Difference between revisions of "HPL3/SOMA/Scripting/cGuiSetEntity"
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(Created page with "{{ScriptingStub}} Have some helpful descriptions to add to this class? Edit this page and add your insight to the Wiki! ==Fields== cGuiSetEntity has no public fields. ==Fu...") |
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| <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || UpdateLogic || <syntaxhighlight lang="c++" inline>float afTimeStep</syntaxhighlight> || | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || UpdateLogic || <syntaxhighlight lang="c++" inline>float afTimeStep</syntaxhighlight> || | ||
|} | |} | ||
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+ | {{ReferencesSection}} | ||
{{HPL3SOMAScriptingCategories}} | {{HPL3SOMAScriptingCategories}} | ||
__FORCETOC__ | __FORCETOC__ |
Latest revision as of 14:34, 6 August 2020
This page has been automatically generated, but it needs descriptions added to the various fields/functions in order to be complete. |
Have some helpful descriptions to add to this class? Edit this page and add your insight to the Wiki!
Contents
Fields
cGuiSetEntity has no public fields.
Functions
Return Type | Function Name | Parameters | Description |
---|---|---|---|
void |
AddChild | iEntity3D@ apEntity |
|
cBoundingVolume@+ |
GetBoundingVolume | ||
cEntity3DIterator@ |
GetChildIterator | ||
iEntity3D@ |
GetEntityParent | ||
eEntityType |
GetEntityType | ||
tID |
GetID | ||
cMatrixf& |
GetLocalMatrix | ||
cVector3f |
GetLocalPosition | ||
const tString& |
GetName | ||
bool |
GetScriptableIsSaved | ||
int |
GetTransformUpdateCount | ||
int |
GetUniqueID | ||
cMatrixf& |
GetWorldMatrix | ||
cVector3f |
GetWorldPosition | ||
bool |
HasParent | ||
bool |
IsActive | ||
bool |
IsChild | iEntity3D@ apEntity |
|
void |
RemoveChild | iEntity3D@ apEntity |
|
void |
SetActive | bool abActive |
|
void |
SetMatrix | const cMatrixf &in a_mtxTransform |
|
void |
SetName | const tString &in asName |
|
void |
SetPosition | const cVector3f &in avPos |
|
void |
SetScriptableIsSaved | bool abX |
|
void |
SetWorldMatrix | const cMatrixf &in a_mtxWorldTransform |
|
void |
SetWorldPosition | const cVector3f &in avWorldPos |
|
void |
UpdateLogic | float afTimeStep |