Hpl2:Tutorials:material editor:creating mirrors
Creating Mirrors
We know Amnesia doesn't have/support mirrors, but since water planes can reflect things, we can simulate one.
Remember it's a simulation, it won't be perfect.
This is how it looks in my mod LINK
It's the best I could achieve. (feel free to test and try to improve it)
How to create the mirror:
1. Get the texture LINK
2. Create a plane with 0 1 0 Tile Amount using Amn_WaterMirror_001.mat'.
3. Create a second plane with Plane_Black.mat behind the previous mirror plane.
4. It's ready. Put it wherever you want having in mind the following precautions.
Precautions:
1. Avoid having mirrors looking at each other, they lag and glitch.
2. The mirror is sensitive to what it's reflecting, so avoid gaps between planes and any hard-to-reflect stuff.
3. Avoid having the player watching the mirror from strange/wide angles.
4. And last, consider moving the mirror to another angle/location if it refuses to work properly there.
Extra Info
- The black plane behind is to stop the transparency of the mirror.
- The tile amount 0 1 0 removes a weird thing water textures have.
That's all. If you feel like experimenting, try the mirror material on other models/objects for weird results.
Amn.-