HPL3/Amnesia: Rebirth/Scripting/cLuxFootPlacement

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Fields

cLuxFootPlacement has no public fields.

Functions

Return Type Function And Description
void FadeIn(float afTime)
void FadeOut(float afTime)
iLuxEntity GetEntity()
bool GetFootActive(bool abRight, bool abFront = false)
int GetType()
bool IsActive()
void LoadFromVariables(cResourceVarsObject@ apVars)
void SetActive(bool abX)
void SetFootActive(bool abX, bool abRight, float afInactiveLength = -1.f, bool abFront = false)

Details

FadeIn

void FadeIn(float afTime)


Parameters

  • afTime (float) —

Returns:

  • void

FadeOut

void FadeOut(float afTime)


Parameters

  • afTime (float) —

Returns:

  • void

GetEntity

iLuxEntity@ GetEntity()

Returns:

  • iLuxEntity@

GetFootActive

bool GetFootActive(bool abRight,
                   bool abFront = false)


Parameters

  • abRight (bool) —
  • abFront (bool) —

Returns:

  • bool

GetType

int GetType()

Returns:

  • int

IsActive

bool IsActive()

Returns:

  • bool

LoadFromVariables

void LoadFromVariables(cResourceVarsObject@ apVars)


Parameters

Returns:

  • void

SetActive

void SetActive(bool abX)


Parameters

  • abX (bool) —

Returns:

  • void

SetFootActive

void SetFootActive(bool abX,
                   bool abRight,
                   float afInactiveLength = -1.f,
                   bool abFront = false)


Parameters

  • abX (bool) —
  • abRight (bool) —
  • afInactiveLength (float) —
  • abFront (bool) —

Returns:

  • void

References

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