Difference between revisions of "HPL2/Tools/Level Editor/Group Window"

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m (Mudbill moved page Hpl2:Tools:editors:level editor:group window to HPL2/Tools/Level Editor/Group Window without leaving a redirect)
 
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= Group window =
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=Group window=
 
This window can be used to group objects in a way that you can further control them, as in for example building a room and grouping all the room components in a group called "room".  
 
This window can be used to group objects in a way that you can further control them, as in for example building a room and grouping all the room components in a group called "room".  
  
 
An object can belong to only one group at a time. Initially, all objects belong to the "None" group, which is a default dummy one.
 
An object can belong to only one group at a time. Initially, all objects belong to the "None" group, which is a default dummy one.
  
[[group01.jpg|]]
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[[File:Group01.jpg|frameless]]
  
 
The window has a menu bar and several inputs:
 
The window has a menu bar and several inputs:
* '''Menu''':
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''' '''New''': creates a new group, adding the current selection to it if not empty.
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*'''Menu''':
''' '''Delete''': deletes a selected group.
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''' '''Add Selected Objects''': will add the current selection to the selected group.
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New''': creates a new group, adding the current selection to it if not empty.'''
''' '''Remove Selected Objects''': will remove the currently selected objects from the selected group.
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Delete''': deletes a selected group.'''
''' '''Select Objects in Group''': will select all the objects in the selected group.
+
Add Selected Objects''': will add the current selection to the selected group.'''
''' '''Deselect Objects in Group''': will deselect all the objects in the selected group.
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Remove Selected Objects''': will remove the currently selected objects from the selected group.'''
* '''A Group list''': this ListBox will display the names of every created group. Note that the "None" group is a default one and will always be shown.
+
Select Objects in Group''': will select all the objects in the selected group.'''
* '''An object list''': will show all objects belonging to a group selected in the list mentioned above.
+
Deselect Objects in Group''': will deselect all the objects in the selected group.'''
* '''Name input''': its use is to rename groups. Note that the "None" group is a default one and cannot be renamed.
+
 
* '''Visible''': this will set objects in a group as visible or not.
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*'''A Group list''': this ListBox will display the names of every created group. Note that the "None" group is a default one and will always be shown.
 +
*'''An object list''': will show all objects belonging to a group selected in the list mentioned above.
 +
*'''Name input''': its use is to rename groups. Note that the "None" group is a default one and cannot be renamed.
 +
*'''Visible''': this will set objects in a group as visible or not.

Latest revision as of 19:42, 15 August 2020

Group window

This window can be used to group objects in a way that you can further control them, as in for example building a room and grouping all the room components in a group called "room".

An object can belong to only one group at a time. Initially, all objects belong to the "None" group, which is a default dummy one.

Group01.jpg

The window has a menu bar and several inputs:

  • Menu:

New: creates a new group, adding the current selection to it if not empty. Delete: deletes a selected group. Add Selected Objects: will add the current selection to the selected group. Remove Selected Objects: will remove the currently selected objects from the selected group. Select Objects in Group: will select all the objects in the selected group. Deselect Objects in Group: will deselect all the objects in the selected group.

  • A Group list: this ListBox will display the names of every created group. Note that the "None" group is a default one and will always be shown.
  • An object list: will show all objects belonging to a group selected in the list mentioned above.
  • Name input: its use is to rename groups. Note that the "None" group is a default one and cannot be renamed.
  • Visible: this will set objects in a group as visible or not.