Difference between revisions of "HPL3/SOMA/Scripting/cLuxSaveHandler"

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< HPL3‎ | SOMA‎ | Scripting
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(Created page with "{{ScriptingStub}} Have some helpful descriptions to add to this class? Edit this page and add your insight to the Wiki! ==Fields== cLuxSaveHandler has no public fields. ==...")
 
 
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| <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || StartLoadedGame ||  ||
 
| <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || StartLoadedGame ||  ||
 
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{{ReferencesSection}}
  
 
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Latest revision as of 15:00, 6 August 2020

Have some helpful descriptions to add to this class? Edit this page and add your insight to the Wiki!

Fields

cLuxSaveHandler has no public fields.

Functions

Return Type Function Name Parameters Description
bool AutoSave bool abSaveCheckpoint,
bool abDelayed = true
void ContinueLoading bool abDisableWaits
void DelayedLoadGameFromFile const tWString &in asSaveFile,
const tString &in asCallbackObject,
const tString &in asCallbackFunction,
bool abWaitAfterHeader,
bool abWaitAfterLoad
void DelayedSaveGameToFile const tWString &in asSaveFile,
bool abSaveAsCheckpoint
void DeleteSaveFile const tWString &in asSaveFile
bool GetSaveFiles
bool GetSaveThreadActive
bool HasLoadError tString &out asError
bool IsDoneLoadingHeader
bool IsDoneLoadingSavedGame
void LoadGameFromFile const tWString &in asSaveFile
void SaveGameToFile const tWString &in asSaveFile
void StartLoadedGame

References

See all references...