HPL3/Amnesia: Rebirth/Scripting/cLuxForceEmitter
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This page has been automatically generated, but it needs descriptions added to the various fields/functions in order to be complete. |
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Contents
Fields
cLuxForceEmitter has no public fields.
Functions
Return Type | Function And Description |
---|---|
void | FadeIn(float afTime) |
void | FadeOut(float afTime) |
iLuxEntity | GetEntity() |
int | GetType() |
bool | IsActive() |
void | SetActive(bool abX) |
void | SetCharacterBody(iCharacterBody@ apCharBody, const cVector3f &in avOffset, bool abAtFoot) |
void | SetForce(float afX) |
void | SetFreq(float afX) |
void | SetMaxForceSpeed(float afX) |
void | SetMinForceSpeed(float afX) |
void | SetRadius(float afX) |
Details
FadeIn
void FadeIn(float afTime)
Parameters
- afTime (float) —
Returns:
- void
FadeOut
void FadeOut(float afTime)
Parameters
- afTime (float) —
Returns:
- void
GetEntity
iLuxEntity@ GetEntity()
Returns:
- iLuxEntity@—
GetType
int GetType()
Returns:
- int—
IsActive
bool IsActive()
Returns:
- bool—
SetActive
void SetActive(bool abX)
Parameters
- abX (bool) —
Returns:
- void
SetCharacterBody
void SetCharacterBody(iCharacterBody@ apCharBody,
const cVector3f &in avOffset,
bool abAtFoot)
Parameters
- apCharBody (iCharacterBody@) —
- avOffset (cVector3f) —
- abAtFoot (bool) —
Returns:
- void
SetForce
void SetForce(float afX)
Parameters
- afX (float) —
Returns:
- void
SetFreq
void SetFreq(float afX)
Parameters
- afX (float) —
Returns:
- void
SetMaxForceSpeed
void SetMaxForceSpeed(float afX)
Parameters
- afX (float) —
Returns:
- void
SetMinForceSpeed
void SetMinForceSpeed(float afX)
Parameters
- afX (float) —
Returns:
- void
SetRadius
void SetRadius(float afX)
Parameters
- afX (float) —
Returns:
- void