Difference between revisions of "HPL3/SOMA/Scripting/cLuxPlayer"
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(Created page with "{{ScriptingStub}} Have some helpful descriptions to add to this class? Edit this page and add your insight to the Wiki! ==Fields== cLuxPlayer has no public fields. ==Funct...") |
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| <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || StopCameraRotate || <syntaxhighlight lang="c++" inline>float afDeacc</syntaxhighlight> || | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || StopCameraRotate || <syntaxhighlight lang="c++" inline>float afDeacc</syntaxhighlight> || | ||
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+ | {{ReferencesSection}} | ||
{{HPL3SOMAScriptingCategories}} | {{HPL3SOMAScriptingCategories}} | ||
__FORCETOC__ | __FORCETOC__ |
Latest revision as of 14:58, 6 August 2020
This page has been automatically generated, but it needs descriptions added to the various fields/functions in order to be complete. |
Have some helpful descriptions to add to this class? Edit this page and add your insight to the Wiki!
Contents
Fields
cLuxPlayer has no public fields.
Functions
Return Type | Function Name | Parameters | Description |
---|---|---|---|
void |
AddCollideCallback | iLuxEntity@ apEntity ,const tString &in asCallbackFunc |
|
void |
AddHealth | float afX ,float afMinHealth |
|
void |
AddMoveState | const tString &in asName ,int alId ,const tString &in asScriptFile ,const tString &in asScriptClass |
|
void |
AddState | const tString &in asName ,int alId ,const tString &in asScriptFile ,const tString &in asScriptClass |
|
void |
AddUsedLiquidArea | cLuxLiquidArea@ apArea |
|
void |
AutomoveCharBodyTo | float afAcc ,float afSpeedMul ,float afMaxSpeed ,const cVector3f &in avPosition |
|
void |
ChangeMoveState | int alId |
|
void |
ChangeState | int alId |
|
bool |
CheckBodyCollision | iPhysicsBody@ apBody ,cLuxMap@ apMap |
|
bool |
CheckCharacterCollision | iCharacterBody@ apBody ,cLuxMap@ apMap |
|
bool |
CheckEntityCollision | iLuxEntity@ apEntity |
|
void |
DisableCameraLock | ||
void |
EnableCameraLock | float afLocalYawMin ,float afLocalYawMax ,float afLocalPitchMin ,float afLocalPitchMax |
|
void |
FadeCameraAspectMulTo | float afX ,float afSpeed |
|
void |
FadeCameraFOVMulTo | float afX ,float afSpeed |
|
void |
FadeCameraFOVTo | float afTargetFOV ,float afSpeed |
|
void |
FadeCameraRollTo | int alId ,float afX ,float afSpeedMul ,float afMaxSpeed |
|
float |
GetAutoMoveTargetDistance | ||
const cVector3f& |
GetAverageMoveDirection | ||
float |
GetAverageMoveSpeed | ||
const cVector3f& |
GetBaseCameraPosAdd | ||
cCamera@ |
GetCamera | ||
iCollideShape@ |
GetCameraCollideShape | ||
const cVector3f& |
GetCameraPosAdd | int alType |
|
const cVector3f& |
GetCameraPosAddGoal | int alType |
|
const cVector3f& |
GetCameraPosAddSum | ||
const cVector2f& |
GetCameraTrackingAvgMovement | ||
iCharacterBody@ |
GetCharacterBody | ||
cLuxMoveState@ |
GetCurrentMoveState | ||
int |
GetCurrentMoveStateId | ||
const tString& |
GetCurrentMoveStateName | ||
int |
GetCurrentStateId | ||
const tString& |
GetCurrentStateName | ||
float |
GetDefaultFOV | ||
float |
GetHealth | ||
bool |
GetIsLiquidAreaUsed | cLuxLiquidArea@ apArea |
|
float |
GetLiquidHeight | ||
float |
GetMaxHealth | ||
float |
GetRotateCameraTargetDistance | ||
float |
GetTimeSincePhysicsObjectInteraction | ||
float |
GetVisibilityMaxRange | ||
float |
GetVisibilityRangeMul | ||
void |
GiveDamage | float afAmount ,int alStrength ,int aType ,float afMinHealth ,const tString &in asSource |
|
bool |
HasCollideCallbacks | ||
bool |
IsActive | ||
bool |
IsAutomoveCharBodyActive | ||
bool |
IsCameraRotateActive | ||
bool |
IsDead | ||
bool |
IsInLiquid | ||
void |
MoveCameraPosAdd | int alType ,const cVector3f &in avGoal ,float afAcc ,float afSpeed ,float afSlowdownDist |
|
void |
RemoveCollideCallback | const tString &in asEntityName |
|
void |
RemoveUsedLiquidArea | cLuxLiquidArea@ apArea |
|
void |
ResetBasicProperties | ||
void |
ResetTimeSincePhysicsObjectInteraction | ||
void |
RotateCameraTowards | float afAcc ,float afSpeedMul ,float afMaxSpeed ,const cVector3f &in avLookAtPos ,bool abLocalCoord |
|
void |
SetActive | bool abX |
|
void |
SetAutomoveCharBodyTarget | const cVector3f &in avPosition |
|
void |
SetBaseCameraPosAdd | const cVector3f &in avVec |
|
void |
SetCameraPosAdd | int alType ,const cVector3f &in avVector |
|
void |
SetCameraRoll | int alId ,float afX |
|
void |
SetCharacterBody | iCharacterBody@ apBody |
|
void |
SetHealth | float afX |
|
void |
SetMaxCameraTrackingAmount | int alSize |
|
void |
SetMaxHealth | float afX |
|
void |
SetRotateCameraTarget | const cVector3f &in avLookAtPos ,bool abLocalCoord |
|
void |
SetVisibilityMaxRange | int alId ,float afX |
|
void |
SetVisibilityRangeMul | int alId ,float afX |
|
void |
StopAutomoveCharBody | ||
void |
StopCameraRotate | float afDeacc |