HPL3/SOMA/Scripting/iScrPlayer Interface
Jump to navigation
Jump to search
This page has been automatically generated, but it needs descriptions added to the various fields/functions in order to be complete. |
Have some helpful descriptions to add to this class? Edit this page and add your insight to the Wiki!
Contents
Fields
iScrPlayer_Interface has no public fields.
Functions
Return Type | Function Name | Parameters | Description |
---|---|---|---|
void |
CharBody_GravityCollide | iCharacterBody@ apCharBody ,iPhysicsBody@ apBody ,cCollideData@ apCollideData |
|
void |
CharBody_HitGround | iCharacterBody@ apCharBody ,const cVector3f& avVel |
|
void |
CreateWorldEntities | cLuxMap@ apMap |
|
void |
DestroyWorldEntities | cLuxMap@ apMap |
|
float |
DrawDebugOutput | cGuiSet@ apSet ,iFontData@ apFont ,float afStartY |
|
cLuxPlayer@ |
GetBase | ||
int |
GetCharacterState | ||
void |
LoadUserConfig | ||
void |
OnAction | int alAction ,bool abPressed |
|
void |
OnAnalogInput | int alAnalogId ,const cVector3f& avAmount |
|
void |
OnDraw | float afFrameTime |
|
void |
OnEnterContainer | const tString &in asOldContainer |
|
void |
OnExitPressed | ||
void |
OnLeaveContainer | const tString &in asNewContainer |
|
void |
OnMapEnter | cLuxMap@ apMap |
|
void |
OnMapLeave | cLuxMap@ apMap |
|
void |
OnUnderwaterEffectActive | bool abX ,bool abUseStartAndEndEffects |
|
void |
PostUpdate | float afTimeStep |
|
void |
PreloadData | cLuxMap@ apMap |
|
void |
Reset | ||
void |
SaveUserConfig | ||
void |
SetCharacterState | int alState |
|
void |
SetupStartPos | const cVector3f &in avPos ,float afAngle ,bool abCrouching |
|
void |
Update | float afTimeStep |