HPL2/Tools/Level Editor/Compounds

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Compound Objects

Compound objects are actually groups of simple objects that are put together and transformed as a single one. Compounds are created by selecting multiple objects in the level and pressing B. Press B again to revert the compound back into individual objects.

Parameter:

  • Name: Name for the compound.
  • Position: 3D Vector storing the position of the center of the compound.
  • Rotation: 3D Vector storing the compound rotation. There can be restrictions on this, if a non rotatable object is included in the compound.
  • Scale: 3D Vector storing the compound scale. There can be restrictions on this, if a non scalable object is included in the compound.