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- 00:10, 31 July 2026 diff hist -71 HPL3/Materials →Material Editor
- 00:10, 31 July 2026 diff hist +6,453 N HPL3/Materials/Materials Editor View Created page with "= Material Editor = The Material Editor helps out in creating new materials to be used in games. It can be run as a standalone app or can be invoked from file inputs in othe..." current
- 00:02, 31 July 2026 diff hist -62 HPL3/SOMA/Entities →General current
- 00:02, 31 July 2026 diff hist +419 N HPL3/Entities/Entity Settings Created page with "= Entity Class window = With this window, one can set up properties for the entity. First, a class shall be picked from the combo box at the top of the window. When this is do..." current
- 00:00, 31 July 2026 diff hist +396 N HPL3/Entities/Entity Rig Created page with "= Bones = If the imported mesh has a skeleton, its component bones will be created along with the submeshes. Subentities can be attached to bones. General parameters: * '''Na..." current
- 23:59, 30 July 2026 diff hist -59 HPL3/SOMA/Entities →Joints
- 23:59, 30 July 2026 diff hist +3,224 N HPL3/SOMA/Entities/Working with Joints Created page with "= Joints = Joints are used to constrain the movement between to bodies. They are a very powerful tool and can be used to do a lot of stuff such as lamps that can sway back and..." current
- 23:59, 30 July 2026 diff hist +763 N HPL3/Entities/Working with Shapes Created page with "= Shapes = General Parameters: ''' '''Name''': Name of the shape. ''' '''Position''': Position of the shape in the world. ''' '''Rotation''': 3D Vector storing the shape rot..." current
- 23:58, 30 July 2026 diff hist +74 HPL3/SOMA/Entities
- 23:57, 30 July 2026 diff hist -10 HPL3/SOMA/Entities →Physics Bodies
- 23:57, 30 July 2026 diff hist +3,183 N HPL3/Entities/Adding Animations to Entities Created page with "With this tool you will be able to add, delete and edit animations for the current entity. Animation related controls ''' '''Add new animation''' this button will add an..." current
- 23:56, 30 July 2026 diff hist +5,497 N HPL3/Entities/Model Preview Settings Created page with "= Entity Preview/Animation Editor window = When you have your entity all set up with bodies, joints and such, it is time to test how it would look in the game. That's what t..." current
- 23:55, 30 July 2026 diff hist -10 HPL3/SOMA/Entities →Model Preview / Animations
- 23:54, 30 July 2026 diff hist +1,268 N HPL3/Entities/Entity Mesh Created page with "= SubMeshes = Whenever a Mesh is imported into the ModelEditor, it will spawn one or several submeshes. These can be attached to bodies. General Parameters: * '''Name''': Nam..." current
- 23:54, 30 July 2026 diff hist +419 N HPL3/Entities/Entity Types Created page with "= Entity Class window = With this window, one can set up properties for the entity. First, a class shall be picked from the combo box at the top of the window. When this is do..." current
- 23:53, 30 July 2026 diff hist -62 HPL3/SOMA/Entities →General
- 23:53, 30 July 2026 diff hist -45 HPL3/SOMA/Entities →General
- 23:52, 30 July 2026 diff hist 0 m HPL3/Entities/Model Editor View TiMan moved page HPL3/SOMA/Entities/Model Editor View to HPL3/Entities/Model Editor View current
- 23:52, 30 July 2026 diff hist +45 N HPL3/SOMA/Entities/Model Editor View TiMan moved page HPL3/SOMA/Entities/Model Editor View to HPL3/Entities/Model Editor View current Tag: New redirect
- 23:52, 30 July 2026 diff hist +11,619 N HPL3/Entities/Model Editor View Created page with "= Model Editor = The Model Editor is our own application to create entities. An entity (saved in a .ent file) is composed of a mesh and a set of physical properties, bodies,..."
- 23:12, 30 July 2026 diff hist +1,981 N HPL3/SOMA/Modeling/Animation Principles Created page with "= Animation - Lipsync = === Introduction === This tutorial was written for anybody working on animations that want a character to automatically lipsync. Lipsyncing is a te..." current
- 23:12, 30 July 2026 diff hist +65 HPL3/SOMA/Animation →General
- 23:11, 30 July 2026 diff hist +5,827 N HPL3/SOMA/Modeling/Modeling Overview Created page with " === Introduction === This tutorial was written for anybody working on the project and details the outlines used when creating the game. Much of this is suggestions, like spec..." current
- 23:11, 30 July 2026 diff hist -50 HPL3/SOMA/Modeling →General
- 23:10, 30 July 2026 diff hist +8,044 N HPL3/SOMA/Modeling/Exporting Models Created page with "= Model Export = HPL3 mainly uses [http://www.khronos.org/collada/ Collada] for importing models into the engine binary format, so this guide will only be about the Collada f..." current
- 12:53, 30 July 2026 diff hist +61 HPL3/Amnesia: The Bunker current
- 12:53, 30 July 2026 diff hist +58 HPL3/Amnesia: Rebirth current
- 12:52, 30 July 2026 diff hist +91 HPL3/SOMA/Getting Started/Prepare Your Tools current
- 12:50, 30 July 2026 diff hist -41 HPL3/SOMA/Getting Started current
- 12:50, 30 July 2026 diff hist +2,355 N HPL3/SOMA/Getting Started/Test Debug and Continue Created page with "{{Hpl3SomaGettingStarted|step=6}} Your mod, map, and first script now work. This final step establishes a repeatable development loop and points to deeper documentation. ==..." current
- 12:49, 30 July 2026 diff hist +1,641 N HPL3/SOMA/Getting Started/Add Your First Script Created page with "{{Hpl3SomaGettingStarted|step=5}} Every map can have a map script. For the sample map, it is <code>sample_map.hps</code> beside <code>sample_map.hpm</code>. == Add a visible..."
- 12:47, 30 July 2026 diff hist +1,985 N HPL3/SOMA/Getting Started/Edit Your First Map Created page with "{{Hpl3SomaGettingStarted|step=4}} You will use the working sample as your first map and make one visible editor change. Starting from the sample avoids mixing basic editor le..." current
- 12:47, 30 July 2026 diff hist +1,436 N HPL3/SOMA/Getting Started/Configure the Level Editor Created page with "{{Hpl3SomaGettingStarted|step=3}} The Level Editor must know which mod you are working on. This lets it resolve your mod's resources and save work in the correct context. ==..." current
- 12:47, 30 July 2026 diff hist +2,397 N HPL3/SOMA/Getting Started/Create and Launch Your Mod Created page with "{{Hpl3SomaGettingStarted|step=2}} In this step, you will copy SOMA's known-working example mod and launch the copy before changing it. == Make your own copy == # Open <code..." current
- 12:46, 30 July 2026 diff hist +1,358 N HPL3/SOMA/Getting Started/Prepare Your Tools Created page with "{{Hpl3SomaGettingStarted|step=1}} This step confirms that the game and the two tools needed for the first mod are available. == Before you begin == You need: * a working i..."
- 12:42, 30 July 2026 diff hist -574 Template:Hpl3SomaGettingStarted current
- 12:39, 30 July 2026 diff hist +5 HPL3/SOMA/Tutorials →Scripting current
- 12:39, 30 July 2026 diff hist +57 HPL3/SOMA/Tutorials
- 12:37, 30 July 2026 diff hist +48 Template:Hpl3DocIndex
- 12:34, 30 July 2026 diff hist +46 HPL3/SOMA current
- 12:32, 30 July 2026 diff hist +428 Template:Hpl3DocIndex
- 12:27, 30 July 2026 diff hist +3,846 N HPL3/SOMA/Getting Started Created page with "{{Hpl3SomaGettingStarted|step=0}} This guide takes you from a working installation of ''SOMA'' to a stand-alone mod with a map you can edit and a script you have changed your..."
- 12:26, 30 July 2026 diff hist +2,473 N Template:Hpl3SomaGettingStarted Created page with "<includeonly> {| class="wikitable" style="width:100%; text-align:center" |- ! colspan="6" | SOMA Getting Started |- | style="width:16.66%; {{#ife..."
- 12:01, 30 July 2026 diff hist +1,947 N HPL3/Level Design/Level Editor Color Dialog Created page with "= Color Picker window = This window serves as a means for selecting colors. It allows to work in both HSB and RGB color spaces. File:color_picker.png == General inputs..." current
- 12:01, 30 July 2026 diff hist -5 HPL3/SOMA/Level Design →General
- 12:01, 30 July 2026 diff hist +81 HPL3/SOMA/Level Design →General
- 12:00, 30 July 2026 diff hist +1,989 N HPL3/Level Design/Detail Mesh Entity Created page with "= DetailMeshEntities = Detail mesh entities are useful for adding details to the geometry of a level without much impact on the performance. == General Parameters == * '''Na..." current
- 12:00, 30 July 2026 diff hist +726 N HPL3/Level Design/Entity Poser Created page with "= Entity Poser EditMode = This mode is used for posing entities, via transforming its skeleton. Once the mode is started, the bones in the entity's skeleton are visible and s..." current
- 11:59, 30 July 2026 diff hist -5 HPL3/SOMA/Level Design →Entities
- 11:59, 30 July 2026 diff hist 0 m HPL3/Level Design/Working with Entities TiMan moved page HPL3/SOMA/Level Design/Working with Entities to HPL3/Level Design/Working with Entities current