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  • = Static Objects = * '''Name''': Name for the static object.
    538 bytes (76 words) - 20:12, 15 August 2020

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  • ...:static_objects|Static Objects]] <br />Some information specific to static objects that are used to build the base geometry of the levels. ...tion regarding entities, which is used for all the interactive and dynamic objects in the world.
    3 KB (494 words) - 20:50, 24 July 2020
  • ...entation|Engine documentation]]. An example of this would be the Particle Editor.}} ==Level Editor==
    9 KB (1,420 words) - 18:58, 4 January 2024
  • Most of tutorials explain how to use the editors and the engine. ...ust at least know the basics of using the LevelEditor and have the modding tools installed.
    9 KB (1,627 words) - 13:59, 17 October 2021