Difference between revisions of "HPL3/Scripting/Scripting Guide/Advanced Topics - Introduction"
< HPL3
Jump to navigation
Jump to search
Line 10: | Line 10: | ||
| style="width:0.1%" | | | style="width:0.1%" | | ||
|} | |} | ||
− | {{NavBar|||HPL3/Scripting/HPL3 Scripting Guide|HPL3 Scripting Guide|HPL3/Scripting/Scripting Guide/ | + | {{NavBar|||HPL3/Scripting/HPL3 Scripting Guide|HPL3 Scripting Guide|HPL3/Scripting/Scripting Guide/Working with Classes|Working with Classes}} |
[[Category:HPL3 Scripting]] | [[Category:HPL3 Scripting]] | ||
[[Category:English]] | [[Category:English]] |
Latest revision as of 22:31, 16 August 2020
Welcome to the advanced scripting guide for the HPL3 Engine. Here you can expect to find information on performing some more advanced scripting in your map, and outside of it.
Bear in mind that there are more concepts to learn about the engine beyond this guide, see the main scripting page for the desired game you work with.
|