Difference between revisions of "HPL3/SOMA/Level Design"
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(Created page with "'''This category deals with the HPL3 Level Editor, Level Design and related topics.''' {{CategoryHeader}} {{CategoryNewcolumn}} == Getting Started == * HPL3/SOMA/Category:L...") |
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* [[HPL3/SOMA/Category:Level Design/Spot Lights|Light Masks]] | * [[HPL3/SOMA/Category:Level Design/Spot Lights|Light Masks]] | ||
* [[HPL3/SOMA/Category:Level Design/Spot Lights|SH Probes]] | * [[HPL3/SOMA/Category:Level Design/Spot Lights|SH Probes]] | ||
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+ | {{CategoryNewcolumn}} | ||
== Terrain Editor == | == Terrain Editor == | ||
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* [[HPL3/SOMA/Category:Level Design/Combos|Combos]] | * [[HPL3/SOMA/Category:Level Design/Combos|Combos]] | ||
* [[HPL3/SOMA/Category:Level Design/Detail Meshes|Detail Meshes]] | * [[HPL3/SOMA/Category:Level Design/Detail Meshes|Detail Meshes]] | ||
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== Design Theory == | == Design Theory == |
Revision as of 21:53, 1 August 2020
This category deals with the HPL3 Level Editor, Level Design and related topics.
Getting StartedGeneral
PrimitivesStatic ObjectsEntitiesLighting |
Terrain Editor
AreasEffectsDetailingDesign TheoryLevel Design Resources
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