Difference between revisions of "Help:Editing/Editing Toolbar"
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! Input||Output | ! Input||Output | ||
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| − | |<pre>[[File: | + | |<pre>[[File:Toolbar example.png|300px|thumb|example caption.]]</pre>||[[File:Toolbar example.png|300px|thumb|example caption.]] |
|} | |} | ||
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==Advanced bar== | ==Advanced bar== | ||
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! Input||Output | ! Input||Output | ||
|- | |- | ||
| − | |<pre>''{{restart}}''</pre>||''{{restart}}'' | + | |<pre>''{{restart}}''</pre>||''"{{restart}}"'' |
|} | |} | ||
{{note|To display <nowiki><nowiki></nowiki> tags on a page, you must put them in their own <nowiki><nowiki></nowiki> tags, like this: <pre><nowiki><nowiki></nowiki><nowiki><nowiki></nowiki></nowiki>unformatted text<nowiki><nowiki></nowiki></nowiki><nowiki></nowiki></nowiki></pre>Without that, formatting may break unintentionally. (Look at the page code for a fun time.)}} | {{note|To display <nowiki><nowiki></nowiki> tags on a page, you must put them in their own <nowiki><nowiki></nowiki> tags, like this: <pre><nowiki><nowiki></nowiki><nowiki><nowiki></nowiki></nowiki>unformatted text<nowiki><nowiki></nowiki></nowiki><nowiki></nowiki></nowiki></pre>Without that, formatting may break unintentionally. (Look at the page code for a fun time.)}} | ||
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===Redirect=== | ===Redirect=== | ||
| − | Redirects are a special kind of page. When a person clicks on a link to a redirect page, they will automatically be forwarded to a different page. These are most commonly used for plural words | + | Redirects are a special kind of page. When a person clicks on a link to a redirect page, they will automatically be forwarded to a different page. These are most commonly used for plural words. |
To make a redirect, just click the button with the paper and arrow on it, and insert the name of the page you wish to redirect to. A redirect code should be the only thing on that page, otherwise it may work incorrectly. Redirects can be used on [[Help:Templates|templates]] and [[Help:Categories|categories]] as well, and a redirect itself can be categorized. | To make a redirect, just click the button with the paper and arrow on it, and insert the name of the page you wish to redirect to. A redirect code should be the only thing on that page, otherwise it may work incorrectly. Redirects can be used on [[Help:Templates|templates]] and [[Help:Categories|categories]] as well, and a redirect itself can be categorized. | ||
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|- | |- | ||
|<pre><pre> | |<pre><pre> | ||
| − | + | Manage sh | |
| − | + | build all sets | |
| − | + | save | |
| − | |||
| − | |||
| − | |||
</pre></pre>||<pre> | </pre></pre>||<pre> | ||
| − | + | Manage sh | |
| − | + | build all sets | |
| − | + | save | |
| − | |||
| − | |||
| − | |||
</pre> | </pre> | ||
|} | |} | ||
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See [[Help:Syntax Highlighting]] for more information on languages. | See [[Help:Syntax Highlighting]] for more information on languages. | ||
| − | |||
| − | |||
==See Also== | ==See Also== | ||
*[[Help:Page Creation]] | *[[Help:Page Creation]] | ||
*[[Help:Templates]] | *[[Help:Templates]] | ||
Revision as of 10:34, 18 July 2020
For information on tables of contents, see Help:Table of Contents.
Contents
Top bar
Bold
This button lets you make bold text.
| Input | Output |
|---|---|
'''bold text''' not bold |
bold text not bold |
Should not be used excessively. Commonly used on button labels (like Apply) or keyvalue names (like Name).
You can quickly bold an entire line of text by putting ; at the start of the line.
Italic
This button lets you make italic text.
| Input | Output |
|---|---|
''italic text'' not italic |
italic text not italic |
Also should not be used excessively. Sometimes used when quoting someone, or property/flag names (like Play Everywhere).
Link
This lets you create links to other pages. See Help:Linking for more info on etiquette and uses.
| Input | Output |
|---|---|
[[Main Page]] |
Main Page |
Image
This lets you put images into a page. See Help:Images for more info on etiquette and uses.
| Input | Output |
|---|---|
[[File:Toolbar example.png|300px|thumb|example caption.]] |
Advanced bar
Click the Advanced button on the top bar to access these buttons.
Heading
Insert headings of various sizes to better organize pages. See Help:Table of Contents for examples and more info on etiquette and uses.
Unordered List
Makes a list using bullet points. Should not be used for giving instructions or any other thing with a clear order.
| Input | Output |
|---|---|
*An item. *Another item. *All of these could be in any order you want. |
|
Ordered List
Makes a list using numbers.
| Input | Output |
|---|---|
#Open the HPL3 Level Editor. #Make a map. #Save the map. #Test it in the game. |
|
Wiki Formatting
Prevents text from being formatted by the wiki in some manner.
Without wiki formatting:
| Input | Output |
|---|---|
<nowiki>''{{restart}}''</nowiki> |
''{{restart}}'' |
With wiki formatting:
| Input | Output |
|---|---|
''{{restart}}'' |
"Template:Restart" |
<nowiki><nowiki></nowiki>unformatted text<nowiki></nowiki></nowiki>Without that, formatting may break unintentionally. (Look at the page code for a fun time.)
Line
Usually we only use this when absolutely necessary (so, very rarely). The same effect as this is achieved simply by pressing your Enter/Return key twice.
| Input | Output |
|---|---|
First Line<br /> Second Line |
First Line Second Line |
| Input | Output |
|---|---|
First Line Second Line |
First Line
Second Line |
Big Text and Small Text
Makes text bigger or smaller. The more times it's applied to text, the more the size changes. Do not use big text as a substitute for bolding text.
| Input | Output |
|---|---|
Normal text. <big>Big text. <big>Bigger text. <big>Even bigger text. </big></big></big> |
Normal text. Big text. Bigger text. Even bigger text. |
| Input | Output |
|---|---|
Normal text. <small>Small text. <small>Smaller text. <small>Even smaller text. </small></small></small> |
Normal text. Small text. Smaller text. Even smaller text. |
Superscript and Subscript
These buttons make text smaller and then shift it up or down. Like the Big/Small buttons, the more times applied, the greater the effect.
| Input | Output |
|---|---|
Normal text. <sup>High text. <sup>Higher text. <sup>Even higher text.</sup></sup></sup> |
Normal text. High text. Higher text. Even higher text. |
| Input | Output |
|---|---|
Normal text. <sub>Low text. <sub>Lower text. <sub>Even Lower text.</sub></sub></sub> |
Normal text. Low text. Lower text. Even Lower text. |
Gallery
Good for inserting many images into a page. See Help:Images for more information and examples.
Redirect
Redirects are a special kind of page. When a person clicks on a link to a redirect page, they will automatically be forwarded to a different page. These are most commonly used for plural words.
To make a redirect, just click the button with the paper and arrow on it, and insert the name of the page you wish to redirect to. A redirect code should be the only thing on that page, otherwise it may work incorrectly. Redirects can be used on templates and categories as well, and a redirect itself can be categorized.
Take care to not redirect to another redirect. It will not work correctly.
Tables
The syntax for wiki tables closely follows that of HTML tags.
| HTML | Wiki | |
|---|---|---|
| Table | <table></table> | {|
|}
|
| Styles | <table class="wikitable"></table> | {| class=wikitable
{| class=wikitable |
| Header cell | <th>heading</th> | ! heading |
| Row | <tr></tr> | |- |
| Data cell |
<td>cell1</td> |
| cell1 | cell2 |
| Data cell | <td>cell1</td> <td>cell2</td> <td>cell3</td> | | cell1 || cell2 || cell3 |
| Sample table | <table>
<tr>
<td>1</td>
<td>2</td>
</tr>
<tr>
<td>3</td>
<td>4</td>
</tr>
<tr>
<td>5</td>
<td>6</td>
</tr>
</table>
|
{|
| 1 || 2
|-
| 3 || 4
|-
| 5 || 6
|} |
| Sample table | <table>
<tr>
<th>Quantity</th>
<th>Grocery Item</th>
</tr>
<tr>
<td>4</td>
<td>Apples</td>
</tr>
<tr>
<td>3</td>
<td>Oranges</td>
</tr>
<tr>
<td>12</td>
<td>Eggs</td>
</tr>
<tr>
<td>9</td>
<td>Bananas</td>
</tr>
</table>
|
{|
! Quantity || Grocery Item
|-
| 4 || Apples
|-
| 3 || Oranges
|-
| 12 || Eggs
|-
| 9 || Bananas
|} |
Special Characters bar
This button gives you access to a wide range of non-standard characters you can use.
Help bar
This button gives you quick examples on most formatting features available on the wiki.
Other formatting features
Horizontal Lines
---- makes a line like this:
They can be used to split things into sections, but usually that should be done with headers.
Indenting
You can indent text by putting : at the start of a line.
| Input | Output |
|---|---|
Unindented text. :Welcome to official Frictional Games wiki. This wiki is a combined effort of the studio and the community, and is a constant work in progress. If you would like to contribute to the wiki, please check out our help section. |
Unindented text.
If you would like to contribute to the wiki, please check out our help section. |
Signifying Code
Console commands, code, and filepaths are just some of the things we frequently format to be monospaced.
<code> tags are the cleanest and most common method.
| Input | Output |
|---|---|
<code>code text</code> not code |
code text not code
|
<pre> tags are much more common when code takes up multiple lines. These are the white boxes on this page.
A <pre> box can also be made by putting a space at the start of the line, but it looks weird in code.
| Input | Output |
|---|---|
<pre> Manage sh build all sets save </pre> |
Manage sh build all sets save |
<syntaxhighlight> will make a <pre> but will also color certain pieces of text based on language.
| Input | Output |
|---|---|
<syntaxhighlight lang="cpp">
void SetupAfterLoad(cWorld @apWorld, cResourceVarsObject @apVars)
{
msEntity = apVars.GetVarString("DoorwayEntity", "");
msGroup = apVars.GetVarString("DoorwayGroup", "");
msCallback = apVars.GetVarString("DoorwayCallback", "");
mbCheckCenterOnly = apVars.GetVarBool("DoorwayCheckCenterOnly", true);
mBaseObj.SetCheckCollision(false);
if(mbCheckCenterOnly)
@mpCenterShape = apWorld.GetPhysicsWorld().CreateSphereShape(0.1f, cMatrixf_Identity);
}
</syntaxhighlight> |
void SetupAfterLoad(cWorld @apWorld, cResourceVarsObject @apVars)
{
msEntity = apVars.GetVarString("DoorwayEntity", "");
msGroup = apVars.GetVarString("DoorwayGroup", "");
msCallback = apVars.GetVarString("DoorwayCallback", "");
mbCheckCenterOnly = apVars.GetVarBool("DoorwayCheckCenterOnly", true);
mBaseObj.SetCheckCollision(false);
if(mbCheckCenterOnly)
@mpCenterShape = apWorld.GetPhysicsWorld().CreateSphereShape(0.1f, cMatrixf_Identity);
}
|
See Help:Syntax Highlighting for more information on languages.