Difference between revisions of "User:Darkfire"
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{{ConstructionNotice|Dorkflame is working very hard (not really) on making this article less stuck-up.|align=center|width=30%}} | {{ConstructionNotice|Dorkflame is working very hard (not really) on making this article less stuck-up.|align=center|width=30%}} | ||
− | + | I've been around the community since 2014, mostly invested in modding. You can see my contributions on this page. | |
− | I've been around the community since 2014, | + | I was also involved in cleaning up this wiki before it was made public and I moderate it since. |
− | == | + | ==HPL2== |
− | + | I spent most of my time in the community working with HPL2. | |
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+ | ===Mod assets=== | ||
*[https://www.moddb.com/mods/improved-lantern Improved Lantern] | *[https://www.moddb.com/mods/improved-lantern Improved Lantern] | ||
*[https://www.moddb.com/games/amnesia-the-dark-descent/addons/mfp-inventory-gui MFP inventory for TDD mods] | *[https://www.moddb.com/games/amnesia-the-dark-descent/addons/mfp-inventory-gui MFP inventory for TDD mods] | ||
− | + | *[https://www.mediafire.com/file/szr9jdfba470qoh/DarkfireNatureAssets.rar/file Nature asset pack] | |
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− | *[https://www. | ||
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===Tutorials=== | ===Tutorials=== | ||
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*[[Hpl2:Tutorials:level editor:outdoors|Making outside levels in HPL2]] | *[[Hpl2:Tutorials:level editor:outdoors|Making outside levels in HPL2]] | ||
− | * | + | *[[HPL2/Tutorials/Level Design |Level Design in HPL2]] |
+ | *[[HPL2/Tutorials/Porting_MFP_Assets|Porting MFP assets to TDD]] | ||
+ | *[[HPL2/Tutorials/Convert HDRI to skyboxes|Converting HDRI to skyboxes]] | ||
− | ===Other=== | + | ===Other contributions=== |
+ | I have also: | ||
+ | * implemented/ported most of the features and fixes in the [[HPL2/Tools#Community_tools|community editors]] | ||
+ | * discovered how to use the <code>StartPlayerSpawnPS();</code> function. See the documentation [[HPL2/Engine_Scripts#General_2|here]]. | ||
+ | * inquired about and later tested the obscure feature of [[HPL2/Tools/Level Editor/Combine Editmode|static object combos]]. | ||
− | I | + | ===Amnesia: A Machine For Pigs=== |
− | I have also | + | I reverse engineered a considerable part of the MFP editor config files. This has allowed me to create custom config files, which allow editing MFP files without errors. I have also reverse-engineered the Infection system and wrote the majority of the MFP articles. Funnily enough, I don't like MFP much. |
− | + | *MFP compability is available in the [[HPL2/Tools#Community_tools|community editors]] | |
− | + | *[[HPL2/AMFP/Introduction#Modding_MFP|MFP recompiled with Custom Story support]] | |
+ | <!-- *[https://www.frictionalgames.com/forum/thread-56724.html Editor updates and a Full Conversion template (FG forums)] --> | ||
+ | <!-- *[https://www.moddb.com/groups/amnesia-modders/addons/mfp-editor-update Editor updates (ModDb)] --> | ||
+ | *The articles which I wrote can be found [[HPL2/AMFP|here]]. | ||
− | == | + | ==My mods== |
− | + | ===SOMA=== | |
− | |||
− | |||
− | === | ||
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− | = | ||
"Life Freezes Over" is [https://frictionalgames.com/2020-02-winner-showcase-of-frictional-winter-modding-jam-2019/ a winning entry in the Frictional Games Winter Fan Jam] for which I wrote a bulk of the script, co-designed the levels and helped with making them (a little). | "Life Freezes Over" is [https://frictionalgames.com/2020-02-winner-showcase-of-frictional-winter-modding-jam-2019/ a winning entry in the Frictional Games Winter Fan Jam] for which I wrote a bulk of the script, co-designed the levels and helped with making them (a little). | ||
*[https://www.moddb.com/mods/life-freezes-over Life Freezes Over (on ModDb)] | *[https://www.moddb.com/mods/life-freezes-over Life Freezes Over (on ModDb)] | ||
*[https://steamcommunity.com/sharedfiles/filedetails/?id=1979207413 Life Freezes Over (on Steam)] | *[https://steamcommunity.com/sharedfiles/filedetails/?id=1979207413 Life Freezes Over (on Steam)] | ||
+ | |||
+ | ===Amnesia=== | ||
+ | *[https://www.moddb.com/mods/amnesia-chromanin Chromanin] | ||
+ | *[https://www.moddb.com/mods/sdp SDP] | ||
+ | *[https://www.moddb.com/mods/eldritch-cove Eldritch Cove (Full Conversion)] | ||
+ | |||
+ | ===Amnesia side projects=== | ||
+ | *[https://www.moddb.com/mods/obturaculum Obturaculum] - a feature-length parody mod | ||
+ | *[https://www.moddb.com/mods/td T.D.] - a short retelling of P.T. on the HPL2 engine | ||
+ | *[https://www.moddb.com/mods/community-event-a-week-of-modding A week of modding] - a small community event, which was won by my entry |
Latest revision as of 16:31, 2 December 2021
I've been around the community since 2014, mostly invested in modding. You can see my contributions on this page. I was also involved in cleaning up this wiki before it was made public and I moderate it since.
Contents
HPL2
I spent most of my time in the community working with HPL2.
Mod assets
Tutorials
- Making outside levels in HPL2
- Level Design in HPL2
- Porting MFP assets to TDD
- Converting HDRI to skyboxes
Other contributions
I have also:
- implemented/ported most of the features and fixes in the community editors
- discovered how to use the
StartPlayerSpawnPS();
function. See the documentation here. - inquired about and later tested the obscure feature of static object combos.
Amnesia: A Machine For Pigs
I reverse engineered a considerable part of the MFP editor config files. This has allowed me to create custom config files, which allow editing MFP files without errors. I have also reverse-engineered the Infection system and wrote the majority of the MFP articles. Funnily enough, I don't like MFP much.
- MFP compability is available in the community editors
- MFP recompiled with Custom Story support
- The articles which I wrote can be found here.
My mods
SOMA
"Life Freezes Over" is a winning entry in the Frictional Games Winter Fan Jam for which I wrote a bulk of the script, co-designed the levels and helped with making them (a little).
Amnesia
Amnesia side projects
- Obturaculum - a feature-length parody mod
- T.D. - a short retelling of P.T. on the HPL2 engine
- A week of modding - a small community event, which was won by my entry