HPL3/SOMA/Scripting/cForceField
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This page has been automatically generated, but it needs descriptions added to the various fields/functions in order to be complete. |
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Contents
Fields
cForceField has no public fields.
Functions
Return Type | Function Name | Parameters | Description |
---|---|---|---|
void |
AddChild | iEntity3D@ apEntity |
|
bool |
CollidesWithBV | cBoundingVolume@+ apBV |
|
bool |
CollidesWithFrustum | cFrustum@ apFrustum |
|
void |
FadeOut | float afTime |
|
void |
FadeTo | float afAmount ,float afTime |
|
bool |
GetAutoRemove | ||
cBoundingVolume@+ |
GetBoundingVolume | ||
cEntity3DIterator@ |
GetChildIterator | ||
float |
GetCoverageAmount | ||
iEntity3D@ |
GetEntityParent | ||
eEntityType |
GetEntityType | ||
float |
GetFalloffStartRadius | ||
float |
GetFinalFalloffStartRadius | ||
float |
GetFinalForce | ||
float |
GetFinalFreq | ||
float |
GetFinalRadius | ||
float |
GetForce | ||
float |
GetFreq | ||
tID |
GetID | ||
const cColor& |
GetIlluminationColor | ||
float |
GetLiquidAmount | ||
cMatrixf& |
GetLocalMatrix | ||
cVector3f |
GetLocalPosition | ||
cMaterial@ |
GetMaterial | ||
int |
GetMatrixUpdateCount | ||
const tString& |
GetName | ||
bool |
GetPulsateActive | ||
const cVector2f& |
GetPulsateDecSpeed | ||
const cVector2f& |
GetPulsateForceMulMax | ||
const cVector2f& |
GetPulsateForceMulMin | ||
const cVector2f& |
GetPulsateIncSpeed | ||
const cVector2f& |
GetPulsateRadiusMulMax | ||
const cVector2f& |
GetPulsateRadiusMulMin | ||
float |
GetRadius | ||
cBoundingVolume@+ |
GetRenderBV | ||
bool |
GetRenderFlagBit | int alFlagBit |
|
int |
GetRenderFlags | ||
int |
GetRenderFrameCount | ||
const tString& |
GetRenderName | ||
eRenderableType |
GetRenderType | ||
bool |
GetScriptableIsSaved | ||
float |
GetT | ||
int |
GetTransformUpdateCount | ||
int |
GetUniqueID | ||
iVertexBuffer@ |
GetVertexBuffer | ||
bool |
GetVisibleVar | ||
cVector3f |
GetWorldCenterPosition | ||
cMatrixf& |
GetWorldMatrix | ||
cVector3f |
GetWorldPosition | ||
bool |
HasParent | ||
bool |
IsActive | ||
bool |
IsChild | iEntity3D@ apEntity |
|
bool |
IsOccluder | ||
bool |
IsStatic | ||
bool |
IsVisible | ||
void |
RemoveChild | iEntity3D@ apEntity |
|
void |
SetActive | bool abActive |
|
void |
SetAutoRemove | bool abX |
|
void |
SetCoverageAmount | float afX |
|
void |
SetFalloffStartRadius | float afX |
|
void |
SetForce | float afX |
|
void |
SetFreq | float afX |
|
void |
SetIlluminationColor | const cColor &in aColor |
|
void |
SetLiquidAmount | float afX |
|
void |
SetMatrix | const cMatrixf &in a_mtxTransform |
|
void |
SetName | const tString &in asName |
|
void |
SetPosition | const cVector3f &in avPos |
|
void |
SetPulsateActive | bool abX |
|
void |
SetPulsateDecSpeed | const cVector2f &in avVec |
|
void |
SetPulsateForceMulMax | const cVector2f &in avVec |
|
void |
SetPulsateForceMulMin | const cVector2f &in avVec |
|
void |
SetPulsateIncSpeed | const cVector2f &in avVec |
|
void |
SetPulsateRadiusMulMax | const cVector2f &in avVec |
|
void |
SetPulsateRadiusMulMin | const cVector2f &in avVec |
|
void |
SetRadius | float afX |
|
void |
SetRenderFlagBit | int alFlagBit ,bool abSet |
|
void |
SetRenderFrameCount | int alCount |
|
void |
SetScriptableIsSaved | bool abX |
|
void |
SetVisible | bool abVisible |
|
void |
SetWorldMatrix | const cMatrixf &in a_mtxWorldTransform |
|
void |
SetWorldPosition | const cVector3f &in avWorldPos |
|
void |
UpdateLogic | float afTimeStep |
|
void |
UseAutomaticLiquidAmount | float afTime = 0 |