What follows is a list of all the premade user modules that come with the game.
Camera Animation - Handles animating the player's viewpoint. Attack Meter - Handles attacking effects, knock-down, and dying. Credits - Shows the list of people who made the game. Datamine - Allows the player to listen to the last few moments of audio in a buffer. Description - Obsolete module not used in SOMA. Distortion Effects - Distortion and static on the player's vision. Emotion - Handles the player's heartbeat and breathing. Game Over - Shows a series of death screens, and displays the game over text. Highlight Effect - Highlights interactable objects near the player. Hint - Shows hints at the top of the screen. Inventory - Handles the display of the player's inventory. Light Flash - Creates a bright flash of light at a point in the gameworld. Map Effects - Handles environmental particles and fog. Menu - The whole front-end menu system for SOMA. Player Energy - Handles the draining of Wau flowers for healing. Player Hands - Handles player hand animations. Player Pickup - Obsolete module not used in SOMA. Player Tool - Manages the player's inventory, and how picked up tools interact and animate. Terrain Particles - Obsolete module not used in SOMA. Wake Handler - A simple eyelid-blinking effect.