Difference between revisions of "HPL3/SOMA/Scripting/cCamera"
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(Created page with "{{ScriptingStub}} Have some helpful descriptions to add to this class? Edit this page and add your insight to the Wiki! ==Fields== cCamera has no public fields. ==Function...") |
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| <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || UnProject || [[../cVector3f|<syntaxhighlight lang="c++" inline>cVector3f& avPosition</syntaxhighlight>]],<br />[[../cVector3f|<syntaxhighlight lang="c++" inline>cVector3f& apDirection</syntaxhighlight>]],<br />[[../cVector2f|<syntaxhighlight lang="c++" inline>const cVector2f &in avScreenPos</syntaxhighlight>]],<br />[[../cVector2f|<syntaxhighlight lang="c++" inline>const cVector2f &in avVirtualScreenSize</syntaxhighlight>]] || | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || UnProject || [[../cVector3f|<syntaxhighlight lang="c++" inline>cVector3f& avPosition</syntaxhighlight>]],<br />[[../cVector3f|<syntaxhighlight lang="c++" inline>cVector3f& apDirection</syntaxhighlight>]],<br />[[../cVector2f|<syntaxhighlight lang="c++" inline>const cVector2f &in avScreenPos</syntaxhighlight>]],<br />[[../cVector2f|<syntaxhighlight lang="c++" inline>const cVector2f &in avVirtualScreenSize</syntaxhighlight>]] || | ||
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+ | {{ReferencesSection}} | ||
{{HPL3SOMAScriptingCategories}} | {{HPL3SOMAScriptingCategories}} | ||
__FORCETOC__ | __FORCETOC__ |
Latest revision as of 14:24, 6 August 2020
This page has been automatically generated, but it needs descriptions added to the various fields/functions in order to be complete. |
Have some helpful descriptions to add to this class? Edit this page and add your insight to the Wiki!
Contents
Fields
cCamera has no public fields.
Functions
Return Type | Function Name | Parameters | Description |
---|---|---|---|
void |
AddPitch | float afAngle |
|
void |
AddRoll | float afAngle |
|
void |
AddYaw | float afAngle |
|
void |
AttachEntity | iEntity3D@ aEntity |
|
void |
ClearAttachedEntities | ||
float |
GetAspect | ||
cNode3D@ |
GetAttachmentNode | ||
cFrustum@+ |
GetExtendedFrustum | ||
float |
GetExtendedPitch | ||
float |
GetExtendedYaw | ||
float |
GetExtenededRoll | ||
float |
GetFarClipPlane | ||
cVector3f |
GetForward | ||
float |
GetFOV | ||
cFrustum@+ |
GetFrustum | ||
bool |
GetInifintiveFarPlane | ||
const cMatrixf& |
GetMatrix | ||
const cMatrixf& |
GetMoveMatrix | ||
eCameraMoveMode |
GetMoveMode | ||
float |
GetNearClipPlane | ||
const cVector2f& |
GetOrthoViewSize | ||
float |
GetPitch | ||
float |
GetPitchMaxLimit | ||
float |
GetPitchMinLimit | ||
const cVector3f& |
GetPosition | ||
const cMatrixf& |
GetProjectionMatrix | ||
eProjectionType |
GetProjectionType | ||
cVector3f |
GetRight | ||
float |
GetRoll | ||
eCameraRotateMode |
GetRotateMode | ||
const cMatrixf& |
GetRotationMatrix | ||
cVector3f |
GetUp | ||
const cVector3f& |
GetVelocity | ||
const cMatrixf& |
GetViewMatrix | ||
float |
GetYaw | ||
float |
GetYawMaxLimit | ||
float |
GetYawMinLimit | ||
void |
MoveForward | float afDist |
|
void |
MoveRight | float afDist |
|
void |
MoveUp | float afDist |
|
void |
RemoveEntity | iEntity3D@ aEntity |
|
void |
ResetRotation | ||
void |
SetAspect | float afSpect |
|
void |
SetExtendedPitch | float afAngle |
|
void |
SetExtendedRoll | float afAngle |
|
void |
SetExtendedYaw | float afAngle |
|
void |
SetFarClipPlane | float afX |
|
void |
SetForward | const cVector3f &in avX |
|
void |
SetFOV | float afAngle |
|
void |
SetInifintiveFarPlane | bool abX |
|
void |
SetMoveMode | eCameraMoveMode aMode |
|
void |
SetNearClipPlane | float afX |
|
void |
SetOrthoViewSize | const cVector2f& avSize |
|
void |
SetPitch | float afAngle |
|
void |
SetPitchLimits | float afMin ,float afMax |
|
void |
SetPosition | const cVector3f &in avPos |
|
void |
SetProjectionType | eProjectionType aType |
|
void |
SetRight | const cVector3f &in avX |
|
void |
SetRoll | float afAngle |
|
void |
SetRotateMode | eCameraRotateMode aMode |
|
void |
SetRotationMatrix | const cMatrixf &in a_mtxRot |
|
void |
SetUp | const cVector3f &in avX |
|
void |
SetVelocity | const cVector3f &in avVel |
|
void |
SetYaw | float afAngle |
|
void |
SetYawLimits | float afMin ,float afMax |
|
void |
UnProject | cVector3f& avPosition ,cVector3f& apDirection ,const cVector2f &in avScreenPos ,const cVector2f &in avVirtualScreenSize |