Difference between revisions of "HPL3/SOMA/Level Design"
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== Terrain Editor == | == Terrain Editor == | ||
| − | * [[HPL3 | + | * [[HPL3/Level Design/Terrain Editor Overview|Terrain Editor Overview]] |
| − | * [[HPL3 | + | * [[HPL3/Level Design/Creating Terrain|Creating Terrain]] |
| − | * [[HPL3 | + | * [[HPL3/Level Design/Terrain Height Map|Terrain Height Map]] |
| − | * [[HPL3 | + | * [[HPL3/Level Design/Terrain Painting|Terrain Painting]] |
| − | * [[HPL3 | + | * [[HPL3/Level Design/Terrain Texturing|Terrain Texturing]] |
| − | * [[HPL3 | + | * [[HPL3/Level Design/Undergrowth|Undergrowth]] |
== Effects == | == Effects == | ||
| − | * [[HPL3 | + | * [[HPL3/Level Design/HDR|HDR]] |
* [[HPL3/Color_Grading|Color Grading]] | * [[HPL3/Color_Grading|Color Grading]] | ||
| − | * [[HPL3 | + | * [[HPL3/Level Design/Environment Particles|Environment Particles]] |
| − | * [[HPL3 | + | * [[HPL3/Level Design/Billboards|Billboards]] |
| − | * [[HPL3 | + | * [[HPL3/Level Design/Lens Flares|Lens Flares]] |
| − | * [[HPL3 | + | * [[HPL3/Level Design/Particles|Particles]] |
| − | * [[HPL3 | + | * [[HPL3/Level Design/Sounds|Sounds]] |
| − | * [[HPL3 | + | * [[HPL3/Level Design/Decals|Decals]] |
| − | * [[HPL3 | + | * [[HPL3/Level Design/Fog Areas|Fog Areas]] |
| − | * [[HPL3 | + | * [[HPL3/Level Design/Exposure Areas|Exposure Areas]] |
== Detailing == | == Detailing == | ||
| − | * [[HPL3 | + | * [[HPL3/Level Design/Combos|Combos]] |
| − | * [[HPL3 | + | * [[HPL3/Level Design/Detail Meshes|Detail Meshes]] |
== Design Theory == | == Design Theory == | ||
Revision as of 11:29, 30 July 2026
This category deals with the SOMA Level Editor, Level Design and related topics.
Getting StartedGeneral
PrimitivesStatic ObjectsEntitiesLighting |
Terrain Editor
Effects
DetailingDesign TheoryResources
|