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- 3 KB (265 words) - 16:04, 6 August 2020
- 570 bytes (61 words) - 16:51, 6 August 2020
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- 2 KB (214 words) - 16:24, 6 August 2020
- |<code>Soma.exe -user Default_dev</code> |<code>Soma.exe -cfg config/main_init_dev.cfg</code>2 KB (425 words) - 05:36, 10 November 2020
- 1 KB (146 words) - 16:59, 6 August 2020
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Page text matches
- #REDIRECT [[HPL3/SOMA/Modding/Developer Commands]]50 bytes (6 words) - 19:49, 2 August 2020
- #REDIRECT [[HPL3/SOMA/Modding/Creating a Mod]]46 bytes (7 words) - 19:49, 2 August 2020
- #REDIRECT [[HPL3/SOMA/Modding/Launching a Mod]]47 bytes (7 words) - 19:49, 2 August 2020
- #REDIRECT [[HPL3/SOMA/Inputs and Outputs Systems]]50 bytes (7 words) - 22:13, 2 August 2020
- ...be possible for Amnesia: Rebirth, because the asset pack is released as a SOMA mod. {{todo| Test if Rebirth can use a SOMA mod as dependancy }}527 bytes (87 words) - 20:31, 10 November 2020
- #REDIRECT [[HPL3/SOMA/Scripting/Scripting Api]]47 bytes (6 words) - 22:40, 9 August 2020
- * [[HPL3/SOMA/Third_Party_Tools/SOMA Text Search Tool|SOMA Text Search Tool]]866 bytes (105 words) - 15:30, 8 June 2023
- The MinimalStandaloneMod comes with the instillation of SOMA and provides a minimal standalone mod for you to work with. It is recommend ...e up-to-date and working, as well as repair any corrupted files within the SOMA sub-directory.1 KB (189 words) - 19:49, 2 August 2020
- The MinimalAddOnMod comes with the instillation of SOMA and provides a minimal add-on mod for you to work with. It is recommended t ...e up-to-date and working, as well as repair any corrupted files within the SOMA sub-directory.1 KB (188 words) - 19:49, 2 August 2020
- <br />{{bug|Mod dependencies are currently broken in Amnesia: Rebirth and Soma. They work for Amnesia: The Bunker}} In order to turn a regular mod into a mod dependency, the mod's [[HPL3/SOMA/Modding/Creating_a_Mod#Mod_Entry_File|entry file]] needs to have a special3 KB (558 words) - 19:23, 24 January 2024
- *[[HPL3/SOMA/Scripting/Scripting Api|Scripting Api]] - SOMA1 KB (159 words) - 11:54, 17 August 2020
- ...ation which comes with the installation of the game and used for launching SOMA Standalone mods and Add-ons. This page provides information on how to use t This section is dedicated to hosting versions of the SOMA Mod Launcher. These applications are here for archiving and compatibility p3 KB (451 words) - 19:49, 2 August 2020
- ...guide on how to setup Visual Studio Code to use Intellisense for HPL3 and SOMA. Visual Studio Code is a lightweight notepad-esque version of Microsoft's f '''This guide was made with SOMA in mind, so setting up for Rebirth will require applying common sense in ce8 KB (1,248 words) - 22:08, 9 November 2020
- {{note|While this is not used in Soma, functionality exists and can still be used by modders}}274 bytes (46 words) - 15:36, 5 February 2024
- * [[HPL3/SOMA/Scripting/Scripting Api|Scripting Api]] - SOMA1 KB (204 words) - 21:44, 16 August 2020
- ...ained here. For a list of the full functions, check the Map Helper page of SOMA or Amnesia: Rebirth.}} *[[HPL3/SOMA/Scripting/Map Helper|Map Helper]] - SOMA2 KB (346 words) - 12:52, 14 August 2020
- ...PL3/SOMA/Modding/MinimalAddOnMod|MinimalAddOnMod]]</code> and <code>[[HPL3/SOMA/Modding/MinimalCustomMapMod|MinimalCustomMapMod]]</code>. You can copy them SOMA has two mod types: Stand-Alone mod and Add-On. Technically speaking, the on7 KB (1,152 words) - 09:42, 25 July 2023
- ...se actions later converts to Analog type and then handles just like [[HPL3/SOMA/Scripting/Input Types#eAnalogTypes|eAnalogTypes]] ...bination of [[HPL3/SOMA/Scripting/Input Handler|Input Handler]] and [[HPL3/SOMA/Scripting/Player Overview|Player]] scripts even [https://youtu.be/ZS0fIS2qr3 KB (388 words) - 03:57, 14 September 2021
- #*[[HPL3/SOMA/Modding/Creating_a_Mod| Creating a Mod]] - SOMA2 KB (305 words) - 01:20, 15 August 2020
- * [https://steamcommunity.com/workshop/| Steam Workshop (SOMA, Amnesia: Rebirth)] - If you are a steam user, you can distribute and downl646 bytes (100 words) - 18:13, 26 August 2020