Difference between revisions of "Main Page"

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|footer=[[File:Arrows_icon.png|link=]]&nbsp;[[HPL1|<span style="color:white;">'''HPL1 Engine documentation'''</span>]]}}
 
|footer=[[File:Arrows_icon.png|link=]]&nbsp;[[HPL1|<span style="color:white;">'''HPL1 Engine documentation'''</span>]]}}
  
{{BadgeBox|content=[[Image:Hpl2 logo.png|link=HPL1|x50px]] &nbsp; The first version of the engine was used to create the [[wikipedia:Penumbra_(video_game_series)|Penumbra]] series.
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{{BadgeBox|content=[[Image:Hpl2 logo.png|link=HPL1|x50px]] &nbsp; The second version of the engine was used to create [[wikipedia:Amnesia:_The_Dark_Descent|Amnesia – The Dark Descent]]. A modified version of HPL2 was used to create [[wikipedia:Amnesia:_A_Machine_for_Pigs|Amnesia – A Machine For Pigs]], often referred to as ''HPL2.5''.
The engine is open-source and licensed under [https://www.gnu.org/licenses/gpl-3.0.en.html GPL], and can be used to create non-commercial projects, but documentation is rather limited.
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You can find extensive documentation about the engine and the games below, including downloads for various tools and tutorials on how to create your own [[HPL2/TDD/Modding|custom stories]].
 
|footer=[[File:Arrows_icon.png|link=]]&nbsp;[[HPL2|<span style="color:white;">'''HPL2 Engine documentation'''</span>]]}}
 
|footer=[[File:Arrows_icon.png|link=]]&nbsp;[[HPL2|<span style="color:white;">'''HPL2 Engine documentation'''</span>]]}}
  
{{BadgeBox|content=[[Image:Hpl3 logo.png|link=HPL1|x50px]] &nbsp; The first version of the engine was used to create the [[wikipedia:Penumbra_(video_game_series)|Penumbra]] series.
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{{BadgeBox|content=[[Image:Hpl3 logo.png|link=HPL1|x50px]] &nbsp; The third version of the engine was used to create [[wikipedia:Soma_(video_game)|SOMA]]. A modified version of HPL3 is used to create ''Amnesia: Rebirth'', often referred to as ''HPL3.5.''
The engine is open-source and licensed under [https://www.gnu.org/licenses/gpl-3.0.en.html GPL], and can be used to create non-commercial projects, but documentation is rather limited.
+
You can find extensive documentation about the engine and the games below, including downloads for various modding tools and tutorials on how to create your own [[HPL3/SOMA/Modding|mods]].
 
|footer=[[File:Arrows_icon.png|link=]]&nbsp;[[HPL3|<span style="color:white;">'''HPL3 Engine documentation'''</span>]]}}
 
|footer=[[File:Arrows_icon.png|link=]]&nbsp;[[HPL3|<span style="color:white;">'''HPL3 Engine documentation'''</span>]]}}
  

Revision as of 15:50, 23 August 2020

Welcome to the official Frictional Games Wiki. This wiki is a combined effort of the studio and the community, and is a constant work in progress. If you would like to contribute to the wiki, check out our help section.

Note icon.png Please read our General Disclaimers before contributing to the wiki.

HPL Engine

The wiki provides documentation for the HPL Engine, Frictional Games' in-house game engine. The engine currently has three major versions available, and a fourth version under development. Technical information about using the engine and all of the related tools can be found in this wiki.

HPL Engine Documentation

Hpl1 logo.png   The first version of the engine was used to create the Penumbra series. The engine is open-source and licensed under GPL, and can be used to create non-commercial projects, but documentation is rather limited.


Hpl2 logo.png   The second version of the engine was used to create Amnesia – The Dark Descent. A modified version of HPL2 was used to create Amnesia – A Machine For Pigs, often referred to as HPL2.5. You can find extensive documentation about the engine and the games below, including downloads for various tools and tutorials on how to create your own custom stories.


Hpl3 logo.png   The third version of the engine was used to create SOMA. A modified version of HPL3 is used to create Amnesia: Rebirth, often referred to as HPL3.5. You can find extensive documentation about the engine and the games below, including downloads for various modding tools and tutorials on how to create your own mods.


Community Content