Difference between revisions of "HPL2/AMFP"

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|+<p style="margin:1em auto 0; text-align:center; width:400px;">[[File:Mfp-header.jpg|250px|link=|Amnesia: A Machine for Pigs]]</p><p style="margin:1em auto 0; text-align:center; width:400px;"></p>
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|'''[[HPL2/AMFP/Introduction|<center>Introduction</center>]]'''
 
|'''[[HPL2/AMFP/Introduction|<center>Introduction</center>]]'''
 
|Information to get started and how to set up the tools
 
|Information to get started and how to set up the tools

Latest revision as of 20:21, 23 August 2020

Amnesia: A Machine for Pigs

Introduction
Information to get started and how to set up the tools
Developer environment
About the debug set-up.
Areas
MFP features new area types.
Entities
MFP features new entity types.
Scripting
MFP uses a majority of TDD functions. There are some new ones, however. Some of the old ones are removed or replaced.
Infection
Infection was a mechanic which was removed from the final product. However, some of the functionality remained.
Color grade texture tutorial
Instructions for creating custom color grade textures. In-game color grading usage is documented in the Areas article.