HPL3/Amnesia: Rebirth/Scripting/cLuxGuiHandler
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This page has been automatically generated, but it needs descriptions added to the various fields/functions in order to be complete. |
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Contents
Fields
cLuxGuiHandler has no public fields.
Functions
Return Type | Function And Description |
---|---|
void | AttachCameraTextureToEntity(const tString &in asName, iLuxEntity@ apEnt) |
void | CreateCameraTexture(const tString &in asName, const cVector2l &in avSize, uint alFrameRate, float afFOV, float afNearPlane, float afFarPlane) |
void | DestroyCameraTexture(const tString &in asName) |
bool | GetGameHudInputFocus() |
void | SetCameraTextureBackgroundTransparent(const tString &in asName, bool abX) |
void | SetCameraTextureMatrix(const tString &in asName, const cMatrixf &in a_mtxCamera) |
void | SetCameraTextureSettings(const tString &in asName, float afFOV, float afNearPlane, float afFarPlane) |
void | SetGameHudInputFocus(bool abX) |
Details
AttachCameraTextureToEntity
void AttachCameraTextureToEntity(const tString &in asName,
iLuxEntity@ apEnt)
Parameters
- asName (tString) —
- apEnt (iLuxEntity@) —
Returns:
- void
CreateCameraTexture
DestroyCameraTexture
GetGameHudInputFocus
bool GetGameHudInputFocus()
Returns:
- bool—
SetCameraTextureBackgroundTransparent
void SetCameraTextureBackgroundTransparent(const tString &in asName,
bool abX)
Parameters
- asName (tString) —
- abX (bool) —
Returns:
- void
SetCameraTextureMatrix
SetCameraTextureSettings
void SetCameraTextureSettings(const tString &in asName,
float afFOV,
float afNearPlane,
float afFarPlane)
Parameters
- asName (tString) —
- afFOV (float) —
- afNearPlane (float) —
- afFarPlane (float) —
Returns:
- void
SetGameHudInputFocus
void SetGameHudInputFocus(bool abX)
Parameters
- abX (bool) —
Returns:
- void