HPL3/SOMA/Scripting/Scripting Api/Map
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Contents
Summary
Return Type | Function and Description |
---|---|
bool | Map_GetBillboardArray(const tString &in asName, array<cBillboard@> &inout avOutBillboards) Creates an array of billboards with a given name |
bool | Map_GetFogAreaArray(const tString &in asName, array<cFogArea@> &inout avOutFogAreas) Creates an array of fog areas with a given name |
bool | Map_GetLensFlareArray(const tString &in asName, array<cLensFlare@> &inout avOutLensFlares) Creates an array of lens flares with a given name |
bool | Map_GetLightArray(const tString &in asName, array<iLight@> &inout avOutLights) Creates an array of lights with a given name |
bool | Map_GetParticleSystemArray(const tString &in asName, array<cParticleSystem@> &inout avOutParticles) Creates an array of particle systems with a given name |
Function Detail
Map_GetBillboardArray
bool Map_GetBillboardArray(const tString &in asName,
cBillboard@ &inout avOutBillboards)
Creates an array of billboards with a given name.
Parameters
- asName (tString) — name of billboards. May contain * as wildcards.
- avOutBillboards (cBillboard@) — reference to array that will be filled with billboards.
Returns:
- bool—array of billboards found.
Map_GetFogAreaArray
bool Map_GetFogAreaArray(const tString &in asName,
cFogArea@ &inout avOutFogAreas)
Creates an array of fog areas with a given name.
Parameters
- asName (tString) — name of fog areas. May contain * as wildcards.
- avOutFogAreas (cFogArea@) — reference to array that will be filled with fog areas.
Returns:
- bool—array of fog areas found.
Map_GetLensFlareArray
bool Map_GetLensFlareArray(const tString &in asName,
cLensFlare@ &inout avOutLensFlares)
Creates an array of lens flares with a given name.
Parameters
- asName (tString) — name of lens flares. May contain * as wildcards.
- avOutLensFlares (cLensFlare@) — reference to array that will be filled with lens flares.
Returns:
- bool—array of lens flares found.
Map_GetLightArray
bool Map_GetLightArray(const tString &in asName,
iLight@ &inout avOutLights)
Creates an array of lights with a given name.
Parameters
- asName (tString) — name of lights. May contain * as wildcards.
- avOutLights (iLight@) — reference to array that will be filled with lights.
Returns:
- bool—array of lights found.
Map_GetParticleSystemArray
bool Map_GetParticleSystemArray(const tString &in asName,
cParticleSystem@ &inout avOutParticles)
Creates an array of particle systems with a given name.
Parameters
- asName (tString) — name of particle systems. May contain * as wildcards.
- avOutParticles (cParticleSystem@) — reference to array that will be filled with particle systems.
Returns:
- bool—