HPL3/Amnesia: Rebirth/Scripting/cPostEffect ScreenMaterial

From Frictional Wiki
Jump to navigation Jump to search

Have some helpful descriptions to add to this class? Edit this page and add your insight to the Wiki!

Fields

cPostEffect_ScreenMaterial has no public fields.

Functions

Return Type Function And Description
void Clear()
void CreateScreenMaterial(int alID, const tString &in asMaterial, const cVector2f &in avPos, const cVector2f &in avSize, float afAlpha, float afDepth)
void DestroyScreenMaterial(int alID)
bool IsActive()
bool IsDisabled()
void Reset()
void SetActive(bool abX)
void SetDisabled(bool abX)
void SetScreenMaterialAlpha(int alID, float afAlpha)

Details

Clear

void Clear()

Returns:

  • void

CreateScreenMaterial

void CreateScreenMaterial(int alID,
                          const tString &in asMaterial,
                          const cVector2f &in avPos,
                          const cVector2f &in avSize,
                          float afAlpha,
                          float afDepth)


Parameters

Returns:

  • void

DestroyScreenMaterial

void DestroyScreenMaterial(int alID)


Parameters

  • alID (int) —

Returns:

  • void

IsActive

bool IsActive()

Returns:

  • bool

IsDisabled

bool IsDisabled()

Returns:

  • bool

Reset

void Reset()

Returns:

  • void

SetActive

void SetActive(bool abX)


Parameters

  • abX (bool) —

Returns:

  • void

SetDisabled

void SetDisabled(bool abX)


Parameters

  • abX (bool) —

Returns:

  • void

SetScreenMaterialAlpha

void SetScreenMaterialAlpha(int alID,
                            float afAlpha)


Parameters

  • alID (int) —
  • afAlpha (float) —

Returns:

  • void

References

See all references...