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- In order to have a smooth modding development experience, Amnesia: Rebirth should be configured to run in a p ...pful to have access to the development options and [[HPL3/Amnesia:_Rebirth/Modding/Developer_Debug_Menu|debug mode]] of the game. To achieve that, you need to3 KB (547 words) - 16:21, 8 May 2024
- In order to have a smooth modding development experience, SOMA is needed to be configured into proper develop [[Category:Modding]]3 KB (415 words) - 17:54, 8 May 2024
- * [[HPL3/SOMA/Modding/Creating a Mod|Creating a Mod]] * [[HPL3/SOMA/Modding/Setup Modding Environment|Setup Modding Environment]]2 KB (193 words) - 12:27, 6 November 2020
- 1 KB (192 words) - 21:29, 15 August 2020
- * [[HPL3/Amnesia: Rebirth/Modding/Creating a Mod|Creating a Mod]] * [[HPL3/Amnesia: Rebirth/Modding/Setup Modding Environment|Setup Modding Environment]]2 KB (177 words) - 09:12, 15 September 2021
- In order to turn a regular mod into a mod dependency, the mod's [[HPL3/SOMA/Modding/Creating_a_Mod#Mod_Entry_File|entry file]] needs to have a special attribut #Open the mod's entry [[HPL3/SOMA/Modding/Creating_a_Mod#Mod_Entry_File|entry file]].3 KB (558 words) - 18:23, 24 January 2024
- [[Category:Modding]]1 KB (188 words) - 18:49, 2 August 2020
- [[Category:Modding]]1 KB (189 words) - 18:49, 2 August 2020
- [[Category:Modding]]1 KB (214 words) - 19:21, 6 November 2020
- 37 bytes (4 words) - 00:42, 15 August 2020
- #REDIRECT [[HPL3/SOMA/Modding/MinimalCustomMapMod]]51 bytes (5 words) - 18:49, 2 August 2020
- #REDIRECT [[HPL3/SOMA/Modding/Developer Commands]]50 bytes (6 words) - 18:49, 2 August 2020
- [[Category:Modding]]16 KB (2,660 words) - 22:17, 20 January 2022
- ...OMA/Modding/MinimalAddOnMod|MinimalAddOnMod]]</code> and <code>[[HPL3/SOMA/Modding/MinimalCustomMapMod|MinimalCustomMapMod]]</code>. You can copy them or use ..., an entry file is needed so that the mod can be listed by the [[HPL3/SOMA/Modding/SOMA_Mod_Launcher|ModLauncher]] application or simply be started by the gam7 KB (1,152 words) - 08:42, 25 July 2023
- #REDIRECT [[HPL3/SOMA/Category:Modding/SOMA Mod Launcher]]58 bytes (8 words) - 18:49, 2 August 2020
- [[Category:Modding]]18 KB (2,986 words) - 18:28, 17 January 2022
- {{tip|The game offers a basic example mod: <code>[[HPL3/Amnesia:_Rebirth/Modding/MinimalCustomMapMod|MinimalCustomMapMod]]</code>. You can copy it or use it ...ame"</code>. This is used so other mods can reference your mod as a [[HPL3/Modding/Mod_Dependencies|Mod Dependency]]6 KB (1,025 words) - 14:27, 8 June 2023
- #REDIRECT [[HPL3/SOMA/Modding/Creating a Mod]]46 bytes (7 words) - 18:49, 2 August 2020
- #REDIRECT [[HPL3/SOMA/Modding/Launching a Mod]]47 bytes (7 words) - 18:49, 2 August 2020
- [[Category:Modding]]943 bytes (145 words) - 11:17, 14 October 2020
Page text matches
- * [[HPL3/SOMA/Modding/Creating a Mod|Creating a Mod]] * [[HPL3/SOMA/Modding/Setup Modding Environment|Setup Modding Environment]]2 KB (193 words) - 12:27, 6 November 2020
- * [[HPL3/Amnesia: Rebirth/Modding/Creating a Mod|Creating a Mod]] * [[HPL3/Amnesia: Rebirth/Modding/Setup Modding Environment|Setup Modding Environment]]2 KB (177 words) - 09:12, 15 September 2021
- *Add or create new [[HPL3/SOMA/Modding/Creating a Mod#Mod Entry File|mod entries]] for easy management. *Manage [[HPL3/Modding/Mod Dependencies|mod dependencies]] with ease.2 KB (253 words) - 15:55, 27 August 2020
- #REDIRECT [[HPL3/SOMA/Modding/MinimalCustomMapMod]]51 bytes (5 words) - 18:49, 2 August 2020
- #REDIRECT [[HPL3/SOMA/Modding/Developer Commands]]50 bytes (6 words) - 18:49, 2 August 2020
- == Modding ==1 KB (164 words) - 21:11, 27 August 2020
- #REDIRECT [[HPL3/SOMA/Modding/Launching a Mod]]47 bytes (7 words) - 18:49, 2 August 2020
- #REDIRECT [[HPL3/SOMA/Modding/Creating a Mod]]46 bytes (7 words) - 18:49, 2 August 2020
- == Modding ==1,023 bytes (124 words) - 22:54, 17 November 2020
- #REDIRECT [[HPL3/SOMA/Category:Modding/SOMA Mod Launcher]]58 bytes (8 words) - 18:49, 2 August 2020
- #REDIRECT [[HPL3/SOMA/Modding/SOMA Mod Launcher]]49 bytes (7 words) - 18:49, 2 August 2020
- *Add or create new [[HPL3/Amnesia: Rebirth/Modding/Creating a Mod#Mod Entry File|mod entries]]. *Manage [[HPL3/Resources Configuration|mod resources]] and [[HPL3/Modding/Mod Dependencies|mod dependencies]].2 KB (384 words) - 18:47, 8 June 2023
- == Modding ==1 KB (213 words) - 05:57, 11 January 2021
- ...ine For Pigs''' (AMFP), as TDD is the one that is officially supported for modding. ...ut the [[HPL2/Glossary|HPL2 glossary]] for an explanations of the engine's modding jargon.2 KB (283 words) - 15:43, 21 September 2023
- In order to turn a regular mod into a mod dependency, the mod's [[HPL3/SOMA/Modding/Creating_a_Mod#Mod_Entry_File|entry file]] needs to have a special attribut #Open the mod's entry [[HPL3/SOMA/Modding/Creating_a_Mod#Mod_Entry_File|entry file]].3 KB (558 words) - 18:23, 24 January 2024
- == Modding == *'''[[HPL3/Modding/Mod_Dependencies|Mod Dependency/Add-on]]''' - A mod which is being used by3 KB (503 words) - 09:02, 15 September 2021
- ...aterials, you either include them in your mod, or create a separate [[HPL3/Modding/Mod_Dependencies|mod dependency]] and include it in your main mod (Only for [[Category:Modding]]1 KB (212 words) - 17:10, 26 August 2020
- |'''[[HPL2/TDD/Modding|<center>Modding</center>]]'''2 KB (271 words) - 23:20, 8 September 2020
- #*[[HPL3/SOMA/Modding/Creating_a_Mod| Creating a Mod]] - SOMA #*[[HPL3/Amnesia: Rebirth/Modding/Creating_a_Mod| Creating a Mod]] - Amnesia: Rebirth2 KB (305 words) - 00:20, 15 August 2020
- ...OMA/Modding/MinimalAddOnMod|MinimalAddOnMod]]</code> and <code>[[HPL3/SOMA/Modding/MinimalCustomMapMod|MinimalCustomMapMod]]</code>. You can copy them or use ..., an entry file is needed so that the mod can be listed by the [[HPL3/SOMA/Modding/SOMA_Mod_Launcher|ModLauncher]] application or simply be started by the gam7 KB (1,152 words) - 08:42, 25 July 2023