Difference between revisions of "HPL3/SOMA/Scripting/cLuxGuiHandler"

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< HPL3‎ | SOMA‎ | Scripting
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(Created page with "{{ScriptingStub}} Have some helpful descriptions to add to this class? Edit this page and add your insight to the Wiki! ==Fields== cLuxGuiHandler has no public fields. ==F...")
 
 
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| <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || SetGameHudInputFocus || <syntaxhighlight lang="c++" inline>bool abX</syntaxhighlight> ||
 
| <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || SetGameHudInputFocus || <syntaxhighlight lang="c++" inline>bool abX</syntaxhighlight> ||
 
|}
 
|}
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{{ReferencesSection}}
  
 
{{HPL3SOMAScriptingCategories}}
 
{{HPL3SOMAScriptingCategories}}
 
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Latest revision as of 14:54, 6 August 2020

Have some helpful descriptions to add to this class? Edit this page and add your insight to the Wiki!

Fields

cLuxGuiHandler has no public fields.

Functions

Return Type Function Name Parameters Description
void AttachCameraTextureToEntity const tString &in asName,
iLuxEntity@ apEnt
void CreateCameraTexture const tString &in asName,
const cVector2l &in avSize,
uint alFrameRate,
float afFOV,
float afNearPlane,
float afFarPlane
void DestroyCameraTexture const tString &in asName
bool GetGameHudInputFocus
void SetCameraTextureMatrix const tString &in asName,
const cMatrixf &in a_mtxCamera
void SetCameraTextureSettings const tString &in asName,
float afFOV,
float afNearPlane,
float afFarPlane
void SetGameHudInputFocus bool abX

References

See all references...