Difference between revisions of "HPL2/Tools/Level Editor/Group Window"

From Frictional Wiki
< HPL2‎ | Tools‎ | Level Editor
Jump to navigation Jump to search
(Fixed image)
m (Mudbill moved page Hpl2:Tools:editors:level editor:group window to HPL2/Tools/Level Editor/Group Window without leaving a redirect)
 
(No difference)

Latest revision as of 18:42, 15 August 2020

Group window

This window can be used to group objects in a way that you can further control them, as in for example building a room and grouping all the room components in a group called "room".

An object can belong to only one group at a time. Initially, all objects belong to the "None" group, which is a default dummy one.

Group01.jpg

The window has a menu bar and several inputs:

  • Menu:

New: creates a new group, adding the current selection to it if not empty. Delete: deletes a selected group. Add Selected Objects: will add the current selection to the selected group. Remove Selected Objects: will remove the currently selected objects from the selected group. Select Objects in Group: will select all the objects in the selected group. Deselect Objects in Group: will deselect all the objects in the selected group.

  • A Group list: this ListBox will display the names of every created group. Note that the "None" group is a default one and will always be shown.
  • An object list: will show all objects belonging to a group selected in the list mentioned above.
  • Name input: its use is to rename groups. Note that the "None" group is a default one and cannot be renamed.
  • Visible: this will set objects in a group as visible or not.