Hpl3:Tools:maineditors:model editor:shapes

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General Parameters:

Name: Name of the shape. Position: Position of the shape in the world. Rotation: 3D Vector storing the shape rotation. Scale: 3D Vector storing the scale of the shape. Shape Specific:

Create body: will create a body out of the shape. Also works when multiple shapes are selected, thus creating a multishape body. Detach from body: the shape will be removed from the body it is part of. Best Practices:

Keep the Scale in all axis larger than 0.04 to make the collisions stable