Difference between revisions of "HPL3/SOMA/Scripting/cLuxGuiHandler"
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(Created page with "{{ScriptingStub}} Have some helpful descriptions to add to this class? Edit this page and add your insight to the Wiki! ==Fields== cLuxGuiHandler has no public fields. ==F...") |
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| <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || SetGameHudInputFocus || <syntaxhighlight lang="c++" inline>bool abX</syntaxhighlight> || | | <syntaxhighlight lang="c++" inline>void</syntaxhighlight> || SetGameHudInputFocus || <syntaxhighlight lang="c++" inline>bool abX</syntaxhighlight> || | ||
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{{HPL3SOMAScriptingCategories}} | {{HPL3SOMAScriptingCategories}} | ||
__FORCETOC__ | __FORCETOC__ | ||
Latest revision as of 14:54, 6 August 2020
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This page has been automatically generated, but it needs descriptions added to the various fields/functions in order to be complete. |
Have some helpful descriptions to add to this class? Edit this page and add your insight to the Wiki!
Contents
Fields
cLuxGuiHandler has no public fields.
Functions
| Return Type | Function Name | Parameters | Description |
|---|---|---|---|
void |
AttachCameraTextureToEntity | const tString &in asName,iLuxEntity@ apEnt |
|
void |
CreateCameraTexture | const tString &in asName,const cVector2l &in avSize,uint alFrameRate,float afFOV,float afNearPlane,float afFarPlane |
|
void |
DestroyCameraTexture | const tString &in asName |
|
bool |
GetGameHudInputFocus | ||
void |
SetCameraTextureMatrix | const tString &in asName,const cMatrixf &in a_mtxCamera |
|
void |
SetCameraTextureSettings | const tString &in asName,float afFOV,float afNearPlane,float afFarPlane |
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void |
SetGameHudInputFocus | bool abX |