HPL3/SOMA/Scripting/cBeam

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< HPL3‎ | SOMA‎ | Scripting
Revision as of 23:28, 3 August 2020 by Abion47 (talk | contribs)
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Fields

cBeam has no public fields.

Functions

Return Type Function Name Parameters Description
void AddChild iEntity3D@ apEntity
bool CollidesWithBV cBoundingVolume@+ apBV
bool CollidesWithFrustum cFrustum@ apFrustum
cVector3f GetAxis
cBoundingVolume@+ GetBoundingVolume
float GetBrightness
cEntity3DIterator@ GetChildIterator
const cColor& GetColor
float GetCoverageAmount const
cBeamEnd@ GetEnd
iEntity3D@ GetEntityParent
eEntityType GetEntityType
tID GetID
const cColor& GetIlluminationColor const
float GetLiquidAmount const
cMatrixf& GetLocalMatrix
cVector3f GetLocalPosition
cMaterial@ GetMaterial
int GetMatrixUpdateCount
cVector3f GetMidPosition
bool GetMultiplyAlphaWithColor
const tString& GetName const
cBoundingVolume@+ GetRenderBV
bool GetRenderFlagBit int alFlagBit
int GetRenderFlags const
int GetRenderFrameCount const
const tString& GetRenderName
eRenderableType GetRenderType
bool GetScriptableIsSaved
cVector2f GetSize
bool GetTileHeight
int GetTransformUpdateCount
int GetUniqueID
iVertexBuffer@ GetVertexBuffer
bool GetVisibleVar
cVector3f GetWorldCenterPosition
cMatrixf& GetWorldMatrix
cVector3f GetWorldPosition
bool HasParent
bool IsActive const
bool IsChild iEntity3D@ apEntity
bool IsOccluder
bool IsStatic
bool IsVisible
void RemoveChild iEntity3D@ apEntity
void SetActive bool abActive
void SetBrightness float afBrightness
void SetColor const cColor& aColor
void SetCoverageAmount float afX
void SetIlluminationColor const cColor &in aColor
void SetLiquidAmount float afX
void SetMatrix const cMatrixf &in a_mtxTransform
void SetMultiplyAlphaWithColor bool abX
void SetName const tString &in asName
void SetPosition const cVector3f &in avPos
void SetRenderFlagBit int alFlagBit,
bool abSet
void SetRenderFrameCount int alCount
void SetScriptableIsSaved bool abX
void SetSize const cVector2f &in avSize
void SetTileHeight bool abX
void SetVisible bool abVisible
void SetWorldMatrix const cMatrixf &in a_mtxWorldTransform
void SetWorldPosition const cVector3f &in avWorldPos
void UpdateLogic float afTimeStep
void UseAutomaticLiquidAmount float afTime = 0