Difference between revisions of "HPL2/Entities"
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Specific Parameters: | Specific Parameters: | ||
This tab will show inputs instance variables specific to the current entity. Moving the mouse pointer over them will pop up a tip text describing them in detail. | This tab will show inputs instance variables specific to the current entity. Moving the mouse pointer over them will pop up a tip text describing them in detail. | ||
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+ | ==Further reading== | ||
+ | See [[Hpl2:Amnesia:entities|this article]] to learn more about entities. |
Revision as of 16:32, 24 July 2020
Entities
General Parameters:
- Name: Name for the entity.
- Active: If the entity should start as active. When set to inactive, the entity will be drawn dissolved according to the "Disabled mesh coverage" setting in options.
- Position: 3D Vector storing the position in world.
- Rotation: 3D Vector storing the rotation.
- Scale: 3D Vector storing the scale of the placed object.
- Entity File: file name (.ent) for the entity.
Specific Parameters: This tab will show inputs instance variables specific to the current entity. Moving the mouse pointer over them will pop up a tip text describing them in detail.
Further reading
See this article to learn more about entities.