Difference between revisions of "HPL3/Scripting/Scripting Guide/Enums"
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==Using Enums== | ==Using Enums== | ||
− | The following example demonstrates use of enum variable:<syntaxhighlight lang="c++"> | + | The following example demonstrates use of <code>enum</code> variable:<syntaxhighlight lang="c++"> |
enum WeekDay | enum WeekDay | ||
{ | { | ||
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} | } | ||
</syntaxhighlight> | </syntaxhighlight> | ||
− | When the above code is run, the number 1 will be printed to the screen, because the internal value of Day_Mon is 1. | + | When the above code is run, the number 1 will be printed to the screen, because the internal value of <code>Day_Mon</code> is 1. |
===In HPL3=== | ===In HPL3=== | ||
Enums are mostly required as a parameter for existing HPL3 functions. One of the most common function which uses an enum is <code>Music_Play</code>. For example:<syntaxhighlight lang="c++"> | Enums are mostly required as a parameter for existing HPL3 functions. One of the most common function which uses an enum is <code>Music_Play</code>. For example:<syntaxhighlight lang="c++"> |
Revision as of 23:45, 14 August 2020
Enum is a user defined datatype in HPL3. It is used to assign names to the integral constants which makes a script easy to read and maintain. The keyword enum
is used to declare an enumeration.
Declaring Enum Variable
The general syntax for declaring an enumeration is
enum enum_name
{
enumeration list
}
Where:
- enum_name specifies the enumeration type name.
- enumeration list is a comma-separated list of identifiers.
Each of the symbols in the enumeration list stands for an integer value, one greater than the symbol that precedes it. By default, the value of the first enumeration symbol is 0. For example:
enum WeekDay
{
Day_Sun, // The value here is 0
Day_Mon, // The value here is 1
Day_Tue, // etc
Day_Wed,
Day_Thu,
Day_Fri,
Day_Sat
}
Using Enums
The following example demonstrates use of enum
variable:
enum WeekDay
{
Day_Sun, // The value here is 0
Day_Mon, // The value here is 1
Day_Tue, // etc
Day_Wed,
Day_Thu,
Day_Fri,
Day_Sat
}
//--------------------------------------------------
class cScrMap : iScrMap
{
////////////////////////////
// Run first time starting map
void OnStart()
{
WeekDay currentDay = Day_Mon;
cLux_AddDebugMessage("The current day is: " + currentDay);
}
When the above code is run, the number 1 will be printed to the screen, because the internal value of Day_Mon
is 1.
In HPL3
Enums are mostly required as a parameter for existing HPL3 functions. One of the most common function which uses an enum is Music_Play
. For example:
Music_Play("MyMusicFile.ogg", 1.0f, false, eMusicPrio_BgAmb);
The last parameter, eMusicPrio_BgAmb
, is a value of the enum eMusicPrio
.