Difference between revisions of "HPL3/SOMA/Areas"
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m (Changed protection level for "HPL3/SOMA/Areas" ([Edit=Allow only autoconfirmed users] (indefinite) [Move=Allow only autoconfirmed users] (indefinite))) |
m (→Unused Areas) |
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(2 intermediate revisions by the same user not shown) | |||
Line 16: | Line 16: | ||
* [[HPL3/Areas/DoorwayTrigger Area|DoorwayTrigger Area]] | * [[HPL3/Areas/DoorwayTrigger Area|DoorwayTrigger Area]] | ||
* [[HPL3/Areas/PathNode Area|PathNode Area]] | * [[HPL3/Areas/PathNode Area|PathNode Area]] | ||
− | * [[HPL3/Areas/ | + | * [[HPL3/Areas/Sticky Area|Sticky Area]] |
* [[HPL3/Areas/InteractAux Area|InteractAux Area]] | * [[HPL3/Areas/InteractAux Area|InteractAux Area]] | ||
=== Effects === | === Effects === | ||
* [[HPL3/Areas/Fog Area|Fog Area]] | * [[HPL3/Areas/Fog Area|Fog Area]] | ||
− | * [[HPL3/Areas/ | + | * [[HPL3/Areas/SoundScape Area|Soundscape Area]] |
* [[HPL3/Areas/Camera Animation Area|Camera Animation Area]] | * [[HPL3/Areas/Camera Animation Area|Camera Animation Area]] | ||
* [[HPL3/Areas/Liquid Area|Liquid Area]] | * [[HPL3/Areas/Liquid Area|Liquid Area]] | ||
* [[HPL3/Areas/Ambient Light Area|Ambient Light Area]] | * [[HPL3/Areas/Ambient Light Area|Ambient Light Area]] | ||
* [[HPL3/Areas/Exposure Area|Exposure Area]] | * [[HPL3/Areas/Exposure Area|Exposure Area]] | ||
− | |||
=== Gameplay === | === Gameplay === | ||
Line 48: | Line 47: | ||
* [[HPL3/SOMA/Areas/Distortion Area|Distortion Area]] | * [[HPL3/SOMA/Areas/Distortion Area|Distortion Area]] | ||
* [[HPL3/SOMA/Areas/Datamine Area|Datamine Area]] | * [[HPL3/SOMA/Areas/Datamine Area|Datamine Area]] | ||
+ | * [[HPL3/SOMA/Areas/AgentRepel Area|AgentRepel Area]] | ||
+ | |||
+ | == Unused Areas == | ||
+ | * [[HPL3/Areas/Description Area|Description Area]] | ||
* [[HPL3/SOMA/Areas/DatamineAudioSource Area|DatamineAudioSource Area]] | * [[HPL3/SOMA/Areas/DatamineAudioSource Area|DatamineAudioSource Area]] | ||
* [[HPL3/SOMA/Areas/DatamineAnimNode Area|DatamineAnimNode Area]] | * [[HPL3/SOMA/Areas/DatamineAnimNode Area|DatamineAnimNode Area]] | ||
− | * [[HPL3/SOMA/Areas/ | + | * [[HPL3/SOMA/Areas/PosNode|PosNode]] |
− | + | * [[HPL3/SOMA/Areas/Rope|Rope]] | |
{{CategoryEnd}} | {{CategoryEnd}} | ||
Latest revision as of 19:34, 8 February 2024
This category covers everything about the Area in the HPL3 Engine and SOMA.
Getting StartedEngine AreasGeneralEffectsGameplayTechnical |
Game-Specific AreasUnused Areas |