HPL3/SOMA/Scripting/iPhysicsCloth
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This page has been automatically generated, but it needs descriptions added to the various fields/functions in order to be complete. |
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Contents
Fields
iPhysicsCloth has no public fields.
Functions
Return Type | Function Name | Parameters | Description |
---|---|---|---|
void |
ApplyForceToParticles | const cVector3f& avForce ,cVerletParticle@ apBaseParticle ,const cVector3f& avOffset = 0 |
|
void |
AttachToLine | cVector3f avStart ,cVector3f avEnd ,int alRow ,int alColumnStride ,bool abFixedPositions = false |
|
bool |
GetActive | ||
cVector2f |
GetClothSize | ||
bool |
GetCollide | ||
float |
GetDamping | ||
const cVector3f& |
GetGravityForce | ||
const tString& |
GetName | ||
cVerletParticle@ |
GetParticle | int alIdx |
|
int |
GetParticleNum | ||
float |
GetParticleRadius | ||
float |
GetSlideAmount | ||
int |
GetUniqueID | ||
int |
GetUpdateCount | ||
cVector3f |
GetWindForce | ||
void |
IncUpdateCount | ||
void |
RemoveAttachedBody | iPhysicsBody@ apBody ,bool abRemoveContainerFromBody |
|
void |
SetActive | bool abX |
|
void |
SetCollide | bool abX |
|
void |
SetDamping | float afX |
|
void |
SetGravityForce | const cVector3f &in avX |
|
void |
SetParticleRadius | float afX |
|
void |
SetSleeping | bool abX |
|
void |
SetSlideAmount | float afX |
|
void |
SetWindForce | const cVector3f avWindForce |
|
void |
UpdateLengthConstraint | cVerletParticle@ apP1 ,cVerletParticle@ apP2 ,float afLength |
|
void |
UpdateLengthConstraint | cVerletParticle@ apP1 ,cVerletParticle@ apP2 ,float afLength ,float afStiffness |
|
void |
UpdateLengthConstraint | cVerletParticle@ apP1 ,cVerletParticle@ apP2 ,float afMinLength ,float afMaxLength ,float afStiffness |
|
void |
UpdateLengthConstraintStretch | cVerletParticle@ apP1 ,cVerletParticle@ apP2 ,float afLength ,float afStiffness |
|
void |
UpdateParticleCollisionConstraint | cVerletParticle@ apPart ,const cVector3f& avPrevPos ,float afRadius |