HPL3/Amnesia: Rebirth/Scripting/Scripting Api/Map
< HPL3 | Amnesia: Rebirth | Scripting | Scripting Api
Jump to navigation
Jump to search
This page has been automatically generated, but it needs descriptions added to the various fields/functions in order to be complete. |
Have some helpful descriptions to add to this class? Edit this page and add your insight to the Wiki!
Contents
Summary
Return Type | Function and Description |
---|---|
bool | Map_GetBillboardArray(const tString &in asName, array<cBillboard@> &inout avOutBillboards) Creates an array of billboards with a given name |
bool | Map_GetDecalArray(const tString &in asName, array<cMeshEntity@> &inout avOutDecals) Fills an array with dynamic decals with a given name |
bool | Map_GetFogAreaArray(const tString &in asName, array<cFogArea@> &inout avOutFogAreas) Creates an array of fog areas with a given name |
bool | Map_GetLensFlareArray(const tString &in asName, array<cLensFlare@> &inout avOutLensFlares) Creates an array of lens flares with a given name |
bool | Map_GetLightArray(const tString &in asName, array<iLight@> &inout avOutLights) Creates an array of lights with a given name |
bool | Map_GetParticleSystemArray(const tString &in asName, array<cParticleSystem@> &inout avOutParticles) Creates an array of particle systems with a given name |
Function Detail
Map_GetBillboardArray
bool Map_GetBillboardArray(const tString &in asName,
cBillboard@ &inout avOutBillboards)
Creates an array of billboards with a given name.
Parameters
- asName (tString) —
- avOutBillboards (cBillboard@) —
Returns:
- bool—array<cBillboard@>, array of billboards found.
Map_GetDecalArray
bool Map_GetDecalArray(const tString &in asName,
cMeshEntity@ &inout avOutDecals)
Fills an array with dynamic decals with a given name.
Parameters
- asName (tString) —
- avOutDecals (cMeshEntity@) —
Returns:
- bool—array<cMeshEntity@>, array of lights found.
Map_GetFogAreaArray
Map_GetLensFlareArray
bool Map_GetLensFlareArray(const tString &in asName,
cLensFlare@ &inout avOutLensFlares)
Creates an array of lens flares with a given name.
Parameters
- asName (tString) —
- avOutLensFlares (cLensFlare@) —
Returns:
- bool—array<cLensFlare@>, array of lens flares found.
Map_GetLightArray
Map_GetParticleSystemArray
bool Map_GetParticleSystemArray(const tString &in asName,
cParticleSystem@ &inout avOutParticles)
Creates an array of particle systems with a given name.
Parameters
- asName (tString) —
- avOutParticles (cParticleSystem@) —
Returns:
- bool—