Difference between revisions of "Hpl3:Tools:maineditors:model editor:window class"

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Latest revision as of 15:47, 9 July 2020

Entity Class window

With this window, one can set up properties for the entity. First, a class shall be picked from the combo box at the top of the window. When this is done, a list of variables will appear below them.

Window entityclass.png

If defined, you can get information on a variable by moving the mouse over it.

Window entityclass tooltip.png


NOTE: These variables are game-specific.