Difference between revisions of "HPL1/Getting started"
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m (Mudbill moved page Getting started to HPL1/Getting started without leaving a redirect) |
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− | = Getting started document = | + | =Getting started document= |
<note important>This stuff is old, mainly all 3D editing needs to be done in an editor version release at the time of the games creation in 2006/2007 and same goes for the Collada plugins. It will not work with modern releases.</note> | <note important>This stuff is old, mainly all 3D editing needs to be done in an editor version release at the time of the games creation in 2006/2007 and same goes for the Collada plugins. It will not work with modern releases.</note> | ||
− | == What you need == | + | ==What you need== |
− | # [http://www.penumbragame.com/ Penumbra: Overture] | + | #[http://www.penumbragame.com/ Penumbra: Overture] |
− | # [https://fricpub.s3.amazonaws.com/tools/hpl1/mod_tools.zip Download The Tools] | + | #[https://fricpub.s3.amazonaws.com/tools/hpl1/mod_tools.zip Download The Tools] |
− | # [http://www.microsoft.com/downloads/details.aspx?FamilyID=0856EACB-4362-4B0D-8EDD-AAB15C5E04F5&displaylang=en Download .NET] 1.1 and 2.0 should both work fine. | + | #[http://www.microsoft.com/downloads/details.aspx?FamilyID=0856EACB-4362-4B0D-8EDD-AAB15C5E04F5&displaylang=en Download .NET] 1.1 and 2.0 should both work fine. |
− | # You will need COLLADA for your 3D editor. [https://fricpub.s3.amazonaws.com/tools/hpl1/colladamaya_088.zip | + | #You will need COLLADA for your 3D editor. [https://fricpub.s3.amazonaws.com/tools/hpl1/colladamaya_088.zip Get Maya here] and [https://fricpub.s3.amazonaws.com/tools/hpl1/colladamax_106.zip 3DS Max here]. |
− | # A 3D editor like Maya, 3D Studio or Blender. | + | #A 3D editor like Maya, 3D Studio or Blender. |
− | == Setup == | + | ==Setup== |
− | # Install Penumbra | + | #Install Penumbra |
− | # Extract the tools archive and place the files directly in the "penumbra install directory/redist", you should have the following .exe in the redist folder %<nowiki> *</nowiki> HplHelper.exe | + | #Extract the tools archive and place the files directly in the "penumbra install directory/redist", you should have the following .exe in the redist folder %<nowiki> *</nowiki> HplHelper.exe |
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− | + | '''* HudObjectEditor.exe''' | |
+ | '''* ModelViewer.exe''' | ||
+ | '''* ParticleEditor.exe''' | ||
+ | '''* ParticleViewer.exe''' | ||
+ | '''* SceneViewer.exe''' | ||
− | # Briefly read through the [[ | + | #Install .NET |
− | # Use the [[ | + | #Install COLLADA for your 3D editor %<nowiki> *</nowiki> Make sure your editor is set to unit = meter |
− | # Make your first level, make it really simple and create a basic scenario based on what you learned in the [[ | + | |
− | # Look at the Penumbra levels, objects and scripts for reference, use the documentation as a lexicon and you should be OK. | + | '''* make sure COLLADA is set to "export polygons as triangles" under export settings''' |
+ | |||
+ | ==Taking your first baby steps== | ||
+ | |||
+ | #Briefly read through the [[HPL1/Documentation|Documentation]], mainly the [[HPL1/Content Creation|HPL-Engine© Content Creation]] | ||
+ | #Use the [[HPL1/Tutorials|Tutorials]] to get the basic skills | ||
+ | #Make your first level, make it really simple and create a basic scenario based on what you learned in the [[HPL1/Tutorials|Tutorials]] | ||
+ | #Look at the Penumbra levels, objects and scripts for reference, use the documentation as a lexicon and you should be OK. |
Revision as of 22:01, 19 July 2020
Getting started document
<note important>This stuff is old, mainly all 3D editing needs to be done in an editor version release at the time of the games creation in 2006/2007 and same goes for the Collada plugins. It will not work with modern releases.</note>
What you need
- Penumbra: Overture
- Download The Tools
- Download .NET 1.1 and 2.0 should both work fine.
- You will need COLLADA for your 3D editor. Get Maya here and 3DS Max here.
- A 3D editor like Maya, 3D Studio or Blender.
Setup
- Install Penumbra
- Extract the tools archive and place the files directly in the "penumbra install directory/redist", you should have the following .exe in the redist folder % * HplHelper.exe
* HudObjectEditor.exe * ModelViewer.exe * ParticleEditor.exe * ParticleViewer.exe * SceneViewer.exe
- Install .NET
- Install COLLADA for your 3D editor % * Make sure your editor is set to unit = meter
* make sure COLLADA is set to "export polygons as triangles" under export settings
Taking your first baby steps
- Briefly read through the Documentation, mainly the HPL-Engine© Content Creation
- Use the Tutorials to get the basic skills
- Make your first level, make it really simple and create a basic scenario based on what you learned in the Tutorials
- Look at the Penumbra levels, objects and scripts for reference, use the documentation as a lexicon and you should be OK.