Difference between revisions of "HPL3/SOMA/Level Design"
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− | '''This category deals with the | + | {{constructionNotice|This category and its sub-pages are undergoing major editing, as some information in this category and all the sub pages is currently in the process of being formatted or re-written from scratch to achieve a higher standard of formatting, or not everything is yet available. More pages and information will gradually be added.}} |
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+ | '''This category deals with the SOMA Level Editor, Level Design and related topics.''' | ||
{{CategoryHeader}} | {{CategoryHeader}} | ||
{{CategoryNewcolumn}} | {{CategoryNewcolumn}} | ||
== Getting Started == | == Getting Started == | ||
− | * [[HPL3/SOMA/ | + | * [[HPL3/SOMA/Level Design/Your First Map|Your First Map]] |
− | * [[ | + | * [[Advice for Level Designers|Advice for Level Designers]] |
== General == | == General == | ||
− | * [[HPL3/SOMA/ | + | * [[HPL3/SOMA/Level Design/Level Editor Controls|Level Editor Controls]] |
− | * [[HPL3/SOMA/ | + | * [[HPL3/SOMA/Level Design/Level Editor View|Level Editor View]] |
− | * [[HPL3/SOMA/ | + | * [[HPL3/SOMA/Level Design/Level Editor Toolbar|Level Editor Toolbar]] |
− | * [[HPL3/SOMA/ | + | * [[HPL3/SOMA/Level Design/Level Editor Preferences|Level Editor Preferences]] |
− | * [[HPL3/SOMA/ | + | * [[HPL3/SOMA/Level Design/Level Settings|Level Settings]] |
− | * [[HPL3/SOMA/ | + | * [[HPL3/SOMA/Level Design/Level Information|Level Information]] |
− | * [[HPL3/SOMA/ | + | * [[HPL3/SOMA/Level Design/Pose Editor|Pose Editor]] |
− | * [[HPL3/SOMA/ | + | * [[HPL3/SOMA/Level Design/Finding Objects|Finding Objects]] |
− | * [[HPL3/SOMA/ | + | * [[HPL3/SOMA/Level Design/Importing and Exporting Objects|Importing and Exporting Objects]] |
+ | * [[HPL3/SOMA/Level Design/Compounds|Compounds]] | ||
== Primitives == | == Primitives == | ||
− | * [[HPL3/SOMA/ | + | * [[HPL3/SOMA/Level Design/Working with Primitives|Working with Primitives]] |
== Static Objects == | == Static Objects == | ||
− | * [[HPL3/SOMA/ | + | * [[HPL3/SOMA/Level Design/Working with Static Objects|Working with Static Objects]] |
== Entities == | == Entities == | ||
− | * [[HPL3/SOMA/ | + | * [[HPL3/SOMA/Level Design/Working with Static Objects|Working with Entities]] |
== Lighting == | == Lighting == | ||
− | * [[HPL3/SOMA/ | + | * [[HPL3/SOMA/Level Design/Point Lights|Point Lights]] |
− | * [[HPL3/SOMA/ | + | * [[HPL3/SOMA/Level Design/Spot Lights|Spot Lights]] |
− | * [[HPL3/SOMA/ | + | * [[HPL3/SOMA/Level Design/Light Masks|Light Masks]] |
− | * [[HPL3/SOMA/ | + | * [[HPL3/SOMA/Level Design/Global Spot Light|Global Spot Light]] |
− | * [[HPL3/SOMA/ | + | * [[HPL3/SOMA/Level Design/SH Probes|SH Probes]] |
{{CategoryNewcolumn}} | {{CategoryNewcolumn}} | ||
== Terrain Editor == | == Terrain Editor == | ||
− | * [[HPL3/SOMA/ | + | * [[HPL3/SOMA/Level Design/Terrain Editor Overview|Terrain Editor Overview]] |
− | * [[HPL3/SOMA/ | + | * [[HPL3/SOMA/Level Design/Creating Terrain|Creating Terrain]] |
− | * [[HPL3/SOMA/ | + | * [[HPL3/SOMA/Level Design/Terrain Height Map|Terrain Height Map]] |
− | * [[HPL3/SOMA/ | + | * [[HPL3/SOMA/Level Design/Terrain Painting|Terrain Painting]] |
− | * [[HPL3/SOMA/ | + | * [[HPL3/SOMA/Level Design/Terrain Texturing|Terrain Texturing]] |
− | * [[HPL3/SOMA/ | + | * [[HPL3/SOMA/Level Design/Undergrowth|Undergrowth]] |
== Effects == | == Effects == | ||
− | * [[HPL3/SOMA/ | + | * [[HPL3/SOMA/Level Design/HDR|HDR]] |
− | * [[HPL3/ | + | * [[HPL3/Color_Grading|Color Grading]] |
− | * [[HPL3/SOMA/ | + | * [[HPL3/SOMA/Level Design/Environment Particles|Environment Particles]] |
− | * [[HPL3/SOMA/ | + | * [[HPL3/SOMA/Level Design/Billboards|Billboards]] |
− | * [[HPL3/SOMA/ | + | * [[HPL3/SOMA/Level Design/Lens Flares|Lens Flares]] |
− | * [[HPL3/SOMA/ | + | * [[HPL3/SOMA/Level Design/Particles|Particles]] |
− | * [[HPL3/SOMA/ | + | * [[HPL3/SOMA/Level Design/Sounds|Sounds]] |
− | * [[HPL3/SOMA/ | + | * [[HPL3/SOMA/Level Design/Decals|Decals]] |
− | * [[HPL3/SOMA/ | + | * [[HPL3/SOMA/Level Design/Fog Areas|Fog Areas]] |
− | * [[HPL3/SOMA/ | + | * [[HPL3/SOMA/Level Design/Exposure Areas|Exposure Areas]] |
== Detailing == | == Detailing == | ||
− | * [[HPL3/SOMA/ | + | * [[HPL3/SOMA/Level Design/Combos|Combos]] |
− | * [[HPL3/SOMA/ | + | * [[HPL3/SOMA/Level Design/Detail Meshes|Detail Meshes]] |
== Design Theory == | == Design Theory == | ||
− | * [[HPL3/SOMA/ | + | * [[HPL3/SOMA/Level Design/Indoor Level Performance|Indoor Level Performance]] |
− | * [[HPL3/SOMA/ | + | * [[HPL3/SOMA/Level Design/Outdoor Level Performance|Outdoor Level Performance]] |
− | == | + | == Resources == |
*[https://docs.google.com/document/d/1fAlf2MwEFTwePwzbP3try1H0aYa9kpVBHPBkyIq-caY/edit In Pursuit of Better Levels] - Free educational book on Level Design | *[https://docs.google.com/document/d/1fAlf2MwEFTwePwzbP3try1H0aYa9kpVBHPBkyIq-caY/edit In Pursuit of Better Levels] - Free educational book on Level Design | ||
− | + | *[[HPL3/Resources/TDD Asset Pack|"Amnesia: The Dark Descent" Asset Pack]] | |
{{CategoryEnd}} | {{CategoryEnd}} | ||
Latest revision as of 08:13, 15 September 2021
This category deals with the SOMA Level Editor, Level Design and related topics.
Getting StartedGeneral
PrimitivesStatic ObjectsEntitiesLighting |
Terrain Editor
Effects
DetailingDesign TheoryResources
|