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- 17:54, 5 November 2020 diff hist -122 HPL3/Amnesia: Rebirth/Modding/Developer Debug Menu →Game & Script Tag: Visual edit: Switched
- 17:49, 5 November 2020 diff hist -4,699 HPL3/Amnesia: Rebirth/Modding/Developer Debug Menu Added the complete list of options, some pending description Tag: Visual edit: Switched
- 16:54, 5 November 2020 diff hist -643 HPL3/Amnesia: Rebirth/Modding/Developer Debug Menu →Script Debug
- 16:52, 5 November 2020 diff hist -20 HPL3/Amnesia: Rebirth/Modding/Developer Debug Menu →Sound
- 16:49, 5 November 2020 diff hist +3,437 HPL3/Amnesia: Rebirth/Modding/Developer Debug Menu
- 18:20, 4 November 2020 diff hist +2,187 HPL3/Amnesia: Rebirth/Modding/Developer Debug Menu Tag: Visual edit: Switched
- 17:03, 4 November 2020 diff hist 0 m HPL3/Amnesia: Rebirth/Modding/Developer Debug Menu
- 17:03, 4 November 2020 diff hist 0 m HPL3/SOMA/Modding/Developer Debug Menu
- 16:29, 4 November 2020 diff hist +12,652 N HPL3/Amnesia: Rebirth/Modding/Developer Debug Menu Created page with "{{shortPageTitle}} {{TocRight}} When developing your mod, it is important to be able to have a fast feedback loop and have extensive set of tools which can help to test our mo..."
- 16:26, 4 November 2020 diff hist +2,430 N HPL3/Amnesia: Rebirth/Modding/Setup Modding Environment Created page with "{{shortPageTitle}} In order to have a smooth modding development experience, Amnesia: Rebirth is needed to be configured into proper development environment. {{note|Each secti..."
- 15:09, 4 November 2020 diff hist +6,455 N HPL3/Amnesia: Rebirth/Modding/Creating a Mod Created page with "{{shortPageTitle}} This article describes in detail how to create, setup and structure your mod. {{tip|The game comes with two built-in example mods: <code>HPL3/SOMA/Moddi..."