HPL3/Community/Scripting/Classes/cluxvoicehandler
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cLuxVoiceHandler
Fields
cLuxVoiceHandler has no public fields.
Functions
Return Type | Function Name | Parameters | Description |
---|---|---|---|
bool | Play | const tString& asSubject, int alSpecificLine, const tString& asCallback, int alPrio |
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int | GetSubjectLineNumber | const tString& asSubject | |
const tString& | GetSubjectSceneName | const tString& asSubject | |
bool | SubjectExists | const tString& asSubject | |
void | StopAll | ||
void | Stop | const tString &in asScene | |
void | SkipCurrentLine | const tString &in asScene | |
void | SkipCurrentSound | const tString &in asScene | |
void | AdvanceFromCurrentSound | const tString &in asScene | |
void | SetPaused | const tString &in asScene, bool abX |
|
void | SetPausedAll | bool abX | |
void | SetFocusScene | const tString &in asScene | |
void | FadeSceneVolumeTo | const tString &in asScene, float afVolume, float afTime |
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bool | CharacterIsSpeaking | const tString &in asName | |
bool | SubjectIsPlaying | const tString &in asName | |
bool | SceneIsActive | const tString &in asScene | |
bool | SceneInvolvingCharacterIsActive | const tString &in asCharacter | |
bool | AnySceneIsActive | ||
void | AddCharacterSpeakingCallback | const tString &in asCharacter, const tString &in asCallback |
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void | RemoveCharacterSpeakingCallback | const tString &in asCharacter | |
void | GetSpectrumFromScene | const tString &in asScene, &out aDestArray, int alNumSamples = 64 |
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void | GetSpectrumFromSpeakingCharacter | const tString &in asCharacter, &out aDestArray, int alNumSamples = 64 |
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bool | GetUnderwaterEffectsActive | ||
void | SetUnderwaterEffectsActive | bool abX |
Remarks
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