Difference between revisions of "HPL3/SOMA/Level Design"

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'''This category deals with the HPL3 Level Editor, Level Design and related topics.'''
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{{constructionNotice|This category and its sub-pages are undergoing major editing, as some information in this category and all the sub pages is currently in the process of being formatted or re-written from scratch to achieve a higher standard of formatting, or not everything is yet available. More pages and information will gradually be added.}}
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'''This category deals with the SOMA Level Editor, Level Design and related topics.'''
 
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== Getting Started ==
 
== Getting Started ==
* [[HPL3/SOMA/Category:Level Design/Your First Map|Your First Map]]
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* [[HPL3/SOMA/Level Design/Your First Map|Your First Map]]
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* [[Advice for Level Designers|Advice for Level Designers]]
  
 
== General ==
 
== General ==
* [[HPL3/SOMA/Category:Level Design/Editor Controls|Level Editor Controls]]
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* [[HPL3/SOMA/Level Design/Level Editor Controls|Level Editor Controls]]
* [[HPL3/SOMA/Category:Level Design/Editor View|Level Editor View]]
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* [[HPL3/SOMA/Level Design/Level Editor View|Level Editor View]]
* [[HPL3/SOMA/Category:Level Design/Editor Toolbar|Level Editor Toolbar]]
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* [[HPL3/SOMA/Level Design/Level Editor Toolbar|Level Editor Toolbar]]
* [[HPL3/SOMA/Category:Level Design/Editor Preferences|Level Editor Preferences]]
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* [[HPL3/SOMA/Level Design/Level Editor Preferences|Level Editor Preferences]]
* [[HPL3/SOMA/Category:Level Design/Editor Preferences|Level Settings]]
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* [[HPL3/SOMA/Level Design/Level Settings|Level Settings]]
* [[HPL3/SOMA/Category:Level Design/Editor Preferences|Finding Objects]]
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* [[HPL3/SOMA/Level Design/Level Information|Level Information]]
* [[HPL3/SOMA/Category:Level Design/Importing and Exporting Objects|Importing and Exporting Objects]]
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* [[HPL3/SOMA/Level Design/Pose Editor|Pose Editor]]
* [[HPL3/SOMA/Category:Level Design/Compounds|Compounds]]
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* [[HPL3/SOMA/Level Design/Finding Objects|Finding Objects]]
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* [[HPL3/SOMA/Level Design/Importing and Exporting Objects|Importing and Exporting Objects]]
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* [[HPL3/SOMA/Level Design/Compounds|Compounds]]
  
 
== Primitives ==
 
== Primitives ==
* [[HPL3/SOMA/Category:Level Design/Working with Primitives|Working with Primitives]]
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* [[HPL3/SOMA/Level Design/Working with Primitives|Working with Primitives]]
  
 
== Static Objects ==
 
== Static Objects ==
* [[HPL3/SOMA/Category:Level Design/Working with Static Objects|Working with Static Objects]]
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* [[HPL3/SOMA/Level Design/Working with Static Objects|Working with Static Objects]]
  
 
== Entities ==
 
== Entities ==
* [[HPL3/SOMA/Category:Level Design/Working with Static Objects|Working with Entities]]
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* [[HPL3/SOMA/Level Design/Working with Static Objects|Working with Entities]]
  
 
== Lighting ==
 
== Lighting ==
* [[HPL3/SOMA/Category:Level Design/Point Light|Point Lights]]
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* [[HPL3/SOMA/Level Design/Point Lights|Point Lights]]
* [[HPL3/SOMA/Category:Level Design/Spot Lights|Spot Lights]]
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* [[HPL3/SOMA/Level Design/Spot Lights|Spot Lights]]
* [[HPL3/SOMA/Category:Level Design/Spot Lights|Light Masks]]
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* [[HPL3/SOMA/Level Design/Light Masks|Light Masks]]
* [[HPL3/SOMA/Category:Level Design/Spot Lights|SH Probes]]
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* [[HPL3/SOMA/Level Design/Global Spot Light|Global Spot Light]]
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* [[HPL3/SOMA/Level Design/SH Probes|SH Probes]]
  
 
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== Terrain Editor ==
 
== Terrain Editor ==
* [[HPL3/SOMA/Category:Level Design/Terrain Editor Overview|Terrain Editor Overview]]
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* [[HPL3/SOMA/Level Design/Terrain Editor Overview|Terrain Editor Overview]]
* [[HPL3/SOMA/Category:Level Design/Creating Terrain|Creating Terrain]]
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* [[HPL3/SOMA/Level Design/Creating Terrain|Creating Terrain]]
* [[HPL3/SOMA/Category:Level Design/Terrain Painting|Terrain Height Map]]
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* [[HPL3/SOMA/Level Design/Terrain Height Map|Terrain Height Map]]
* [[HPL3/SOMA/Category:Level Design/Terrain Painting|Terrain Painting]]
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* [[HPL3/SOMA/Level Design/Terrain Painting|Terrain Painting]]
* [[HPL3/SOMA/Category:Level Design/Terrain Texturing|Terrain Texturing]]
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* [[HPL3/SOMA/Level Design/Terrain Texturing|Terrain Texturing]]
* [[HPL3/SOMA/Category:Level Design/Terrain Texturing|Undergrowth]]
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* [[HPL3/SOMA/Level Design/Undergrowth|Undergrowth]]
 
 
== Areas ==
 
  
 
== Effects ==
 
== Effects ==
* [[HPL3/SOMA/Category:Level Design/Billboards|Billboards]]
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* [[HPL3/SOMA/Level Design/HDR|HDR]]
* [[HPL3/SOMA/Category:Level Design/Lens Flares|Lens Flares]]
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* [[HPL3/Color_Grading|Color Grading]]
* [[HPL3/SOMA/Category:Level Design/Particles|Particles]]
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* [[HPL3/SOMA/Level Design/Environment Particles|Environment Particles]]
* [[HPL3/SOMA/Category:Level Design/Sounds|Sounds]]
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* [[HPL3/SOMA/Level Design/Billboards|Billboards]]
* [[HPL3/SOMA/Category:Level Design/Decals|Decals]]
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* [[HPL3/SOMA/Level Design/Lens Flares|Lens Flares]]
* [[HPL3/SOMA/Category:Level Design/Fog Areas|Fog Areas]]
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* [[HPL3/SOMA/Level Design/Particles|Particles]]
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* [[HPL3/SOMA/Level Design/Sounds|Sounds]]
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* [[HPL3/SOMA/Level Design/Decals|Decals]]
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* [[HPL3/SOMA/Level Design/Fog Areas|Fog Areas]]
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* [[HPL3/SOMA/Level Design/Exposure Areas|Exposure Areas]]
  
 
== Detailing ==
 
== Detailing ==
* [[HPL3/SOMA/Category:Level Design/Combos|Combos]]
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* [[HPL3/SOMA/Level Design/Combos|Combos]]
* [[HPL3/SOMA/Category:Level Design/Detail Meshes|Detail Meshes]]
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* [[HPL3/SOMA/Level Design/Detail Meshes|Detail Meshes]]
  
 
== Design Theory ==
 
== Design Theory ==
* [[HPL3/SOMA/Category:Level Design/Indoor Level Performance|Indoor Level Performance]]
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* [[HPL3/SOMA/Level Design/Indoor Level Performance|Indoor Level Performance]]
* [[HPL3/SOMA/Category:Level Design/Outdoor Level Performance|Outdoor Level Performance]]
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* [[HPL3/SOMA/Level Design/Outdoor Level Performance|Outdoor Level Performance]]
  
== Level Design Resources ==
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== Resources ==
 
*[https://docs.google.com/document/d/1fAlf2MwEFTwePwzbP3try1H0aYa9kpVBHPBkyIq-caY/edit In Pursuit of Better Levels] - Free educational book on Level Design  
 
*[https://docs.google.com/document/d/1fAlf2MwEFTwePwzbP3try1H0aYa9kpVBHPBkyIq-caY/edit In Pursuit of Better Levels] - Free educational book on Level Design  
 
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*[[HPL3/Resources/TDD Asset Pack|"Amnesia: The Dark Descent" Asset Pack]]
 
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[[Category:Entry pages]]
 
[[Category:English]]
 
[[Category:English]]
[[Category:Entry pages]]
 

Latest revision as of 08:13, 15 September 2021

Wip icon.png This category and its sub-pages are undergoing major editing, as some information in this category and all the sub pages is currently in the process of being formatted or re-written from scratch to achieve a higher standard of formatting, or not everything is yet available. More pages and information will gradually be added.


This category deals with the SOMA Level Editor, Level Design and related topics.

Getting Started

General

Primitives

Static Objects

Entities

Lighting

Terrain Editor

Effects

Detailing

Design Theory

Resources