Difference between revisions of "User:Darkfire"

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{{ConstructionNotice|Dorkflame is working very hard (not really) on making this article less stuck-up.|align=center|width=30%}}
 
{{ConstructionNotice|Dorkflame is working very hard (not really) on making this article less stuck-up.|align=center|width=30%}}
I was also involved in cleaning up this wiki before it was published and I moderate it since.
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I've been around the community since 2014, mostly invested in modding. You can see my contributions on this page.
I've been around the community since 2014, mainly invested in modding. You can see my contributions on this page.  
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I was also involved in cleaning up this wiki before it was made public and I moderate it since.
  
==Amnesia: The Dark Descent==
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==HPL2==
 
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I spent most of my time in the community working with HPL2.
===Custom Stories===
 
 
 
*[https://www.moddb.com/mods/amnesia-chromanin Chromanin]
 
*[https://www.moddb.com/mods/sdp SDP]
 
*[https://www.moddb.com/mods/eldritch-cove Eldritch Cove (Full Conversion)]
 
 
 
===Add-ons===
 
  
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===Mod assets===
 
*[https://www.moddb.com/mods/improved-lantern Improved Lantern]
 
*[https://www.moddb.com/mods/improved-lantern Improved Lantern]
 
*[https://www.moddb.com/games/amnesia-the-dark-descent/addons/mfp-inventory-gui MFP inventory for TDD mods]
 
*[https://www.moddb.com/games/amnesia-the-dark-descent/addons/mfp-inventory-gui MFP inventory for TDD mods]
 
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*[https://www.mediafire.com/file/szr9jdfba470qoh/DarkfireNatureAssets.rar/file Nature asset pack]
===Side projects===
 
 
 
*[https://www.moddb.com/mods/obturaculum-new-2020-mod Obturaculum] - a feature-length parody mod
 
*[https://www.moddb.com/mods/td T.D.] - a short retelling of P.T. on the HPL2 engine
 
*[https://www.moddb.com/mods/community-event-a-week-of-modding A week of modding] - a small community event, which was won by my entry
 
  
 
===Tutorials===
 
===Tutorials===
 
 
*[[Hpl2:Tutorials:level editor:outdoors|Making outside levels in HPL2]]
 
*[[Hpl2:Tutorials:level editor:outdoors|Making outside levels in HPL2]]
*Lighting and detailing (currently unavailable)
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*[[HPL2/Tutorials/Level Design |Level Design in HPL2]]
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*[[HPL2/Tutorials/Porting_MFP_Assets|Porting MFP assets to TDD]]
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*[[HPL2/Tutorials/Convert HDRI to skyboxes|Converting HDRI to skyboxes]]
  
===Other===
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===Other contributions===
 +
I have also:
 +
* implemented/ported most of the features and fixes in the [[HPL2/Tools#Community_tools|community editors]]
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* discovered how to use the <code>StartPlayerSpawnPS();</code> function. See the documentation [[HPL2/Engine_Scripts#General_2|here]].
 +
* inquired about and later tested the obscure feature of [[HPL2/Tools/Level Editor/Combine Editmode|static object combos]].
  
I have also discovered how to use the <code>StartPlayerSpawnPS();</code> function. See the documentation [[HPL2/Engine_Scripts#General_2|here]].
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===Amnesia: A Machine For Pigs===
I have also inquired about and later tested the obscure feature of [[Hpl2:Tools:editors:level_editor:combine_editmode|static object combos]].
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I reverse engineered a considerable part of the MFP editor config files. This has allowed me to create custom config files, which allow editing MFP files without errors. I have also reverse-engineered the Infection system and wrote the majority of the MFP articles. Funnily enough, I don't like MFP much.
  
==Amnesia: A Machine For Pigs==
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*MFP compability is available in the [[HPL2/Tools#Community_tools|community editors]]
I reverse engineered a considerable part of the editor config files. This has allowed me to create custom config files, which let you edit all MFP files without errors. I have also devised a way to run MFP mods, reverse-engineered the Infection system and wrote the majority of the MFP articles. Funnily enough, I don't like MFP much.
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*[[HPL2/AMFP/Introduction#Modding_MFP|MFP recompiled with Custom Story support]]
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<!-- *[https://www.frictionalgames.com/forum/thread-56724.html Editor updates and a Full Conversion template (FG forums)] -->
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<!-- *[https://www.moddb.com/groups/amnesia-modders/addons/mfp-editor-update Editor updates (ModDb)] -->
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*The articles which I wrote can be found [[HPL2/AMFP|here]].
  
=== Downloads ===
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==My mods==
  
*[https://www.frictionalgames.com/forum/thread-56724.html Editor updates and a Full Conversion template (FG forums)]
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===SOMA===
*[https://www.moddb.com/groups/amnesia-modders/addons/mfp-editor-update Editor updates (ModDb)]
 
 
 
=== Articles ===
 
 
 
The articles which I wrote can be found [[HPL2/AMFP|here]].
 
 
 
==SOMA==
 
 
"Life Freezes Over" is [https://frictionalgames.com/2020-02-winner-showcase-of-frictional-winter-modding-jam-2019/ a winning entry in the Frictional Games Winter Fan Jam] for which I wrote a bulk of the script, co-designed the levels and helped with making them (a little).
 
"Life Freezes Over" is [https://frictionalgames.com/2020-02-winner-showcase-of-frictional-winter-modding-jam-2019/ a winning entry in the Frictional Games Winter Fan Jam] for which I wrote a bulk of the script, co-designed the levels and helped with making them (a little).
  
 
*[https://www.moddb.com/mods/life-freezes-over Life Freezes Over (on ModDb)]
 
*[https://www.moddb.com/mods/life-freezes-over Life Freezes Over (on ModDb)]
 
*[https://steamcommunity.com/sharedfiles/filedetails/?id=1979207413 Life Freezes Over (on Steam)]
 
*[https://steamcommunity.com/sharedfiles/filedetails/?id=1979207413 Life Freezes Over (on Steam)]
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 +
===Amnesia===
 +
*[https://www.moddb.com/mods/amnesia-chromanin Chromanin]
 +
*[https://www.moddb.com/mods/sdp SDP]
 +
*[https://www.moddb.com/mods/eldritch-cove Eldritch Cove (Full Conversion)]
 +
 +
===Amnesia side projects===
 +
*[https://www.moddb.com/mods/obturaculum Obturaculum] - a feature-length parody mod
 +
*[https://www.moddb.com/mods/td T.D.] - a short retelling of P.T. on the HPL2 engine
 +
*[https://www.moddb.com/mods/community-event-a-week-of-modding A week of modding] - a small community event, which was won by my entry

Latest revision as of 16:31, 2 December 2021

Wip icon.png Dorkflame is working very hard (not really) on making this article less stuck-up.

I've been around the community since 2014, mostly invested in modding. You can see my contributions on this page. I was also involved in cleaning up this wiki before it was made public and I moderate it since.

HPL2

I spent most of my time in the community working with HPL2.

Mod assets

Tutorials

Other contributions

I have also:

  • implemented/ported most of the features and fixes in the community editors
  • discovered how to use the StartPlayerSpawnPS(); function. See the documentation here.
  • inquired about and later tested the obscure feature of static object combos.

Amnesia: A Machine For Pigs

I reverse engineered a considerable part of the MFP editor config files. This has allowed me to create custom config files, which allow editing MFP files without errors. I have also reverse-engineered the Infection system and wrote the majority of the MFP articles. Funnily enough, I don't like MFP much.

My mods

SOMA

"Life Freezes Over" is a winning entry in the Frictional Games Winter Fan Jam for which I wrote a bulk of the script, co-designed the levels and helped with making them (a little).

Amnesia

Amnesia side projects

  • Obturaculum - a feature-length parody mod
  • T.D. - a short retelling of P.T. on the HPL2 engine
  • A week of modding - a small community event, which was won by my entry