Difference between revisions of "HPL3/SOMA/Scripting/cBeam"

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| [[../cColor|<syntaxhighlight lang="c++" inline>const cColor&</syntaxhighlight>]] || GetColor ||  ||
 
| [[../cColor|<syntaxhighlight lang="c++" inline>const cColor&</syntaxhighlight>]] || GetColor ||  ||
 
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|-
| <syntaxhighlight lang="c++" inline>float</syntaxhighlight> || GetCoverageAmount || <syntaxhighlight lang="c++" inline>const</syntaxhighlight> ||
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| <syntaxhighlight lang="c++" inline>float</syntaxhighlight> || GetCoverageAmount || ||
 
|-
 
|-
 
| [[../cBeamEnd|<syntaxhighlight lang="c++" inline>cBeamEnd@</syntaxhighlight>]] || GetEnd ||  ||
 
| [[../cBeamEnd|<syntaxhighlight lang="c++" inline>cBeamEnd@</syntaxhighlight>]] || GetEnd ||  ||
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| [[../tID|<syntaxhighlight lang="c++" inline>tID</syntaxhighlight>]] || GetID ||  ||
 
| [[../tID|<syntaxhighlight lang="c++" inline>tID</syntaxhighlight>]] || GetID ||  ||
 
|-
 
|-
| [[../cColor|<syntaxhighlight lang="c++" inline>const cColor&</syntaxhighlight>]] || GetIlluminationColor || <syntaxhighlight lang="c++" inline>const</syntaxhighlight> ||
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| [[../cColor|<syntaxhighlight lang="c++" inline>const cColor&</syntaxhighlight>]] || GetIlluminationColor || ||
 
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| <syntaxhighlight lang="c++" inline>float</syntaxhighlight> || GetLiquidAmount || <syntaxhighlight lang="c++" inline>const</syntaxhighlight> ||
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| <syntaxhighlight lang="c++" inline>float</syntaxhighlight> || GetLiquidAmount || ||
 
|-
 
|-
 
| [[../cMatrixf|<syntaxhighlight lang="c++" inline>cMatrixf&</syntaxhighlight>]] || GetLocalMatrix ||  ||
 
| [[../cMatrixf|<syntaxhighlight lang="c++" inline>cMatrixf&</syntaxhighlight>]] || GetLocalMatrix ||  ||
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| <syntaxhighlight lang="c++" inline>bool</syntaxhighlight> || GetMultiplyAlphaWithColor ||  ||
 
| <syntaxhighlight lang="c++" inline>bool</syntaxhighlight> || GetMultiplyAlphaWithColor ||  ||
 
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| [[../tString|<syntaxhighlight lang="c++" inline>const tString&</syntaxhighlight>]] || GetName || <syntaxhighlight lang="c++" inline>const</syntaxhighlight> ||
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| [[../tString|<syntaxhighlight lang="c++" inline>const tString&</syntaxhighlight>]] || GetName || ||
 
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|-
 
| [[../cBoundingVolume|<syntaxhighlight lang="c++" inline>cBoundingVolume@+</syntaxhighlight>]] || GetRenderBV ||  ||
 
| [[../cBoundingVolume|<syntaxhighlight lang="c++" inline>cBoundingVolume@+</syntaxhighlight>]] || GetRenderBV ||  ||
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| <syntaxhighlight lang="c++" inline>bool</syntaxhighlight> || GetRenderFlagBit || <syntaxhighlight lang="c++" inline>int alFlagBit</syntaxhighlight> ||
 
| <syntaxhighlight lang="c++" inline>bool</syntaxhighlight> || GetRenderFlagBit || <syntaxhighlight lang="c++" inline>int alFlagBit</syntaxhighlight> ||
 
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| <syntaxhighlight lang="c++" inline>int</syntaxhighlight> || GetRenderFlags || <syntaxhighlight lang="c++" inline>const</syntaxhighlight> ||
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| <syntaxhighlight lang="c++" inline>int</syntaxhighlight> || GetRenderFlags || ||
 
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| <syntaxhighlight lang="c++" inline>int</syntaxhighlight> || GetRenderFrameCount || <syntaxhighlight lang="c++" inline>const</syntaxhighlight> ||
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| <syntaxhighlight lang="c++" inline>int</syntaxhighlight> || GetRenderFrameCount || ||
 
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|-
 
| [[../tString|<syntaxhighlight lang="c++" inline>const tString&</syntaxhighlight>]] || GetRenderName ||  ||
 
| [[../tString|<syntaxhighlight lang="c++" inline>const tString&</syntaxhighlight>]] || GetRenderName ||  ||
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| <syntaxhighlight lang="c++" inline>bool</syntaxhighlight> || HasParent ||  ||
 
| <syntaxhighlight lang="c++" inline>bool</syntaxhighlight> || HasParent ||  ||
 
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| <syntaxhighlight lang="c++" inline>bool</syntaxhighlight> || IsActive || <syntaxhighlight lang="c++" inline>const</syntaxhighlight> ||
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| <syntaxhighlight lang="c++" inline>bool</syntaxhighlight> || IsActive || ||
 
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|-
 
| <syntaxhighlight lang="c++" inline>bool</syntaxhighlight> || IsChild || [[../iEntity3D|<syntaxhighlight lang="c++" inline>iEntity3D@ apEntity</syntaxhighlight>]] ||
 
| <syntaxhighlight lang="c++" inline>bool</syntaxhighlight> || IsChild || [[../iEntity3D|<syntaxhighlight lang="c++" inline>iEntity3D@ apEntity</syntaxhighlight>]] ||
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|}
 
|}
  
[[Category:HPL3]]
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{{ReferencesSection}}
[[Category:HPL3 Scripting]]
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[[Category:HPL3 Classes]]
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{{HPL3SOMAScriptingCategories}}
 
__FORCETOC__
 
__FORCETOC__

Latest revision as of 14:20, 6 August 2020

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Fields

cBeam has no public fields.

Functions

Return Type Function Name Parameters Description
void AddChild iEntity3D@ apEntity
bool CollidesWithBV cBoundingVolume@+ apBV
bool CollidesWithFrustum cFrustum@ apFrustum
cVector3f GetAxis
cBoundingVolume@+ GetBoundingVolume
float GetBrightness
cEntity3DIterator@ GetChildIterator
const cColor& GetColor
float GetCoverageAmount
cBeamEnd@ GetEnd
iEntity3D@ GetEntityParent
eEntityType GetEntityType
tID GetID
const cColor& GetIlluminationColor
float GetLiquidAmount
cMatrixf& GetLocalMatrix
cVector3f GetLocalPosition
cMaterial@ GetMaterial
int GetMatrixUpdateCount
cVector3f GetMidPosition
bool GetMultiplyAlphaWithColor
const tString& GetName
cBoundingVolume@+ GetRenderBV
bool GetRenderFlagBit int alFlagBit
int GetRenderFlags
int GetRenderFrameCount
const tString& GetRenderName
eRenderableType GetRenderType
bool GetScriptableIsSaved
cVector2f GetSize
bool GetTileHeight
int GetTransformUpdateCount
int GetUniqueID
iVertexBuffer@ GetVertexBuffer
bool GetVisibleVar
cVector3f GetWorldCenterPosition
cMatrixf& GetWorldMatrix
cVector3f GetWorldPosition
bool HasParent
bool IsActive
bool IsChild iEntity3D@ apEntity
bool IsOccluder
bool IsStatic
bool IsVisible
void RemoveChild iEntity3D@ apEntity
void SetActive bool abActive
void SetBrightness float afBrightness
void SetColor const cColor& aColor
void SetCoverageAmount float afX
void SetIlluminationColor const cColor &in aColor
void SetLiquidAmount float afX
void SetMatrix const cMatrixf &in a_mtxTransform
void SetMultiplyAlphaWithColor bool abX
void SetName const tString &in asName
void SetPosition const cVector3f &in avPos
void SetRenderFlagBit int alFlagBit,
bool abSet
void SetRenderFrameCount int alCount
void SetScriptableIsSaved bool abX
void SetSize const cVector2f &in avSize
void SetTileHeight bool abX
void SetVisible bool abVisible
void SetWorldMatrix const cMatrixf &in a_mtxWorldTransform
void SetWorldPosition const cVector3f &in avWorldPos
void UpdateLogic float afTimeStep
void UseAutomaticLiquidAmount float afTime = 0

References

See all references...