Difference between revisions of "HPL3/SOMA/Areas"
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m (moved unimplemented areas to new category) |
m (→Unused Areas) |
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* [[HPL3/SOMA/Areas/DatamineAudioSource Area|DatamineAudioSource Area]] | * [[HPL3/SOMA/Areas/DatamineAudioSource Area|DatamineAudioSource Area]] | ||
* [[HPL3/SOMA/Areas/DatamineAnimNode Area|DatamineAnimNode Area]] | * [[HPL3/SOMA/Areas/DatamineAnimNode Area|DatamineAnimNode Area]] | ||
+ | * [[HPL3/SOMA/Areas/PosNode|PosNode]] | ||
+ | * [[HPL3/SOMA/Areas/Rope|Rope]] | ||
{{CategoryEnd}} | {{CategoryEnd}} | ||
Latest revision as of 19:34, 8 February 2024
This category covers everything about the Area in the HPL3 Engine and SOMA.
Getting StartedEngine AreasGeneralEffectsGameplayTechnical |
Game-Specific AreasUnused Areas |