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Show new changes starting from 01:39, 4 August 2026
   
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31 July 2026

N    00:16  HPL3/Particles/Working with Particles‎‎ 2 changes history +2,264 [TiMan‎ (2×)]
     
00:16 (cur | prev) +1,038 TiMan talk contribs
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00:16 (cur | prev) +1,226 TiMan talk contribs Created page with "{{merge2|HPL2/Particle Systems}} =Particle Systems= General Parameters: *'''Name''': Name for the PS. Should be unique for all objects in map. *'''Active''' *'''Position''':..."
N    00:16  HPL3/Particles/Particle General diffhist +1,102 TiMan talk contribs Created page with "=== General === * '''Name''': The name of the emitter currently selected. * '''Max Particles''': The maximum number of particles that can be alive at once. When this limit is..."
N    00:16  HPL3/Particles/Emitter Management‎‎ 2 changes history +417 [TiMan‎ (2×)]
     
00:16 (cur | prev) -1,140 TiMan talk contribs
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00:14 (cur | prev) +1,557 TiMan talk contribs Created page with "== Emitter management controls == These controls help to add, duplicate and remove particle emitters. The Add button will create a new particle emitter and select it (i.e. pic..."
N    00:15  HPL3/Particles/Particle Collision diffhist +394 TiMan talk contribs Created page with "=== Collision === * '''Use Collision''': If collision detection should be used. * '''Update Rate''': How many times a second collision is check for each particle. * '''Maximu..."
N    00:15  HPL3/Particles/Particle Rotation diffhist +585 TiMan talk contribs Created page with "=== Rotation === * '''Use Particle Spinning''': If enabled, particles will rotate around themselves. * '''Spin Type''': Type for the particle spinning. Can be: ''' '''Constant..."
N    00:15  HPL3/Particles/Particle Color diffhist +450 TiMan talk contribs Created page with "=== Color === '''NOTE''': all of the color channels have values from 0 -1. * '''Color''': This sets the color of the particle. * '''Fading''': Settings for fading the color...."
N    00:15  HPL3/Particles/Particle Rendering diffhist +586 TiMan talk contribs Created page with "=== Rendering === * '''Draw Type''': The different ways in which the particles can be draw to screen. ''' '''Point''': The particle is a point and will always be pointing tow..."
N    00:15  HPL3/Particles/Particle Movement diffhist +1,504 TiMan talk contribs Created page with " === Movement === * '''Velocity type''': The way in which the starting velocity is generated. * '''Box velocity''': The same as box start but with velocity instead. * '''Sphe..."
N    00:15  HPL3/Particles/Particle Start diffhist +778 TiMan talk contribs Created page with "=== Start === * '''Start type''': Sets what method to use to generate the start position of the particles in the emitter. * '''Box start''': A box start is created using an x..."
N    00:13  HPL3/Particles/Particle Editor View‎‎ 2 changes history +1,945 [TiMan‎ (2×)]
     
00:13 (cur | prev) +747 TiMan talk contribs
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00:13 (cur | prev) +1,198 TiMan talk contribs Created page with "= Particle Editor = The Particle Editor is used to create Particle Systems to be used in maps or entities. == Foreword == === Min and Max values === A lot of values in this..."