang="c++" inline>float afSeconds</syntaxhighlight>,<br /><syntaxhighlight lang="c++" inline>bool abShowHours</syntaxhighlight>,<br /><syntaxhighlight lang="c++" inline>bool abShowMinutes</syntaxhighlight>,<br /><syntaxhighlight lang="c++" inline>bool abShowSeconds</syntaxhighlight>,<br /><syntaxhighlight lang="c++" inline>bool abShowHundredths</syntaxhighlight> || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || SwingDoor_AddDoorBodyImpulse || [[../tString|<syntaxhighlight lang="c++" inline>const tString& asName</syntaxhighlight>]],<br /><syntaxhighlight lang="c++" inline>float afImpulseAmount</syntaxhighlight> || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>bool</syntaxhighlight> || SwingDoor_GetBlocked || [[../tString|<syntaxhighlight lang="c++" inline>const tString& asName</syntaxhighlight>]] || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>bool</syntaxhighlight> || SwingDoor_GetClosed || [[../tString|<syntaxhighlight lang="c++" inline>const tString& asName</syntaxhighlight>]] || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>bool</syntaxhighlight> || SwingDoor_GetLocked || [[../tString|<syntaxhighlight lang="c++" inline>const tString& asName</syntaxhighlight>]] || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>float</syntaxhighlight> || SwingDoor_GetOpenAmount || [[../tString|<syntaxhighlight lang="c++" inline>const tString& asName</syntaxhighlight>]] || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>int</syntaxhighlight> || SwingDoor_GetState || [[../tString|<syntaxhighlight lang="c++" inline>const tString& asName</syntaxhighlight>]] || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || SwingDoor_SetBlocked || [[../tString|<syntaxhighlight lang="c++" inline>const tString& asName</syntaxhighlight>]],<br /><syntaxhighlight lang="c++" inline>bool abBlocked</syntaxhighlight>,<br /><syntaxhighlight lang="c++" inline>bool abEffects</syntaxhighlight> || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || SwingDoor_SetClosed || [[../tString|<syntaxhighlight lang="c++" inline>const tString& asName</syntaxhighlight>]],<br /><syntaxhighlight lang="c++" inline>bool abClosed</syntaxhighlight>,<br /><syntaxhighlight lang="c++" inline>bool abEffects</syntaxhighlight> || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || SwingDoor_SetDisableAutoClose || [[../tString|<syntaxhighlight lang="c++" inline>const tString& asName</syntaxhighlight>]],<br /><syntaxhighlight lang="c++" inline>bool abDisableAutoClose</syntaxhighlight> || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || SwingDoor_SetLocked || [[../tString|<syntaxhighlight lang="c++" inline>const tString& asName</syntaxhighlight>]],<br /><syntaxhighlight lang="c++" inline>bool abLocked</syntaxhighlight>,<br /><syntaxhighlight lang="c++" inline>bool abEffects</syntaxhighlight> || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || SwingDoor_SetOpenAmount || [[../tString|<syntaxhighlight lang="c++" inline>const tString& asName</syntaxhighlight>]],<br /><syntaxhighlight lang="c++" inline>float afOpenAmount</syntaxhighlight> || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || Terminal_FadeImGuiStateColor || [[../tString|<syntaxhighlight lang="c++" inline>const tString &in asPropName</syntaxhighlight>]],<br />[[../tString|<syntaxhighlight lang="c++" inline>const tString &in asVarName</syntaxhighlight>]],<br />[[../cColor|<syntaxhighlight lang="c++" inline>cColor aGoalVal</syntaxhighlight>]],<br /><syntaxhighlight lang="c++" inline>float afTime</syntaxhighlight>,<br />[[../eEasing|<syntaxhighlight lang="c++" inline>eEasing aType = eEasing_QuadInOut</syntaxhighlight>]],<br /><syntaxhighlight lang="c++" inline>bool abReplaceIfExist = true</syntaxhighlight> || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || Terminal_FadeImGuiStateFloat || [[../tString|<syntaxhighlight lang="c++" inline>const tString &in asPropName</syntaxhighlight>]],<br />[[../tString|<syntaxhighlight lang="c++" inline>const tString &in asVarName</syntaxhighlight>]],<br /><syntaxhighlight lang="c++" inline>float afGoalVal</syntaxhighlight>,<br /><syntaxhighlight lang="c++" inline>float afTime</syntaxhighlight>,<br />[[../eEasing|<syntaxhighlight lang="c++" inline>eEasing aType = eEasing_QuadInOut</syntaxhighlight>]],<br /><syntaxhighlight lang="c++" inline>bool abReplaceIfExist = true</syntaxhighlight> || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || Terminal_FadeImGuiStateVector3f || [[../tString|<syntaxhighlight lang="c++" inline>const tString &in asPropName</syntaxhighlight>]],<br />[[../tString|<syntaxhighlight lang="c++" inline>const tString &in asVarName</syntaxhighlight>]],<br />[[../cVector3f|<syntaxhighlight lang="c++" inline>cVector3f avGoalVal</syntaxhighlight>]],<br /><syntaxhighlight lang="c++" inline>float afTime</syntaxhighlight>,<br />[[../eEasing|<syntaxhighlight lang="c++" inline>eEasing aType = eEasing_QuadInOut</syntaxhighlight>]],<br /><syntaxhighlight lang="c++" inline>bool abReplaceIfExist = true</syntaxhighlight> || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || Terminal_ForceCacheUpdate || [[../tString|<syntaxhighlight lang="c++" inline>const tString& asName</syntaxhighlight>]] || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>bool</syntaxhighlight> || Terminal_GetImGuiStateBool || [[../tString|<syntaxhighlight lang="c++" inline>const tString &in asPropName</syntaxhighlight>]],<br />[[../tString|<syntaxhighlight lang="c++" inline>const tString &in asVarName</syntaxhighlight>]],<br /><syntaxhighlight lang="c++" inline>bool alDefault = false</syntaxhighlight> || | ||
+ | |- | ||
+ | | [[../cColor|<syntaxhighlight lang="c++" inline>cColor</syntaxhighlight>]] || Terminal_GetImGuiStateColor || [[../tString|<syntaxhighlight lang="c++" inline>const tString &in asPropName</syntaxhighlight>]],<br />[[../tString|<syntaxhighlight lang="c++" inline>const tString &in asVarName</syntaxhighlight>]],<br />[[../cColor|<syntaxhighlight lang="c++" inline>const cColor &in aDefault</syntaxhighlight>]] || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>float</syntaxhighlight> || Terminal_GetImGuiStateFloat || [[../tString|<syntaxhighlight lang="c++" inline>const tString &in asPropName</syntaxhighlight>]],<br />[[../tString|<syntaxhighlight lang="c++" inline>const tString &in asVarName</syntaxhighlight>]],<br /><syntaxhighlight lang="c++" inline>float afDefault = 0.0f</syntaxhighlight> || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>int</syntaxhighlight> || Terminal_GetImGuiStateInt || [[../tString|<syntaxhighlight lang="c++" inline>const tString &in asPropName</syntaxhighlight>]],<br />[[../tString|<syntaxhighlight lang="c++" inline>const tString &in asVarName</syntaxhighlight>]],<br /><syntaxhighlight lang="c++" inline>int alDefault = 0</syntaxhighlight> || | ||
+ | |- | ||
+ | | [[../cVector3f|<syntaxhighlight lang="c++" inline>cVector3f</syntaxhighlight>]] || Terminal_GetImGuiStateVector3f || [[../tString|<syntaxhighlight lang="c++" inline>const tString &in asPropName</syntaxhighlight>]],<br />[[../tString|<syntaxhighlight lang="c++" inline>const tString &in asVarName</syntaxhighlight>]],<br />[[../cVector3f|<syntaxhighlight lang="c++" inline>const cVector3f &in avDefault</syntaxhighlight>]] || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || Terminal_IncImGuiStateColor || [[../tString|<syntaxhighlight lang="c++" inline>const tString &in asPropName</syntaxhighlight>]],<br />[[../tString|<syntaxhighlight lang="c++" inline>const tString &in asVarName</syntaxhighlight>]],<br />[[../cColor|<syntaxhighlight lang="c++" inline>const cColor &in aVal</syntaxhighlight>]] || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || Terminal_IncImGuiStateFloat || [[../tString|<syntaxhighlight lang="c++" inline>const tString &in asPropName</syntaxhighlight>]],<br />[[../tString|<syntaxhighlight lang="c++" inline>const tString &in asVarName</syntaxhighlight>]],<br /><syntaxhighlight lang="c++" inline>float afVal</syntaxhighlight> || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || Terminal_IncImGuiStateInt || [[../tString|<syntaxhighlight lang="c++" inline>const tString &in asPropName</syntaxhighlight>]],<br />[[../tString|<syntaxhighlight lang="c++" inline>const tString &in asVarName</syntaxhighlight>]],<br /><syntaxhighlight lang="c++" inline>int alVal</syntaxhighlight> || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || Terminal_IncImGuiStateVector3f || [[../tString|<syntaxhighlight lang="c++" inline>const tString &in asPropName</syntaxhighlight>]],<br />[[../tString|<syntaxhighlight lang="c++" inline>const tString &in asVarName</syntaxhighlight>]],<br />[[../cVector3f|<syntaxhighlight lang="c++" inline>const cVector3f &in avVal</syntaxhighlight>]] || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>bool</syntaxhighlight> || Terminal_IsGuiActive || [[../tString|<syntaxhighlight lang="c++" inline>const tString& asName</syntaxhighlight>]] || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || Terminal_SetAllowInteraction || [[../tString|<syntaxhighlight lang="c++" inline>const tString& asName</syntaxhighlight>]],<br /><syntaxhighlight lang="c++" inline>bool abX</syntaxhighlight> || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || Terminal_SetEnterCallback || [[../tString|<syntaxhighlight lang="c++" inline>const tString& asName</syntaxhighlight>]],<br />[[../tString|<syntaxhighlight lang="c++" inline>const tString& asCallback</syntaxhighlight>]] || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || Terminal_SetFPSWhenIdle || [[../tString|<syntaxhighlight lang="c++" inline>const tString& asName</syntaxhighlight>]],<br /><syntaxhighlight lang="c++" inline>float afFPS</syntaxhighlight> || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || Terminal_SetGuiActive || [[../tString|<syntaxhighlight lang="c++" inline>const tString& asName</syntaxhighlight>]],<br /><syntaxhighlight lang="c++" inline>bool abX</syntaxhighlight>,<br /><syntaxhighlight lang="c++" inline>float afFadeTime = 0.0f</syntaxhighlight> || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || Terminal_SetImGuiStateBool || [[../tString|<syntaxhighlight lang="c++" inline>const tString &in asPropName</syntaxhighlight>]],<br />[[../tString|<syntaxhighlight lang="c++" inline>const tString &in asVarName</syntaxhighlight>]],<br /><syntaxhighlight lang="c++" inline>bool abVal</syntaxhighlight> || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || Terminal_SetImGuiStateColor || [[../tString|<syntaxhighlight lang="c++" inline>const tString &in asPropName</syntaxhighlight>]],<br />[[../tString|<syntaxhighlight lang="c++" inline>const tString &in asVarName</syntaxhighlight>]],<br />[[../cColor|<syntaxhighlight lang="c++" inline>const cColor &in aVal</syntaxhighlight>]] || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || Terminal_SetImGuiStateFloat || [[../tString|<syntaxhighlight lang="c++" inline>const tString &in asPropName</syntaxhighlight>]],<br />[[../tString|<syntaxhighlight lang="c++" inline>const tString &in asVarName</syntaxhighlight>]],<br /><syntaxhighlight lang="c++" inline>float afVal</syntaxhighlight> || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || Terminal_SetImGuiStateInt || [[../tString|<syntaxhighlight lang="c++" inline>const tString &in asPropName</syntaxhighlight>]],<br />[[../tString|<syntaxhighlight lang="c++" inline>const tString &in asVarName</syntaxhighlight>]],<br /><syntaxhighlight lang="c++" inline>int alVal</syntaxhighlight> || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || Terminal_SetImGuiStateVector3f || [[../tString|<syntaxhighlight lang="c++" inline>const tString &in asPropName</syntaxhighlight>]],<br />[[../tString|<syntaxhighlight lang="c++" inline>const tString &in asVarName</syntaxhighlight>]],<br />[[../cVector3f|<syntaxhighlight lang="c++" inline>const cVector3f &in avVal</syntaxhighlight>]] || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || Terminal_SetLeaveCallback || [[../tString|<syntaxhighlight lang="c++" inline>const tString& asName</syntaxhighlight>]],<br />[[../tString|<syntaxhighlight lang="c++" inline>const tString& asCallback</syntaxhighlight>]] || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || Terminal_SetOnGuiFunction || [[../tString|<syntaxhighlight lang="c++" inline>const tString& asName</syntaxhighlight>]],<br />[[../tString|<syntaxhighlight lang="c++" inline>const tString& asCallback</syntaxhighlight>]] || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || Terminal_SetShowMouse || [[../tString|<syntaxhighlight lang="c++" inline>const tString& asPropName</syntaxhighlight>]],<br /><syntaxhighlight lang="c++" inline>bool abShow</syntaxhighlight> || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || Terminal_SetUpdateWhenOutOfView || [[../tString|<syntaxhighlight lang="c++" inline>const tString& asName</syntaxhighlight>]],<br /><syntaxhighlight lang="c++" inline>bool abX</syntaxhighlight> || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || Terminal_StopImGuiFade || [[../tString|<syntaxhighlight lang="c++" inline>const tString &in asPropName</syntaxhighlight>]],<br />[[../tString|<syntaxhighlight lang="c++" inline>const tString &in asVarName</syntaxhighlight>]] || | ||
+ | |- | ||
+ | | [[../tString|<syntaxhighlight lang="c++" inline>tString</syntaxhighlight>]] || Tool_GetHandAnimationSuffix || [[../tString|<syntaxhighlight lang="c++" inline>const tString &in asName</syntaxhighlight>]] || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || Tool_PickUp || [[../tString|<syntaxhighlight lang="c++" inline>const tString &in asName</syntaxhighlight>]],<br /><syntaxhighlight lang="c++" inline>bool abEquipTool</syntaxhighlight>,<br /><syntaxhighlight lang="c++" inline>bool abCallback</syntaxhighlight> || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || Tool_SetAutoHideAfterPickup || [[../tString|<syntaxhighlight lang="c++" inline>const tString &in asName</syntaxhighlight>]],<br /><syntaxhighlight lang="c++" inline>bool abX</syntaxhighlight> || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || Tool_SetHighlightActive || [[../tString|<syntaxhighlight lang="c++" inline>const tString &in asName</syntaxhighlight>]],<br /><syntaxhighlight lang="c++" inline>bool abX</syntaxhighlight> || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || Warning || [[../tString|<syntaxhighlight lang="c++" inline>const tString &in asString</syntaxhighlight>]] || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || Warning || <syntaxhighlight lang="c++" inline>uint aLabel</syntaxhighlight>,<br /><syntaxhighlight lang="c++" inline>int alWarningLevel</syntaxhighlight>,<br />[[../tString|<syntaxhighlight lang="c++" inline>const tString &in asString</syntaxhighlight>]] || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || Warning || [[../tString|<syntaxhighlight lang="c++" inline>const tString &in asString</syntaxhighlight>]],<br /><syntaxhighlight lang="c++" inline>uint aLabel</syntaxhighlight>,<br /><syntaxhighlight lang="c++" inline>int alWarningLevel</syntaxhighlight> || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>float</syntaxhighlight> || Wheel_GetCurrentAngle || [[../tString|<syntaxhighlight lang="c++" inline>const tString& asName</syntaxhighlight>]] || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>int</syntaxhighlight> || Wheel_GetState || [[../tString|<syntaxhighlight lang="c++" inline>const tString& asName</syntaxhighlight>]] || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || Wheel_SetAngle || [[../tString|<syntaxhighlight lang="c++" inline>const tString& asName</syntaxhighlight>]],<br /><syntaxhighlight lang="c++" inline>float afAngle</syntaxhighlight>,<br /><syntaxhighlight lang="c++" inline>bool abAutoMove</syntaxhighlight> || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || Wheel_SetInteractionDisablesStuck || [[../tString|<syntaxhighlight lang="c++" inline>const tString& asName</syntaxhighlight>]],<br /><syntaxhighlight lang="c++" inline>bool abX</syntaxhighlight> || | ||
+ | |- | ||
+ | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || Wheel_SetStuckState || [[../tString|<syntaxhighlight lang="c++" inline>const tString& asName</syntaxhighlight>]],<br /><syntaxhighlight lang="c++" inline>int alState</syntaxhighlight>,<br /><syntaxhighlight lang="c++" inline>bool abEffects</syntaxhighlight> || | ||
+ | |} | ||
{{HPL3SOMAScriptingCategories}} | {{HPL3SOMAScriptingCategories}} | ||
__FORCETOC__ | __FORCETOC__ |
Revision as of 16:58, 6 August 2020
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This page has been automatically generated, but it needs descriptions added to the various fields/functions in order to be complete. |
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Contents
Constants
Constant Name | Type | Value | Description |
---|---|---|---|
cColor_Blue | const cColor |
||
cColor_Green | const cColor |
||
cColor_Red | const cColor |
||
cColor_White | const cColor |
||
cMath_Epsilon | const float |
||
cMath_Pi | const float |
||
cMath_PiDiv2 | const float |
||
cMath_PiDiv4 | const float |
||
cMath_PiMul2 | const float |
||
cMath_Sqrt2 | const float |
||
cMatrixf_Identity | const cMatrixf |
||
cMatrixf_Zero | const cMatrixf |
||
cQuaternion_Identity | const cQuaternion |
||
cVector2f_Down | const cVector2f |
||
cVector2f_Left | const cVector2f |
||
cVector2f_MinusOne | const cVector2f |
||
cVector2f_One | const cVector2f |
||
cVector2f_Right | const cVector2f |
||
cVector2f_Up | const cVector2f |
||
cVector2f_Zero | const cVector2f |
||
cVector2l_MinusOne | const cVector2l |
||
cVector3f_Back | const cVector3f |
||
cVector3f_Down | const cVector3f |
||
cVector3f_Forward | const cVector3f |
||
cVector3f_Left | const cVector3f |
||
cVector3f_MinusOne | const cVector3f |
||
cVector3f_One | const cVector3f |
||
cVector3f_Right | const cVector3f |
||
cVector3f_Up | const cVector3f |
||
cVector3f_Zero | const cVector3f |
||
cVector4f_MinusOne | const cVector4f |
||
cVector4f_One | const cVector4f |
||
cVector4f_Zero | const cVector4f |
||
tID_Invalid | const tID |
Functions
Return Type | Function Name | Parameters | Description |
---|---|---|---|
void |
Billboard_SetBrightness | const tString &in asBillboardName ,float afBrightness |
|
void |
Billboard_SetRangeMax | const tString &in asBillboardName ,float afRangeStart ,float afRangeEnd |
|
void |
Billboard_SetRangeMin | const tString &in asBillboardName ,float afRangeStart ,float afRangeEnd |
|
void |
Billboard_SetReflectionVisibility | const tString &in asBillboardName ,bool abVisibleInReflection ,bool abVisibleInWorld |
|
void |
Billboard_SetVisible | const tString &in asBillboardName ,bool abVisible |
|
void |
Body_AddForce | const tString &in asBodyName ,const cVector3f &in avForce ,bool abLocalSpace |
|
void |
Body_AddImpulse | const tString &in asBodyName ,const cVector3f &in avImpulse ,bool abLocalSpace |
|
tString |
Body_GetEntityName | const tString &in asBodyName |
|
void |
Body_SetCollides | const tString &in asBodyName ,bool abCollides |
|
void |
Button_Blink | const tString& asName |
|
bool |
Button_IsDisabled | const tString& asName |
|
bool |
Button_IsLocked | const tString& asName |
|
bool |
Button_IsSwitchedOn | const tString& asName |
|
void |
Button_SetCanBeSwitchedOff | const tString& asName ,bool abState |
|
void |
Button_SetCanBeSwitchedOn | const tString& asName ,bool abState |
|
void |
Button_SetDisabled | const tString& asName ,bool abState ,bool abUseEffects = true |
|
void |
Button_SetLocked | const tString& asName ,bool abState ,bool abUseEffects = true |
|
void |
Button_SetSwitchedOn | const tString& asName ,bool abState ,bool abEffects |
|
cEventDatabase@ |
cAI_CreateEventDatabase | const tString &in asName |
|
void |
cAI_DestroyEventDatabase | cEventDatabase @apDB |
|
void |
cEngine_Exit | ||
float |
cEngine_GetAvgFrameTimeInMS | ||
float |
cEngine_GetAvgLogicFrameTimeMS | ||
float |
cEngine_GetAvgRenderFrameTimeMS | ||
float |
cEngine_GetAvgVariableFrameTimeMS | ||
float |
cEngine_GetFPS | ||
void |
cEngine_GetFPSMinMax | float &out afMin ,float &out afMax |
|
float |
cEngine_GetFPSUpdateRate | ||
float |
cEngine_GetFrameTime | ||
void |
cEngine_GetFrameTimeMinMax | float &out afMin ,float &out afMax |
|
double |
cEngine_GetGameTime | ||
bool |
cEngine_GetLimitFPS | ||
float |
cEngine_GetMaxMS | ||
float |
cEngine_GetMinMS | ||
uint |
cEngine_GetPerFrameUpdateSteps | ||
uint |
cEngine_GetSceneRenderFlags | ||
float |
cEngine_GetStepSize | ||
int |
cEngine_GetUpdatesPerSec | ||
bool |
cEngine_GetWaitIfAppOutOfFocus | ||
void |
cEngine_ResetLogicTimer | ||
void |
cEngine_SetAllGlobalUpdatersPaused | bool abPaused |
|
void |
cEngine_SetAllUpdatersPaused | const tString &in asContainer ,bool abPaused |
|
void |
cEngine_SetFPSUpdateRate | float afSec |
|
void |
cEngine_SetGlobalUpdaterPaused | const tString &in asUpdate ,bool abPaused |
|
void |
cEngine_SetLimitFPS | bool abX |
|
void |
cEngine_SetSceneRenderFlags | uint alFlags |
|
void |
cEngine_SetUpdaterPaused | const tString &in asContainer ,const tString &in asUpdate ,bool abPaused |
|
void |
cEngine_SetUpdatesPerSec | int alUpdatesPerSec |
|
void |
cEngine_SetWaitIfAppOutOfFocus | bool abX |
|
float |
cGenerate_FractalNoise1D | float afX ,const cFractalNoiseParams &in aParams |
|
float |
cGenerate_FractalNoise2D | const cVector2f &in avPos ,const cFractalNoiseParams &in aParams |
|
float |
cGenerate_FractalNoise3D | const cVector3f &in avPos ,const cFractalNoiseParams &in aParams |
|
float |
cGenerate_GetNoiseCosine1D | float afX |
|
float |
cGenerate_GetNoiseCosine2D | const cVector2f &in avPos |
|
float |
cGenerate_GetNoiseCubic1D | float afX |
|
float |
cGenerate_GetNoiseCubic2D | const cVector2f &in avPos |
|
float |
cGenerate_GetNoisePerlin1D | float afX |
|
float |
cGenerate_GetNoisePerlin2D | const cVector2f &in avPos |
|
float |
cGenerate_GetNoisePerlin3D | const cVector3f &in avPos |
|
iDepthStencilBuffer@ |
cGraphics_CreateDepthStencilBuffer | const cVector2l &in avSize ,int alDepthBits ,int alStencilBits ,bool abLookForMatchingFirst |
|
iFrameBuffer@ |
cGraphics_CreateFrameBuffer | const tString &in asName |
|
iGpuProgram@ |
cGraphics_CreateGpuProgram | const tString &in asName |
|
iGpuProgram@ |
cGraphics_CreateGpuProgramFromShaders | const tString &in asName ,const tString &in asVtxShader ,const tString &in asFragShader ,cPrepParserVarContainer @apVarContainer |
|
cHeightMap@ |
cGraphics_CreateHeightMap | ||
cHeightMap@ |
cGraphics_CreateHeightMapResizedCopy | cHeightMap @apHeightMap ,const cVector2l &in avSize |
|
cPostEffect_ChromaticAberration@ |
cGraphics_CreatePostEffect_ChromaticAberration | ||
cPostEffect_ImageFadeFX@ |
cGraphics_CreatePostEffect_ImageFadeFX | ||
cPostEffect_ImageTrail@ |
cGraphics_CreatePostEffect_ImageTrail | ||
cPostEffect_RadialBlur@ |
cGraphics_CreatePostEffect_RadialBlur | ||
cPostEffect_ToneMapping@ |
cGraphics_CreatePostEffect_ToneMapping | ||
cPostEffect_VideoDistortion@ |
cGraphics_CreatePostEffect_VideoDistortion | ||
cPostEffectComposite@ |
cGraphics_CreatePostEffectComposite | ||
iTexture@ |
cGraphics_CreateTexture | const tString &in asName ,eTextureType aType ,eTextureUsage aUsage |
|
void |
cGraphics_DestoroyDepthStencilBuffer | iDepthStencilBuffer@ apBuffer |
|
void |
cGraphics_DestroyFrameBuffer | iFrameBuffer@ apFrameBuffer |
|
void |
cGraphics_DestroyGpuProgram | iGpuProgram@ apProgram |
|
void |
cGraphics_DestroyHeightMap | cHeightMap@ apHeightMap |
|
void |
cGraphics_DestroyPostEffect | iPostEffect@ apPostEffect |
|
void |
cGraphics_DestroyPostEffectComposite | cPostEffectComposite@ apComposite |
|
void |
cGraphics_DestroyTexture | iTexture@ apTexture |
|
iDepthStencilBuffer@ |
cGraphics_FindDepthStencilBuffer | const cVector2l &in avSize ,int alMinDepthBits ,int alMinStencilBits |
|
iLowLevelGraphics@ |
cGraphics_GetLowLevel | ||
iMaterialType@ |
cGraphics_GetMaterialType | const tString &in asName |
|
iRenderer@ |
cGraphics_GetRenderer | eRenderer aType |
|
iFrameBuffer@ |
cGraphics_GetTempFrameBuffer | const cVector2l &in avSize ,ePixelFormat aPixelFormat ,int alIndex |
|
cHeightMap@ |
cGraphics_LoadHeightMapPackedRGB | const tString &in asFileName |
|
cHeightMap@ |
cGraphics_LoadHeightMapRaw | const tString &in asFileName ,const cVector2l &in avSize |
|
void |
cGraphics_ReloadMaterials | ||
void |
cGraphics_ReloadRendererData | ||
cGuiGfxElement@ |
cGui_CreateGfxFilledRect | const cColor &in aColor ,eGuiMaterial aMaterial |
|
cGuiGfxElement@ |
cGui_CreateGfxImage | const tString &in asFile ,eGuiMaterial aMaterial |
|
cGuiGfxElement@ |
cGui_CreateGfxImage | const tString &in asFile ,eGuiMaterial aMaterial ,const cColor &in aColor |
|
cGuiGfxElement@ |
cGui_CreateGfxImageBuffer | const tString &in asFile ,eGuiMaterial aMaterial ,bool abCreateAnimation ,const cColor &in aColor |
|
cGuiGfxElement@ |
cGui_CreateGfxTexture | const tString &in asFile ,eGuiMaterial aMaterial ,eTextureType aTextureType |
|
cGuiGfxElement@ |
cGui_CreateGfxTexture | const tString &in asFile ,eGuiMaterial aMaterial ,eTextureType aTextureType ,const cColor &in aColor ,bool abMipMaps |
|
cGuiGfxElement@ |
cGui_CreateGfxTexture | iTexture @apTexture ,bool abAutoDestroyTexture ,eGuiMaterial aMaterial |
|
cGuiGfxElement@ |
cGui_CreateGfxTexture | iTexture @apTexture ,bool abAutoDestroyTexture ,eGuiMaterial aMaterial ,const cColor &in aColor ,const cVector2f &in avStartUV ,const cVector2f &in avEndUV |
|
cImGui@ |
cGui_CreateImGui | const tString &in asName ,cGuiSet @apSet |
|
cGuiSet@ |
cGui_CreateSet | const tString &in asName ,cGuiSkin @apSkin |
|
cGuiSkin@ |
cGui_CreateSkin | const tString &in asFile |
|
void |
cGui_DestroyGfx | cGuiGfxElement@ apGfx |
|
void |
cGui_DestroyImGui | cImGui@ apImGui |
|
void |
cGui_DestroySet | cGuiSet @apSet |
|
cGuiSet@ |
cGui_GetFocusedSet | ||
void |
cGui_GetImGuiIdFromName | const tString& asName |
|
void |
cGui_GetImGuiStateVarString | eImGuiStateVar aVar |
|
cGuiSet@ |
cGui_GetSetFromName | const tString &in asName |
|
void |
cGui_SetFocus | cGuiSet@ apSet |
|
void |
cGui_SetFocusByName | const tString &in asSetName |
|
bool |
cInput_BecameTriggered | const tString &in asName |
|
bool |
cInput_BecameTriggered | int alId |
|
bool |
cInput_CheckForInput | ||
cAction@ |
cInput_CreateAction | const tString &in asName ,int alId |
|
void |
cInput_DestroyAction | cAction @apAction |
|
bool |
cInput_DoubleTriggered | const tString &in asName ,float afLimit |
|
bool |
cInput_DoubleTriggered | int alId ,float afLimit |
|
cAction@ |
cInput_GetAction | const tString &in asName |
|
cAction@ |
cInput_GetAction | int alId |
|
iEyeTracker@ |
cInput_GetEyeTracker | ||
iKeyboard@ |
cInput_GetKeyboard | ||
iMouse@ |
cInput_GetMouse | ||
iSubAction@ |
cInput_InputToSubAction | ||
bool |
cInput_IsTriggered | const tString &in asName |
|
bool |
cInput_IsTriggered | int alId |
|
void |
cInput_ResetActionsToCurrentState | ||
void |
cInput_Update | float afX |
|
bool |
cInput_WasTriggered | const tString &in asName |
|
bool |
cInput_WasTriggered | int alId |
|
void |
cLux_AddAreaType | const tString &in asName ,const tString &in asScriptFile ,const tString &in asScriptClass ,bool abForceFullGameSave |
|
void |
cLux_AddCritterType | const tString &in asName ,const tString &in asScriptFile ,const tString &in asScriptClass ,bool abForceFullGameSave |
|
void |
cLux_AddDebugMessage | const tString &in asText ,bool abCheckForDuplicates |
|
void |
cLux_AddDebugMessage | const tString &in asText |
|
void |
cLux_AddEntityToInteractionWhiteList | iLuxEntity@ apEntity |
|
void |
cLux_AddLiquidAreaType | const tString &in asName ,const tString &in asScriptFile ,const tString &in asScriptClass ,bool abForceFullGameSave |
|
void |
cLux_AddModule | const tString &in asName ,const tString &in asScriptFile ,const tString &in asScriptClass ,int alId ,bool abIsGlobal ,const tString &in sContainer ,bool abUseInputCallbacks |
|
void |
cLux_AddPropType | const tString &in asName ,const tString &in asScriptFile ,const tString &in asScriptClass ,bool abForceFullGameSave |
|
void |
cLux_AddTodoMessage | const tString &in asText ,bool abCheckForDuplicates |
|
void |
cLux_AddTodoMessage | const tString &in asText |
|
bool |
cLux_ApplyUserConfig | ||
bool |
cLux_CanContinue | ||
void |
cLux_ChangeMap | const tString &in asMapName ,const tString &in asStartPos ,const tString &in asTransferArea ,const tString &in asStartSound ,const tString &in asEndSound |
|
bool |
cLux_CheckLineOfSight | const cVector3f &in avStart ,const cVector3f &in avEnd ,bool abCheckOnlyShadowCasters ,bool abCheckOnlyStatic ,iLuxEntity@ apSkipEntity = null |
|
void |
cLux_CleanupData | ||
void |
cLux_Continue | ||
cLuxBackboneTail@ |
cLux_CreateEntityComponent_BackboneTail | iLuxEntity @apEntity |
|
cLuxBarkMachine@ |
cLux_CreateEntityComponent_BarkMachine | iLuxEntity @apEntity |
|
cLuxCharMover@ |
cLux_CreateEntityComponent_CharMover | iLuxEntity @apEntity ,iCharacterBody @apCharBody |
|
cLuxEdgeGlow@ |
cLux_CreateEntityComponent_EdgeGlow | iLuxEntity @apEntity |
|
cLuxForceEmitter@ |
cLux_CreateEntityComponent_ForceEmitter | iLuxEntity @apEntity |
|
cLuxHeadTracker@ |
cLux_CreateEntityComponent_HeadTracker | iLuxEntity @apEntity |
|
cLuxLightSensor@ |
cLux_CreateEntityComponent_LightSensor | iLuxEntity @apEntity |
|
cLuxPathfinder@ |
cLux_CreateEntityComponent_Pathfinder | iLuxEntity @apEntity |
|
cLuxSoundListener@ |
cLux_CreateEntityComponent_SoundListener | iLuxEntity @apEntity |
|
cLuxStateMachine@ |
cLux_CreateEntityComponent_StateMachine | iLuxEntity @apEntity |
|
tString |
cLux_CreateHTMLImage | const tString &in asSrc ,const tString &in asTitle = "" ,const cVector2l &in avSize = cVector2l_MinusOne |
|
tString |
cLux_CreateHTMLParagraph | const tString &in asContent |
|
tString |
cLux_CreateHTMLTag | const tString &in asTag ,const tString &in asContent = "" ,const tString &in asParams = "" |
|
cLuxScriptImGui@ |
cLux_CreateScriptImGui | const tString &in asName ,bool abRegisterForDrawing ,bool abSkipResetOnRegistration = true |
|
bool |
cLux_DebugModeOn | ||
void |
cLux_DecUnderwaterEffectUserCount | ||
void |
cLux_DeloadMap | const tString &in asTransferArea |
|
float |
cLux_DrawDebugText | const tString &in asText ,float afY ,float afSize = 14 ,cColor aColor = cColor ,bool abAddNewLine = true |
|
void |
cLux_DrawHint | cImGui @apImGui ,float afTimeStep ,const cImGuiLabelData &in aLabel ,const cVector3f &in avPosition ,float afLineWidth ,float afLineSpacing |
|
void |
cLux_DrawScreenText | cImGui @apImGui ,float afTimeStep ,const cImGuiLabelData &in aLabel ,const cVector3f &in avPosition ,float afLineWidth ,float afLineSpacing |
|
void |
cLux_DrawSetToScreen | bool abClearScreen ,const cColor &in aCol ,cGuiSet@ apSet |
|
void |
cLux_DropPageFocus | const tString &in asX |
|
void |
cLux_Exit | ||
iLuxAchievementHandler@ |
cLux_GetAchievementHandler | ||
iLuxEntity@ |
cLux_GetBodyEntity | iPhysicsBody @apBody |
|
iPhysicsBody@ |
cLux_GetClosestBody | const cVector3f &in avStart ,const cVector3f &in avDir ,float afRayLength ,float &out afDistance ,cVector3f &out avSurfaceNormal |
|
bool |
cLux_GetClosestCharCollider | const cVector3f &in avStart ,const cVector3f &in avDir ,float afRayLength ,bool abCheckDynamic ,cLuxClosestCharCollider @apOutput |
|
bool |
cLux_GetClosestEntity | const cVector3f &in avStart ,const cVector3f &in avDir ,float afRayLength ,int alIteractType ,bool abCheckLineOfSight ,cLuxClosestEntityData @apOutput |
|
cImGui@ |
cLux_GetCurrentImGui | ||
const tString& |
cLux_GetCurrentLanguage | ||
cLuxMap@ |
cLux_GetCurrentMap | ||
tWString |
cLux_GetCurrentUserProfilePath | ||
iFontData@ |
cLux_GetDefaultFont | ||
tString |
cLux_GetDefaultGameLanguage | ||
cLuxDialogHandler@ |
cLux_GetDialogHandler | ||
cLuxEffectHandler@ |
cLux_GetEffectHandler | ||
cLuxEventDatabaseHandler@ |
cLux_GetEventDatabaseHandler | ||
bool |
cLux_GetExplorationModeActive | ||
cConfigFile@ |
cLux_GetGameConfig | ||
cImGui@ |
cLux_GetGameHudImGui | ||
cGuiSet@ |
cLux_GetGameHudSet | ||
tString |
cLux_GetGameLanguageFolder | ||
bool |
cLux_GetGamePaused | ||
double |
cLux_GetGameTime | ||
bool |
cLux_GetGodModeActivated | ||
cLuxGuiHandler@ |
cLux_GetGuiHandler | ||
cGuiSet@ |
cLux_GetHelpGuiSet | ||
const cVector2f& |
cLux_GetHudVirtualCenterScreenSize | ||
const cVector3f& |
cLux_GetHudVirtualCenterScreenStartPos | ||
const cVector2f& |
cLux_GetHudVirtualCenterSize | ||
const cVector2f& |
cLux_GetHudVirtualOffset | ||
const cVector2f& |
cLux_GetHudVirtualSize | ||
const cVector3f& |
cLux_GetHudVirtualStartPos | ||
cImGui@ |
cLux_GetInputFocusImGui | ||
cLuxInputHandler@ |
cLux_GetInputHandler | ||
bool |
cLux_GetInteractionWhiteListActive | ||
cConfigFile@ |
cLux_GetKeyConfig | ||
float |
cLux_GetLightLevelAtPos | const cVector3f &in avPos ,iLight @apSkipLight ,float afRadiusAdd |
|
const tString& |
cLux_GetMainMenuFile | ||
cLuxMusicHandler@ |
cLux_GetMusicHandler | ||
cLuxPlayer@ |
cLux_GetPlayer | ||
cLuxMap@ |
cLux_GetPreloadMap | ||
cImGui@ |
cLux_GetPrevInputFocusImGui | ||
bool |
cLux_GetSaveConfigAtExit | ||
cLuxSaveHandler@ |
cLux_GetSaveHandler | ||
cLuxSoundscapeHandler@ |
cLux_GetSoundscapeHandler | ||
float |
cLux_GetStringDuration | const tWString &in asStr |
|
tWString |
cLux_GetStringWFromDate | const cDate &in aDate |
|
bool |
cLux_GetSupportExplorationMode | ||
void |
cLux_GetTextCatAndEntryFromString | const tString &in asData ,tString &out asOutCat ,tString &out asOutEntry |
|
bool |
cLux_GetUnderwaterEffectsActive | ||
cConfigFile@ |
cLux_GetUserConfig | ||
iScrUserModule_Interface@ |
cLux_GetUserModuleFromID | int alID |
|
iScrUserModule_Interface@ |
cLux_GetUserModuleFromName | const tString &in asName |
|
cViewport@ |
cLux_GetViewport | ||
cLuxVoiceHandler@ |
cLux_GetVoiceHandler | ||
bool |
cLux_HasConfigLoadError | tString &out asError |
|
bool |
cLux_HasTranslation | const tString &in asCat ,const tString &in asEntry |
|
bool |
cLux_HasUnderwaterEffectUsers | ||
cLuxAgent@ |
cLux_ID_Agent | tID aID |
|
cLuxArea@ |
cLux_ID_Area | tID aID |
|
cBeam@ |
cLux_ID_Beam | tID aID |
|
cBillboard@ |
cLux_ID_Billboard | tID aID |
|
cBillboardGroup@ |
cLux_ID_BillboardGroup | tID aID |
|
iPhysicsBody@ |
cLux_ID_Body | tID aID |
|
iCharacterBody@ |
cLux_ID_CharacterBody | tID aID |
|
cClothEntity@ |
cLux_ID_ClothEntity | tID aID |
|
cLuxCritter@ |
cLux_ID_Critter | tID aID |
|
iLuxEntity@ |
cLux_ID_Entity | tID aID |
|
iEntity3D@ |
cLux_ID_Entity3D | tID aID |
|
cExposureArea@ |
cLux_ID_ExposureArea | tID aID |
|
cFogArea@ |
cLux_ID_FogArea | tID aID |
|
cForceField@ |
cLux_ID_ForceField | tID aID |
|
cGuiSetEntity@ |
cLux_ID_GuiSetEntity | tID aID |
|
iPhysicsJoint@ |
cLux_ID_Joint | tID aID |
|
cLensFlare@ |
cLux_ID_LensFlare | tID aID |
|
iLight@ |
cLux_ID_Light | tID aID |
|
cLightMaskBox@ |
cLux_ID_LightMaskBox | tID aID |
|
cLuxLiquidArea@ |
cLux_ID_LiquidArea | tID aID |
|
cMeshEntity@ |
cLux_ID_MeshEntity | tID aID |
|
cParticleSystem@ |
cLux_ID_ParticleSystem | tID aID |
|
cLuxProp@ |
cLux_ID_Prop | tID aID |
|
cLuxSoundscapeArea@ |
cLux_ID_ReverbArea | tID aID |
|
iRopeEntity@ |
cLux_ID_RopeEntity | tID aID |
|
cSoundEntity@ |
cLux_ID_SoundEntity | tID aID |
|
cSubMeshEntity@ |
cLux_ID_SubMeshEntity | tID aID |
|
void |
cLux_IncUnderwaterEffectUserCount | ||
bool |
cLux_IsChangingMap | ||
bool |
cLux_IsLoadingScreenVisible | ||
bool |
cLux_IsPlayGoReady | int &out alETA |
|
bool |
cLux_IsReadyToChangeMap | ||
bool |
cLux_IsStreamingMap | ||
void |
cLux_LoadScreenSetBarPosAndSize | const cVector2f &in avPos ,const cVector2f &in avSize |
|
void |
cLux_LoadScreenSetForceBackground | bool abX |
|
void |
cLux_LoadScreenSetUseSmallIcon | bool abX |
|
void |
cLux_LoadScreenShowLoadingIcon | float afTime |
|
bool |
cLux_MapChangeIsTransfer | ||
bool |
cLux_MapIsLoaded | ||
void |
cLux_OutputTextToFile | const tWString &in asPath ,const tString &in asText |
|
tWString |
cLux_ParseString | const tWString &in asInput |
|
void |
cLux_ParseStringIntoScreenText | const tWString &in asInput ,cImGui @apImGui ,const cLuxScreenTextFormatParameters &aFormatParams ,float &out afMaxLineHeight ,float &out afDisplayTime ,bool abTriggeredByGamepad |
|
bool |
cLux_PlayGuiSoundData | tString &in asName ,eSoundEntryType aDestType ,float afVolMul ,bool abSkipPreviousRandom |
|
bool |
cLux_PlayGuiSoundDataEx | const tString &in asName ,eSoundEntryType aDestType ,float afVolMul ,bool abSkipPreviousRandom ,cLuxSoundExtraData @apExtraData |
|
void |
cLux_PreloadEntity | const tString &in asFile |
|
void |
cLux_PreloadGuiGfx | const tString &in asFile ,eImGuiGfx aType |
|
void |
cLux_PreloadMap | const tString &in asMapName ,eWorldStreamPriority aPrio = eWorldStreamPriority_Normal |
|
void |
cLux_PreloadMaterial | const tString &in asFile |
|
void |
cLux_PreloadParticleSystem | const tString &in asFile |
|
void |
cLux_PreloadSound | const tString &in asFile |
|
void |
cLux_PreloadWebpage | const tString &in asX |
|
void |
cLux_RegisterCollisionRadius | int alX |
|
void |
cLux_RegisterEventListenerUserModule_AgentSetActive | const tString &in asModuleName |
|
void |
cLux_RenderBackgroundScreen | bool abDrawFullHUD |
|
void |
cLux_ResetShudderEffects | int alX |
|
void |
cLux_SaveScreenshotToFile | const tWString &in asPath ,const cVector2l &in avSize = cVector2l_MinusOne ,bool abKeepAspect = true ,float afBrightness = 1.0f |
|
bool |
cLux_ScriptDebugOn | ||
void |
cLux_SendInputToGui | bool abX |
|
void |
cLux_SetAreaOffline | int alX |
|
void |
cLux_SetDebugInfoWindowText | const tString &in asText |
|
void |
cLux_SetExplorationModeActive | bool abX |
|
void |
cLux_SetGamePaused | bool abX |
|
void |
cLux_SetImGuiInputFocus | cImGui@ apImGui ,bool abShowMouse |
|
void |
cLux_SetInteractionWhiteListActive | bool abX ,bool abClearList |
|
void |
cLux_SetMapPreloadPriority | eWorldStreamPriority aPrio |
|
void |
cLux_SetUnderwaterEffectsActive | bool abX ,bool abUseStartAndEndEffects |
|
void |
cLux_SetupDefaultGlobalReverb | eSoundReverbPreset aType ,float afFadeTime |
|
void |
cLux_ShapeDamage | int aShape ,const cMatrixf &in a_mtxTransform ,const cVector3f &in avOrigin ,float afMinDamage ,float afMaxDamage ,float afForce ,float afMaxImpulse ,int alStrength ,float afHitSpeed ,int aDamageType ,bool abCheckEnemies ,bool abCheckPlayer ,bool abCheckProps ,bool abLethalForPlayer ,const tString &in asSource |
|
void |
cLux_ShapeDamage | iCollideShape@ aShape ,const cMatrixf &in a_mtxTransform ,const cVector3f &in avOrigin ,float afMinDamage ,float afMaxDamage ,float afForce ,float afMaxImpulse ,int alStrength ,float afHitSpeed ,int aDamageType ,bool abCheckEnemies ,bool abCheckPlayer ,bool abCheckProps ,bool abLethalForPlayer ,const tString &in asSource |
|
void |
cLux_StartMap | const tString &in asMapName |
|
void |
cLux_StartNewGame | ||
bool |
cLux_TestModeOn | ||
cLuxAgent@ |
cLux_ToAgent | iLuxEntity @apEntity |
|
cLuxArea@ |
cLux_ToArea | iLuxEntity @apEntity |
|
cLuxCritter@ |
cLux_ToCritter | iLuxEntity @apEntity |
|
cLuxLiquidArea@ |
cLux_ToLiquidArea | iLuxEntity @apEntity |
|
cLuxProp@ |
cLux_ToProp | iLuxEntity @apEntity |
|
const tWString& |
cLux_Translate | const tString &in asCat ,const tString &in asEntry |
|
void |
cLux_TruncateTextFile | const tWString &in asPath ,const tString &in asPattern ,int alTimes |
|
float |
cMath_Abs | float afX |
|
int |
cMath_Abs | int alX |
|
float |
cMath_ACos | float afX |
|
float |
cMath_ASin | float afX |
|
float |
cMath_ATan | float afX |
|
float |
cMath_ATan2 | float afY ,float afX |
|
bool |
cMath_CheckAABBInside | const cVector3f &in avInsideMin ,const cVector3f &in avInsideMax ,const cVector3f &in avOutsideMin ,const cVector3f &in avOutsideMax |
|
bool |
cMath_CheckAABBIntersection | cVector3f &in avMin1 ,const cVector3f &in avMax1 ,const cVector3f &in avMin2 ,const cVector3f &in avMax2 |
|
bool |
cMath_CheckAABBLineIntersection | cVector3f &in avMin ,const cVector3f &in avMax ,const cVector3f &in avLineStart ,const cVector3f &in avLineEnd ,cVector3f &out avIntersectionPos ,float &out afT |
|
bool |
cMath_CheckAABBSphereCollision | const cVector3f &in avMin ,const cVector3f &in avMax ,const cVector3f &in avCenter ,float afRadius |
|
bool |
cMath_CheckBVIntersection | cBoundingVolume@+ aBV1 ,cBoundingVolume@+ aBV2 |
|
bool |
cMath_CheckPlaneAABBCollision | const cPlanef &in aPlane ,const cVector3f &in avMin ,const cVector3f &in avMax ,const cVector3f &in avSphereCenter ,float afSphereRadius |
|
bool |
cMath_CheckPlaneAABBCollision | const cPlanef &in aPlane ,const cVector3f &in avMin ,const cVector3f &in avMax |
|
bool |
cMath_CheckPlaneBVCollision | const cPlanef &in aPlane ,cBoundingVolume@+ aBV |
|
bool |
cMath_CheckPlaneLineIntersection | const cPlanef &in aPlane ,const cVector3f &in avLineStart ,const cVector3f &in avLineEnd ,cVector3f &out avIntersectionPos ,float &out afT |
|
bool |
cMath_CheckPlaneSphereCollision | const cPlanef &in aPlane ,const cVector3f &in avCenter ,float afRadius |
|
bool |
cMath_CheckPointInAABBIntersection | const cVector3f &in avPoint ,const cVector3f &in avMin ,const cVector3f &in avMax |
|
bool |
cMath_CheckPointInBVIntersection | const cVector3f &in avPoint ,cBoundingVolume@+ aBV |
|
bool |
cMath_CheckPointInRectIntersection | const cVector2f &in avPoint ,const cRect2f &in aRect |
|
bool |
cMath_CheckPointInSphereIntersection | const cVector3f &in avPoint ,const cVector3f &in avSpherePos ,float afSphereRadius |
|
bool |
cMath_CheckRectFit | const cRect2l &in aRectSrc ,const cRect2l &in aRectDest |
|
bool |
cMath_CheckRectFit | const cRect2f &in aRectSrc ,const cRect2f &in aRectDest |
|
bool |
cMath_CheckRectIntersection | const cRect2l &in aRect1 ,const cRect2l &in aRect2 |
|
bool |
cMath_CheckRectIntersection | const cRect2f &in aRect1 ,const cRect2f &in aRect2 |
|
bool |
cMath_CheckRectIntersection | const cVector2l &in avMin1 ,const cVector2l &in avMax1 ,const cVector2l &in avMin2 ,const cVector2l &in avMax2 |
|
bool |
cMath_CheckRectIntersection | const cVector2f &in avMin1 ,const cVector2f &in avMax1 ,const cVector2f &in avMin2 ,const cVector2f &in avMax2 |
|
bool |
cMath_CheckSphereIntersection | const cVector3f &in avPosA ,float afRadiusA ,const cVector3f &in avPosB ,float afRadiusB |
|
bool |
cMath_CheckSphereLineIntersection | const cVector3f &in avSpherePos ,float afSphereRadius ,const cVector3f &in avLineStart ,const cVector3f &in avLineEnd ,float &out afT1 ,cVector3f &out afIntersection1 ,float &out afT2 ,cVector3f &out avIntersection2 |
|
float |
cMath_Clamp | float afX ,float afMin ,float afMax |
|
int |
cMath_Clamp | int alX ,int alMin ,int alMax |
|
float |
cMath_Cos | float afX |
|
float |
cMath_Easing | eEasing aType ,float afT ,float afMin = 0 ,float afMax = 1 |
|
cVector3f |
cMath_ExpandAABBMax | const cVector3f &in avBaseMax ,const cVector3f &in avAddMax |
|
cVector3f |
cMath_ExpandAABBMin | const cVector3f &in avBaseMin ,const cVector3f &in avAddMin |
|
float |
cMath_FastRandomFloat | int alSeed |
|
float |
cMath_GetAngleDistance | float afAngle1 ,float afAngle2 ,float afMaxAngle |
|
float |
cMath_GetAngleDistanceDeg | float afAngle1 ,float afAngle2 |
|
float |
cMath_GetAngleDistanceRad | float afAngle1 ,float afAngle2 |
|
cVector2f |
cMath_GetAngleDistanceVector2f | const cVector2f &in avAngle1 ,const cVector2f &in avAngle2 ,float afMaxAngle |
|
cVector2f |
cMath_GetAngleDistanceVector2fDeg | const cVector2f &in avAngle1 ,const cVector2f &in avAngle2 |
|
cVector2f |
cMath_GetAngleDistanceVector2fRad | const cVector2f &in avAngle1 ,const cVector2f &in avAngle2 |
|
cVector3f |
cMath_GetAngleDistanceVector3f | const cVector3f &in avAngle1 ,const cVector3f &in avAngle2 ,float afMaxAngle |
|
cVector3f |
cMath_GetAngleDistanceVector3fDeg | const cVector3f &in avAngle1 ,const cVector3f &in avAngle2 |
|
cVector3f |
cMath_GetAngleDistanceVector3fRad | const cVector3f &in avAngle1 ,const cVector3f &in avAngle2 |
|
float |
cMath_GetAngleFromPoints2D | const cVector2f &in aStartPos ,const cVector2f &in avGoalPos |
|
cVector3f |
cMath_GetAngleFromPoints3D | const cVector3f &in avStartPos ,const cVector3f &in avGoalPos |
|
void |
cMath_GetAngleFromVector | const cVector2f &in avVec ,float &out afAngle ,float &out afLength |
|
int |
cMath_GetBit | int alBitNum |
|
bool |
cMath_GetBitFlag | int alFlagNum ,int alBit |
|
cRect2f |
cMath_GetClipRect | const cRect2f &in aRectSrc ,const cRect2f &in aRectDest |
|
void |
cMath_GetClipRectFromBV | ,cBoundingVolume@+ aBV ,cFrustum@+ apFrustum ,const cVector2l &in avScreenSize |
|
cRect2l |
cMath_GetClipRectFromNormalizedMinMax | const cVector3f &in avMin ,const cVector3f &in avMax ,const cVector2l &in avScreenSize |
|
cRect2l |
cMath_GetClipRectFromSphere | const cVector3f &in avPosition ,float afRadius ,cFrustum@+ apFrustum ,const cVector2l &in avScreenSize ,bool abPositionIsScreenSpace |
|
float |
cMath_GetCorrectSignOfSpeed | float afCurrent ,float afDest ,float afSpeed |
|
float |
cMath_GetFraction | float afVal |
|
bool |
cMath_GetNormalizedClipRectFromBV | ,cVector3f &out avDestMax ,cBoundingVolume@+ aBV ,cFrustum@+ aFrustum |
|
cVector3f |
cMath_GetPoint3DFromSphericalCoords | const cVector3f &in avSphCenter ,float afSphRadius ,const cVector2f &in avSphCoords |
|
cVector2f |
cMath_GetSphericalCoordsFromPoint3D | const cVector3f &in avSphCenter ,const cVector3f &in avPoint |
|
cVector2f |
cMath_GetVectorFromAngle2D | float afAngle ,float afLength |
|
cColor |
cMath_HexToRGB | const tString &in asHex |
|
cColor |
cMath_HexWToRGB | const tWString &in asHex |
|
cColor |
cMath_HSBToRGB | const cVector3f &in avHSB |
|
float |
cMath_IncreaseTo | float afX ,float afAdd ,float afDest |
|
float |
cMath_InterpolateCosine | float afA ,float afB ,float afT |
|
float |
cMath_InterpolateCubic | float afX0 ,float afX1 ,float afX2 ,float afX3 ,float afT |
|
float |
cMath_InterpolateHermite | float afX0 ,float afX1 ,float afX2 ,float afX3 ,float afT ,float afTension ,float afBias |
|
float |
cMath_InterpolateLinear | float afA ,float afB ,float afT |
|
float |
cMath_InterpolateSigmoid | float afA ,float afB ,float afT |
|
bool |
cMath_IsPow2 | int alX |
|
float |
cMath_Log | float afX |
|
int |
cMath_Log2ToInt | int alX |
|
cVector3f |
cMath_MatrixEulerAngleDistance | const cMatrixf &in a_mtxA ,const cMatrixf &in a_mtxB |
|
cMatrixf |
cMath_MatrixInverse | const cMatrixf &in a_mtxA |
|
cMatrixf |
cMath_MatrixMul | const cMatrixf &in a_mtxA ,const cMatrixf &in a_mtxB |
|
cVector3f |
cMath_MatrixMul | const cMatrixf &in a_mtxA ,const cVector3f &in avB |
|
cVector3f |
cMath_MatrixMul3x3 | const cMatrixf &in a_mtxA ,const cVector3f &in avB |
|
cVector3f |
cMath_MatrixMulDivideW | const cMatrixf &in a_mtxA ,const cVector3f &in avB |
|
cMatrixf |
cMath_MatrixMulScalar | const cMatrixf &in a_mtxA ,float afB |
|
cMatrixf |
cMath_MatrixOrthographicProjection | float afNearClipPlane ,float afFarClipPlane ,const cVector2f &in avViewSize |
|
cMatrixf |
cMath_MatrixPerspectiveProjection | float afNearClipPlane ,float afFarClipPlane ,float afFOV ,float afAspect ,bool abInfFarPlane |
|
cMatrixf |
cMath_MatrixPlaneMirror | const cPlanef &in aPlane |
|
cMatrixf |
cMath_MatrixQuaternion | const cQuaternion &in aqRot |
|
cMatrixf |
cMath_MatrixRotateX | float afAngle |
|
cMatrixf |
cMath_MatrixRotateXYZ | const cVector3f &in avRot |
|
cMatrixf |
cMath_MatrixRotateXZY | const cVector3f &in avRot |
|
cMatrixf |
cMath_MatrixRotateY | float afAngle |
|
cMatrixf |
cMath_MatrixRotateYXZ | const cVector3f &in avRot |
|
cMatrixf |
cMath_MatrixRotateYZX | const cVector3f &in avRot |
|
cMatrixf |
cMath_MatrixRotateZ | float afAngle |
|
cMatrixf |
cMath_MatrixRotateZXY | const cVector3f &in avRot |
|
cMatrixf |
cMath_MatrixRotateZYX | const cVector3f &in avRot |
|
cMatrixf |
cMath_MatrixScale | const cVector3f &in avScale |
|
cMatrixf |
cMath_MatrixSlerp | float afT ,const cMatrixf &in a_mtxA ,const cMatrixf &in a_mtxB ,bool abShortestPath |
|
cVector3f |
cMath_MatrixToEulerAngles | const cMatrixf &in a_mtxA |
|
cVector3f |
cMath_MatrixToEulerAnglesMultiSolution | const cMatrixf &in a_mtxA ,cVector3f &out avSolution1 ,cVector3f &out avSolution2 |
|
cMatrixf |
cMath_MatrixTranslate | const cVector3f &in avTrans |
|
cMatrixf |
cMath_MatrixUnitVectors | const cVector3f &in avRight ,const cVector3f &in avUp ,const cVector3f &in avForward ,const cVector3f &in avTranslate |
|
float |
cMath_Max | float afX ,float afY |
|
int |
cMath_Max | int alX ,int alY |
|
float |
cMath_Min | float afX ,float afY |
|
int |
cMath_Min | int alX ,int alY |
|
float |
cMath_Modulus | float afDividend ,float afDivisor |
|
float |
cMath_PlaneDot | const cPlanef &in aPlaneA ,const cPlanef &in aPlaneB |
|
bool |
cMath_PlaneIntersectionPoint | const cPlanef &in aP1 ,const cPlanef &in aP2 ,const cPlanef &in aP3 ,cVector3f &in avPoint |
|
bool |
cMath_PlaneParallel | const cPlanef &in aPlaneA ,const cPlanef &in aPlaneB |
|
float |
cMath_PlaneToPointDist | const cPlanef &in aPlane ,const cVector3f &in avVec |
|
float |
cMath_Pow | float afX ,float afExp |
|
int |
cMath_Pow2 | int alX |
|
cMatrixf |
cMath_ProjectionMatrixObliqueNearClipPlane | const cMatrixf &in a_mtxProjMatrix ,const cPlanef &in aClipPlane |
|
cVector2f |
cMath_ProjectVector2D | const cVector2f &in avSrcVec ,const cVector2f &in avDestVec |
|
cQuaternion |
cMath_QuaternionConjugate | const cQuaternion &in aqA |
|
float |
cMath_QuaternionDot | const cQuaternion &in aqA ,const cQuaternion &in aqB |
|
cQuaternion |
cMath_QuaternionEuler | const cVector3f &in avEuler ,eEulerRotationOrder aOrder |
|
cQuaternion |
cMath_QuaternionInverse | const cQuaternion &in aqA |
|
cQuaternion |
cMath_QuaternionLerp | float afT ,const cQuaternion &in aqA ,const cQuaternion &in aqB |
|
cQuaternion |
cMath_QuaternionMatrix | const cMatrixf &in a_mtxA |
|
cQuaternion |
cMath_QuaternionMul | const cQuaternion &in aqA ,const cQuaternion &in aqB |
|
cQuaternion |
cMath_QuaternionNlerp | float afT ,const cQuaternion &in aqA ,const cQuaternion &in aqB |
|
cQuaternion |
cMath_QuaternionNormalize | const cQuaternion &in aqA |
|
cQuaternion |
cMath_QuaternionSlerp | float afT ,const cQuaternion &in aqA ,const cQuaternion &in aqB ,bool abShortestPath |
|
cVector2f |
cMath_RandomCircleEdgePoint | float afRadius |
|
void |
cMath_Randomize | int alSeed |
|
cColor |
cMath_RandRectColor | const cColor &in aMin ,const cColor &in aMax |
|
float |
cMath_RandRectf | float alMin ,float alMax |
|
int |
cMath_RandRectl | int alMin ,int alMax |
|
cVector2f |
cMath_RandRectVector2f | const cVector2f &in avMin ,const cVector2f &in avMax |
|
cVector3f |
cMath_RandRectVector3f | const cVector3f &in avMin ,const cVector3f &in avMax |
|
tString |
cMath_RGBToHex | const cColor &in aRGB |
|
tWString |
cMath_RGBToHexW | const cColor &in aRGB |
|
cVector3f |
cMath_RGBToHSB | const cColor &in aX |
|
float |
cMath_Round | float afVal |
|
float |
cMath_RoundFloatToDecimals | float afVal ,int alPrecision |
|
int |
cMath_RoundToInt | float afVal |
|
cVector2l |
cMath_RoundToInt | const cVector2f &in avX |
|
cVector3l |
cMath_RoundToInt | const cVector3f &in avX |
|
void |
cMath_SetBitFlag | int &out alFlagNum ,int alBit ,bool abSet |
|
float |
cMath_SigmoidCurve | float afX |
|
float |
cMath_Sign | float afX |
|
int |
cMath_Sign | int alX |
|
float |
cMath_Sin | float afX |
|
float |
cMath_Sqrt | float afX |
|
float |
cMath_Tan | float afX |
|
float |
cMath_ToDeg | float afAngle |
|
float |
cMath_ToRad | float afAngle |
|
cPlanef |
cMath_TransformPlane | const cMatrixf &in a_mtxTransform ,const cPlanef &in aPlane |
|
float |
cMath_TurnAngle | float afAngle ,float afFinalAngle ,float afSpeed ,float afMaxAngle |
|
float |
cMath_TurnAngleDeg | float afAngle ,float afFinalAngle ,float afSpeed |
|
float |
cMath_TurnAngleRad | float afAngle ,float afFinalAngle ,float afSpeed |
|
cVector2f |
cMath_Vector2Abs | const cVector2f &in avVec |
|
cVector2f |
cMath_Vector2CatmullRom | const cVector2f &in avP0 ,const cVector2f &in avP1 ,const cVector2f &in avP2 ,const cVector2f &in avP3 ,float afFract |
|
cVector2f |
cMath_Vector2Ceil | const cVector2f &in avVec |
|
float |
cMath_Vector2Dist | const cVector2f &in avPosA ,const cVector2f &in avPosB |
|
float |
cMath_Vector2DistSqr | const cVector2f &in avPosA ,const cVector2f &in avPosB |
|
float |
cMath_Vector2DistSqrXY | const cVector3f &in avPosA ,const cVector3f &in avPosB |
|
float |
cMath_Vector2DistSqrXZ | const cVector3f &in avPosA ,const cVector3f &in avPosB |
|
float |
cMath_Vector2DistSqrYZ | const cVector3f &in avPosA ,const cVector3f &in avPosB |
|
float |
cMath_Vector2DistXY | const cVector3f &in avPosA ,const cVector3f &in avPosB |
|
float |
cMath_Vector2DistXZ | const cVector3f &in avPosA ,const cVector3f &in avPosB |
|
float |
cMath_Vector2DistYZ | const cVector3f &in avPosA ,const cVector3f &in avPosB |
|
float |
cMath_Vector2Dot | const cVector2f &in avPosA ,const cVector2f &in avPosB |
|
cVector2f |
cMath_Vector2Floor | const cVector2f &in avVec |
|
cVector2f |
cMath_Vector2IncreaseTo | const cVector2f &in avX ,const cVector2f &in avAdd ,const cVector2f &in avDest |
|
cVector2f |
cMath_Vector2Max | const cVector2f &in avVecA ,const cVector2f &in avVecB |
|
float |
cMath_Vector2MaxElement | const cVector2f &in avVec |
|
cVector2f |
cMath_Vector2Min | const cVector2f &in avVecA ,const cVector2f &in avVecB |
|
float |
cMath_Vector2MinElement | const cVector2f &in avVec |
|
cVector2f |
cMath_Vector2Normalize | const cVector2f &in avVec |
|
cVector2f |
cMath_Vector2Rotate | const cVector2f &in avVec ,float afAngle |
|
cVector2f |
cMath_Vector2ToDeg | const cVector2f &in avVec |
|
cVector2f |
cMath_Vector2ToRad | const cVector2f &in avVec |
|
cVector3f |
cMath_Vector3Abs | const cVector3f &in avVec |
|
float |
cMath_Vector3Angle | const cVector3f &in avVecA ,const cVector3f &in avVecB |
|
cVector3f |
cMath_Vector3AngleDistance | const cVector3f &in avAngles1 ,const cVector3f &in avAngles2 ,float afMaxAngle |
|
cVector3f |
cMath_Vector3AngleDistanceDeg | const cVector3f &in avAngles1 ,const cVector3f &in avAngles2 |
|
cVector3f |
cMath_Vector3AngleDistanceRad | const cVector3f &in avAngles1 ,const cVector3f &in avAngles2 |
|
cVector3f |
cMath_Vector3CatmullRom | const cVector3f &in avP0 ,const cVector3f &in avP1 ,const cVector3f &in avP2 ,const cVector3f &in avP3 ,float afFract |
|
cVector3f |
cMath_Vector3Ceil | const cVector3f &in avVec |
|
cVector3f |
cMath_Vector3ClampLength | const cVector3f &in avVec ,float afMinLength ,float afMaxLength |
|
void |
cMath_Vector3ClampToLength | cVector3f &in avVec ,float afMaxLength |
|
cVector3f |
cMath_Vector3Cross | const cVector3f &in avVecA ,const cVector3f &in avVecB |
|
float |
cMath_Vector3Dist | const cVector3f &in avStartPos ,const cVector3f &in avEndPos |
|
float |
cMath_Vector3DistSqr | const cVector3f &in avStartPos ,const cVector3f &in avEndPos |
|
float |
cMath_Vector3Dot | const cVector3f &in avVecA ,const cVector3f &in avVecB |
|
cVector3f |
cMath_Vector3Floor | const cVector3f &in avVec |
|
cVector3f |
cMath_Vector3IncreaseTo | const cVector3f &in avX ,const cVector3f &in avAdd ,const cVector3f &in avDest |
|
cVector3f |
cMath_Vector3Max | const cVector3f &in avVecA ,const cVector3f &in avVecB |
|
float |
cMath_Vector3MaxElement | const cVector3f &in avVec |
|
cVector3f |
cMath_Vector3MaxLength | const cVector3f &in avVec ,float afMaxLength |
|
cVector3f |
cMath_Vector3Min | const cVector3f &in avVecA ,const cVector3f &in avVecB |
|
float |
cMath_Vector3MinElement | const cVector3f &in avVec |
|
cVector3f |
cMath_Vector3MinLength | const cVector3f &in avVec ,float afMinLength |
|
cVector3f |
cMath_Vector3Normalize | const cVector3f &in avVec |
|
void |
cMath_Vector3OrthonormalizeBasis | const cVector3f &in avSrcRight ,const cVector3f &in avSrcUp ,const cVector3f &in avSrcForward ,cVector3f &out avDstRight ,cVector3f &out avDstUp ,cVector3f &out avDstForward |
|
cVector3f |
cMath_Vector3Project | const cVector3f &in avSrcVec ,const cVector3f &in avDestVec |
|
cVector3f |
cMath_Vector3ProjectOnPlane | const cVector3f &in avSrcVec ,const cVector3f &in avPlaneNormal |
|
cVector3f |
cMath_Vector3Reflect | const cVector3f &in avVec ,const cVector3f &in avNormal |
|
cVector3f |
cMath_Vector3SphereSurfacePoint | const cVector2f &in avSeed ,float afRadius |
|
cVector3f |
cMath_Vector3ToDeg | const cVector3f &in avVec |
|
cVector3f |
cMath_Vector3ToRad | const cVector3f &in avVec |
|
cVector3f |
cMath_Vector3UnProject | const cVector3f &in avVec ,const cRect2f &in aScreenRect ,const cMatrixf &in a_mtxViewProj |
|
float |
cMath_Wrap | float afX ,float afMin ,float afMax |
|
iPhysicsWorld@ |
cPhysics_CreateWorld | bool abAddSurfaceData |
|
void |
cPhysics_DestroyWorld | iPhysicsWorld@ apWorld |
|
float |
cPhysics_GetImpactDuration | ||
int |
cPhysics_GetMaxImpacts | ||
void |
cPhysics_SetImpactDuration | float afX |
|
void |
cPhysics_SetMaxImpacts | int alX |
|
iPhysicsBody@ |
cPhysics_ToBody | iEntity3D@ apEntity |
|
iPhysicsJointBall@ |
cPhysics_ToJointBall | iPhysicsJoint@ apJoint |
|
iPhysicsJointHinge@ |
cPhysics_ToJointHinge | iPhysicsJoint@ apJoint |
|
iPhysicsJointSlider@ |
cPhysics_ToJointSlider | iPhysicsJoint@ apJoint |
|
bool |
cResources_AddLanguageFile | const tString &in asFilePath ,bool abAddResourceDirs |
|
bool |
cResources_AddResourceDir | const tWString &in asDir ,bool abAddSubDirectories ,const tString &in asMask |
|
void |
cResources_ClearResourceDirs | ||
void |
cResources_ClearTranslations | ||
iFontData@ |
cResources_CreateFontData | const tString &in asName |
|
iGpuShader@ |
cResources_CreateGpuShader | const tString &in asName ,int alType ,cPrepParserVarContainer @apVarCont |
|
iGpuShader@ |
cResources_CreateGpuShader | const tString &in asName ,int alType |
|
cFrameSubImage@ |
cResources_CreateImage | const tString &in asName |
|
cMaterial@ |
cResources_CreateMaterial | const tString &in asName |
|
cMesh@ |
cResources_CreateMesh | const tString &in asName |
|
iSoundData@ |
cResources_CreateSoundData | const tString &in asName ,bool abStream ,bool abLooping ,bool ab3 ,bool abNonBlockingLoad |
|
cSoundEntityData@ |
cResources_CreateSoundEntityData | const tString &in asName |
|
iTexture@ |
cResources_CreateTexture1D | const tString &in asName ,bool abUseMipMaps |
|
iTexture@ |
cResources_CreateTexture2D | const tString &in asName ,bool abUseMipMaps |
|
iTexture@ |
cResources_CreateTexture3D | const tString &in asName ,bool abUseMipMaps |
|
iTexture@ |
cResources_CreateTextureCubeMap | const tString &in asName ,bool abUseMipMaps |
|
iVideoStream@ |
cResources_CreateVideo | const tString &in asName |
|
void |
cResources_DestroyFontData | iFontData @apData |
|
void |
cResources_DestroyGpuShader | iGpuShader @apShader |
|
void |
cResources_DestroyImage | cFrameSubImage @apData |
|
void |
cResources_DestroyMaterial | cMaterial @apMaterial |
|
void |
cResources_DestroyMesh | cMesh@ apMesh |
|
void |
cResources_DestroySoundData | iSoundData@ apData |
|
void |
cResources_DestroySoundEntityData | cSoundEntityData @apData |
|
void |
cResources_DestroyTexture | iTexture @apTexture |
|
void |
cResources_DestroyUnusedParticleSystems | int alMaxToKeep |
|
void |
cResources_DestroyUnusedSoundData | int alMaxToKeep |
|
void |
cResources_DestroyVideo | iVideoStream @apVideo |
|
void |
cResources_DestroyXmlDocument | iXmlDocument@ apDoc |
|
tString |
cResources_GetMaterialPhysicsName | const tString &in asName |
|
float |
cResources_GetMaterialTextureAnisotropy | ||
int |
cResources_GetMaterialTextureFilter | ||
int |
cResources_GetMaterialTextureSizeDownScaleLevel | ||
bool |
cResources_LoadResourceDirsFile | const tString &in asFile |
|
iXmlDocument@ |
cResources_LoadXmlDocument | const tString &in asFile |
|
void |
cResources_PreloadParticleSystem | const tString &in asDataName |
|
void |
cResources_PreloadSoundEntityData | const tString &in asName ,bool abNonBlockingLoad |
|
void |
cResources_SetMaterialTextureAnisotropy | float afX |
|
void |
cResources_SetMaterialTextureFilter | int alFilter |
|
void |
cResources_SetMaterialTextureSizeDownScaleLevel | int alLevel |
|
const tWString& |
cResources_Translate | const tString &in asCat ,const tString &in asName |
|
cCamera@ |
cScene_CreateCamera | eCameraMoveMode aMoveMode |
|
cViewport@ |
cScene_CreateViewport | cCamera @apCamera ,cWorld @apWorld ,bool abAddLast |
|
cWorld@ |
cScene_CreateWorld | const tString &in asName |
|
void |
cScene_DestroyCamera | cCamera@ apCam |
|
void |
cScene_DestroyViewport | cViewport@ apViewPort |
|
void |
cScene_DestroyWorld | cWorld@ apWorld |
|
void |
cScene_FadeGradingTexture | cWorld@ apWorld ,iTexture@ apGrading ,float afTime |
|
cWorld@ |
cScene_LoadWorld | const tString &in asFile ,int aFlags |
|
void |
cScene_Reset | ||
void |
cScene_SetCurrentListener | cViewport@ apViewPort |
|
cBeam@ |
cScene_ToBeam | iEntity3D@ apEntity |
|
cBillboard@ |
cScene_ToBillboard | iEntity3D@ apEntity |
|
cForceField@ |
cScene_ToForceField | iEntity3D@ apEntity |
|
cLensFlare@ |
cScene_ToLensFlare | iEntity3D@ apEntity |
|
cLightBox@ |
cScene_ToLightBox | iLight@ apLight |
|
cLightDirectional@ |
cScene_ToLightDirectional | iLight@ apLight |
|
cLightPoint@ |
cScene_ToLightPoint | iLight@ apLight |
|
cLightSpot@ |
cScene_ToLightSpot | iLight@ apLight |
|
cMeshEntity@ |
cScene_ToMeshEntity | iEntity3D@ apEntity |
|
iRopeEntity@ |
cScene_ToRopeEntity | iEntity3D@ apEntity |
|
cRopeEntity3D@ |
cScene_ToRopeEntity3D | iEntity3D@ apEntity |
|
cRopeEntityBillboard@ |
cScene_ToRopeEntityBillboard | iEntity3D@ apEntity |
|
cSoundEntity@ |
cScene_ToSoundEntity | iEntity3D@ apEntity |
|
cSubMeshEntity@ |
cScene_ToSubMeshEntity | iEntity3D@ apEntity |
|
bool |
cScene_ViewportExists | cViewport@ apViewPort |
|
void |
cScene_WorldExists | cWorld@ apWorld |
|
bool |
cScript_GetGlobalArgBool | int alIdx |
|
cColor |
cScript_GetGlobalArgColor | int alIdx |
|
float |
cScript_GetGlobalArgFloat | int alIdx |
|
tID |
cScript_GetGlobalArgID | int alIdx |
|
int |
cScript_GetGlobalArgInt | int alIdx |
|
cMatrixf |
cScript_GetGlobalArgMatrix | int alIdx |
|
tString |
cScript_GetGlobalArgString | int alIdx |
|
cVector2f |
cScript_GetGlobalArgVector2f | int alIdx |
|
cVector3f |
cScript_GetGlobalArgVector3f | int alIdx |
|
cVector4f |
cScript_GetGlobalArgVector4f | int alIdx |
|
bool |
cScript_GetGlobalReturnBool | ||
cColor |
cScript_GetGlobalReturnColor | ||
float |
cScript_GetGlobalReturnFloat | ||
tID |
cScript_GetGlobalReturnID | ||
int |
cScript_GetGlobalReturnInt | ||
cMatrixf |
cScript_GetGlobalReturnMatrix | ||
const tString& |
cScript_GetGlobalReturnString | ||
cVector2f |
cScript_GetGlobalReturnVector2f | ||
cVector3f |
cScript_GetGlobalReturnVector3f | ||
cVector4f |
cScript_GetGlobalReturnVector4f | ||
bool |
cScript_GetGlobalVarBool | const tString &in asName |
|
cColor |
cScript_GetGlobalVarColor | const tString &in asName |
|
float |
cScript_GetGlobalVarFloat | const tString &in asName |
|
tID |
cScript_GetGlobalVarID | const tString &in asName |
|
int |
cScript_GetGlobalVarInt | const tString &in asName |
|
cMatrixf |
cScript_GetGlobalVarMatrix | const tString &in asName |
|
tString |
cScript_GetGlobalVarString | const tString &in asName |
|
cVector2f |
cScript_GetGlobalVarVector2f | const tString &in asName |
|
cVector3f |
cScript_GetGlobalVarVector3f | const tString &in asName |
|
cVector4f |
cScript_GetGlobalVarVector4f | const tString &in asName |
|
bool |
cScript_RunGlobalFunc | const tString &in asObjName ,const tString &in asClassName ,const tString &in asFuncName |
|
void |
cScript_SetGlobalArgBool | int alIdx ,bool abX |
|
void |
cScript_SetGlobalArgColor | int alIdx ,const cColor &in aX |
|
void |
cScript_SetGlobalArgFloat | int alIdx ,float afX |
|
void |
cScript_SetGlobalArgID | int alIdx ,tID alX |
|
void |
cScript_SetGlobalArgInt | int alIdx ,int alX |
|
void |
cScript_SetGlobalArgMatrix | int alIdx ,const cMatrixf &in a_mtxX |
|
void |
cScript_SetGlobalArgString | int alIdx ,const tString &in asVar |
|
void |
cScript_SetGlobalArgVector2f | int alIdx ,const cVector2f &in avX |
|
void |
cScript_SetGlobalArgVector3f | int alIdx ,const cVector3f &in avX |
|
void |
cScript_SetGlobalArgVector4f | int alIdx ,const cVector4f &in avX |
|
void |
cScript_SetGlobalReturnBool | bool abX |
|
void |
cScript_SetGlobalReturnColor | const cColor &in aX |
|
void |
cScript_SetGlobalReturnFloat | float afX |
|
void |
cScript_SetGlobalReturnID | tID alX |
|
void |
cScript_SetGlobalReturnInt | int alX |
|
void |
cScript_SetGlobalReturnMatrix | const cMatrixf &in a_mtxX |
|
void |
cScript_SetGlobalReturnString | const tString &in asVar |
|
void |
cScript_SetGlobalReturnVector2f | const cVector2f &in avX |
|
void |
cScript_SetGlobalReturnVector3f | const cVector3f &in avX |
|
void |
cScript_SetGlobalReturnVector4f | const cVector4f &in avX |
|
void |
cScript_SetGlobalVarBool | const tString &in asName ,bool abX |
|
void |
cScript_SetGlobalVarColor | const tString &in asName ,const cColor &in aX |
|
void |
cScript_SetGlobalVarFloat | const tString &in asName ,float afX |
|
void |
cScript_SetGlobalVarID | const tString &in asName ,tID alX |
|
void |
cScript_SetGlobalVarInt | const tString &in asName ,int alX |
|
void |
cScript_SetGlobalVarMatrix | const tString &in asName ,const cMatrixf &in a_mtxX |
|
void |
cScript_SetGlobalVarString | const tString &in asName ,const tString &in asVar |
|
void |
cScript_SetGlobalVarVector2f | const tString &in asName ,const cVector2f &in avX |
|
void |
cScript_SetGlobalVarVector3f | const tString &in asName ,const cVector3f &in avX |
|
void |
cScript_SetGlobalVarVector4f | const tString &in asName ,const cVector4f &in avX |
|
bool |
cSound_CheckSoundIsBlocked | const cVector3f &in avSoundPosition |
|
iSoundEvent@ |
cSound_CreateEvent | iSoundEventData@ apData ,bool abNonBlockingLoad |
|
void |
cSound_DestroyEvent | iSoundEvent@ apEvent |
|
void |
cSound_DestroyUnusedData | int alMaxAmount ,int alMaxAge ,bool abRemoveUnusedProjects ,bool abRemovePreloaded |
|
int |
cSound_FadeGlobalSpeed | float afDestSpeed ,float afSpeed ,uint mAffectedTypes ,int alId ,bool abDestroyIdAtDest |
|
int |
cSound_FadeGlobalVolume | float afDestVolume ,float afSpeed ,uint mAffectedTypes ,int alId ,bool abDestroyIdAtDest |
|
void |
cSound_FadeHighPassFilter | float afDestCutOff ,float afDestResonance ,float afTime ,uint mAffectedTypes |
|
void |
cSound_FadeLowPassFilter | float afDestCutOff ,float afDestResonance ,float afTime ,uint mAffectedTypes |
|
void |
cSound_FadeMusicVolumeMul | float afDest ,float afSpeed |
|
void |
cSound_FadeOutAll | uint mTypes ,float afFadeSpeed ,bool abDisableStop |
|
cSoundEntry@ |
cSound_GetEntry | const tString &in asName |
|
const tString& |
cSound_GetEventCategory_Gui | ||
const tString& |
cSound_GetEventCategory_World | ||
const tString& |
cSound_GetEventCategory_WorldClean | ||
iSoundEventData@ |
cSound_GetEventData | const tString &in asInternalPath ,bool abLoadData ,bool abNonBlockingLoad |
|
iSoundEventProject@ |
cSound_GetEventProject | const tString &in asName |
|
uint |
cSound_GetEventSystemMemoryUsed | ||
float |
cSound_GetGlobalSpeed | eSoundEntryType aType |
|
float |
cSound_GetGlobalSpeedFromId | int alId |
|
float |
cSound_GetGlobalVolume | eSoundEntryType aType |
|
float |
cSound_GetGlobalVolumeFromId | int alId |
|
float |
cSound_GetMusicVolumeMul | ||
bool |
cSound_GetSilent | ||
bool |
cSound_IsPlaying | const tString &in asName |
|
bool |
cSound_IsValid | cSoundEntry @apEntry ,int alID |
|
void |
cSound_PauseAll | uint mTypes |
|
void |
cSound_PauseMusic | ||
cSoundEntry@ |
cSound_Play | tString &in asName ,bool abLoop ,float afVolume ,const cVector3f &in avPos ,float afMinDist ,float afMaxDist ,eSoundEntryType aEntryType ,bool abRelative ,bool ab3D ,int alPriorityModifier ,bool abStream ,bool abNonBlockedLoad |
|
cSoundEntry@ |
cSound_Play3D | const tString &in asName ,bool abLoop ,float afVolume ,const cVector3f &in avPos ,float afMinDist ,float afMaxDist ,eSoundEntryType aEntryType ,bool abRelative ,int alPriorityModifier ,bool abStream ,bool abNonBlockedLoad |
|
cSoundEntry@ |
cSound_PlayGui | const tString &in asName ,bool abLoop ,float afVolume ,const cVector3f &in avPos ,eSoundEntryType aEntryType |
|
cSoundEntry@ |
cSound_PlayGuiStream | tString &in asFileName ,bool abLoop ,float afVolume ,const cVector3f &in avPos ,eSoundEntryType aEntryType |
|
bool |
cSound_PlayMusic | const tString &in asFileName ,float afVolume ,float afVolumeFadeStepSize ,float afFreq ,float afFreqFadeStepSize ,bool abLoop ,bool abResume |
|
cSoundEntry@ |
cSound_PlaySoundEntityGui | const tString &in asName ,bool abLoop ,float afVolume ,eSoundEntryType aEntryType ,const cVector3f &in avPos |
|
cSoundEntry@ |
cSound_PlaySoundEvent | const tString &in asInternalPath ,float afVolume ,const cVector3f &in avPos ,const cVector3f &in avOrientation ,bool abNonBlockLoad |
|
void |
cSound_PreloadGroup | const tString &in asInternalPath ,bool abNonBlockingLoad ,bool abSubGroups |
|
void |
cSound_PreloadProject | const tString &in asName ,bool abNonBlockingLoad |
|
void |
cSound_ResumeAll | uint mTypes |
|
void |
cSound_ResumeMusic | ||
void |
cSound_SetEventCategory_Gui | const tString &in asCat |
|
void |
cSound_SetEventCategory_World | const tString &in asCat |
|
void |
cSound_SetEventCategory_WorldClean | const tString &in asCat |
|
int |
cSound_SetGlobalSpeed | float afSpeed ,uint mAffectedTypes ,int alId |
|
int |
cSound_SetGlobalVolume | float afVolume ,uint mAffectedTypes ,int alId |
|
void |
cSound_SetMusicVolumeMul | float afMul |
|
void |
cSound_SetSilent | bool abX |
|
bool |
cSound_Stop | const tString &in asName ,bool abPlayEnd |
|
void |
cSound_StopAll | uint mTypes ,bool abPlayEnd |
|
void |
cSound_StopMusic | float afFadeStepSize |
|
tString |
cString_AddSlashAtEnd | const tString &in asPath |
|
tWString |
cString_AddSlashAtEndW | const tWString &in asPath |
|
bool |
cString_CheckWildcardStrings | const tString &in asStr ,const tString &in asWildcardStr |
|
int |
cString_CountCharsInString | const tString &in aString ,const tString &in aChar |
|
int |
cString_CountCharsInStringW | const tWString &in aString ,const tWString &in aChar |
|
tWString |
cString_Get16BitFromArray | const tString &in asArray |
|
tString |
cString_GetFileExt | const tString &in aString |
|
tWString |
cString_GetFileExtW | const tWString &in aString |
|
tString |
cString_GetFileName | const tString &in aString |
|
tWString |
cString_GetFileNameW | const tWString &in aString |
|
tString |
cString_GetFilePath | const tString &in aString |
|
tString |
cString_GetFilePathTopFolder | const tString &in aString |
|
tWString |
cString_GetFilePathTopFolderW | const tWString &in aString |
|
tWString |
cString_GetFilePathW | const tWString &in aString |
|
int |
cString_GetFirstCharPos | const tString &in aString |
|
int |
cString_GetFirstStringPos | const tString &in aString ,const tString &in aChar |
|
int |
cString_GetFirstStringPosW | const tWString &in aString ,const tWString &in aChar |
|
void |
cString_GetFloatVec | const tString &in asData ,const tString &in asSepp |
|
uint |
cString_GetHash | const tString &in asStr |
|
uint64 |
cString_GetHash64 | const tString &in asStr |
|
uint64 |
cString_GetHash64W | const tWString &in asStr |
|
uint |
cString_GetHashW | const tWString &in asStr |
|
void |
cString_GetIntVec | const tString &in asData ,const tString &in asSepp |
|
tString |
cString_GetLastChar | const tString &in aString |
|
int |
cString_GetLastCharPos | const tString &in aString |
|
tWString |
cString_GetLastCharW | const tWString &in aString |
|
int |
cString_GetLastStringPos | const tString &in aString ,const tString &in aChar |
|
int |
cString_GetLastStringPosW | const tWString &in aString ,const tWString &in aChar |
|
tString |
cString_GetNumericSuffix | const tString &in asStr |
|
float |
cString_GetNumericSuffixFloat | const tString &in aString ,float afDefault = 0 |
|
float |
cString_GetNumericSuffixFloatW | const tWString &in aString ,float afDefault = 0 |
|
int |
cString_GetNumericSuffixInt | const tString &in aString ,int alDefault = 0 |
|
int |
cString_GetNumericSuffixIntW | const tWString &in aString ,int alDefault = 0 |
|
tWString |
cString_GetNumericSuffixW | const tWString &in asStr |
|
void |
cString_GetStringVec | const tString &in asData ,const tString &in asSepp |
|
tString |
cString_RemoveSlashAtEnd | const tString &in asPath |
|
tWString |
cString_RemoveSlashAtEndW | const tWString &in asPath |
|
tString |
cString_ReplaceCharTo | const tString &in aString ,const tString &in asOldChar ,const tString &in asNewChar |
|
tWString |
cString_ReplaceCharToW | const tWString &in aString ,const tWString &in asOldChar ,const tWString &in asNewChar |
|
tString |
cString_ReplaceStringTo | const tString &in aString ,const tString &in asOldString ,const tString &in asNewString |
|
tWString |
cString_ReplaceStringToW | const tWString &in aString ,const tWString &in asOldString ,const tWString &in asNewString |
|
tString |
cString_S16BitToUTF8 | const tWString &in awsString |
|
tString |
cString_SetFileExt | const tString &in aString ,const tString &in aExt |
|
tWString |
cString_SetFileExtW | const tWString &in aString ,const tWString &in aExt |
|
tString |
cString_SetFilePath | const tString &in aString ,const tString &in aPath |
|
tWString |
cString_SetFilePathW | const tWString &in aString ,const tWString &in aPath |
|
tString |
cString_Sub | const tString &in asString ,int alStart ,int alCount = -1 |
|
tWString |
cString_SubW | const tWString &in asString ,int alStart ,int alCount = -1 |
|
tWString |
cString_To16Char | const tString &in asString |
|
tString |
cString_To8Char | const tWString &in awsString |
|
bool |
cString_ToBool | const tString &in asStr ,bool abDefault |
|
cColor |
cString_ToColor | const tString &in asStr ,const cColor &in aDefault |
|
float |
cString_ToFloat | const tString &in asStr ,float afDefault |
|
int |
cString_ToInt | const tString &in asStr ,int alDefault |
|
tString |
cString_ToLowerCase | const tString &in aString |
|
tWString |
cString_ToLowerCaseW | const tWString &in aString |
|
cMatrixf |
cString_ToMatrixf | const tString &in asStr ,const cMatrixf &in a_mtxDefault |
|
tString |
cString_ToString | float afX ,int alNumOfDecimals = -1 ,bool abRemoveZeros = false |
|
tString |
cString_ToString | int alX ,int alPaddingZeros |
|
tWString |
cString_ToStringW | float afX ,int alNumOfDecimals = -1 ,bool abRemoveZeros = false |
|
tWString |
cString_ToStringW | int alX ,int alPaddingZeros |
|
tString |
cString_ToUpperCase | const tString &in aString |
|
tWString |
cString_ToUpperCaseW | const tWString &in aString |
|
cVector2f |
cString_ToVector2f | const tString &in asStr ,const cVector2f &in avDefault |
|
cVector2l |
cString_ToVector2l | const tString &in asStr ,const cVector2l &in avDefault |
|
cVector3f |
cString_ToVector3f | const tString &in asStr ,const cVector3f &in avDefault |
|
cVector3l |
cString_ToVector3l | const tString &in asStr ,const cVector3l &in avDefault |
|
cVector4f |
cString_ToVector4f | const tString &in asStr ,const cVector4f &in avDefault |
|
bool |
cSystem_CloneFile | const tWString &in asSrcFileName ,const tWString &in asDestFileName |
|
void |
cSystem_CopyTextToClipboard | const tWString &in asText |
|
bool |
cSystem_CreateFolder | const tWString &in asPath |
|
cDate |
cSystem_FileCreationDate | const tWString &in asFilePath |
|
bool |
cSystem_FileExists | const tWString &in asFileName |
|
cDate |
cSystem_FileModifiedDate | const tWString &in asFilePath |
|
void |
cSystem_FindFilesInDir | ,const tWString &in asDir ,const tWString &in asMask ,bool abAddHidden |
|
void |
cSystem_FindFoldersInDir | ,const tWString &in asDir ,bool abAddHidden ,bool abAddUpFolder |
|
bool |
cSystem_FolderExists | const tWString &in asPath |
|
uint |
cSystem_GetApplicationTime | ||
void |
cSystem_GetAvailableVideoDrivers | ||
void |
cSystem_GetAvailableVideoModes | ,int alMinBpp ,int alMinRefreshRate ,bool abRemoveDuplicates |
|
cDate |
cSystem_GetDate | ||
uint |
cSystem_GetFileSize | const tWString &in asFileName |
|
tWString |
cSystem_GetFullFilePath | const tWString &in asFilePath |
|
const tString& |
cSystem_GetPlatformName | ||
uint |
cSystem_GetSystemAvailableDrives | ||
tWString |
cSystem_GetSystemSpecialPath | eSystemPath aPathType |
|
tWString |
cSystem_GetWorkingDir | ||
bool |
cSystem_HasWindowFocus | const tWString &in asWindowCaption |
|
tWString |
cSystem_LoadTextFromClipboard | ||
void |
cSystem_ProfileEnd | const tString &in asName |
|
void |
cSystem_ProfileStart | const tString &in asName |
|
void |
cSystem_RemoveFile | const tWString &in asFileName |
|
bool |
cSystem_RemoveFolder | const tWString &in asPath ,bool abDeleteAllFiles ,bool abDeleteAllSubFolders |
|
void |
cSystem_Sleep | uint alMilliSecs |
|
void |
cSystem_Wrapper_CreateMessageBox | eMsgBoxType aType ,const tWString &in asCaption ,const tWString &in asMessage |
|
void |
EnergySource_SetEnergy | const tString &in asName ,float afX |
|
bool |
Entity_AddCollideCallback | const tString &in asParentName ,const tString &in asChildName ,const tString &in asFunction |
|
void |
Entity_AddForce | const tString &in asEntityName ,const cVector3f &in avForce ,bool abLocalSpace ,bool abOnlyMainBody |
|
void |
Entity_AddForceFromEntity | const tString &in asEntityName ,const tString &in asForceEntityName ,float afForce ,bool abOnlyMainBody |
|
void |
Entity_AddImpulse | const tString &in asEntityName ,const cVector3f &in avImpulse ,bool abLocalSpace ,bool abOnlyMainBody |
|
void |
Entity_AddImpulseFromEntity | const tString &in asEntityName ,const tString &in asImpulseEntityName ,float afImpulse ,bool abOnlyMainBody |
|
void |
Entity_AddTorque | const tString &in asEntityName ,const cVector3f &in avTorque ,bool abLocalSpace ,bool abOnlyMainBody |
|
bool |
Entity_AttachToEntity | const tString &in asName ,const tString &in asParentName ,const tString &in asParentBodyName ,bool abUseRotation ,bool abSnapToParent = false ,bool abLocked = false |
|
bool |
Entity_AttachToSocket | const tString &in asName ,const tString &in asParentName ,const tString &in asParentSocketName ,bool abUseRotation ,bool abSnapToParent = true |
|
void |
Entity_CallEntityInteract | const tString &in asName ,const tString &in asBodyName = "" ,const cVector3f &in avFocusBodyOffset = cVector3f_Zero ,const tString &in asData = "" |
|
void |
Entity_Connect | const tString &in asName ,const tString &in asMainEntity ,const tString &in asConnectEntity ,bool abInvertStateSent ,int alStatesUsed |
|
iLuxEntity@ |
Entity_CreateAtEntity | const tString &in asNewEntityName ,const tString &in asEntityFile ,const tString &in asTargetEntityName ,bool abFullGameSave |
|
iLuxEntity@ |
Entity_CreateAtEntityExt | const tString &in asNewEntityName ,const tString &in asEntityFile ,const tString &in asTargetEntityName ,bool abFullGameSave ,const cVector3f &in avScale ,const cVector3f &in avOffsetPosition ,const cVector3f &in avOffsetRotation ,bool abLocalOffset |
|
void |
Entity_Destroy | const tString &in asName |
|
bool |
Entity_EntityIsInFront | const tString &in asTargetEntity ,const tString &in asForwardEntity |
|
bool |
Entity_Exists | const tString &in asName |
|
bool |
Entity_Exists | tID aID |
|
void |
Entity_FadeEffectBaseColor | const tString &in asEntityName ,const cColor &in aColor ,float afTime |
|
void |
Entity_FadeProcAnimationSpeed | const tString &in asEntityName ,const tString &in asAnimationName ,float afSpeed ,float afTime |
|
bool |
Entity_GetAutoSleep | const tString &in asName |
|
cVector3f |
Entity_GetBodyOffset | const tString &in asEntityName |
|
bool |
Entity_GetCollide | const tString &in asEntityA ,const tString &in asEntityB |
|
cVector3f |
Entity_GetDeltaToEntity | const tString &in asEntityA ,const tString &in asEntityB |
|
bool |
Entity_GetVarBool | const tString &in asEntityName ,const tString &in asVarName |
|
cColor |
Entity_GetVarColor | const tString &in asEntityName ,const tString &in asVarName |
|
float |
Entity_GetVarFloat | const tString &in asEntityName ,const tString &in asVarName |
|
int |
Entity_GetVarInt | const tString &in asEntityName ,const tString &in asVarName |
|
tString |
Entity_GetVarString | const tString &in asEntityName ,const tString &in asVarName |
|
cVector2f |
Entity_GetVarVector2f | const tString &in asEntityName ,const tString &in asVarName |
|
cVector3f |
Entity_GetVarVector3f | const tString &in asEntityName ,const tString &in asVarName |
|
void |
Entity_IncVarFloat | const tString &in asEntityName ,const tString &in asVarName ,float afX |
|
void |
Entity_IncVarInt | const tString &in asEntityName ,const tString &in asVarName ,int alX |
|
void |
Entity_IncVarVector2f | const tString &in asEntityName ,const tString &in asVarName ,const cVector2f &in avX |
|
void |
Entity_IncVarVector3f | const tString &in asEntityName ,const tString &in asVarName ,const cVector3f &in avX |
|
bool |
Entity_IsActive | const tString &in asName |
|
bool |
Entity_IsInPlayerFOV | const tString &in asEntity |
|
bool |
Entity_IsInteractedWith | const tString &in asName |
|
bool |
Entity_IsOccluder | const tString &in asName |
|
bool |
Entity_IsSleeping | const tString &in asName |
|
void |
Entity_PlaceAtEntity | const tString &in asEntityName ,const tString &in asTargetEntity ,const cVector3f &in avOffset = cVector3f_Zero ,bool abAlignRotation = false ,bool abUseEntFileCenter = false |
|
void |
Entity_PlayAnimation | const tString &in asEntityName ,const tString &in asAnimation ,float afFadeTime = 0.1f ,bool abLoop = false ,bool abPlayTransition = true ,const tString &in asCallback = "" |
|
bool |
Entity_PlayerIsInFront | const tString &in asName |
|
void |
Entity_PlayProcAnimation | const tString &in asEntityName ,const tString &in asAnimation ,float afLength ,bool abLoop = false ,float afAmountFadeTime = 0.1 ,float afSpeedFadeTime = -1.0f |
|
void |
Entity_Preload | const tString &in asEntityFile |
|
void |
Entity_RemoveAllConnections | const tString &in asMainEntity |
|
bool |
Entity_RemoveCollideCallback | const tString &in asParentName ,const tString &in asChildName |
|
void |
Entity_RemoveConnection | const tString &in asName ,const tString &in asMainEntity |
|
bool |
Entity_RemoveEntityAttachment | const tString &in asName |
|
void |
Entity_SetActive | const tString &in asName ,bool abActive |
|
void |
Entity_SetAnimationMessageEventCallback | const tString &in asEntityName ,const tString &in asCallbackFunc ,bool abAutoRemove |
|
void |
Entity_SetAnimationPaused | const tString &in asEntityName ,const tString &in asAnimationName ,bool abPaused = true |
|
void |
Entity_SetAnimationRelativeTimePosition | const tString &in asEntityName ,const tString &in asAnimationName ,float afTimePos |
|
void |
Entity_SetAutoSleep | const tString &in asName ,bool abX |
|
void |
Entity_SetCollide | const tString &in asEntityName ,bool abActive |
|
void |
Entity_SetCollideCharacter | const tString &in asEntityName ,bool abActive |
|
void |
Entity_SetColorMul | const tString &in asEntityName ,const cColor &in aColor |
|
void |
Entity_SetConnectionStateChangeCallback | const tString &in asEntityName ,const tString &in asCallback |
|
void |
Entity_SetEffectBaseColor | const tString &in asEntityName ,const cColor &in aColor |
|
void |
Entity_SetEffectsActive | const tString &in asEntityName ,bool abActive ,bool abFadeAndPlaySounds |
|
void |
Entity_SetInteractionDisabled | const tString &in asEntityName ,bool abX |
|
void |
Entity_SetIsOccluder | const tString &in asName ,bool abOccluder |
|
void |
Entity_SetMaxInteractionDistance | const tString &in asEntityName ,float afDistance |
|
void |
Entity_SetPlayerInteractCallback | const tString &in asEntityName ,const tString &in asCallback ,bool abRemoveWhenInteracted |
|
void |
Entity_SetPlayerLookAtCallback | const tString &in asEntityName ,const tString &in asCallback ,bool abRemoveWhenLookedAt = true ,bool abCheckRayIntersection = true ,float afMaxDistance = -1 ,float afCallbackDelay = 0 |
|
void |
Entity_SetProcAnimationPaused | const tString &in asEntityName ,const tString &in asAnimationName ,bool abPaused = true |
|
void |
Entity_SetProcAnimationSpeed | const tString &in asEntityName ,const tString &in asAnimationName ,float afSpeed |
|
void |
Entity_SetReflectionVisibility | const tString &in asEntityName ,bool abVisibleInReflection ,bool abVisibleInWorld |
|
void |
Entity_SetVarBool | const tString &in asEntityName ,const tString &in asVarName ,bool abX |
|
void |
Entity_SetVarColor | const tString &in asEntityName ,const tString &in asVarName ,const cColor &in aX |
|
void |
Entity_SetVarFloat | const tString &in asEntityName ,const tString &in asVarName ,float afX |
|
void |
Entity_SetVarInt | const tString &in asEntityName ,const tString &in asVarName ,int alX |
|
void |
Entity_SetVarString | const tString &in asEntityName ,const tString &in asVarName ,const tString &in asX |
|
void |
Entity_SetVarVector2f | const tString &in asEntityName ,const tString &in asVarName ,const cVector2f &in avX |
|
void |
Entity_SetVarVector3f | const tString &in asEntityName ,const tString &in asVarName ,const cVector3f &in avX |
|
void |
Entity_Sleep | const tString &in asName |
|
void |
Entity_StopAnimation | const tString &in asEntityName |
|
void |
Entity_StopProcAnimation | const tString &in asEntityName ,const tString &in asAnimation ,float afFadeTime = 0.1f |
|
void |
Entity_WakeUp | const tString &in asName |
|
void |
Error | const tString &in asString |
|
void |
Error | uint aLabel ,const tString &in asString |
|
void |
Error | const tString &in asString ,uint aLabel |
|
void |
FatalError | const tString &in asString |
|
void |
FogArea_SetVisible | const tString &in asFogAreaName ,bool abActive |
|
void |
FogArea_SetVisibleInReflection | const tString &in asFogAreaName ,bool abActive |
|
void |
Grab_SetForceMul | const tString& asName ,float afForceMul |
|
uint |
H32 | const tString &in asStr |
|
uint64 |
H64 | const tString &in asStr |
|
void |
IrradianceSet_FadeIn | const tString &in asSet ,float afTime |
|
void |
IrradianceSet_FadeInSingleProbe | const tString &in asProbe ,const tString &in asSet ,float afTime |
|
void |
Joint_Break | const tString &in asJointName |
|
float |
Joint_GetForceSize | const tString &in asJointName |
|
bool |
Joint_IsBroken | const tString &in asJointName |
|
void |
Joint_SetBreakable | const tString &in asJointName ,bool abBreakable |
|
bool |
Lamp_GetLit | const tString& asName |
|
void |
Lamp_SetFlickerActive | const tString& asName ,bool abActive |
|
void |
Lamp_SetLit | const tString& asName ,bool abLit ,bool abEffects |
|
void |
Lamp_SetupFlicker | const tString& asName ,float afMinOnTime ,float afMaxOnTime ,float afMinOffTime ,float afMaxOffTime ,bool abFade = false ,const tString &in asOnSound = "" ,const tString &in asOffSound = "" ,const tString &in asOnPS = "" ,const tString &in asOffPS = "" |
|
void |
LensFlare_SetVisible | const tString &in asLensFlareName ,bool abVisible |
|
bool |
LevelDoor_GetLocked | const tString& asName |
|
void |
LevelDoor_SetLocked | const tString& asName ,bool abState |
|
int |
Lever_GetState | const tString& asName |
|
void |
Lever_SetAutoMoveEnabled | const tString& asName ,bool abAutoMove |
|
void |
Lever_SetAutoMoveTarget | const tString& asName ,int alTarget |
|
void |
Lever_SetInteractionDisablesStuck | const tString& asName ,bool abX |
|
void |
Lever_SetStuckState | const tString& asName ,int alState ,bool abEffects |
|
void |
Light_FadeTo | const tString &in asLightName ,const cColor &in acColor ,float afRadius ,float afTime |
|
float |
Light_GetBrightness | const tString &in asLightName |
|
void |
Light_SetBrightness | const tString &in asLightName ,float afBrightness |
|
void |
Light_SetCastShadows | const tString &in asLightName ,bool abX |
|
void |
Light_SetCheapGobo | const tString &in asLightName ,bool abX |
|
void |
Light_SetFlickerActive | const tString &in asLightName ,bool abX |
|
void |
Light_SetShadowBiasMul | const tString &in asLightName ,float afBias ,float afSlopeBias |
|
void |
Light_SetVisible | const tString &in asLightName ,bool abVisible |
|
void |
Log | const tString &in asString |
|
void |
Log | uint aLabel ,const tString &in asString |
|
void |
Log | const tString &in asString ,uint aLabel |
|
void |
LogNewLine | const tString &in asString |
|
bool |
Map_GetBillboardArray | const tString &in asName |
|
bool |
Map_GetFogAreaArray | const tString &in asName |
|
bool |
Map_GetLensFlareArray | const tString &in asName |
|
bool |
Map_GetLightArray | const tString &in asName |
|
bool |
Map_GetParticleSystemArray | const tString &in asName |
|
void |
Material_Preload | const tString &in asFile |
|
void |
Math_CatmullRom | cVector3f &out avResult ,const cVector3f &in avP0 ,const cVector3f &in avP1 ,cVector3f &in avP2 ,const cVector3f &in avP3 ,float afFract |
|
void |
Meter_SetShakeMul | const tString& asName ,float afShakeMul |
|
void |
Meter_SetSpeedMul | const tString& asName ,float afSpeedMul |
|
void |
Meter_SetState | const tString& asName ,float afState ,bool abFadeToState = true |
|
void |
MoveObject_SetState | const tString& asName ,float afState |
|
void |
MoveObject_SetStateExt | const tString& asName ,float afState ,float afAcc ,float afMaxSpeed ,float afSlowdownDist ,bool abResetSpeed |
|
void |
MovingButton_Blink | const tString& asName |
|
float |
MovingButton_GetStateAmount | const tString& asName |
|
bool |
MovingButton_IsDisabled | const tString& asName |
|
bool |
MovingButton_IsLocked | const tString& asName |
|
bool |
MovingButton_IsSwitchedOn | const tString& asName |
|
void |
MovingButton_SetCanBeSwitchedOff | const tString& asName ,bool abState |
|
void |
MovingButton_SetCanBeSwitchedOn | const tString& asName ,bool abState |
|
void |
MovingButton_SetDisabled | const tString& asName ,bool abState ,bool abUseEffects = true |
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void |
MovingButton_SetLocked | const tString& asName ,bool abState ,bool abUseEffects = true |
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void |
MovingButton_SetReturnToOffTime | const tString& asName ,float afTime |
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void |
MovingButton_SetSwitchedOn | const tString& asName ,bool abState ,bool abEffects |
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void |
ParticleSystem_AttachToEntity | const tString &in asPSName ,const tString &in asEntityName |
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cParticleSystem@ |
ParticleSystem_CreateAtEntity | const tString &in asPSName ,const tString &in asPSFile ,const tString &in asEntity ,bool abAttach |
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cParticleSystem@ |
ParticleSystem_CreateAtEntityExt | const tString &in asPSName ,const tString &in asPSFile ,const tString &in asEntity ,bool abAttach ,const cColor &in acColor ,float afBrightness = 1.0f ,bool abFadeAtDistance = false ,float afFadeMinEnd = 1.0f ,float afFadeMinStart = 2.0f ,float afFadeMaxStart = 100.0f ,float afFadeMaxEnd = 110.0f |
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void |
ParticleSystem_Destroy | const tString &in asPSName |
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bool |
ParticleSystem_Exists | const tString &in asPSName |
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void |
ParticleSystem_Preload | const tString &in asFile |
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void |
ParticleSystem_SetActive | const tString &in asPSName ,bool abActive |
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void |
ParticleSystem_SetBrightness | const tString &in asPSName ,float afBrightness |
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void |
ParticleSystem_SetColor | const tString &in asPSName ,const cColor &in acColor |
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void |
ParticleSystem_SetVisible | const tString &in asPSName ,bool abVisible |
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void |
PhysicsSlideDoor_AutoMoveToState | const tString& asName ,int alState |
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bool |
PhysicsSlideDoor_GetClosed | const tString& asName |
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float |
PhysicsSlideDoor_GetOpenAmount | const tString& asName |
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void |
PhysicsSlideDoor_SetLocked | const tString& asName ,bool abLocked ,bool abEffects |
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void |
Prop_AddAttachedProp | tString &in asPropName ,tString &in asAttachName ,tString &in asAttachFile ,cVector3f &in avPosOffset ,cVector3f &in avRotOffset |
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void |
Prop_AddHealth | const tString &in asPropName ,float afHealth |
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void |
Prop_AlignRotation | const tString &in asName ,const tString &in asTargetEntity ,float afAcceleration ,float afMaxSpeed ,float afSlowDownDist ,bool abResetSpeed ,const tString &in asCallback = "" |
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void |
Prop_ClearVelocity | const tString &in asPropName |
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void |
Prop_DisableCollisionUntilOutsidePlayer | const tString &in asPropName |
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float |
Prop_GetHealth | const tString &in asPropName |
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void |
Prop_MoveLinearTo | const tString &in asName ,const tString &in asTargetEntity ,float afAcceleration ,float afMaxSpeed ,float afSlowDownDist ,bool abResetSpeed ,const tString &in asCallback = "" |
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void |
Prop_RemoveAttachedProp | tString &in asPropName ,tString &in asAttachName |
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void |
Prop_RotateToSpeed | const tString &in asPropName ,float afAcc ,float afGoalSpeed ,const cVector3f &in avAxis ,const tString &in asOffsetEntity |
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void |
Prop_RotateToSpeed | const tString &in asPropName ,float afAcc ,float afGoalSpeed ,bool abResetSpeed ,const tString &in asOffsetEntity |
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void |
Prop_SetActiveAndFade | const tString &in asPropName ,bool abActive ,float afFadeTime |
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void |
Prop_SetAllowMapTransfer | const tString &in asPropName ,bool abX |
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void |
Prop_SetHealth | const tString &in asPropName ,float afHealth |
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void |
Prop_SetStaticPhysics | const tString &in asPropName ,bool abX |
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void |
Prop_StopMovement | const tString &in asPropName |
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void |
Readable_SetCloseCallback | const tString &in asName ,const tString &in asCallback |
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void |
Readable_SetOpenEntityFile | const tString &in asName ,const tString &in asEntityFile |
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void |
Slide_AutoMoveTo | const tString& asName ,float afAmount |
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bool |
Slide_GetLocked | const tString& asName |
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float |
Slide_GetSlideAmount | const tString& asName |
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cVector3f |
Slide_GetSlideVel | const tString& asName |
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void |
Slide_SetLocked | const tString& asName ,bool abLocked ,bool abEffects |
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void |
Slide_SetSlideAmount | const tString& asName ,float afAmount |
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float |
SlideDoor_GetOpenAmount | const tString& asName |
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void |
SlideDoor_SetClosed | const tString& asName ,bool abClosed ,bool abInstant = false |
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void |
SlideDoor_SetOpenableByAgent | const tString& asName ,bool abX |
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void |
SlideDoor_SetOpenAmount | const tString& asName ,float afOpenAmount ,bool abInstant = false |
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tString |
String_SecondsToClockDisplay | float afSeconds ,bool abShowHours ,bool abShowMinutes ,bool abShowSeconds ,bool abShowHundredths |
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void |
SwingDoor_AddDoorBodyImpulse | const tString& asName ,float afImpulseAmount |
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bool |
SwingDoor_GetBlocked | const tString& asName |
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bool |
SwingDoor_GetClosed | const tString& asName |
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bool |
SwingDoor_GetLocked | const tString& asName |
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float |
SwingDoor_GetOpenAmount | const tString& asName |
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int |
SwingDoor_GetState | const tString& asName |
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void |
SwingDoor_SetBlocked | const tString& asName ,bool abBlocked ,bool abEffects |
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void |
SwingDoor_SetClosed | const tString& asName ,bool abClosed ,bool abEffects |
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void |
SwingDoor_SetDisableAutoClose | const tString& asName ,bool abDisableAutoClose |
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void |
SwingDoor_SetLocked | const tString& asName ,bool abLocked ,bool abEffects |
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void |
SwingDoor_SetOpenAmount | const tString& asName ,float afOpenAmount |
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void |
Terminal_FadeImGuiStateColor | const tString &in asPropName ,const tString &in asVarName ,cColor aGoalVal ,float afTime ,eEasing aType = eEasing_QuadInOut ,bool abReplaceIfExist = true |
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void |
Terminal_FadeImGuiStateFloat | const tString &in asPropName ,const tString &in asVarName ,float afGoalVal ,float afTime ,eEasing aType = eEasing_QuadInOut ,bool abReplaceIfExist = true |
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void |
Terminal_FadeImGuiStateVector3f | const tString &in asPropName ,const tString &in asVarName ,cVector3f avGoalVal ,float afTime ,eEasing aType = eEasing_QuadInOut ,bool abReplaceIfExist = true |
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void |
Terminal_ForceCacheUpdate | const tString& asName |
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bool |
Terminal_GetImGuiStateBool | const tString &in asPropName ,const tString &in asVarName ,bool alDefault = false |
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cColor |
Terminal_GetImGuiStateColor | const tString &in asPropName ,const tString &in asVarName ,const cColor &in aDefault |
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float |
Terminal_GetImGuiStateFloat | const tString &in asPropName ,const tString &in asVarName ,float afDefault = 0.0f |
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int |
Terminal_GetImGuiStateInt | const tString &in asPropName ,const tString &in asVarName ,int alDefault = 0 |
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cVector3f |
Terminal_GetImGuiStateVector3f | const tString &in asPropName ,const tString &in asVarName ,const cVector3f &in avDefault |
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void |
Terminal_IncImGuiStateColor | const tString &in asPropName ,const tString &in asVarName ,const cColor &in aVal |
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void |
Terminal_IncImGuiStateFloat | const tString &in asPropName ,const tString &in asVarName ,float afVal |
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void |
Terminal_IncImGuiStateInt | const tString &in asPropName ,const tString &in asVarName ,int alVal |
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void |
Terminal_IncImGuiStateVector3f | const tString &in asPropName ,const tString &in asVarName ,const cVector3f &in avVal |
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bool |
Terminal_IsGuiActive | const tString& asName |
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void |
Terminal_SetAllowInteraction | const tString& asName ,bool abX |
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void |
Terminal_SetEnterCallback | const tString& asName ,const tString& asCallback |
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void |
Terminal_SetFPSWhenIdle | const tString& asName ,float afFPS |
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void |
Terminal_SetGuiActive | const tString& asName ,bool abX ,float afFadeTime = 0.0f |
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void |
Terminal_SetImGuiStateBool | const tString &in asPropName ,const tString &in asVarName ,bool abVal |
|
void |
Terminal_SetImGuiStateColor | const tString &in asPropName ,const tString &in asVarName ,const cColor &in aVal |
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void |
Terminal_SetImGuiStateFloat | const tString &in asPropName ,const tString &in asVarName ,float afVal |
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void |
Terminal_SetImGuiStateInt | const tString &in asPropName ,const tString &in asVarName ,int alVal |
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void |
Terminal_SetImGuiStateVector3f | const tString &in asPropName ,const tString &in asVarName ,const cVector3f &in avVal |
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void |
Terminal_SetLeaveCallback | const tString& asName ,const tString& asCallback |
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void |
Terminal_SetOnGuiFunction | const tString& asName ,const tString& asCallback |
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void |
Terminal_SetShowMouse | const tString& asPropName ,bool abShow |
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void |
Terminal_SetUpdateWhenOutOfView | const tString& asName ,bool abX |
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void |
Terminal_StopImGuiFade | const tString &in asPropName ,const tString &in asVarName |
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tString |
Tool_GetHandAnimationSuffix | const tString &in asName |
|
void |
Tool_PickUp | const tString &in asName ,bool abEquipTool ,bool abCallback |
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void |
Tool_SetAutoHideAfterPickup | const tString &in asName ,bool abX |
|
void |
Tool_SetHighlightActive | const tString &in asName ,bool abX |
|
void |
Warning | const tString &in asString |
|
void |
Warning | uint aLabel ,int alWarningLevel ,const tString &in asString |
|
void |
Warning | const tString &in asString ,uint aLabel ,int alWarningLevel |
|
float |
Wheel_GetCurrentAngle | const tString& asName |
|
int |
Wheel_GetState | const tString& asName |
|
void |
Wheel_SetAngle | const tString& asName ,float afAngle ,bool abAutoMove |
|
void |
Wheel_SetInteractionDisablesStuck | const tString& asName ,bool abX |
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void |
Wheel_SetStuckState | const tString& asName ,int alState ,bool abEffects |