HPL3/Community/Scripting/Classes/cluxvoicehandler

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cLuxVoiceHandler

Fields

cLuxVoiceHandler has no public fields.

Functions

Return Type Function Name Parameters Description
bool Play const tString& asSubject,
int alSpecificLine,
const tString& asCallback,
int alPrio
int GetSubjectLineNumber const tString& asSubject
const tString& GetSubjectSceneName const tString& asSubject
bool SubjectExists const tString& asSubject
void StopAll
void Stop const tString &in asScene
void SkipCurrentLine const tString &in asScene
void SkipCurrentSound const tString &in asScene
void AdvanceFromCurrentSound const tString &in asScene
void SetPaused const tString &in asScene,
bool abX
void SetPausedAll bool abX
void SetFocusScene const tString &in asScene
void FadeSceneVolumeTo const tString &in asScene,
float afVolume,
float afTime
bool CharacterIsSpeaking const tString &in asName
bool SubjectIsPlaying const tString &in asName
bool SceneIsActive const tString &in asScene
bool SceneInvolvingCharacterIsActive const tString &in asCharacter
bool AnySceneIsActive
void AddCharacterSpeakingCallback const tString &in asCharacter,
const tString &in asCallback
void RemoveCharacterSpeakingCallback const tString &in asCharacter
void GetSpectrumFromScene const tString &in asScene,
&out aDestArray,
int alNumSamples = 64
void GetSpectrumFromSpeakingCharacter const tString &in asCharacter,
&out aDestArray,
int alNumSamples = 64
bool GetUnderwaterEffectsActive
void SetUnderwaterEffectsActive bool abX

Remarks

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