Difference between revisions of "HPL3/SOMA/Level Design"
Jump to navigation
Jump to search
(Point the three completed Level Design topics directly to their SOMA-specific guides.) |
|||
| Line 7: | Line 7: | ||
== Getting Started == | == Getting Started == | ||
* [[HPL3/SOMA/Level Design/Your First Map|Your First Map]] | * [[HPL3/SOMA/Level Design/Your First Map|Your First Map]] | ||
| − | * [[Advice for Level Designers|Advice for Level Designers]] | + | * [[HPL3/SOMA/Level Design/Advice for Level Designers|Advice for Level Designers]] |
== General == | == General == | ||
| Line 54: | Line 54: | ||
* [[HPL3/Level Design/HDR|HDR]] | * [[HPL3/Level Design/HDR|HDR]] | ||
* [[HPL3/Color_Grading|Color Grading]] | * [[HPL3/Color_Grading|Color Grading]] | ||
| − | * [[HPL3/Level Design/Environment Particles|Environment Particles]] | + | * [[HPL3/SOMA/Level Design/Environment Particles|Environment Particles]] |
* [[HPL3/Level Design/Billboards|Billboards]] | * [[HPL3/Level Design/Billboards|Billboards]] | ||
* [[HPL3/Level Design/Lens Flares|Lens Flares]] | * [[HPL3/Level Design/Lens Flares|Lens Flares]] | ||
| Line 64: | Line 64: | ||
== Detailing == | == Detailing == | ||
| − | * [[HPL3/Level Design/Combos|Combos]] | + | * [[HPL3/SOMA/Level Design/Combos|Combos]] |
* [[HPL3/Level Design/Detail Meshes|Detail Meshes]] | * [[HPL3/Level Design/Detail Meshes|Detail Meshes]] | ||
Revision as of 14:49, 2 October 2026
This category deals with the SOMA Level Editor, Level Design and related topics.
Getting StartedGeneral
PrimitivesStatic ObjectsEntitiesLighting |
Terrain Editor
Effects
DetailingDesign TheoryResources
|