Hpl3:Tools:maineditors:level editor:group window
Group window
This window can be used to group objects in a way that you can further control them, as in for example building a room and grouping all the room components in a group called "room".
An object can belong to only one group at a time. Initially, all objects belong to the "None" group, which is a default dummy one.
The window has a menu bar and several inputs:
- Menu:
New: creates a new group, adding the current selection to it if not empty. Delete: deletes a selected group. Add Selected Objects: will add the current selection to the selected group. Remove Selected Objects: will remove the currently selected objects from the selected group. Select Objects in Group: will select all the objects in the selected group. Deselect Objects in Group: will deselect all the objects in the selected group.
- A Group list: this ListBox will display the names of every created group. Note that the "None" group is a default one and will always be shown.
- An object list: will show all objects belonging to a group selected in the list mentioned above.
- Name input: its use is to rename groups. Note that the "None" group is a default one and cannot be renamed.
- Visible: this will set objects in a group as visible or not.