Difference between revisions of "HPL3/SOMA/Scripting"
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* [[HPL3/Scripting/HPL3 Scripting Guide|HPL3 Scripting Guide]] | * [[HPL3/Scripting/HPL3 Scripting Guide|HPL3 Scripting Guide]] | ||
* [[HPL3/Scripting/AngelScript Fundamentals|AngelScript Fundamentals Guide]] | * [[HPL3/Scripting/AngelScript Fundamentals|AngelScript Fundamentals Guide]] | ||
+ | ---- | ||
+ | * [[HPL3/Scripting/Level Scripting - Best Practices|Level Scripting - Best Practices]] | ||
+ | * [[HPL3/Scripting/Scripting Conventions|Scripting Conventions]] | ||
== General == | == General == | ||
− | * | + | *'''[[HPL3/SOMA/Scripting/Scripting Api|Scripting Function Reference Api]]''' |
− | + | * [[HPL3/Scripting/Props|Props]] | |
− | + | * [[HPL3/Scripting/Areas|Areas]] | |
− | |||
− | * [[HPL3/Scripting/ | ||
− | * [[HPL3/Scripting/ | ||
* [[HPL3/Scripting/Level Streaming|Level Streaming]] | * [[HPL3/Scripting/Level Streaming|Level Streaming]] | ||
* [[HPL3/Scripting/Entity Components|Entity Components]] | * [[HPL3/Scripting/Entity Components|Entity Components]] |
Latest revision as of 19:06, 29 August 2020
This category deals with Scripting and Programming in HPL3 and SOMA. Everything regarding map scripting, gameplay programming and low-level engine topics are covered here.
AdviceGetting StartedGeneralHelpersUser ModulesGeneralPlayerGameplayEffects |
InterfacesGUINPCsPlayerEffects
BaseInputGame AchievementsResources |