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- {{warning| This guide might be partially outdated for newer versions of VS Code.}}8 KB (1,248 words) - 22:08, 9 November 2020
- {{warning|'''Lamp entities aren't enough to light your map!'''}}9 KB (1,627 words) - 13:59, 17 October 2021
- {{warning|You can create custom coin items, but there is a single language entry whic10 KB (1,662 words) - 05:12, 4 August 2020
- ...your mod downloaded, the bat file will let them play instantly, otherwise warning them to download the assets as well10 KB (1,710 words) - 15:38, 13 January 2024
- When running this, Steam will prompt a warning which must be accepted before it will launch the mod.13 KB (2,296 words) - 01:54, 5 August 2020
- ...he '''game.cfg''' file found in '''/config''' and in full conversion mods. Warning: Some of the descriptions are missing and some are currently untested assum18 KB (2,534 words) - 21:28, 16 September 2020
- {{warning| It is unknown if the following functions are functional.}}39 KB (4,451 words) - 05:12, 16 November 2020
- {{warning|Some things are almost guranteed to not load correctly when loading HPL2 ma16 KB (2,660 words) - 23:17, 20 January 2022
- ...e accepted. Fast Physics Load can be enabled here before loading the map.{{warning|Some things are almost guranteed to not load correctly when loading HPL2 ma18 KB (2,986 words) - 19:28, 17 January 2022
- ...' - The image file to show. Does not have to be pow2 (although it gives a warning if not)28 KB (4,156 words) - 19:17, 4 January 2024
- {{CodeDocSummaryItem|void|[[/Logging#Warning|Warning]](const [[../tString|tString]] &in asString)|}} {{CodeDocSummaryItem|void|[[/Logging#Warning|Warning]](uint aLabel, int alWarningLevel, const [[../tString|tString]] &in asStrin182 KB (19,221 words) - 20:21, 7 September 2020
- {{CodeDocSummaryItem|void|[[/Logging#Warning|Warning]](const [[../tString|tString]] &in asString)|}} {{CodeDocSummaryItem|void|[[/Logging#Warning|Warning]](uint aLabel, int alWarningLevel, const [[../tString|tString]] &in asStrin197 KB (20,688 words) - 21:54, 6 December 2020
- {{warning|Regular variables (int, float, etc.) are '''not''' saved by the game. Using67 KB (9,251 words) - 19:14, 4 January 2024